X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a4535b9f391bbe8453f70784bc77a06f3426e858..c1ea6afb878385e2586007fc85fef05c2c722a2b:/include/wx/unichar.h?ds=inline diff --git a/include/wx/unichar.h b/include/wx/unichar.h index e2232d2817..9d0b593bd7 100644 --- a/include/wx/unichar.h +++ b/include/wx/unichar.h @@ -16,7 +16,7 @@ #include "wx/stringimpl.h" class WXDLLIMPEXP_FWD_BASE wxUniCharRef; -class WXDLLIMPEXP_FWD_BASE wxStringIteratorNode; +class WXDLLIMPEXP_FWD_BASE wxString; // This class represents single Unicode character. It can be converted to // and from char or wchar_t and implements commonly used character operations. @@ -96,7 +96,7 @@ public: bool operator&&(bool v) const { return (bool)*this && v; } // Assignment operators: - wxUniChar& operator=(const wxUniChar& c) { m_value = c.m_value; return *this; } + wxUniChar& operator=(const wxUniChar& c) { if (&c != this) m_value = c.m_value; return *this; } wxUniChar& operator=(const wxUniCharRef& c); wxUniChar& operator=(char c) { m_value = From8bit(c); return *this; } wxUniChar& operator=(unsigned char c) { m_value = From8bit((char)c); return *this; } @@ -155,7 +155,7 @@ private: { #if wxUSE_UNICODE if ( c < 0x80 ) - return c; + return wx_truncate_cast(char, c); return ToHi8bit(c); #else @@ -183,7 +183,7 @@ private: // create the reference #if wxUSE_UNICODE_UTF8 - wxUniCharRef(wxStringIteratorNode& node, iterator pos) : m_node(node), m_pos(pos) {} + wxUniCharRef(wxString& str, iterator pos) : m_str(str), m_pos(pos) {} #else wxUniCharRef(iterator pos) : m_pos(pos) {} #endif @@ -195,8 +195,8 @@ public: // that must be used explicitly (this is more than using 'explicit' // keyword on ctor!): #if wxUSE_UNICODE_UTF8 - static wxUniCharRef CreateForString(wxStringIteratorNode& node, iterator pos) - { return wxUniCharRef(node, pos); } + static wxUniCharRef CreateForString(wxString& str, iterator pos) + { return wxUniCharRef(str, pos); } #else static wxUniCharRef CreateForString(iterator pos) { return wxUniCharRef(pos); } @@ -218,7 +218,7 @@ public: #endif wxUniCharRef& operator=(const wxUniCharRef& c) - { return *this = c.UniChar(); } + { if (&c != this) *this = c.UniChar(); return *this; } wxUniCharRef& operator=(char c) { return *this = wxUniChar(c); } wxUniCharRef& operator=(unsigned char c) { return *this = wxUniChar(c); } @@ -287,7 +287,7 @@ private: private: // reference to the string and pointer to the character in string #if wxUSE_UNICODE_UTF8 - wxStringIteratorNode& m_node; + wxString& m_str; #endif iterator m_pos; };