X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a4a162522b875bc7cb23f1d165703f71bd7010f7..488b2c29c0cf468f96f148003b21952611325dbf:/src/os2/gauge.cpp?ds=sidebyside diff --git a/src/os2/gauge.cpp b/src/os2/gauge.cpp index b7700f4147..3ad621de73 100644 --- a/src/os2/gauge.cpp +++ b/src/os2/gauge.cpp @@ -37,12 +37,10 @@ MRESULT EXPENTRY wxGaugeWndProc( wxGauge* pGauge = (wxGauge *)::WinQueryWindowULong( hWnd ,QWL_USER ); - wxWindowOS2* pWindow = NULL; - MRESULT rc = (MRESULT)0; - bool bProcessed = FALSE; HPS hPS; RECTL vRect; RECTL vRect2; + RECTL vRect3; double dPixelToRange = 0.0; double dRange = 0.0; @@ -70,28 +68,55 @@ MRESULT EXPENTRY wxGaugeWndProc( ,0L ,NULL ); + // + // Draw the guage box + // + LONG lColor = 0x00FFFFFF; // White + POINTL vPoint = {vRect.xLeft + 1, vRect.yBottom + 1}; + + ::GpiSetColor(hPS, lColor); + ::GpiMove(hPS, &vPoint); + vPoint.x = vRect.xRight - 1; + ::GpiLine(hPS, &vPoint); + vPoint.y = vRect.yTop - 1; + ::GpiLine(hPS, &vPoint); + lColor = 0x000C0C0C; // Darkish Grey to give depth feel + ::GpiSetColor(hPS, lColor); + vPoint.x = vRect.xLeft + 1; + ::GpiLine(hPS, &vPoint); + vPoint.y = vRect.yBottom + 1; + ::GpiLine(hPS, &vPoint); + vRect3.xLeft = vRect.xLeft + 2; + vRect3.xRight = vRect.xRight - 2; + vRect3.yTop = vRect.yTop - 2; + vRect3.yBottom = vRect.yBottom + 2; + if (pGauge->GetWindowStyleFlag() & wxGA_VERTICAL) { - dRange = (double)(vRect.yTop - vRect.yBottom); + dRange = (double)(vRect3.yTop - vRect3.yBottom); dPixelToRange = dRange/(double)pGauge->GetRange(); vRect2.yTop = (int)(pGauge->GetValue() * dPixelToRange); - vRect2.yBottom = vRect.yBottom; - vRect2.xLeft = vRect.xLeft; - vRect2.xRight = vRect.xRight; - vRect.yBottom = vRect2.yTop; - ::WinFillRect(hPS, &vRect, pGauge->GetBackgroundColour().GetPixel()); + vRect2.yBottom = vRect3.yBottom; + vRect2.xLeft = vRect3.xLeft; + vRect2.xRight = vRect3.xRight; + vRect3.yBottom = vRect2.yTop; + if (vRect3.yBottom <= 1) + vRect3.yBottom = 2; + ::WinFillRect(hPS, &vRect3, pGauge->GetBackgroundColour().GetPixel()); ::WinFillRect(hPS, &vRect2, pGauge->GetForegroundColour().GetPixel()); } else { - dRange = (double)(vRect.xRight - vRect.xLeft); + dRange = (double)(vRect3.xRight - vRect3.xLeft); dPixelToRange = dRange/(double)pGauge->GetRange(); - vRect2.yTop = vRect.yTop; - vRect2.yBottom = vRect.yBottom; - vRect2.xLeft = vRect.xLeft; + vRect2.yTop = vRect3.yTop; + vRect2.yBottom = vRect3.yBottom; + vRect2.xLeft = vRect3.xLeft; vRect2.xRight = (int)(pGauge->GetValue() * dPixelToRange); - vRect.xLeft = vRect2.xRight; - ::WinFillRect(hPS, &vRect, pGauge->GetBackgroundColour().GetPixel()); + vRect3.xLeft = vRect2.xRight; + if (vRect3.xLeft <= 1) + vRect3.xLeft = 2; + ::WinFillRect(hPS, &vRect3, pGauge->GetBackgroundColour().GetPixel()); ::WinFillRect(hPS, &vRect2, pGauge->GetForegroundColour().GetPixel()); } ::WinEndPaint(hPS); @@ -112,9 +137,7 @@ bool wxGauge::Create( , const wxPoint& rPos , const wxSize& rSize , long lStyle -#if wxUSE_VALIDATORS , const wxValidator& rValidator -#endif , const wxString& rsName ) { @@ -131,8 +154,8 @@ bool wxGauge::Create( #endif if (pParent) pParent->AddChild(this); - SetBackgroundColour(pParent->GetBackgroundColour()) ; - SetForegroundColour(pParent->GetForegroundColour()) ; + m_backgroundColour.Set(wxString("LIGHT GREY")); + m_foregroundColour.Set(wxString("NAVY")); m_nRangeMax = nRange; m_nGaugePos = 0; @@ -156,15 +179,6 @@ bool wxGauge::Create( if (m_windowStyle & wxCLIP_SIBLINGS) lMsStyle |= WS_CLIPSIBLINGS; - // - // If the parent is a scrolled window the controls must - // have this style or they will overlap the scrollbars - // - if (pParent) - if (pParent->IsKindOf(CLASSINFO(wxScrolledWindow)) || - pParent->IsKindOf(CLASSINFO(wxGenericScrolledWindow))) - lMsStyle |= WS_CLIPSIBLINGS; - m_hWnd = (WXHWND)::WinCreateWindow( (HWND)GetHwndOf(pParent) // Parent window handle ,WC_ENTRYFIELD // Window class ,(PSZ)NULL // Initial Text @@ -185,7 +199,12 @@ bool wxGauge::Create( ::WinQueryWindowPos(m_hWnd, &vSwp); SetXComp(vSwp.x); SetYComp(vSwp.y); - SetFont(pParent->GetFont()); + wxFont* pTextFont = new wxFont( 10 + ,wxMODERN + ,wxNORMAL + ,wxNORMAL + ); + SetFont(*pTextFont); if (nWidth == -1L) nWidth = 50L; if (nHeight == -1L) @@ -196,6 +215,7 @@ bool wxGauge::Create( ,nHeight ); ::WinShowWindow((HWND)GetHWND(), TRUE); + delete pTextFont; return TRUE; } // end of wxGauge::Create