X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a3015c547a6a602d81878d3d1d717bc79955b44c..a4301b8f14d21b7d28fc4f6a247b740d945ca6dc:/include/wx/control.h?ds=inline diff --git a/include/wx/control.h b/include/wx/control.h index 5641eb3506..6bd5ed190b 100644 --- a/include/wx/control.h +++ b/include/wx/control.h @@ -5,8 +5,8 @@ // Modified by: // Created: 26.07.99 // RCS-ID: $Id$ -// Copyright: (c) wxWindows team -// Licence: wxWindows license +// Copyright: (c) wxWidgets team +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_CONTROL_H_BASE_ @@ -16,26 +16,171 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma interface "ctrlcmn.h" -#endif +#include "wx/defs.h" + +#if wxUSE_CONTROLS #include "wx/window.h" // base class +extern WXDLLIMPEXP_DATA_CORE(const char) wxControlNameStr[]; + + +// ---------------------------------------------------------------------------- +// Ellipsize() constants +// ---------------------------------------------------------------------------- + +enum wxEllipsizeFlags +{ + wxELLIPSIZE_FLAGS_NONE = 0, + wxELLIPSIZE_FLAGS_PROCESS_MNEMONICS = 1, + wxELLIPSIZE_FLAGS_EXPAND_TABS = 2, + + wxELLIPSIZE_FLAGS_DEFAULT = wxELLIPSIZE_FLAGS_PROCESS_MNEMONICS | + wxELLIPSIZE_FLAGS_EXPAND_TABS +}; + +// NB: Don't change the order of these values, they're the same as in +// PangoEllipsizeMode enum. +enum wxEllipsizeMode +{ + wxELLIPSIZE_NONE, + wxELLIPSIZE_START, + wxELLIPSIZE_MIDDLE, + wxELLIPSIZE_END +}; + // ---------------------------------------------------------------------------- // wxControl is the base class for all controls // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxControlBase : public wxWindow +class WXDLLIMPEXP_CORE wxControlBase : public wxWindow { public: + wxControlBase() { } + + virtual ~wxControlBase(); + + // Create() function adds the validator parameter + bool Create(wxWindow *parent, wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxValidator& validator = wxDefaultValidator, + const wxString& name = wxControlNameStr); + + // get the control alignment (left/right/centre, top/bottom/centre) + int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; } + + // set label with mnemonics + virtual void SetLabel(const wxString& label) + { + m_labelOrig = label; + + InvalidateBestSize(); + + wxWindow::SetLabel(label); + } + + // return the original string, as it was passed to SetLabel() + // (i.e. with wx-style mnemonics) + virtual wxString GetLabel() const { return m_labelOrig; } + + // set label text (mnemonics will be escaped) + virtual void SetLabelText(const wxString& text) + { + SetLabel(EscapeMnemonics(text)); + } + + // get just the text of the label, without mnemonic characters ('&') + virtual wxString GetLabelText() const { return GetLabelText(GetLabel()); } + + +#if wxUSE_MARKUP + // Set the label with markup (and mnemonics). Markup is a simple subset of + // HTML with tags such as , and . By default it is not + // supported i.e. all the markup is simply stripped and SetLabel() is + // called but some controls in some ports do support this already and in + // the future most of them should. + // + // Notice that, being HTML-like, markup also supports XML entities so '<' + // should be encoded as "<" and so on, a bare '<' in the input will + // likely result in an error. As an exception, a bare '&' is allowed and + // indicates that the next character is a mnemonic. To insert a literal '&' + // in the control you need to use "&" in the input string. + // + // Returns true if the label was set, even if the markup in it was ignored. + // False is only returned if we failed to parse the label. + bool SetLabelMarkup(const wxString& markup) + { + return DoSetLabelMarkup(markup); + } +#endif // wxUSE_MARKUP + + + // controls by default inherit the colours of their parents, if a + // particular control class doesn't want to do it, it can override + // ShouldInheritColours() to return false + virtual bool ShouldInheritColours() const { return true; } + + + // WARNING: this doesn't work for all controls nor all platforms! + // // simulates the event of given type (i.e. wxButton::Command() is just as // if the button was clicked) virtual void Command(wxCommandEvent &event); + virtual bool SetFont(const wxFont& font); + + // wxControl-specific processing after processing the update event + virtual void DoUpdateWindowUI(wxUpdateUIEvent& event); + + wxSize GetSizeFromTextSize(int xlen, int ylen = -1) const + { return DoGetSizeFromTextSize(xlen, ylen); } + wxSize GetSizeFromTextSize(const wxSize& tsize) const + { return DoGetSizeFromTextSize(tsize.x, tsize.y); } + + + // static utilities for mnemonics char (&) handling + // ------------------------------------------------ + + // returns the given string without mnemonic characters ('&') + static wxString GetLabelText(const wxString& label); + + // returns the given string without mnemonic characters ('&') + // this function is identic to GetLabelText() and is provided for clarity + // and for symmetry with the wxStaticText::RemoveMarkup() function. + static wxString RemoveMnemonics(const wxString& str); + + // escapes (by doubling them) the mnemonics + static wxString EscapeMnemonics(const wxString& str); + + + // miscellaneous static utilities + // ------------------------------ + + // replaces parts of the given (multiline) string with an ellipsis if needed + static wxString Ellipsize(const wxString& label, const wxDC& dc, + wxEllipsizeMode mode, int maxWidth, + int flags = wxELLIPSIZE_FLAGS_DEFAULT); + + // return the accel index in the string or -1 if none and puts the modified + // string into second parameter if non NULL + static int FindAccelIndex(const wxString& label, + wxString *labelOnly = NULL); + + // this is a helper for the derived class GetClassDefaultAttributes() + // implementation: it returns the right colours for the classes which + // contain something else (e.g. wxListBox, wxTextCtrl, ...) instead of + // being simple controls (such as wxButton, wxCheckBox, ...) + static wxVisualAttributes + GetCompositeControlsDefaultAttributes(wxWindowVariant variant); + protected: - // creates the controls (invokes wxWindowBase::CreateBase) and adds it to - // the list of parents children + // choose the default border for this window + virtual wxBorder GetDefaultBorder() const; + + // creates the control (calls wxWindowBase::CreateBase inside) and adds it + // to the list of parents children bool CreateControl(wxWindowBase *parent, wxWindowID id, const wxPoint& pos, @@ -44,29 +189,61 @@ protected: const wxValidator& validator, const wxString& name); - // inherit colour and font settings from the parent window - void InheritAttributes(); +#if wxUSE_MARKUP + // This function may be overridden in the derived classes to implement + // support for labels with markup. The base class version simply strips the + // markup and calls SetLabel() with the remaining text. + virtual bool DoSetLabelMarkup(const wxString& markup); +#endif // wxUSE_MARKUP + + // override this to return the total control's size from a string size + virtual wxSize DoGetSizeFromTextSize(int xlen, int ylen = -1) const; + + // initialize the common fields of wxCommandEvent + void InitCommandEvent(wxCommandEvent& event) const; + + // Ellipsize() helper: + static wxString DoEllipsizeSingleLine(const wxString& label, const wxDC& dc, + wxEllipsizeMode mode, int maxWidth, + int replacementWidth); + +#if wxUSE_MARKUP + // Remove markup from the given string, returns empty string on error i.e. + // if markup was syntactically invalid. + static wxString RemoveMarkup(const wxString& markup); +#endif // wxUSE_MARKUP + + + // this field contains the label in wx format, i.e. with '&' mnemonics, + // as it was passed to the last SetLabel() call + wxString m_labelOrig; + + wxDECLARE_NO_COPY_CLASS(wxControlBase); }; // ---------------------------------------------------------------------------- // include platform-dependent wxControl declarations // ---------------------------------------------------------------------------- -#if defined(__WXMSW__) +#if defined(__WXUNIVERSAL__) + #include "wx/univ/control.h" +#elif defined(__WXMSW__) #include "wx/msw/control.h" #elif defined(__WXMOTIF__) #include "wx/motif/control.h" -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #include "wx/gtk/control.h" -#elif defined(__WXQT__) - #include "wx/qt/control.h" +#elif defined(__WXGTK__) + #include "wx/gtk1/control.h" #elif defined(__WXMAC__) - #include "wx/mac/control.h" + #include "wx/osx/control.h" +#elif defined(__WXCOCOA__) + #include "wx/cocoa/control.h" #elif defined(__WXPM__) #include "wx/os2/control.h" -#elif defined(__WXSTUBS__) - #include "wx/stubs/control.h" #endif +#endif // wxUSE_CONTROLS + #endif // _WX_CONTROL_H_BASE_