X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a4622f29d8150488591f39d01d7bf4b3ce02e17f..6489e7ee028debbcdb8aae980b503fce7482538b:/src/gtk1/renderer.cpp?ds=inline diff --git a/src/gtk1/renderer.cpp b/src/gtk1/renderer.cpp index 62d1c47d48..8b545e1c39 100644 --- a/src/gtk1/renderer.cpp +++ b/src/gtk1/renderer.cpp @@ -30,6 +30,7 @@ #include "wx/window.h" #include "wx/dc.h" +#include "wx/dcclient.h" #ifdef __WXGTK20__ #include "wx/settings.h" @@ -48,10 +49,6 @@ class WXDLLEXPORT wxRendererGTK : public wxDelegateRendererNative { public: - - // used by DrawHeaderButton and DrawComboBoxDropButton - void PrepareButtonDraw(); - // draw the header control button (used by wxListCtrl) virtual void DrawHeaderButton(wxWindow *win, wxDC& dc, @@ -64,7 +61,7 @@ public: wxDC& dc, const wxRect& rect, int flags = 0); -#endif // GTK 2.0 +#endif // GTK+ 2.0 virtual void DrawSplitterBorder(wxWindow *win, wxDC& dc, @@ -82,7 +79,23 @@ public: const wxRect& rect, int flags = 0); + virtual void DrawDropArrow(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win); + +private: + // FIXME: shouldn't we destroy these windows somewhere? + + // used by DrawHeaderButton and DrawComboBoxDropButton + static GtkWidget *GetButtonWidget(); + +#ifdef __WXGTK20__ + // used by DrawTreeItemButton() + static GtkWidget *GetTreeWidget(); +#endif // GTK+ 2.0 }; // ============================================================================ @@ -98,26 +111,49 @@ wxRendererNative& wxRendererNative::GetDefault() } // ---------------------------------------------------------------------------- -// common code +// helper functions // ---------------------------------------------------------------------------- -static GtkWidget *gs_button = NULL; -static GtkWidget *gs_window = NULL; +GtkWidget * +wxRendererGTK::GetButtonWidget() +{ + static GtkWidget *s_button = NULL; + static GtkWidget *s_window = NULL; + + if ( !s_button ) + { + s_window = gtk_window_new( GTK_WINDOW_POPUP ); + gtk_widget_realize( s_window ); + s_button = gtk_button_new(); + gtk_container_add( GTK_CONTAINER(s_window), s_button ); + gtk_widget_realize( s_button ); + } + + return s_button; +} -void -wxRendererGTK::PrepareButtonDraw() +#ifdef __WXGTK20__ + +GtkWidget * +wxRendererGTK::GetTreeWidget() { - // prepares gs_button and gs_window which are used when - // drawing button based elements. - wxASSERT ( !gs_button ); - - gs_window = gtk_window_new( GTK_WINDOW_POPUP ); - gtk_widget_realize( gs_window ); - gs_button = gtk_button_new(); - gtk_container_add( GTK_CONTAINER(gs_window), gs_button ); - gtk_widget_realize( gs_button ); + static GtkWidget *s_tree = NULL; + static GtkWidget *s_window = NULL; + + if ( !s_tree ) + { + s_tree = gtk_tree_view_new(); + s_window = gtk_window_new( GTK_WINDOW_POPUP ); + gtk_widget_realize( s_window ); + gtk_container_add( GTK_CONTAINER(s_window), s_tree ); + gtk_widget_realize( s_tree ); + } + + return s_tree; } +#endif // GTK+ 2.0 + // ---------------------------------------------------------------------------- // list/tree controls drawing // ---------------------------------------------------------------------------- @@ -129,19 +165,18 @@ wxRendererGTK::DrawHeaderButton(wxWindow *win, int flags) { - if (gs_button == NULL) - PrepareButtonDraw(); + GtkWidget *button = GetButtonWidget(); gtk_paint_box ( - gs_button->style, + button->style, // FIXME: I suppose GTK_PIZZA(win->m_wxwindow)->bin_window doesn't work with wxMemoryDC. // Maybe use code similar as in DrawComboBoxDropButton below? GTK_PIZZA(win->m_wxwindow)->bin_window, flags & wxCONTROL_DISABLED ? GTK_STATE_INSENSITIVE : GTK_STATE_NORMAL, GTK_SHADOW_OUT, NULL, - gs_button, + button, "button", dc.XLOG2DEV(rect.x) -1, rect.y -1, rect.width +2, rect.height +2 ); @@ -150,80 +185,72 @@ wxRendererGTK::DrawHeaderButton(wxWindow *win, #ifdef __WXGTK20__ // draw a ">" or "v" button -// -// TODO: replace the code below with gtk_paint_expander() void wxRendererGTK::DrawTreeItemButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags) { -#define PM_SIZE 8 - - GtkPizza *pizza = GTK_PIZZA( win->m_wxwindow ); - GtkStyle *style = win->m_widget->style; - int x = rect.x; - int y = rect.y; - y = dc.LogicalToDeviceY( y ); - x = dc.LogicalToDeviceX( x ); - - // This draws the GTK+ 2.2.4 triangle - x--; - GdkPoint points[3]; - - if ( flags & wxCONTROL_EXPANDED ) - { - points[0].x = x; - points[0].y = y + (PM_SIZE + 2) / 6; - points[1].x = points[0].x + (PM_SIZE + 2); - points[1].y = points[0].y; - points[2].x = (points[0].x + (PM_SIZE + 2) / 2); - points[2].y = y + 2 * (PM_SIZE + 2) / 3; - } - else - { - points[0].x = x + ((PM_SIZE + 2) / 6 + 2); - points[0].y = y - 1; - points[1].x = points[0].x; - points[1].y = points[0].y + (PM_SIZE + 2); - points[2].x = (points[0].x + - (2 * (PM_SIZE + 2) / 3 - 1)); - points[2].y = points[0].y + (PM_SIZE + 2) / 2; - } + GtkWidget *tree = GetTreeWidget(); + GtkStateType state; if ( flags & wxCONTROL_CURRENT ) - gdk_draw_polygon( pizza->bin_window, style->fg_gc[GTK_STATE_PRELIGHT], TRUE, points, 3); + state = GTK_STATE_PRELIGHT; else - gdk_draw_polygon( pizza->bin_window, style->base_gc[GTK_STATE_NORMAL], TRUE, points, 3); - gdk_draw_polygon( pizza->bin_window, style->fg_gc[GTK_STATE_NORMAL], FALSE, points, 3 ); + state = GTK_STATE_NORMAL; + + // VZ: I don't know how to get the size of the expander so as to centre it + // in the given rectangle, +2/3 below is just what looks good here... + gtk_paint_expander + ( + tree->style, + GTK_PIZZA(win->m_wxwindow)->bin_window, + state, + NULL, + tree, + "treeview", + dc.LogicalToDeviceX(rect.x) + 2, + dc.LogicalToDeviceY(rect.y) + 3, + flags & wxCONTROL_EXPANDED ? GTK_EXPANDER_EXPANDED + : GTK_EXPANDER_COLLAPSED + ); } -#endif // GTK 2.0 +#endif // GTK+ 2.0 // ---------------------------------------------------------------------------- // splitter sash drawing // ---------------------------------------------------------------------------- -// all this should probably be read from the current theme settings somehow? -#ifdef __WXGTK20__ - // the full sash size - static const wxCoord SASH_FULL_SIZE = 5; -#else // GTK+ 1.x +#ifndef __WXGTK20__ // the full sash width (should be even) static const wxCoord SASH_SIZE = 8; // margin around the sash static const wxCoord SASH_MARGIN = 2; - - // the full sash size - static const wxCoord SASH_FULL_SIZE = SASH_SIZE + SASH_MARGIN; #endif // GTK+ 2.x/1.x +static int GetGtkSplitterFullSize() +{ +#ifdef __WXGTK20__ + static GtkWidget *s_paned = NULL; + if (s_paned == NULL) + s_paned = gtk_vpaned_new(); + + gint handle_size; + gtk_widget_style_get (s_paned, "handle_size", &handle_size, NULL); + + return handle_size; +#else + return SASH_SIZE + SASH_MARGIN; +#endif +} + wxSplitterRenderParams -wxRendererGTK::GetSplitterParams(const wxWindow * WXUNUSED(win)) +wxRendererGTK::GetSplitterParams(const wxWindow *WXUNUSED(win)) { // we don't draw any border, hence 0 for the second field return wxSplitterRenderParams ( - SASH_FULL_SIZE, + GetGtkSplitterFullSize(), 0, #ifdef __WXGTK20__ true // hot sensitive @@ -255,6 +282,8 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win, // window not realized yet return; } + + wxCoord full_size = GetGtkSplitterFullSize(); // are we drawing vertical or horizontal splitter? const bool isVert = orient == wxVERTICAL; @@ -264,36 +293,39 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win, if ( isVert ) { int h = win->GetClientSize().GetHeight(); - + rect.x = position; rect.y = 0; - rect.width = SASH_FULL_SIZE; + rect.width = full_size; rect.height = h; - + erase_rect.x = position; erase_rect.y = 0; - erase_rect.width = SASH_FULL_SIZE; + erase_rect.width = full_size; erase_rect.height = h; } else // horz { int w = win->GetClientSize().GetWidth(); - + rect.x = 0; rect.y = position; - rect.height = SASH_FULL_SIZE; + rect.height = full_size; rect.width = w; - + erase_rect.y = position; erase_rect.x = 0; - erase_rect.height = SASH_FULL_SIZE; + erase_rect.height = full_size; erase_rect.width = w; } - // we must erase everything first, otherwise the garbage from the old sash - // is left when dragging it - // - // TODO: is this the right way to draw themed background? +#if 0 + // RR: After a correction to the orientation of the sash + // this doesn't seem to be required anymore and it + // seems to confuse some themes + + // we must erase everything first, otherwise the garbage + // from the old sash is left when dragging it gtk_paint_flat_box ( win->m_wxwindow->style, @@ -302,12 +334,13 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win, GTK_SHADOW_NONE, NULL, win->m_wxwindow, - (char *)"base", // const_cast + (char *)"viewportbin", // const_cast erase_rect.x, erase_rect.y, erase_rect.width, erase_rect.height ); +#endif #ifdef __WXGTK20__ gtk_paint_handle @@ -323,7 +356,7 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win, rect.y, rect.width, rect.height, - !isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL + isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL ); #else // GTK+ 1.x @@ -366,68 +399,99 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win, #endif // GTK+ 2.x/1.x } -void wxRendererGTK::DrawComboBoxDropButton(wxWindow *win, - wxDC& dc, - const wxRect& rect, - int flags) +void +wxRendererGTK::DrawDropArrow(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags) { - if (gs_button == NULL) - PrepareButtonDraw(); + GtkWidget *button = GetButtonWidget(); - // device context must inherit from wxWindowDC - // (so it must be wxClientDC, wxMemoryDC or wxPaintDC) + // If we give GTK_PIZZA(win->m_wxwindow)->bin_window as + // a window for gtk_paint_xxx function, then it won't + // work for wxMemoryDC. So that is why we assume wxDC + // is wxWindowDC (wxClientDC, wxMemoryDC and wxPaintDC + // are derived from it) and use its m_window. wxWindowDC& wdc = (wxWindowDC&)dc; - // only doing debug-time checking here (it should probably be enough) + // only doing debug-time checking here (it should + // probably be enough) wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) ); - GtkStateType state = GTK_STATE_NORMAL; - GtkShadowType shadow = GTK_SHADOW_OUT; + // draw arrow so that there is even space horizontally + // on both sides + int arrowX = rect.width/4 + 1; + int arrowWidth = rect.width - (arrowX*2); + + // scale arrow's height accoording to the width + int arrowHeight = rect.width/3; + int arrowY = (rect.height-arrowHeight)/2 + + ((rect.height-arrowHeight) & 1); - if ( flags & wxCONTROL_PRESSED ) - shadow = GTK_SHADOW_IN; - else if ( flags & wxCONTROL_CURRENT ) + GtkStateType state; + + if ( flags & wxCONTROL_CURRENT ) state = GTK_STATE_PRELIGHT; else if ( flags & wxCONTROL_DISABLED ) state = GTK_STATE_INSENSITIVE; + else + state = GTK_STATE_NORMAL; - gtk_paint_box + // draw arrow on button + gtk_paint_arrow ( - gs_button->style, - //GTK_PIZZA(wdc->m_window)->bin_window, + button->style, wdc.m_window, state, - shadow, + flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT, NULL, - gs_button, - "button", - dc.XLOG2DEV(rect.x), rect.y, rect.width, rect.height + button, + "arrow", + GTK_ARROW_DOWN, + FALSE, + rect.x + arrowX, + rect.y + arrowY, + arrowWidth, + arrowHeight ); +} - // draw arrow on button +void +wxRendererGTK::DrawComboBoxDropButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags) +{ + GtkWidget *button = GetButtonWidget(); - int arr_wid = rect.width/2; - int arr_hei = rect.height/2; - arr_wid += arr_wid & 1; - arr_hei += arr_hei & 1; + // for reason why we do this, see DrawDropArrow + wxWindowDC& wdc = (wxWindowDC&)dc; + wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) ); - gtk_paint_arrow + // draw button + GtkStateType state; + + if ( flags & wxCONTROL_CURRENT ) + state = GTK_STATE_PRELIGHT; + else if ( flags & wxCONTROL_DISABLED ) + state = GTK_STATE_INSENSITIVE; + else + state = GTK_STATE_NORMAL; + + gtk_paint_box ( - gs_button->style, - //GTK_PIZZA(wdc->m_window)->bin_window, + button->style, wdc.m_window, state, - shadow, + flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT, NULL, - gs_button, - "arrow", - GTK_ARROW_DOWN, - TRUE, - dc.XLOG2DEV(rect.x) + (rect.width/2-arr_wid/2) + 1, - rect.y + (rect.height/2-arr_hei/2) + 1, - arr_wid, - arr_hei + button, + "button", + rect.x, rect.y, rect.width, rect.height ); + // draw arrow on button + DrawDropArrow(win,dc,rect,flags); + }