X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a3ef5bf5045991260005634272633717c0a26174..689fceb7a725f0000102fa080d1015ab22a58489:/samples/sashtest/sashtest.cpp diff --git a/samples/sashtest/sashtest.cpp b/samples/sashtest/sashtest.cpp index 3917a31ab2..5cfc8bda7c 100644 --- a/samples/sashtest/sashtest.cpp +++ b/samples/sashtest/sashtest.cpp @@ -21,8 +21,8 @@ #include "wx/mdi.h" #endif -#include -#include +#include "wx/toolbar.h" +#include "wx/laywin.h" #include "sashtest.h" @@ -43,7 +43,9 @@ bool MyApp::OnInit(void) // Create the main frame window frame = new MyFrame(NULL, -1, "Sash Demo", wxPoint(0, 0), wxSize(500, 400), - wxDEFAULT_FRAME_STYLE | wxHSCROLL | wxVSCROLL); + wxDEFAULT_FRAME_STYLE | + wxNO_FULL_REPAINT_ON_RESIZE | + wxHSCROLL | wxVSCROLL); // Give it an icon (this is ignored in MDI mode: uses resources) #ifdef __WXMSW__ @@ -98,7 +100,11 @@ MyFrame::MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title, c // Create some dummy layout windows // A window like a toolbar - wxSashLayoutWindow* win = new wxSashLayoutWindow(this, ID_WINDOW_TOP, wxDefaultPosition, wxSize(200, 30), wxNO_BORDER|wxSW_3D); + wxSashLayoutWindow* win = + new wxSashLayoutWindow(this, ID_WINDOW_TOP, + wxDefaultPosition, wxSize(200, 30), + wxNO_BORDER | wxSW_3D | wxCLIP_CHILDREN); + win->SetDefaultSize(wxSize(1000, 30)); win->SetOrientation(wxLAYOUT_HORIZONTAL); win->SetAlignment(wxLAYOUT_TOP); @@ -108,7 +114,9 @@ MyFrame::MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title, c m_topWindow = win; // A window like a statusbar - win = new wxSashLayoutWindow(this, ID_WINDOW_BOTTOM, wxDefaultPosition, wxSize(200, 30), wxNO_BORDER|wxSW_3D); + win = new wxSashLayoutWindow(this, ID_WINDOW_BOTTOM, + wxDefaultPosition, wxSize(200, 30), + wxNO_BORDER | wxSW_3D | wxCLIP_CHILDREN); win->SetDefaultSize(wxSize(1000, 30)); win->SetOrientation(wxLAYOUT_HORIZONTAL); win->SetAlignment(wxLAYOUT_BOTTOM); @@ -118,7 +126,9 @@ MyFrame::MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title, c m_bottomWindow = win; // A window to the left of the client window - win = new wxSashLayoutWindow(this, ID_WINDOW_LEFT1, wxDefaultPosition, wxSize(200, 30), wxNO_BORDER|wxSW_3D); + win = new wxSashLayoutWindow(this, ID_WINDOW_LEFT1, + wxDefaultPosition, wxSize(200, 30), + wxNO_BORDER | wxSW_3D | wxCLIP_CHILDREN); win->SetDefaultSize(wxSize(120, 1000)); win->SetOrientation(wxLAYOUT_VERTICAL); win->SetAlignment(wxLAYOUT_LEFT); @@ -134,7 +144,9 @@ MyFrame::MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title, c m_leftWindow1 = win; // Another window to the left of the client window - win = new wxSashLayoutWindow(this, ID_WINDOW_LEFT2, wxDefaultPosition, wxSize(200, 30), wxNO_BORDER|wxSW_3D); + win = new wxSashLayoutWindow(this, ID_WINDOW_LEFT2, + wxDefaultPosition, wxSize(200, 30), + wxNO_BORDER | wxSW_3D | wxCLIP_CHILDREN); win->SetDefaultSize(wxSize(120, 1000)); win->SetOrientation(wxLAYOUT_VERTICAL); win->SetAlignment(wxLAYOUT_LEFT); @@ -206,8 +218,10 @@ void MyFrame::OnSashDrag(wxSashEvent& event) void MyFrame::OnNewWindow(wxCommandEvent& WXUNUSED(event)) { // Make another frame, containing a canvas - MyChild *subframe = new MyChild(frame, "Canvas Frame", wxPoint(10, 10), wxSize(300, 300), - wxDEFAULT_FRAME_STYLE); + MyChild *subframe = new MyChild(frame, "Canvas Frame", + wxPoint(10, 10), wxSize(300, 300), + wxDEFAULT_FRAME_STYLE | + wxNO_FULL_REPAINT_ON_RESIZE); char titleBuf[100]; sprintf(titleBuf, "Canvas Frame %d", winNumber); @@ -263,9 +277,11 @@ BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow) END_EVENT_TABLE() // Define a constructor for my canvas -MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size): - wxScrolledWindow(parent, -1, pos, size, wxSUNKEN_BORDER) +MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size) + : wxScrolledWindow(parent, -1, pos, size, + wxSUNKEN_BORDER | wxNO_FULL_REPAINT_ON_RESIZE) { + SetBackgroundColour(* wxWHITE); } // Define the repainting behaviour @@ -282,7 +298,9 @@ void MyCanvas::OnDraw(wxDC& dc) dc.DrawRoundedRectangle(150, 150, 100, 50, 20); dc.DrawEllipse(250, 250, 100, 50); +#if wxUSE_SPLINES dc.DrawSpline(50, 200, 50, 100, 200, 10); +#endif // wxUSE_SPLINES dc.DrawLine(50, 230, 200, 230); dc.DrawText("This is a test string", 50, 230); @@ -312,23 +330,6 @@ void MyCanvas::OnEvent(wxMouseEvent& event) ypos = pt.y; } -// Define the behaviour for the frame closing -// - must delete all frames except for the main one. -bool MyFrame::OnClose(void) -{ - // Must delete children - wxNode *node = my_children.First(); - while (node) - { - MyChild *child = (MyChild *)node->Data(); - wxNode *next = node->Next(); - child->OnClose(); - delete child; - node = next; - } - return TRUE; -} - void MyFrame::OnSize(wxSizeEvent& WXUNUSED(event)) { wxLayoutAlgorithm layout; @@ -367,9 +368,3 @@ void MyChild::OnActivate(wxActivateEvent& event) canvas->SetFocus(); } -bool MyChild::OnClose(void) -{ - return TRUE; -} - -