X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a3bf7524f394af039efe196a186f7969cbabcc19..44fd6f721ad375033b2a2b64ac5f703ac70cb8f0:/src/common/socket.cpp diff --git a/src/common/socket.cpp b/src/common/socket.cpp index f6d8b24360..4f26596193 100644 --- a/src/common/socket.cpp +++ b/src/common/socket.cpp @@ -54,7 +54,7 @@ WX_CHECK_BUILD_OPTIONS("wxNet") // what to do within waits: we have 2 cases: from the main thread itself we // have to call wxYield() to let the events (including the GUI events and the -// low-level (not wxWindows) events from GSocket) be processed. From another +// low-level (not wxWidgets) events from GSocket) be processed. From another // thread it is enough to just call wxThread::Yield() which will give away the // rest of our time slice: the explanation is that the events will be processed // by the main thread anyhow, without calling wxYield(), but we don't want to @@ -303,7 +303,6 @@ wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) { int total; - int ret = 1; // Try the pushback buffer first total = GetPushback(buffer, nbytes, FALSE); @@ -325,6 +324,7 @@ wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) // wxSOCKET_BLOCK // wxSOCKET_NONE // + int ret; if (m_flags & wxSOCKET_NOWAIT) { GSocket_SetNonBlocking(m_socket, 1); @@ -504,7 +504,6 @@ wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) { wxUint32 total = 0; - int ret = 1; // If the socket is invalid or parameters are ill, return immediately if (!m_socket || !buffer || !nbytes) @@ -516,6 +515,7 @@ wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) // wxSOCKET_BLOCK // wxSOCKET_NONE // + int ret; if (m_flags & wxSOCKET_NOWAIT) { GSocket_SetNonBlocking(m_socket, 1); @@ -678,6 +678,10 @@ bool wxSocketBase::_Wait(long seconds, else timeout = m_timeout * 1000; +#if !defined(wxUSE_GUI) || !wxUSE_GUI + GSocket_SetTimeout(m_socket, timeout); +#endif + // Wait in an active polling loop. // // NOTE: We duplicate some of the code in OnRequest, but this doesn't @@ -930,6 +934,7 @@ void wxSocketBase::OnRequest(wxSocketNotify notification) // Schedule the event wxSocketEventFlags flag = 0; + wxUnusedVar(flag); switch (notification) { case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break;