X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a4aad4def6485646968be3561bfeac66a980608f..761e1e0702fb50aca31fb7a38dcb0f00ae4d2ac6:/src/msw/tbar95.cpp diff --git a/src/msw/tbar95.cpp b/src/msw/tbar95.cpp index 6ea1b236f4..7ec5232a17 100644 --- a/src/msw/tbar95.cpp +++ b/src/msw/tbar95.cpp @@ -36,6 +36,7 @@ #include "wx/settings.h" #include "wx/bitmap.h" #include "wx/dcmemory.h" + #include "wx/control.h" #endif #if wxUSE_TOOLBAR && defined(__WIN95__) && wxUSE_TOOLBAR_NATIVE @@ -94,9 +95,11 @@ #ifndef TBSTYLE_FLAT #define TBSTYLE_LIST 0x1000 #define TBSTYLE_FLAT 0x0800 +#endif + +#ifndef TBSTYLE_TRANSPARENT #define TBSTYLE_TRANSPARENT 0x8000 #endif - // use TBSTYLE_TRANSPARENT if you use TBSTYLE_FLAT // Messages #ifndef TB_GETSTYLE @@ -115,13 +118,6 @@ #define DEFAULTBUTTONY 24 #define DEFAULTBARHEIGHT 27 -// ---------------------------------------------------------------------------- -// private function prototypes -// ---------------------------------------------------------------------------- - -// adjust toolbar bitmap colours -// static void wxMapBitmap(HBITMAP hBitmap, int width, int height); - // ---------------------------------------------------------------------------- // wxWin macros // ---------------------------------------------------------------------------- @@ -239,8 +235,17 @@ bool wxToolBar::Create(wxWindow *parent, if (style & wxTB_FLAT) { - if (wxTheApp->GetComCtl32Version() > 400) - msflags |= TBSTYLE_FLAT; + // static as it doesn't change during the program lifetime + static int s_verComCtl = wxTheApp->GetComCtl32Version(); + + // comctl32.dll 4.00 doesn't support the flat toolbars and using this + // style with 6.00 (part of Windows XP) leads to the toolbar with + // incorrect background colour - and not using it still results in the + // correct (flat) toolbar, so don't use it there + if ( s_verComCtl > 400 && s_verComCtl < 600 ) + { + msflags |= TBSTYLE_FLAT | TBSTYLE_TRANSPARENT; + } } // MSW-specific initialisation @@ -251,10 +256,8 @@ bool wxToolBar::Create(wxWindow *parent, ::SendMessage(GetHwnd(), TB_BUTTONSTRUCTSIZE, sizeof(TBBUTTON), 0); // set up the colors and fonts - wxRGBToColour(m_backgroundColour, GetSysColor(COLOR_BTNFACE)); - m_foregroundColour = *wxBLACK; - - SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); + SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_MENUBAR)); + SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); // position it int x = pos.x; @@ -490,7 +493,8 @@ bool wxToolBar::Realize() #endif // USE_BITMAP_MASKS/!USE_BITMAP_MASKS // Map to system colours - MapBitmap((WXHBITMAP) hBitmap, totalBitmapWidth, totalBitmapHeight); + hBitmap = (HBITMAP)MapBitmap((WXHBITMAP) hBitmap, + totalBitmapWidth, totalBitmapHeight); int bitmapId = 0; @@ -836,8 +840,9 @@ bool wxToolBar::MSWOnNotify(int WXUNUSED(idCtrl), // this case size_t lenAnsi = help.Len(); - #ifdef __MWERKS__ + #if defined( __MWERKS__ ) || defined( __CYGWIN__ ) // MetroWerks doesn't like calling mbstowcs with NULL argument + // neither Cygwin does size_t lenUnicode = 2*lenAnsi; #else size_t lenUnicode = mbstowcs(NULL, help, lenAnsi); @@ -1107,122 +1112,111 @@ long wxToolBar::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) // private functions // ---------------------------------------------------------------------------- -bool wxToolBar::sm_coloursInit = FALSE; -long wxToolBar::sm_stdColours[6]; - -void wxToolBar::MapBitmap(WXHBITMAP bitmap, int width, int height) +WXHBITMAP wxToolBar::MapBitmap(WXHBITMAP bitmap, int width, int height) { - if (!sm_coloursInit) + MemoryHDC hdcMem; + + if ( !hdcMem ) + { + wxLogLastError(_T("CreateCompatibleDC")); + + return bitmap; + } + + SelectInHDC bmpInHDC(hdcMem, (HBITMAP)bitmap); + + if ( !bmpInHDC ) + { + wxLogLastError(_T("SelectObject")); + + return bitmap; + } + + wxCOLORMAP *cmap = wxGetStdColourMap(); + + for ( int i = 0; i < width; i++ ) { - // When a bitmap is loaded, the RGB values can change. So we need to have a - // reference bitmap which can tell us what the RGB values change to. - wxBitmap stdColourBitmap("wxBITMAP_STD_COLOURS", wxBITMAP_TYPE_RESOURCE); - if (stdColourBitmap.Ok()) + for ( int j = 0; j < height; j++ ) { - wxMemoryDC memDC; - memDC.SelectObject(stdColourBitmap); + COLORREF pixel = ::GetPixel(hdcMem, i, j); - int i = 0; - wxColour colour; - for (i = 0; i < 6; i++) + for ( size_t k = 0; k < wxSTD_COL_MAX; k++ ) { - memDC.GetPixel(i, 0, & colour); - sm_stdColours[i] = RGB(colour.Red(), colour.Green(), colour.Blue()); + COLORREF col = cmap[k].from; + if ( abs(GetRValue(pixel) - GetRValue(col)) < 10 && + abs(GetGValue(pixel) - GetGValue(col)) < 10 && + abs(GetBValue(pixel) - GetBValue(col)) < 10 ) + { + ::SetPixel(hdcMem, i, j, cmap[k].to); + break; + } } - sm_coloursInit = TRUE; - memDC.SelectObject(wxNullBitmap); - } - else - { - sm_stdColours[0] = RGB(000,000,000) ; - sm_stdColours[1] = RGB(128,128,128) ; - sm_stdColours[2] = RGB(192,192,192) ; - sm_stdColours[3] = RGB(255,255,255) ; - sm_stdColours[4] = RGB(000,000,255) ; - sm_stdColours[5] = RGB(255,000,255) ; - sm_coloursInit = TRUE; } } - HBITMAP hBitmap = (HBITMAP) bitmap; + return bitmap; - COLORMAP ColorMap[5]; + // VZ: I leave here my attempts to map the bitmap to the system colours + // faster by using BitBlt() even though it's broken currently - but + // maybe someone else can finish it? It should be faster than iterating + // over all pixels... +#if 0 + MemoryHDC hdcMask, hdcDst; + if ( !hdcMask || !hdcDst ) + { + wxLogLastError(_T("CreateCompatibleDC")); - ColorMap[0].from = sm_stdColours[0]; ColorMap[0].to = COLOR_BTNTEXT; // black (0, 0 0) - ColorMap[1].from = sm_stdColours[1]; ColorMap[1].to = COLOR_BTNSHADOW; // dark grey (128, 128, 128) - ColorMap[2].from = sm_stdColours[2]; ColorMap[2].to = COLOR_BTNFACE; // bright grey (192, 192, 192) - ColorMap[3].from = sm_stdColours[3]; ColorMap[3].to = COLOR_BTNHIGHLIGHT; // white (255, 255, 255) - // ColorMap[4].from = sm_stdColours[4]; ColorMap[4].to = COLOR_HIGHLIGHT; // blue (0, 0, 255) - ColorMap[4].from = sm_stdColours[5]; ColorMap[4].to = COLOR_WINDOW; // magenta (255, 0, 255) + return bitmap; + } - for ( size_t n = 0; n < WXSIZEOF(ColorMap); n++) + // create the target bitmap + HBITMAP hbmpDst = ::CreateCompatibleBitmap(hdcDst, width, height); + if ( !hbmpDst ) { - ColorMap[n].to = ::GetSysColor(ColorMap[n].to); - } + wxLogLastError(_T("CreateCompatibleBitmap")); - HBITMAP hbmOld; - HDC hdcMem = CreateCompatibleDC(NULL); + return bitmap; + } - if (hdcMem) + // create the monochrome mask bitmap + HBITMAP hbmpMask = ::CreateBitmap(width, height, 1, 1, 0); + if ( !hbmpMask ) { - hbmOld = (HBITMAP) SelectObject(hdcMem, hBitmap); + wxLogLastError(_T("CreateBitmap(mono)")); - for ( int i = 0; i < width; i++ ) - { - for ( int j = 0; j < height; j++ ) - { - COLORREF pixel = ::GetPixel(hdcMem, i, j); + ::DeleteObject(hbmpDst); - for ( size_t k = 0; k < WXSIZEOF(ColorMap); k++ ) - { - int distance = abs( GetRValue( pixel ) - GetRValue( ColorMap[k].from )) ; - distance = max( distance , abs(GetGValue(pixel ) - GetGValue( ColorMap[k].from ))) ; - distance = max( distance , abs(GetBValue(pixel ) - GetBValue( ColorMap[k].from ))) ; - if ( distance < 0x10 ) - { - ::SetPixel(hdcMem, i, j, ColorMap[k].to); - break; - } - } - } - } + return bitmap; + } + + SelectInHDC bmpInDst(hdcDst, hbmpDst), + bmpInMask(hdcMask, hbmpMask); + + // for each colour: + for ( n = 0; n < NUM_OF_MAPPED_COLOURS; n++ ) + { + // create the mask for this colour + ::SetBkColor(hdcMem, ColorMap[n].from); + ::BitBlt(hdcMask, 0, 0, width, height, hdcMem, 0, 0, SRCCOPY); + // replace this colour with the target one in the dst bitmap + HBRUSH hbr = ::CreateSolidBrush(ColorMap[n].to); + HGDIOBJ hbrOld = ::SelectObject(hdcDst, hbr); - SelectObject(hdcMem, hbmOld); - DeleteObject(hdcMem); + ::MaskBlt(hdcDst, 0, 0, width, height, + hdcMem, 0, 0, + hbmpMask, 0, 0, + MAKEROP4(PATCOPY, SRCCOPY)); + + (void)::SelectObject(hdcDst, hbrOld); + ::DeleteObject(hbr); } -} -// Some experiments... -#if 0 -// What we want to do is create another bitmap which has a depth of 4, -// and set the bits. So probably we want to convert this HBITMAP into a -// DIB, then call SetDIBits. -// AAAGH. The stupid thing is that if newBitmap has a depth of 4 (less than that of -// the screen), then SetDIBits fails. -HBITMAP newBitmap = ::CreateBitmap(totalBitmapWidth, totalBitmapHeight, 1, 4, NULL); -HANDLE newDIB = ::BitmapToDIB((HBITMAP) m_hBitmap, NULL); -LPBITMAPINFOHEADER lpbmi = (LPBITMAPINFOHEADER) GlobalLock(newDIB); - -dc = ::GetDC(NULL); -// LPBITMAPINFOHEADER lpbmi = (LPBITMAPINFOHEADER) newDIB; - -int result = ::SetDIBits(dc, newBitmap, 0, lpbmi->biHeight, FindDIBBits((LPSTR)lpbmi), (LPBITMAPINFO)lpbmi, - DIB_PAL_COLORS); -DWORD err = GetLastError(); - -::ReleaseDC(NULL, dc); - -// Delete the DIB -GlobalUnlock (newDIB); -GlobalFree (newDIB); - -// WXHBITMAP hBitmap2 = wxCreateMappedBitmap((WXHINSTANCE) wxGetInstance(), (WXHBITMAP) m_hBitmap); -// Substitute our new bitmap for the old one -::DeleteObject((HBITMAP) m_hBitmap); -m_hBitmap = (WXHBITMAP) newBitmap; -#endif + ::DeleteObject((HBITMAP)bitmap); + return (WXHBITMAP)hbmpDst; +#endif // 0 +} #endif // wxUSE_TOOLBAR && Win95