X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a3bf7524f394af039efe196a186f7969cbabcc19..154fd1e4735bde68600b1901ddb3668d67216de0:/src/common/socket.cpp diff --git a/src/common/socket.cpp b/src/common/socket.cpp index f6d8b24360..8edfe18588 100644 --- a/src/common/socket.cpp +++ b/src/common/socket.cpp @@ -54,7 +54,7 @@ WX_CHECK_BUILD_OPTIONS("wxNet") // what to do within waits: we have 2 cases: from the main thread itself we // have to call wxYield() to let the events (including the GUI events and the -// low-level (not wxWindows) events from GSocket) be processed. From another +// low-level (not wxWidgets) events from GSocket) be processed. From another // thread it is enough to just call wxThread::Yield() which will give away the // rest of our time slice: the explanation is that the events will be processed // by the main thread anyhow, without calling wxYield(), but we don't want to @@ -122,12 +122,26 @@ bool wxSocketBase::Initialize() { if ( !m_countInit++ ) { + /* + Details: Initialize() creates a hidden window as a sink for socket + events, such as 'read completed'. wxMSW has only one message loop + for the main thread. If Initialize is called in a secondary thread, + the socket window will be created for the secondary thread, but + since there is no message loop on this thread, it will never + receive events and all socket operations will time out. + BTW, the main thread must not be stopped using sleep or block + on a semaphore (a bad idea in any case) or socket operations + will time out. + */ + wxASSERT_MSG( wxThread::IsMain(), + wxT("Call wxSocketBase::Initialize() from the main thread first!")); + wxAppTraits *traits = wxAppConsole::GetInstance() ? wxAppConsole::GetInstance()->GetTraits() : NULL; - GSocketGUIFunctionsTable *functions = + GSocketGUIFunctionsTable *functions = traits ? traits->GetSocketGUIFunctionsTable() : NULL; GSocket_SetGUIFunctions(functions); - + if ( !GSocket_Init() ) { m_countInit--; @@ -303,7 +317,6 @@ wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) { int total; - int ret = 1; // Try the pushback buffer first total = GetPushback(buffer, nbytes, FALSE); @@ -325,6 +338,7 @@ wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) // wxSOCKET_BLOCK // wxSOCKET_NONE // + int ret; if (m_flags & wxSOCKET_NOWAIT) { GSocket_SetNonBlocking(m_socket, 1); @@ -504,7 +518,6 @@ wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) { wxUint32 total = 0; - int ret = 1; // If the socket is invalid or parameters are ill, return immediately if (!m_socket || !buffer || !nbytes) @@ -516,6 +529,7 @@ wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) // wxSOCKET_BLOCK // wxSOCKET_NONE // + int ret; if (m_flags & wxSOCKET_NOWAIT) { GSocket_SetNonBlocking(m_socket, 1); @@ -678,6 +692,10 @@ bool wxSocketBase::_Wait(long seconds, else timeout = m_timeout * 1000; +#if !defined(wxUSE_GUI) || !wxUSE_GUI + GSocket_SetTimeout(m_socket, timeout); +#endif + // Wait in an active polling loop. // // NOTE: We duplicate some of the code in OnRequest, but this doesn't @@ -750,6 +768,7 @@ bool wxSocketBase::WaitForRead(long seconds, long milliseconds) GSOCK_LOST_FLAG); } + bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) { return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); @@ -835,7 +854,7 @@ void wxSocketBase::RestoreState() m_notify = state->m_notify; m_eventmask = state->m_eventmask; m_clientData = state->m_clientData; - + m_states.Erase(node); delete state; } @@ -930,6 +949,7 @@ void wxSocketBase::OnRequest(wxSocketNotify notification) // Schedule the event wxSocketEventFlags flag = 0; + wxUnusedVar(flag); switch (notification) { case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; @@ -1048,6 +1068,11 @@ wxSocketServer::wxSocketServer(wxSockAddress& addr_man, // Setup the socket as server GSocket_SetLocal(m_socket, addr_man.GetAddress()); + + if (GetFlags() & wxSOCKET_REUSEADDR) { + GSocket_SetReusable(m_socket); + } + if (GSocket_SetServer(m_socket) != GSOCK_NOERROR) { GSocket_destroy(m_socket); @@ -1121,6 +1146,27 @@ bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); } +bool wxSocketBase::GetOption(int level, int optname, void *optval, int *optlen) +{ + if (GSocket_GetSockOpt(m_socket, level, optname, optval, optlen) + != GSOCK_NOERROR) + { + return FALSE; + } + return TRUE; +} + +bool wxSocketBase::SetOption(int level, int optname, const void *optval, + int optlen) +{ + if (GSocket_SetSockOpt(m_socket, level, optname, optval, optlen) + != GSOCK_NOERROR) + { + return FALSE; + } + return TRUE; +} + // ========================================================================== // wxSocketClient // ========================================================================== @@ -1216,8 +1262,10 @@ wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr, m_socket = GSocket_new(); if(!m_socket) + { + wxASSERT_MSG( 0, _T("datagram socket not new'd") ); return; - + } // Setup the socket as non connection oriented GSocket_SetLocal(m_socket, addr.GetAddress()); if( GSocket_SetNonOriented(m_socket) != GSOCK_NOERROR )