X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a3870b2ff595ba4bb4f0397ace77ceeb9628e94d..9c112555198f51fcec71106530cddba95a17f3dc:/src/univ/spinbutt.cpp diff --git a/src/univ/spinbutt.cpp b/src/univ/spinbutt.cpp index 9721e5062c..7df6ef7b8b 100644 --- a/src/univ/spinbutt.cpp +++ b/src/univ/spinbutt.cpp @@ -17,8 +17,8 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma implementation "spinbutbase.h" +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) + #pragma implementation "spinbutt.h" #pragma implementation "univspinbutt.h" #endif @@ -101,13 +101,13 @@ bool wxSpinButton::Create(wxWindow *parent, if ( !wxSpinButtonBase::Create(parent, id, pos, size, style, wxDefaultValidator, name) ) - return FALSE; + return false; SetBestSize(size); CreateInputHandler(wxINP_HANDLER_SPINBTN); - return TRUE; + return true; } // ---------------------------------------------------------------------------- @@ -144,14 +144,14 @@ int wxSpinButton::NormalizeValue(int value) const if ( value > m_max ) { if ( GetWindowStyleFlag() & wxSP_WRAP ) - value = m_min + (value - m_max) % (m_max - m_min); + value = m_min + (value - m_max - 1) % (m_max - m_min + 1); else value = m_max; } else if ( value < m_min ) { if ( GetWindowStyleFlag() & wxSP_WRAP ) - value = m_max - (m_min - value) % (m_max - m_min); + value = m_max - (m_min - value - 1) % (m_max - m_min + 1); else value = m_min; } @@ -167,7 +167,7 @@ bool wxSpinButton::ChangeValue(int inc) { // nothing changed - most likely because we are already at min/max // value - return FALSE; + return false; } wxSpinEvent event(inc > 0 ? wxEVT_SCROLL_LINEUP : wxEVT_SCROLL_LINEDOWN, @@ -178,7 +178,7 @@ bool wxSpinButton::ChangeValue(int inc) if ( GetEventHandler()->ProcessEvent(event) && !event.IsAllowed() ) { // programm has vetoed the event - return FALSE; + return false; } m_value = valueNew; @@ -187,7 +187,7 @@ bool wxSpinButton::ChangeValue(int inc) event.SetEventType(wxEVT_SCROLL_THUMBTRACK); (void)GetEventHandler()->ProcessEvent(event); - return TRUE; + return true; } // ---------------------------------------------------------------------------- @@ -357,7 +357,7 @@ bool wxSpinButton::PerformAction(const wxControlAction& action, else return wxControl::PerformAction(action, numArg, strArg); - return TRUE; + return true; } // ---------------------------------------------------------------------------- @@ -370,7 +370,7 @@ wxStdSpinButtonInputHandler(wxInputHandler *inphand) { } -bool wxStdSpinButtonInputHandler::HandleKey(wxControl *control, +bool wxStdSpinButtonInputHandler::HandleKey(wxInputConsumer *consumer, const wxKeyEvent& event, bool pressed) { @@ -390,43 +390,43 @@ bool wxStdSpinButtonInputHandler::HandleKey(wxControl *control, break; } - if ( !!action ) + if ( !action.IsEmpty() ) { - control->PerformAction(action); + consumer->PerformAction(action); - return TRUE; + return true; } } - return wxStdInputHandler::HandleKey(control, event, pressed); + return wxStdInputHandler::HandleKey(consumer, event, pressed); } -bool wxStdSpinButtonInputHandler::HandleMouse(wxControl *control, +bool wxStdSpinButtonInputHandler::HandleMouse(wxInputConsumer *consumer, const wxMouseEvent& event) { - wxSpinButton *spinbtn = wxStaticCast(control, wxSpinButton); + wxSpinButton *spinbtn = wxStaticCast(consumer->GetInputWindow(), wxSpinButton); if ( spinbtn->GetArrows().HandleMouse(event) ) { // don't refresh, everything is already done - return FALSE; + return false; } - return wxStdInputHandler::HandleMouse(control, event); + return wxStdInputHandler::HandleMouse(consumer, event); } -bool wxStdSpinButtonInputHandler::HandleMouseMove(wxControl *control, +bool wxStdSpinButtonInputHandler::HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event) { - wxSpinButton *spinbtn = wxStaticCast(control, wxSpinButton); + wxSpinButton *spinbtn = wxStaticCast(consumer->GetInputWindow(), wxSpinButton); if ( spinbtn->GetArrows().HandleMouseMove(event) ) { // processed by the arrows - return FALSE; + return false; } - return wxStdInputHandler::HandleMouseMove(control, event); + return wxStdInputHandler::HandleMouseMove(consumer, event); }