X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a32f9aaf5f96b303ed3c06b04d9ddaa282eab992..b6a9c1fe8989e36c1f4e1c7bd1e46fb8c9b6a1ca:/build/msw/config.gcc diff --git a/build/msw/config.gcc b/build/msw/config.gcc index 16c228e44a..fee3d3eb27 100644 --- a/build/msw/config.gcc +++ b/build/msw/config.gcc @@ -1,6 +1,6 @@ # ========================================================================= # This configuration file was generated by -# Bakefile 0.1.4 (http://bakefile.sourceforge.net) +# Bakefile 0.2.1 (http://bakefile.sourceforge.net) # Beware that all changes made to this file will be overwritten next # time you run Bakefile! # ========================================================================= @@ -28,6 +28,9 @@ CPPFLAGS = # Standard linker flags LDFLAGS = +# The C preprocessor +CPP = $(CC) -E + # What type of library to build? [0,1] SHARED = 0 @@ -61,24 +64,51 @@ USE_GUI = 1 # Build wxHTML library (USE_GUI must be 1)? [0,1] USE_HTML = 1 +# Build multimedia library (USE_GUI must be 1)? [0,1] +USE_MEDIA = 1 + # Build wxXRC library (USE_GUI must be 1)? [0,1] USE_XRC = 1 +# Build wxAUI library (USE_GUI must be 1)? [0,1] +USE_AUI = 1 + +# Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1] +USE_RICHTEXT = 1 + # Build OpenGL canvas library (USE_GUI must be 1)? [0,1] USE_OPENGL = 0 # Build ODBC database classes (USE_GUI must be 1)? [0,1] USE_ODBC = 0 +# Build quality assurance classes library (USE_GUI must be 1)? [0,1] +USE_QA = 0 + # Enable exceptions in compiled code. [0,1] USE_EXCEPTIONS = 1 +# Enable run-time type information (RTTI) in compiled code. [0,1] +USE_RTTI = 1 + +# Enable threading in compiled code. [0,1] +USE_THREADS = 1 + +# Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1] +USE_GDIPLUS = 0 + # Is this official build by wxWidgets developers? [0,1] OFFICIAL_BUILD = 0 # Use this to name your customized DLLs differently VENDOR = custom +# +WX_FLAVOUR = + +# +WX_LIB_FLAVOUR = + # Name of your custom configuration. This affects directory # where object files are stored as well as the location of # compiled .lib files and setup.h under the lib/ toplevel directory.