X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a533f5c122c27b44a80b4eef2bd907a44bec8b70..82dfea7723b354423e96221d4854878874cfce58:/BuildCVS.txt diff --git a/BuildCVS.txt b/BuildCVS.txt index f1b95888bd..2e0683e2e4 100644 --- a/BuildCVS.txt +++ b/BuildCVS.txt @@ -2,69 +2,256 @@ How to build the sources from CVS ------------------------------------------------------------------------ +Please use the install.txt files in docs/gtk, docs/msw, docs/motif, docs/mac +etc. alongside these instructions. + I) Windows using plain makefiles ---------------------------------------- -No idea, never did it. +a) If using Microsoft Visual C++ 5.0 or 6.0 +Ensure that the command-line compiler and tools (including +nmake) are installed and ready to run. Depending on your +installation there may be a batch file (named something like +VCVARS32.BAT) that needs to be run to set correct environment +varaibles and PATH entries. -II) Unix using plain makefiles. ----------------------------------------- +Continue with item c) below. + + +b) If using the GNU Mingw32 or GNU Cygwin32 compilers + +You can get Mingw32 from http://www.mingw.org + +Cygwin32 is available at http://www.cygwin.com + +The makefile might have small problems with Cygwin's tools +so it is recommended to use Mingw32 and its toolchain instead +if possible. + +-> Set your path so that it includes the directory + where your compiler and tools reside + +-> If your are using an old Mingw32 version (gcc-2.95 or older), + you might need to fix some headers with the patches contained + in the wxWin\Mingw32-gcc295.patches file. PLEASE APPLY THESE + PATCHES BY HAND! There are apparently a few different versions + of the headers floating around. Note that these patches are + not needed if you are using Mingw32 gcc-2.95.2 or newer. + +-> Edit wx/src/makeg95.env and set the MINGW32 variable at the top of + the file to either 1 (you have Mingw32) or 0 (you have Cygwin32). + If using MINGW32, also set the MINGW32VERSION variable + appropiately. + + +c) Build instructions + +-> Assumming that you installed the wxWindows sources + into c:\wxWin +-> Copy c:\wxWin\include\wx\msw\setup0.h + to c:\wxWin\include\wx\msw\setup.h +-> Edit c:\wxWin\include\wx\msw\setup.h so that + most features are enabled (i.e. defined to 1), for example: + #define wxUSE_ODBC 0 + #define wxUSE_SOCKETS 1 + #define wxUSE_HTML 1 + #define wxUSE_THREADS 1 + #define wxUSE_FS_INET 0 + #define wxUSE_FS_ZIP 1 + #define wxUSE_BUSYINFO 1 + #define wxUSE_DYNLIB_CLASS 1 + #define wxUSE_ZIPSTREAM 1 + #define wxUSE_LIBJPEG 1 + #define wxUSE_LIBPNG 1 + + and std iostreams are disabled with + #define wxUSE_STD_IOSTREAM 0 + +-> type: cd c:\wxWin\src\msw +-> type: make -f makefile.g95 (if using GNU tools) +or type: nmake -f makefile.vc (if using MS VC++) + + +II) Unix ports +-------------- + +Building wxGTK or wxMotif completely without configure +won't ever work, but there is now a new makefile system +that works without libtool and automake, using only +configure to create what is needed. + +In order to create configure, you need to have the +GNU autoconf package (version 2.13 or 2.14) installed +on your system and type run "autoconf" in the base +directory (or run the autogen.sh script in the same +directory, which just calls autoconf). Set WXWIN environment variable to the base directory such -as ~/wxWindows +as ~/wxWindows (this is actually not really needed). -> type: export WXWIN=~/wxWindows +-> type: md mybuild +-> type: cd mybuild +-> type: ../configure --with-motif +or type: ../configure --with-gtk +-> type: make +-> type: su +-> type: make install +-> type: ldconfig +-> type: exit -Edit ~/wxWindows/src/make.env as you wish. --> type: cd ~/wxWindows/src/gtk --> type: cp ./setup0.h setup.h --> type: make -f makefile.unx gtk --> pray +Call configure with --disable-shared to create a static +library. Calling "make uninstall" will remove the installed +library and "make dist" will create a distribution (not +yet complete). III) Windows using configure ---------------------------------------- -No idea.. +Take a look at Unix->Windows cross compiling. With minor +modifications, this should work in Windows if you've got the cygnus +utilities (bash, GNU make, etc) and either mingw32 or cygwin32 installed. +See http://www.cygnus.com for these programs, or go straight to their +ftp server at ftp://sourceware.cygnus.com/pub/cygwin/. +Of course, you can also build the library using plain makefiles (see +section I). -IV) Unix using configure +IV) Classic MacOS using CodeWarrior (eg MacOS 8.x/9.x) ---------------------------------------- -a) You have all the newest and greatest GNU tools installed on your system -and in the same directory hierachy (e.g. either all tools in /usr or all -in /usr/local), these tools are: -- GNU libtool 1.2e (1.3 doesn't work here) -- GNU autoconf 2.13 (including autoheader 2.13) -- GNU automake 1.4 (including aclocal 1.4) -and possibly but not forcibly -- GNU make 3.76.1 -- GNU C++ (EGCS) +Refer to the readme.txt and install.txt files in docs/mac to build +wxWindows under Classic Mac OS using CodeWarrior. --> Go to the base directory --> type: ./autogen.sh +If you are checking out the CVS sources using cvs under Mac OS X and +compiling under Classic Mac OS, make sure that all text files have a +Mac OS type of 'TEXT' otherwise CodeWarrior may ignore them. Checking +out the CVS sources using cvs under Mac OS X creates untyped files +which can lead to compialtion errors under CodeWarrior which are hard +to track down. -b) You don't know what autos are and have no driver's licence anyway: +V) MacOS X using configure and the Developer Tools +---------------------------------------- --> Go to the testconf directory --> type: ./apply +You need to have the Developer Tools installed. If this is not the case, +you will need to register at the Apple Developer web site (this is a free +registration) in order to download the Developer Tools installer. -a+b) Then proceed in either case with: +In order to create configure, you need to have the +GNU autoconf package (version 2.13 or 2.14) installed +on your system and type run "autoconf" in the base +directory (or run the autogen.sh script in the same +directory, which just calls autoconf). --> Choose a directory name that seems fit for building wxWindows, e.g. mybuild --> Go the base directory --> type: mkdir mybuild --> type: cd mybuild --> type: ../configure --with-gtk -or type: ../configure --with-motif -or type: ../configure --with-wine --> type make --> drink lots of coffee and go shopping +-> type: mkdir macbuild +-> type: cd macbuild +-> type: ../configure --with-mac +or type: ../configure +-> type: make - -V) MacOS +VI) OS/2 ---------------------------------------- -V) OS/2 ----------------------------------------- +VII) Unix->Windows cross-compiling using configure +-------------------------------------------------- + +First you'll need a cross-compiler; linux glibc binaries of mingw32 and +cygwin32 (both based on egcs) can be found at +ftp://ftp.objsw.com/pub/crossgcc/linux-x-win32. Otherwise you can +compile one yourself. Check the relevant FAQs. + +[ A Note about cygwin32 and mingw32: the main difference is that cygwin32 +binaries are always linked against cygwin.dll. This dll encapsulates most +standard Unix C extensions, which is very handy if you're porting unix +software to windows. However, wxMSW doesn't need this, so mingw32 is +preferable if you write portable C(++). ] + +You might want to build both Unix and Windows binaries in the same source +tree; to do this make subdirs for each e.g. unix and win32. If you've +already build wxWindows in the main dir, do a 'make distclean' there, +otherwise configure will get confused. (In any case, read the section 'Unix +using configure' and make sure you're able to build a native wxWindows +library; cross-compiling errors can be pretty obscure and you'll want to be +sure that your configure setup is basically sound.) + +To cross compile the windows library, do +-> cd win32 +(or whatever you called it) +Now run configure. There are two ways to do this +-> ../configure --host=i586-mingw32 --build=i586-linux --with-mingw \ + --enable-dnd=no --without-odbc +where --build= should read whatever platform you're building on. Configure +will notice that build and host platforms differ, and automatically prepend +i586-mingw32- to gcc, ar, ld, etc (make sure they're in the PATH!). +The other way to run configure is by specifying the names of the binaries +yourself: +-> CC=i586-mingw32-gcc CXX=i586-mingw32-g++ RANLIB=i586-mingw32-ranlib \ + DLLTOOL=i586-mingw32-dlltool LD=i586-mingw32-ld NM=i586-mingw32-nm \ + ../configure --host=i586-mingw32 --with-mingw --enable-dnd=no + +(all assuming you're using mingw32) +Drag'n'drop is disabled because mingw32 lacks (AFAIK) OLE headers. + +[ Update: some new mingw32 versions now have a new set of windows header +files, which apparently can handle ole. Untested at the moment ] + +ODBC files don't compile as of 13.10.99 - may be this will be fixed by the +moment you're reading these lines. + +Configure will conclude that shared libraries are out of the question and +opt for a static one. I haven't looked into DLL creation yet. + +Type +-> make +and wait, wait, wait. Don't leave the room, because the minute you do there +will be a compile error :-) + +NB: you risk to get quite a few warnings about "ANSI C++ forbids implicit + conversion from 'void *'" in all places where va_arg macro is used. This + is due to a bug in (some versions of) mingw32 headers which may be + corrected by editing the file + + ${install_prefix}/lib/gcc-lib/i586-mingw32/egcs-2.91.57/include/stdarg.h + + (instead of egcs-2.91.57 you may have something different), searching for + the lines + +/* Define __gnuc_va_list. */ + +#ifndef __GNUC_VA_LIST +#define __GNUC_VA_LIST +#if defined(__svr4__) || defined(_AIX) || defined(_M_UNIX) || defined(__NetBSD__) +typedef char *__gnuc_va_list; +#else +typedef void *__gnuc_va_list; +#endif +#endif + + and adding "|| defined(_WIN32)" to the list of platforms on which + __gnuc_va_list is char *. + +If this is successful, you end up with a libwx_msw.a in win32/lib. Now try +building the minimal sample: + +-> cd samples/minimal +-> make + +and run it with wine, for example (or copy to a Windows box) +-> wine minimal.exe + +If all is well, do an install; from win32 +-> make install + +Native and cross-compiled installations can co-exist peacefully +(as long as their widget sets differ), except for wx-config. You might +want to rename the cross-compiled one to i586-mingw32-wx-config, or something. + +Cross-compiling TODO: +--------------------- +- resource compiling must be done manually for now (should/can we link the +default wx resources into libwx_msw.a?) [ No we can't; the linker won't +link it in... you have to supply an object file ] +- dynamic libraries +- static executables are HUGE -- there must be room for improvement.