X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a4a162522b875bc7cb23f1d165703f71bd7010f7..763163a80ae0d5a0684633e72f928302578c1214:/src/os2/gauge.cpp diff --git a/src/os2/gauge.cpp b/src/os2/gauge.cpp index b7700f4147..9c95081918 100644 --- a/src/os2/gauge.cpp +++ b/src/os2/gauge.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: gauge.cpp +// Name: src/os2/gauge.cpp // Purpose: wxGauge class // Author: David Webster // Modified by: @@ -11,40 +11,38 @@ #include "wx/wxprec.h" +#if wxUSE_GAUGE + +#include "wx/gauge.h" + #ifndef WX_PRECOMP -#include "wx/defs.h" -#include "wx/utils.h" -#include "wx/scrolwin.h" + #include "wx/utils.h" + #include "wx/scrolwin.h" #endif #include "wx/os2/private.h" -#include "wx/gauge.h" static WXFARPROC fnWndProcGauge = (WXFARPROC)NULL; extern void wxAssociateWinWithHandle( HWND hWnd ,wxWindowOS2* pWin ); -IMPLEMENT_DYNAMIC_CLASS(wxGauge, wxControl) +IMPLEMENT_DYNAMIC_CLASS(wxGauge, wxGaugeBase) -MRESULT EXPENTRY wxGaugeWndProc( - HWND hWnd -, UINT uMessage -, MPARAM wParam -, MPARAM lParam -) +MRESULT EXPENTRY wxGaugeWndProc( HWND hWnd, + UINT uMessage, + MPARAM wParam, + MPARAM lParam ) { wxGauge* pGauge = (wxGauge *)::WinQueryWindowULong( hWnd ,QWL_USER ); - wxWindowOS2* pWindow = NULL; - MRESULT rc = (MRESULT)0; - bool bProcessed = FALSE; - HPS hPS; - RECTL vRect; - RECTL vRect2; - double dPixelToRange = 0.0; - double dRange = 0.0; + HPS hPS; + RECTL vRect; + RECTL vRect2; + RECTL vRect3; + double dPixelToRange = 0.0; + double dRange = 0.0; switch (uMessage ) { @@ -70,28 +68,55 @@ MRESULT EXPENTRY wxGaugeWndProc( ,0L ,NULL ); + // + // Draw the guage box + // + LONG lColor = 0x00FFFFFF; // White + POINTL vPoint = {vRect.xLeft + 1, vRect.yBottom + 1}; + + ::GpiSetColor(hPS, lColor); + ::GpiMove(hPS, &vPoint); + vPoint.x = vRect.xRight - 1; + ::GpiLine(hPS, &vPoint); + vPoint.y = vRect.yTop - 1; + ::GpiLine(hPS, &vPoint); + lColor = 0x000C0C0C; // Darkish Grey to give depth feel + ::GpiSetColor(hPS, lColor); + vPoint.x = vRect.xLeft + 1; + ::GpiLine(hPS, &vPoint); + vPoint.y = vRect.yBottom + 1; + ::GpiLine(hPS, &vPoint); + vRect3.xLeft = vRect.xLeft + 2; + vRect3.xRight = vRect.xRight - 2; + vRect3.yTop = vRect.yTop - 2; + vRect3.yBottom = vRect.yBottom + 2; + if (pGauge->GetWindowStyleFlag() & wxGA_VERTICAL) { - dRange = (double)(vRect.yTop - vRect.yBottom); + dRange = (double)(vRect3.yTop - vRect3.yBottom); dPixelToRange = dRange/(double)pGauge->GetRange(); vRect2.yTop = (int)(pGauge->GetValue() * dPixelToRange); - vRect2.yBottom = vRect.yBottom; - vRect2.xLeft = vRect.xLeft; - vRect2.xRight = vRect.xRight; - vRect.yBottom = vRect2.yTop; - ::WinFillRect(hPS, &vRect, pGauge->GetBackgroundColour().GetPixel()); + vRect2.yBottom = vRect3.yBottom; + vRect2.xLeft = vRect3.xLeft; + vRect2.xRight = vRect3.xRight; + vRect3.yBottom = vRect2.yTop; + if (vRect3.yBottom <= 1) + vRect3.yBottom = 2; + ::WinFillRect(hPS, &vRect3, pGauge->GetBackgroundColour().GetPixel()); ::WinFillRect(hPS, &vRect2, pGauge->GetForegroundColour().GetPixel()); } else { - dRange = (double)(vRect.xRight - vRect.xLeft); + dRange = (double)(vRect3.xRight - vRect3.xLeft); dPixelToRange = dRange/(double)pGauge->GetRange(); - vRect2.yTop = vRect.yTop; - vRect2.yBottom = vRect.yBottom; - vRect2.xLeft = vRect.xLeft; + vRect2.yTop = vRect3.yTop; + vRect2.yBottom = vRect3.yBottom; + vRect2.xLeft = vRect3.xLeft; vRect2.xRight = (int)(pGauge->GetValue() * dPixelToRange); - vRect.xLeft = vRect2.xRight; - ::WinFillRect(hPS, &vRect, pGauge->GetBackgroundColour().GetPixel()); + vRect3.xLeft = vRect2.xRight; + if (vRect3.xLeft <= 1) + vRect3.xLeft = 2; + ::WinFillRect(hPS, &vRect3, pGauge->GetBackgroundColour().GetPixel()); ::WinFillRect(hPS, &vRect2, pGauge->GetForegroundColour().GetPixel()); } ::WinEndPaint(hPS); @@ -105,25 +130,21 @@ MRESULT EXPENTRY wxGaugeWndProc( ); } // end of wxGaugeWndProc -bool wxGauge::Create( - wxWindowOS2* pParent -, wxWindowID vId -, int nRange -, const wxPoint& rPos -, const wxSize& rSize -, long lStyle -#if wxUSE_VALIDATORS -, const wxValidator& rValidator -#endif -, const wxString& rsName -) +bool wxGauge::Create( wxWindowOS2* pParent, + wxWindowID vId, + int nRange, + const wxPoint& rPos, + const wxSize& rSize, + long lStyle, + const wxValidator& rValidator, + const wxString& rsName ) { - int nX = rPos.x; - int nY = rPos.y; - int nWidth = rSize.x; - int nHeight = rSize.y; - long lMsStyle = 0L; - SWP vSwp; + int nX = rPos.x; + int nY = rPos.y; + int nWidth = rSize.x; + int nHeight = rSize.y; + long lMsStyle = 0L; + SWP vSwp; SetName(rsName); #if wxUSE_VALIDATORS @@ -131,14 +152,14 @@ bool wxGauge::Create( #endif if (pParent) pParent->AddChild(this); - SetBackgroundColour(pParent->GetBackgroundColour()) ; - SetForegroundColour(pParent->GetForegroundColour()) ; + m_backgroundColour.Set(wxString(wxT("LIGHT GREY"))); + m_foregroundColour.Set(wxString(wxT("NAVY"))); m_nRangeMax = nRange; m_nGaugePos = 0; m_windowStyle = lStyle; - if (vId == -1) + if (vId == wxID_ANY) m_windowId = (int)NewControlId(); else m_windowId = vId; @@ -156,15 +177,6 @@ bool wxGauge::Create( if (m_windowStyle & wxCLIP_SIBLINGS) lMsStyle |= WS_CLIPSIBLINGS; - // - // If the parent is a scrolled window the controls must - // have this style or they will overlap the scrollbars - // - if (pParent) - if (pParent->IsKindOf(CLASSINFO(wxScrolledWindow)) || - pParent->IsKindOf(CLASSINFO(wxGenericScrolledWindow))) - lMsStyle |= WS_CLIPSIBLINGS; - m_hWnd = (WXHWND)::WinCreateWindow( (HWND)GetHwndOf(pParent) // Parent window handle ,WC_ENTRYFIELD // Window class ,(PSZ)NULL // Initial Text @@ -185,7 +197,12 @@ bool wxGauge::Create( ::WinQueryWindowPos(m_hWnd, &vSwp); SetXComp(vSwp.x); SetYComp(vSwp.y); - SetFont(pParent->GetFont()); + wxFont* pTextFont = new wxFont( 10 + ,wxMODERN + ,wxNORMAL + ,wxNORMAL + ); + SetFont(*pTextFont); if (nWidth == -1L) nWidth = 50L; if (nHeight == -1L) @@ -195,8 +212,11 @@ bool wxGauge::Create( ,nWidth ,nHeight ); + m_nWidth = nWidth; // Save for GetBestSize + m_nHeight = nHeight; ::WinShowWindow((HWND)GetHWND(), TRUE); - return TRUE; + delete pTextFont; + return true; } // end of wxGauge::Create int wxGauge::GetBezelFace() const @@ -219,12 +239,10 @@ int wxGauge::GetValue() const return m_nGaugePos; } // end of wxGauge::GetValue -bool wxGauge::SetBackgroundColour( - const wxColour& rColour -) +bool wxGauge::SetBackgroundColour( const wxColour& rColour ) { if (!wxControl::SetBackgroundColour(rColour)) - return FALSE; + return false; LONG lColor = (LONG)rColour.GetPixel(); @@ -233,23 +251,19 @@ bool wxGauge::SetBackgroundColour( ,sizeof(LONG) ,(PVOID)&lColor ); - return TRUE; + return true; } // end of wxGauge::SetBackgroundColour -void wxGauge::SetBezelFace( - int WXUNUSED(nWidth) -) +void wxGauge::SetBezelFace( int WXUNUSED(nWidth) ) { } // end of wxGauge::SetBezelFace -bool wxGauge::SetForegroundColour( - const wxColour& rColour -) +bool wxGauge::SetForegroundColour( const wxColour& rColour ) { if (!wxControl::SetForegroundColour(rColour)) - return FALSE; + return false; - LONG lColor = (LONG)rColour.GetPixel(); + LONG lColor = (LONG)rColour.GetPixel(); ::WinSetPresParam( GetHwnd() ,PP_FOREGROUNDCOLOR @@ -257,31 +271,30 @@ bool wxGauge::SetForegroundColour( ,(PVOID)&lColor ); - return TRUE; + return true; } // end of wxGauge::SetForegroundColour -void wxGauge::SetRange( - int nRange -) +void wxGauge::SetRange( int nRange ) { m_nRangeMax = nRange; } // end of wxGauge::SetRange -void wxGauge::SetShadowWidth( - int WXUNUSED(nWidth) -) +void wxGauge::SetShadowWidth( int WXUNUSED(nWidth) ) { } // end of wxGauge::SetShadowWidth -void wxGauge::SetValue( - int nPos -) +void wxGauge::SetValue( int nPos ) { - RECT vRect; + RECT vRect; m_nGaugePos = nPos; ::WinQueryWindowRect(GetHwnd(), &vRect); ::WinInvalidateRect(GetHwnd(), &vRect, FALSE); } // end of wxGauge::SetValue +wxSize wxGauge::DoGetBestSize() const +{ + return wxSize(m_nWidth,m_nHeight); +} +#endif // wxUSE_GAUGE