X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a500c7ed7a709eb3cf54346fc841d3ff8395850d..d6f2a8911e509fd9e61f881cc881a97f5aa05ae8:/src/aui/dockart.cpp diff --git a/src/aui/dockart.cpp b/src/aui/dockart.cpp index 5b94972ed5..2a0fc70cd9 100644 --- a/src/aui/dockart.cpp +++ b/src/aui/dockart.cpp @@ -56,14 +56,57 @@ // wxAuiManager::SetDockArt() -wxColor wxAuiStepColour(const wxColor& c, int percent) +// wxAuiBlendColour is used by wxAuiStepColour +double wxAuiBlendColour(double fg, double bg, double alpha) { - int r = c.Red(), g = c.Green(), b = c.Blue(); - return wxColour((unsigned char)wxMin((r*percent)/100,255), - (unsigned char)wxMin((g*percent)/100,255), - (unsigned char)wxMin((b*percent)/100,255)); + double result = bg + (alpha * (fg - bg)); + if (result < 0.0) + result = 0.0; + if (result > 255) + result = 255; + return result; } +// wxAuiStepColour() it a utility function that simply darkens +// or lightens a color, based on the specified percentage +// ialpha of 0 would be completely black, 100 completely white +// an ialpha of 100 returns the same colour +wxColor wxAuiStepColour(const wxColor& c, int ialpha) +{ + if (ialpha == 100) + return c; + + double r = c.Red(), g = c.Green(), b = c.Blue(); + double bg; + + // ialpha is 0..200 where 0 is completely black + // and 200 is completely white and 100 is the same + // convert that to normal alpha 0.0 - 1.0 + ialpha = wxMin(ialpha, 200); + ialpha = wxMax(ialpha, 0); + double alpha = ((double)(ialpha - 100.0))/100.0; + + if (ialpha > 100) + { + // blend with white + bg = 255.0; + alpha = 1.0 - alpha; // 0 = transparent fg; 1 = opaque fg + } + else + { + // blend with black + bg = 0.0; + alpha = 1.0 + alpha; // 0 = transparent fg; 1 = opaque fg + } + + r = wxAuiBlendColour(r, bg, alpha); + g = wxAuiBlendColour(g, bg, alpha); + b = wxAuiBlendColour(b, bg, alpha); + + return wxColour((unsigned char)r, (unsigned char)g, (unsigned char)b); +} + + wxColor wxAuiLightContrastColour(const wxColour& c) { int amount = 120; @@ -87,7 +130,7 @@ wxBitmap wxAuiBitmapFromBits(const unsigned char bits[], int w, int h, img.SetMaskColour(123,123,123); return wxBitmap(img); } - + static void DrawGradientRectangle(wxDC& dc, const wxRect& rect, @@ -102,17 +145,17 @@ static void DrawGradientRectangle(wxDC& dc, if (direction == wxAUI_GRADIENT_VERTICAL) high = rect.GetHeight()-1; - else + else high = rect.GetWidth()-1; for (int i = 0; i <= high; ++i) { int r,g,b; - - - r = start_color.Red() + ((i*rd*100)/high)/100; - g = start_color.Green() + ((i*gd*100)/high)/100; - b = start_color.Blue() + ((i*bd*100)/high)/100; + + + r = start_color.Red() + (high <= 0 ? 0 : (((i*rd*100)/high)/100)); + g = start_color.Green() + (high <= 0 ? 0 : (((i*gd*100)/high)/100)); + b = start_color.Blue() + (high <= 0 ? 0 : (((i*bd*100)/high)/100)); wxPen p(wxColor((unsigned char)r, (unsigned char)g, @@ -121,7 +164,7 @@ static void DrawGradientRectangle(wxDC& dc, if (direction == wxAUI_GRADIENT_VERTICAL) dc.DrawLine(rect.x, rect.y+i, rect.x+rect.width, rect.y+i); - else + else dc.DrawLine(rect.x+i, rect.y, rect.x+i, rect.y+rect.height); } } @@ -129,23 +172,23 @@ static void DrawGradientRectangle(wxDC& dc, wxString wxAuiChopText(wxDC& dc, const wxString& text, int max_size) { wxCoord x,y; - + // first check if the text fits with no problems dc.GetTextExtent(text, &x, &y); if (x <= max_size) return text; - + size_t i, len = text.Length(); size_t last_good_length = 0; for (i = 0; i < len; ++i) { wxString s = text.Left(i); s += wxT("..."); - + dc.GetTextExtent(s, &x, &y); if (x > max_size) break; - + last_good_length = i; } @@ -164,11 +207,20 @@ wxAuiDefaultDockArt::wxAuiDefaultDockArt() wxColor base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); #endif + // the base_colour is too pale to use as our base colour, + // so darken it a bit -- + if ((255-base_colour.Red()) + + (255-base_colour.Green()) + + (255-base_colour.Blue()) < 60) + { + base_colour = wxAuiStepColour(base_colour, 92); + } + m_base_colour = base_colour; wxColor darker1_colour = wxAuiStepColour(base_colour, 85); - wxColor darker2_colour = wxAuiStepColour(base_colour, 70); + wxColor darker2_colour = wxAuiStepColour(base_colour, 75); wxColor darker3_colour = wxAuiStepColour(base_colour, 60); - wxColor darker4_colour = wxAuiStepColour(base_colour, 50); + //wxColor darker4_colour = wxAuiStepColour(base_colour, 50); wxColor darker5_colour = wxAuiStepColour(base_colour, 40); m_active_caption_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT); @@ -204,11 +256,11 @@ wxAuiDefaultDockArt::wxAuiDefaultDockArt() 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3, 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3, 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF }; -#elif defined( __WXGTK__) - static unsigned char close_bits[]={ - 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8, - 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef, - 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }; +#elif defined(__WXGTK__) + static unsigned char close_bits[]={ + 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8, + 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef, + 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }; #else static unsigned char close_bits[]={ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9, @@ -225,7 +277,7 @@ wxAuiDefaultDockArt::wxAuiDefaultDockArt() 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7, 0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd, 0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}; - + static unsigned char pin_bits[]={ 0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc, 0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff, @@ -279,12 +331,12 @@ int wxAuiDefaultDockArt::GetMetric(int id) { switch (id) { - case wxAUI_ART_SASH_SIZE: return m_sash_size; - case wxAUI_ART_CAPTION_SIZE: return m_caption_size; - case wxAUI_ART_GRIPPER_SIZE: return m_gripper_size; - case wxAUI_ART_PANE_BORDER_SIZE: return m_border_size; - case wxAUI_ART_PANE_BUTTON_SIZE: return m_button_size; - case wxAUI_ART_GRADIENT_TYPE: return m_gradient_type; + case wxAUI_DOCKART_SASH_SIZE: return m_sash_size; + case wxAUI_DOCKART_CAPTION_SIZE: return m_caption_size; + case wxAUI_DOCKART_GRIPPER_SIZE: return m_gripper_size; + case wxAUI_DOCKART_PANE_BORDER_SIZE: return m_border_size; + case wxAUI_DOCKART_PANE_BUTTON_SIZE: return m_button_size; + case wxAUI_DOCKART_GRADIENT_TYPE: return m_gradient_type; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } @@ -295,12 +347,12 @@ void wxAuiDefaultDockArt::SetMetric(int id, int new_val) { switch (id) { - case wxAUI_ART_SASH_SIZE: m_sash_size = new_val; break; - case wxAUI_ART_CAPTION_SIZE: m_caption_size = new_val; break; - case wxAUI_ART_GRIPPER_SIZE: m_gripper_size = new_val; break; - case wxAUI_ART_PANE_BORDER_SIZE: m_border_size = new_val; break; - case wxAUI_ART_PANE_BUTTON_SIZE: m_button_size = new_val; break; - case wxAUI_ART_GRADIENT_TYPE: m_gradient_type = new_val; break; + case wxAUI_DOCKART_SASH_SIZE: m_sash_size = new_val; break; + case wxAUI_DOCKART_CAPTION_SIZE: m_caption_size = new_val; break; + case wxAUI_DOCKART_GRIPPER_SIZE: m_gripper_size = new_val; break; + case wxAUI_DOCKART_PANE_BORDER_SIZE: m_border_size = new_val; break; + case wxAUI_DOCKART_PANE_BUTTON_SIZE: m_button_size = new_val; break; + case wxAUI_DOCKART_GRADIENT_TYPE: m_gradient_type = new_val; break; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } } @@ -309,16 +361,16 @@ wxColour wxAuiDefaultDockArt::GetColour(int id) { switch (id) { - case wxAUI_ART_BACKGROUND_COLOUR: return m_background_brush.GetColour(); - case wxAUI_ART_SASH_COLOUR: return m_sash_brush.GetColour(); - case wxAUI_ART_INACTIVE_CAPTION_COLOUR: return m_inactive_caption_colour; - case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour; - case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactive_caption_text_colour; - case wxAUI_ART_ACTIVE_CAPTION_COLOUR: return m_active_caption_colour; - case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_active_caption_gradient_colour; - case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR: return m_active_caption_text_colour; - case wxAUI_ART_BORDER_COLOUR: return m_border_pen.GetColour(); - case wxAUI_ART_GRIPPER_COLOUR: return m_gripper_brush.GetColour(); + case wxAUI_DOCKART_BACKGROUND_COLOUR: return m_background_brush.GetColour(); + case wxAUI_DOCKART_SASH_COLOUR: return m_sash_brush.GetColour(); + case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: return m_inactive_caption_colour; + case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour; + case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactive_caption_text_colour; + case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: return m_active_caption_colour; + case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_active_caption_gradient_colour; + case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: return m_active_caption_text_colour; + case wxAUI_DOCKART_BORDER_COLOUR: return m_border_pen.GetColour(); + case wxAUI_DOCKART_GRIPPER_COLOUR: return m_gripper_brush.GetColour(); default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } @@ -329,16 +381,16 @@ void wxAuiDefaultDockArt::SetColour(int id, const wxColor& colour) { switch (id) { - case wxAUI_ART_BACKGROUND_COLOUR: m_background_brush.SetColour(colour); break; - case wxAUI_ART_SASH_COLOUR: m_sash_brush.SetColour(colour); break; - case wxAUI_ART_INACTIVE_CAPTION_COLOUR: m_inactive_caption_colour = colour; break; - case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break; - case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactive_caption_text_colour = colour; break; - case wxAUI_ART_ACTIVE_CAPTION_COLOUR: m_active_caption_colour = colour; break; - case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_active_caption_gradient_colour = colour; break; - case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR: m_active_caption_text_colour = colour; break; - case wxAUI_ART_BORDER_COLOUR: m_border_pen.SetColour(colour); break; - case wxAUI_ART_GRIPPER_COLOUR: + case wxAUI_DOCKART_BACKGROUND_COLOUR: m_background_brush.SetColour(colour); break; + case wxAUI_DOCKART_SASH_COLOUR: m_sash_brush.SetColour(colour); break; + case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: m_inactive_caption_colour = colour; break; + case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break; + case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactive_caption_text_colour = colour; break; + case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: m_active_caption_colour = colour; break; + case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_active_caption_gradient_colour = colour; break; + case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: m_active_caption_text_colour = colour; break; + case wxAUI_DOCKART_BORDER_COLOUR: m_border_pen.SetColour(colour); break; + case wxAUI_DOCKART_GRIPPER_COLOUR: m_gripper_brush.SetColour(colour); m_gripper_pen1.SetColour(wxAuiStepColour(colour, 40)); m_gripper_pen2.SetColour(wxAuiStepColour(colour, 60)); @@ -349,13 +401,13 @@ void wxAuiDefaultDockArt::SetColour(int id, const wxColor& colour) void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font) { - if (id == wxAUI_ART_CAPTION_FONT) + if (id == wxAUI_DOCKART_CAPTION_FONT) m_caption_font = font; } wxFont wxAuiDefaultDockArt::GetFont(int id) { - if (id == wxAUI_ART_CAPTION_FONT) + if (id == wxAUI_DOCKART_CAPTION_FONT) return m_caption_font; return wxNullFont; } @@ -392,6 +444,7 @@ void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, dc.SetBrush(m_sash_brush); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); +#if 0 GdkRectangle gdk_rect; if (orientation == wxVERTICAL ) { @@ -407,6 +460,7 @@ void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, gdk_rect.width = rect.width; gdk_rect.height = m_sash_size; } +#endif if (!window) return; if (!window->m_wxwindow) return; @@ -459,7 +513,7 @@ void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const dc.SetBrush(*wxTRANSPARENT_BRUSH); wxRect rect = _rect; - int i, border_width = GetMetric(wxAUI_ART_PANE_BORDER_SIZE); + int i, border_width = GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE); if (pane.IsToolbar()) { @@ -493,7 +547,7 @@ void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bo { if (active) dc.SetBrush(wxBrush(m_active_caption_colour)); - else + else dc.SetBrush(wxBrush(m_inactive_caption_colour)); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); @@ -516,7 +570,7 @@ void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bo m_gradient_type); #endif } - else + else { #ifdef __WXMAC__ // on mac the gradients are expected to become darker from the top @@ -562,9 +616,9 @@ void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window), if (pane.HasCloseButton()) clip_rect.width -= m_button_size; if (pane.HasPinButton()) - clip_rect.width -= m_button_size; + clip_rect.width -= m_button_size; if (pane.HasMaximizeButton()) - clip_rect.width -= m_button_size; + clip_rect.width -= m_button_size; wxString draw_text = wxAuiChopText(dc, text, clip_rect.width); @@ -630,8 +684,50 @@ void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& _rect, wxAuiPaneInfo& pane) { + wxBitmap bmp; + if (!(&pane)) + return; + switch (button) + { + default: + case wxAUI_BUTTON_CLOSE: + if (pane.state & wxAuiPaneInfo::optionActive) + bmp = m_active_close_bitmap; + else + bmp = m_inactive_close_bitmap; + break; + case wxAUI_BUTTON_PIN: + if (pane.state & wxAuiPaneInfo::optionActive) + bmp = m_active_pin_bitmap; + else + bmp = m_inactive_pin_bitmap; + break; + case wxAUI_BUTTON_MAXIMIZE_RESTORE: + if (pane.IsMaximized()) + { + if (pane.state & wxAuiPaneInfo::optionActive) + bmp = m_active_restore_bitmap; + else + bmp = m_inactive_restore_bitmap; + } + else + { + if (pane.state & wxAuiPaneInfo::optionActive) + bmp = m_active_maximize_bitmap; + else + bmp = m_inactive_maximize_bitmap; + } + break; + } + + wxRect rect = _rect; + int old_y = rect.y; + rect.y = rect.y + (rect.height/2) - (bmp.GetHeight()/2); + rect.height = old_y + rect.height - rect.y - 1; + + if (button_state == wxAUI_BUTTON_STATE_PRESSED) { rect.x++; @@ -646,7 +742,7 @@ void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window), dc.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour, 120))); dc.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour, 70))); } - else + else { dc.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour, 120))); dc.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour, 70))); @@ -656,36 +752,6 @@ void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window), dc.DrawRectangle(rect.x, rect.y, 15, 15); } - wxBitmap bmp; - switch (button) - { - default: - case wxAUI_BUTTON_MAXIMIZE_RESTORE: - if (pane.IsMaximized()) { - if (pane.state & wxAuiPaneInfo::optionActive) - bmp = m_active_restore_bitmap; - else - bmp = m_inactive_restore_bitmap; - } else { - if (pane.state & wxAuiPaneInfo::optionActive) - bmp = m_active_maximize_bitmap; - else - bmp = m_inactive_maximize_bitmap; - } - break; - case wxAUI_BUTTON_CLOSE: - if (pane.state & wxAuiPaneInfo::optionActive) - bmp = m_active_close_bitmap; - else - bmp = m_inactive_close_bitmap; - break; - case wxAUI_BUTTON_PIN: - if (pane.state & wxAuiPaneInfo::optionActive) - bmp = m_active_pin_bitmap; - else - bmp = m_inactive_pin_bitmap; - break; - } // draw the button itself dc.DrawBitmap(bmp, rect.x, rect.y, true);