X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a3bf7524f394af039efe196a186f7969cbabcc19..d44d0cbd7343e36ddd3657dd97cd5eb7018d2585:/include/wx/msw/wince/setup.h diff --git a/include/wx/msw/wince/setup.h b/include/wx/msw/wince/setup.h index cda63e9f63..c8dfa19da6 100644 --- a/include/wx/msw/wince/setup.h +++ b/include/wx/msw/wince/setup.h @@ -12,6 +12,8 @@ #ifndef _WX_SETUP_H_ #define _WX_SETUP_H_ +/* --- start common options --- */ + // ---------------------------------------------------------------------------- // global settings // ---------------------------------------------------------------------------- @@ -32,7 +34,7 @@ // Default is 0 // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_2 1 +#define WXWIN_COMPATIBILITY_2_2 0 // This setting determines the compatibility with 2.4 API: set it to 0 to // flag all cases of using deprecated functions. @@ -44,21 +46,14 @@ // Recommended setting: 0 (please update your code) #define WXWIN_COMPATIBILITY_2_4 1 -// Define as 1 for font size to be backward compatible to 1.63 and earlier. -// 1.64 and later define point sizes to be compatible with Windows. +// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when +// default system font is used for wxWindow::GetCharWidth/Height() instead of +// the current font. // // Default is 0 // // Recommended setting: 0 -#define wxFONT_SIZE_COMPATIBILITY 0 - -// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before. -// If migrating between versions, your dialogs may seem to shrink. -// -// Default is 1 -// -// Recommended setting: 0 (the new calculations are more correct!) -#define wxDIALOG_UNIT_COMPATIBILITY 1 +#define wxDIALOG_UNIT_COMPATIBILITY 0 // ---------------------------------------------------------------------------- // debugging settings @@ -67,7 +62,7 @@ // Generic comment about debugging settings: they are very useful if you don't // use any other memory leak detection tools such as Purify/BoundsChecker, but // are probably redundant otherwise. Also, Visual C++ CRT has the same features -// as wxWindows memory debugging subsystem built in since version 5.0 and you +// as wxWidgets memory debugging subsystem built in since version 5.0 and you // may prefer to use it instead of built in memory debugging code because it is // faster and more fool proof. // @@ -126,17 +121,32 @@ // Default is 1 // // Recommended setting: 1 if your compiler supports it. -#if defined(_MSC_VER) && !defined(__WXWINCE__) - #define wxUSE_ON_FATAL_EXCEPTION 1 -#else - #define wxUSE_ON_FATAL_EXCEPTION 0 -#endif +#define wxUSE_ON_FATAL_EXCEPTION 1 + +// Set this to 1 to be able to generate a human-readable (unlike +// machine-readable minidump created by wxCrashReport::Generate()) stack back +// trace when your program crashes using wxStackWalker +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_STACKWALKER 1 + +// Set this to 1 to compile in wxDebugReport class which allows you to create +// and optionally upload to your web site a debug report consisting of back +// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, it is compiled into a separate library so there +// is no overhead if you don't use it +#define wxUSE_DEBUGREPORT 1 // ---------------------------------------------------------------------------- // Unicode support // ---------------------------------------------------------------------------- -// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be +// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be // defined as wchar_t, wxString will use Unicode internally. If you set this // to 1, you must use wxT() macro for all literal strings in the program. // @@ -151,13 +161,13 @@ #define wxUSE_UNICODE 0 #endif -// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode +// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see -// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that -// you will have to modify the makefiles to include unicows.lib import library -// as the first library (if you use MSVC, you can run the makefile with "nmake -// MSLU=1 UNICODE=1" command). +// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note +// that you will have to modify the makefiles to include unicows.lib import +// library as the first library (see installation instructions in install.txt +// to learn how to do it when building the library or samples). // // If your compiler doesn't have unicows.lib, you can get a version of it at // http://libunicows.sourceforge.net @@ -181,6 +191,29 @@ // global features // ---------------------------------------------------------------------------- +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Note that like wxUSE_THREADS this option is automatically set to 0 if +// wxNO_EXCEPTIONS is defined. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 1 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 (this is still work in progress...) +#define wxUSE_EXTENDED_RTTI 0 + // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from // std::list and std::vector, with a compatibility interface, // and for wxHashMap to be implemented with templates. @@ -221,14 +254,16 @@ // library without it if you have no use for it - this will result in a // somewhat smaller and faster operation. // -// This is ignored under Win16, threads are only supported under Win32. +// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset +// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in +// build/msw/config.* file this value will have no effect. // // Default is 1 // // Recommended setting: 0 unless you do plan to develop MT applications -#define wxUSE_THREADS 0 +#define wxUSE_THREADS 1 -// If enabled (1), compiles wxWindows streams classes +// If enabled (1), compiles wxWidgets streams classes #define wxUSE_STREAMS 1 // Use standard C++ streams if 1. If 0, use wxWin streams implementation. @@ -266,7 +301,15 @@ // Default is 1 // // Recommended setting: 1 (but may be safely disabled if you don't use it) -#define wxUSE_FSVOLUME 0 +#define wxUSE_FSVOLUME 1 + +// Use wxStandardPaths class which allows to retrieve some standard locations +// in the file system +// +// Default is 1 +// +// Recommended setting: 1 (may be disabled to save space, but not much) +#define wxUSE_STDPATHS 1 // use wxTextBuffer class: required by wxTextFile #define wxUSE_TEXTBUFFER 1 @@ -332,10 +375,6 @@ // Recommended setting: 1 #define wxUSE_CONFIG_NATIVE 1 -// Use wxFileConfig. -// Recommended setting: 1 -#define wxUSE_FILECONFIG 0 - // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows // to connect/disconnect from the network and be notified whenever the dial-up // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. @@ -343,7 +382,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_DIALUP_MANAGER 0 +#define wxUSE_DIALUP_MANAGER 1 // Compile in classes for run-time DLL loading and function calling. // Required by wxUSE_DIALUP_MANAGER. @@ -356,30 +395,33 @@ #define wxUSE_DYNLIB_CLASS 1 // experimental, don't use for now -#define wxUSE_DYNAMIC_LOADER 0 +#define wxUSE_DYNAMIC_LOADER 1 // Set to 1 to use socket classes -#define wxUSE_SOCKETS 0 +#define wxUSE_SOCKETS 1 // Set to 1 to enable virtual file systems (required by wxHTML) #define wxUSE_FILESYSTEM 1 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_ZIP 0 +#define wxUSE_FS_ZIP 1 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_INET 0 +#define wxUSE_FS_INET 1 + +// wxArchive classes for accessing archives such as zip and tar +#define wxUSE_ARCHIVE_STREAMS 1 // Set to 1 to compile wxZipInput/OutputStream classes. -#define wxUSE_ZIPSTREAM 0 +#define wxUSE_ZIPSTREAM 1 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG. +// wxUSE_LIBPNG #define wxUSE_ZLIB 1 // If enabled, the code written by Apple will be used to write, in a portable // way, float on the disk. See extended.c for the license which is different -// from wxWindows one. +// from wxWidgets one. // // Default is 1. // @@ -401,7 +443,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_PROTOCOL 0 +#define wxUSE_PROTOCOL 1 // The settings for the individual URL schemes #define wxUSE_PROTOCOL_FILE 1 @@ -409,7 +451,17 @@ #define wxUSE_PROTOCOL_HTTP 1 // Define this to use wxURL class. -#define wxUSE_URL 0 +#define wxUSE_URL 1 + +// Define this to use native platform url and protocol support. +// Currently valid only for MS-Windows. +// Note: if you set this to 1, you can open ftp/http/gopher sites +// and obtain a valid input stream for these sites +// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. +// Doing so reduces the code size. +// +// This code is experimental and subject to change. +#define wxUSE_URL_NATIVE 0 // Support for regular expression matching via wxRegEx class: enable this to // use POSIX regular expressions in your code. You need to compile regex @@ -419,13 +471,60 @@ // // Recommended setting: 1 if your compiler supports it, if it doesn't please // contribute us a makefile for src/regex for it -#define wxUSE_REGEX 0 +#define wxUSE_REGEX 1 // wxSystemOptions class #define wxUSE_SYSTEM_OPTIONS 1 -// wxWave class -#define wxUSE_WAVE 1 +// wxSound class +#define wxUSE_SOUND 1 + +// Use wxMediaCtrl +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_MEDIACTRL 1 + +// Use QuickTime +// +// Default is 0 +// +// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0 +#define wxUSE_QUICKTIME 0 + +// Use DirectShow (requires linkage to strmiids.lib) +// +// Default is 0 +// +// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0 +#define wxUSE_DIRECTSHOW 0 + +// Use GStreamer for Unix (req a lot of dependancies) +// +// Default is 0 +// +// Recommended setting: 1 (wxMediaCtrl won't work by default without it) +#define wxUSE_GSTREAMER 0 + +// Use wxWidget's XRC XML-based resource system. Recommended. +// +// Default is 1 +// +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 + +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is 1 +// +// Recommended setting: 1 (required by XRC) +#if wxUSE_XRC +# define wxUSE_XML 1 +#else +# define wxUSE_XML 0 +#endif // ---------------------------------------------------------------------------- // Individual GUI controls @@ -455,7 +554,7 @@ // Recommended setting: 1 (may be set to 0) #define wxUSE_TIPWINDOW 1 -// Each of the settings below corresponds to one wxWindows control. They are +// Each of the settings below corresponds to one wxWidgets control. They are // all switched on by default but may be disabled if you are sure that your // program (including any standard dialogs it can show!) doesn't need them and // if you desperately want to save some space. If you use any of these you must @@ -468,9 +567,10 @@ #define wxUSE_BMPBUTTON 1 // wxBitmapButton #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl #define wxUSE_CHECKBOX 1 // wxCheckBox -#define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) #define wxUSE_CHOICE 1 // wxChoice #define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl #define wxUSE_GAUGE 1 // wxGauge #define wxUSE_LISTBOX 1 // wxListBox #define wxUSE_LISTCTRL 1 // wxListCtrl @@ -500,7 +600,7 @@ // or the wrapper around native control. For native look and feel the native // version should be used. // -// Default is 1. +// Default is 1 for the platforms where native status bar is supported. // // Recommended setting: 1 (there is no advantage in using the generic one) #define wxUSE_NATIVE_STATUSBAR 1 @@ -515,11 +615,8 @@ #define wxUSE_TOOLBAR 1 #define wxUSE_TOOLBAR_NATIVE 1 -// this setting is obsolete, value is ignored -#define wxUSE_BUTTONBAR 1 - // wxNotebook is a control with several "tabs" located on one of its sides. It -// may be used ot logically organise the data presented to the user instead of +// may be used to logically organise the data presented to the user instead of // putting everything in one huge dialog. It replaces wxTabControl and related // classes of wxWin 1.6x. // @@ -528,6 +625,22 @@ // Recommended setting: 1 #define wxUSE_NOTEBOOK 1 +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + +// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CHOICEBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -538,12 +651,20 @@ // wxGrid class // -// Default is 1 for both options. +// Default is 1, set to 0 to cut down compilation time and binaries size if you +// don't use it. // // Recommended setting: 1 // #define wxUSE_GRID 1 +// wxMiniFrame class: a frame with narrow title bar +// +// Default is 1. +// +// Recommended setting: 1 (it doesn't cost almost anything) +#define wxUSE_MINIFRAME 1 + // ---------------------------------------------------------------------------- // Miscellaneous GUI stuff // ---------------------------------------------------------------------------- @@ -608,34 +729,15 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_TOOLTIPS 0 +#define wxUSE_TOOLTIPS 1 // wxValidator class and related methods #define wxUSE_VALIDATORS 1 -// wxDC cacheing implementation -#define wxUSE_DC_CACHEING 1 - -// Set this to 1 to enable the use of DIB's for wxBitmap to support -// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. -#define wxUSE_DIB_FOR_BITMAP 0 - -// Set this to 1 to enable wxDIB -#define wxUSE_WXDIB 0 - // ---------------------------------------------------------------------------- // common dialogs // ---------------------------------------------------------------------------- -// Define 1 to use generic dialogs in Windows, even though they duplicate -// native common dialog (e.g. wxColourDialog). This is mainly useful for -// testing. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_GENERIC_DIALOGS_IN_MSW 0 - // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. // file selector, printer dialog). Switching this off also switches off the // printing architecture and interactive wxPrinterDC. @@ -643,7 +745,7 @@ // Default is 1 // // Recommended setting: 1 (unless it really doesn't work) -#define wxUSE_COMMON_DIALOGS 0 +#define wxUSE_COMMON_DIALOGS 1 // wxBusyInfo displays window with message when app is busy. Works in same way // as wxBusyCursor @@ -731,22 +833,33 @@ // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. // // Recommended setting: default or 0 for everything for portable programs. -#define wxUSE_METAFILE 0 -#define wxUSE_ENH_METAFILE 0 +#define wxUSE_METAFILE 1 +#define wxUSE_ENH_METAFILE 1 #define wxUSE_WIN_METAFILES_ALWAYS 0 // ---------------------------------------------------------------------------- // Big GUI components // ---------------------------------------------------------------------------- +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + // Set to 0 to disable document/view architecture #define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable MDI document/view architecture -#define wxUSE_MDI_ARCHITECTURE 0 +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE +#define wxUSE_MDI_ARCHITECTURE 1 // Set to 0 to disable print/preview architecture code -#define wxUSE_PRINTING_ARCHITECTURE 0 +#define wxUSE_PRINTING_ARCHITECTURE 1 // wxHTML sublibrary allows to display HTML in wxWindow programs and much, // much more. @@ -755,7 +868,7 @@ // // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a // smaller library. -#define wxUSE_HTML 0 +#define wxUSE_HTML 1 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL // headers and libraries to be able to compile the library with wxUSE_GLCANVAS @@ -819,15 +932,15 @@ #define wxUSE_DRAGIMAGE 1 -#define wxUSE_IPC 0 +#define wxUSE_IPC 1 // 0 for no interprocess comms #define wxUSE_HELP 1 // 0 for no help facility -#define wxUSE_MS_HTML_HELP 0 +#define wxUSE_MS_HTML_HELP 1 // 0 for no MS HTML Help // Use wxHTML-based help controller? -#define wxUSE_WXHTML_HELP 0 +#define wxUSE_WXHTML_HELP 1 #define wxUSE_RESOURCES 0 // 0 for no wxGetResource/wxWriteResource @@ -848,11 +961,7 @@ #define wxUSE_POSTSCRIPT 0 // Set to 1 to use font metric files in GetTextExtent -#define wxUSE_AFM_FOR_POSTSCRIPT 0 - -// Set to 0 to disable PostScript print/preview architecture code under Windows -// (just use Windows printing). -#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0 +#define wxUSE_AFM_FOR_POSTSCRIPT 1 // ---------------------------------------------------------------------------- // database classes @@ -915,22 +1024,22 @@ #define wxUSE_IMAGE 1 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. -#define wxUSE_LIBPNG 0 +#define wxUSE_LIBPNG 1 // Set to 1 for JPEG format support (requires libjpeg) -#define wxUSE_LIBJPEG 0 +#define wxUSE_LIBJPEG 1 // Set to 1 for TIFF format support (requires libtiff) -#define wxUSE_LIBTIFF 0 +#define wxUSE_LIBTIFF 1 // Set to 1 for GIF format support -#define wxUSE_GIF 0 +#define wxUSE_GIF 1 // Set to 1 for PNM format support -#define wxUSE_PNM 0 +#define wxUSE_PNM 1 // Set to 1 for PCX format support -#define wxUSE_PCX 0 +#define wxUSE_PCX 1 // Set to 1 for IFF format support (Amiga format) #define wxUSE_IFF 0 @@ -939,23 +1048,17 @@ #define wxUSE_XPM 1 // Set to 1 for MS Icons and Cursors format support -#define wxUSE_ICO_CUR 0 +#define wxUSE_ICO_CUR 1 // Set to 1 to compile in wxPalette class #define wxUSE_PALETTE 1 +/* --- end common options --- */ + // ---------------------------------------------------------------------------- -// Windows-only settings +// general Windows-specific stuff // ---------------------------------------------------------------------------- -// Set this to 1 if you want to use wxWindows and MFC in the same program. This -// will override some other settings (see below) -// -// Default is 0. -// -// Recommended setting: 0 unless you really have to use MFC -#define wxUSE_MFC 0 - // Set this to 1 for generic OLE support: this is required for drag-and-drop, // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and // can't compile/doesn't have the OLE headers. @@ -965,85 +1068,81 @@ // Recommended setting: 1 #define wxUSE_OLE 1 -// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT -// 3.x. This setting is ignored under Win9x and NT 4.0+. -// -// Default is 0 for (most) Win32 (systems), 1 for Win16 -// -// Recommended setting: same as default -#if defined(__WIN95__) -#define wxUSE_CTL3D 0 -#else -#define wxUSE_CTL3D 1 -#endif +// Set this to 1 to enable wxDIB (don't change unless you have reason to) +#define wxUSE_WXDIB 1 -// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for -// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native -// miniframes support instead. -// -// Default is 0 for (most) Win32 (systems), 1 for Win16 -// -// Recommended setting: same as default -#if defined(__WIN95__) -#define wxUSE_ITSY_BITSY 0 -#else -#define wxUSE_ITSY_BITSY 1 -#endif +// ---------------------------------------------------------------------------- +// Windows CE specific stuff +// ---------------------------------------------------------------------------- -// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH -// which allows to put more than ~32Kb of text in it even under Win9x (NT -// doesn't have such limitation). -// -// Default is 1 for compilers which support it +// list of things which don't make sense under Windows CE in alphabetical order +// (please keep it!) // -// Recommended setting: 1, only set it to 0 if your compiler doesn't have -// or can't compile -#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__) -#define wxUSE_RICHEDIT 0 +// NB: stuff which doesn't work at all under CE is forcefully disabled in +// wx/msw/wince/chkconf.h -// TODO: This should be ifdef'ed for any compilers that don't support -// RichEdit 2.0 but do have RichEdit 1.0... -#define wxUSE_RICHEDIT2 0 +// wxCheckListBox requires wxOwnerDrawn which is disabled below +#undef wxUSE_CHECKLISTBOX +#define wxUSE_CHECKLISTBOX 0 -#else -#define wxUSE_RICHEDIT 0 -#define wxUSE_RICHEDIT2 0 -#endif +// Windows CE doesn't use RAS so wxDialUpManager doesn't work under it +#undef wxUSE_DIALUP_MANAGER +#define wxUSE_DIALUP_MANAGER 0 -// Set this to 1 to enable support for the owner-drawn menu and listboxes. This -// is required by wxUSE_CHECKLISTBOX. -// -// Default is 1. -// -// Recommended setting: 1, set to 0 for a small library size reduction +#undef wxUSE_DRAG_AND_DROP +#define wxUSE_DRAG_AND_DROP 0 + +#undef wxUSE_DYNAMIC_LOADER +#define wxUSE_DYNAMIC_LOADER 0 + +#undef wxUSE_FSVOLUME +#define wxUSE_FSVOLUME 0 + +// MDI is not supported under CE +#undef wxUSE_MDI +#define wxUSE_MDI 0 + +#undef wxUSE_MDI_ARCHITECTURE +#define wxUSE_MDI_ARCHITECTURE 0 + +// there is no difference between frame and mini frame decorations under CE +#undef wxUSE_MINIFRAME +#define wxUSE_MINIFRAME 0 + +// no CHM support under CE +#undef wxUSE_MS_HTML_HELP +#define wxUSE_MS_HTML_HELP 0 + +// ??? +#undef wxUSE_OWNER_DRAWN #define wxUSE_OWNER_DRAWN 0 -// Set to 1 to compile MS Windows XP theme engine support -#define wxUSE_UXTHEME 0 +// there is usually no printer attached to a PDA... +#undef wxUSE_PRINTING_ARCHITECTURE +#define wxUSE_PRINTING_ARCHITECTURE 0 -// Set to 1 to auto-adapt to MS Windows XP themes where possible -// (notably, wxNotebook pages) -#define wxUSE_UXTHEME_AUTO 0 +// doesn't make much sense in absence of mouse... +#undef wxUSE_TOOLTIPS +#define wxUSE_TOOLTIPS 0 -// Set to 1 to if you're developing for MS SmartPhone -#define wxUSE_SMARTPHONE 0 +// Do use commdlg.h +#undef wxUSE_COMMON_DIALOGS +#define wxUSE_COMMON_DIALOGS 1 // ---------------------------------------------------------------------------- -// obsolete settings +// MSW settings not supported by CE // ---------------------------------------------------------------------------- -// NB: all settings in this section are obsolete and should not be used/changed -// at all, they will disappear - -// Set to 1 to use PenWindows -#define wxUSE_PENWINDOWS 0 +#define wxUSE_RICHEDIT 0 +#define wxUSE_RICHEDIT2 0 +#define wxUSE_UXTHEME 0 +#define wxUSE_UXTHEME_AUTO 0 -// Define 1 to use bitmap messages. -#define wxUSE_BITMAP_MESSAGE 1 +// ---------------------------------------------------------------------------- +// obsolete MSW settings, don't change +// ---------------------------------------------------------------------------- -// If 1, enables provision of run-time type information. -// NOW MANDATORY: don't change. -#define wxUSE_DYNAMIC_CLASSES 1 +#define wxUSE_ITSY_BITSY 0 +#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0 -#endif - // _WX_SETUP_H_ +#endif // _WX_SETUP_H_