X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a26b7ab24d589941bb80535d1db34b1db2592595..2f0b521ea64bf15d1ed0978f062aef10c2342c81:/src/mac/carbon/graphics.cpp?ds=sidebyside diff --git a/src/mac/carbon/graphics.cpp b/src/mac/carbon/graphics.cpp index ac73fdcdae..8915a925fc 100755 --- a/src/mac/carbon/graphics.cpp +++ b/src/mac/carbon/graphics.cpp @@ -37,6 +37,13 @@ #if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4 typedef float CGFloat; #endif +#ifndef wxMAC_USE_CORE_GRAPHICS_BLEND_MODES +#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4 + #define wxMAC_USE_CORE_GRAPHICS_BLEND_MODES 1 +#else + #define wxMAC_USE_CORE_GRAPHICS_BLEND_MODES 0 +#endif +#endif //----------------------------------------------------------------------------- // constants @@ -161,7 +168,7 @@ public : void StrokeLineSegments( CGContextRef ctxRef , const CGPoint pts[] , size_t count ) { #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4 - if ( UMAGetSystemVersion() >= 0x1040 ) + if ( CGContextStrokeLineSegments!=NULL ) { CGContextStrokeLineSegments( ctxRef , pts , count ); } @@ -261,11 +268,11 @@ class wxMacCoreGraphicsPenData : public wxGraphicsObjectRefData public: wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer, const wxPen &pen ); ~wxMacCoreGraphicsPenData(); - + void Init(); virtual void Apply( wxGraphicsContext* context ); virtual wxDouble GetWidth() { return m_width; } - + protected : CGLineCap m_cap; wxMacCFRefHolder m_color; @@ -273,7 +280,7 @@ protected : CGLineJoin m_join; CGFloat m_width; - + int m_count; const CGFloat *m_lengths; CGFloat *m_userLengths; @@ -288,8 +295,8 @@ wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer wxGraphicsObjectRefData( renderer ) { Init(); - - float components[4] = { pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 , + + float components[4] = { pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 , pen.GetColour().Blue() / 255.0 , pen.GetColour().Alpha() / 255.0 } ; m_color.Set( CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ) ; @@ -395,7 +402,7 @@ wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer if ( bmp && bmp->Ok() ) { m_colorSpace.Set( CGColorSpaceCreatePattern( NULL ) ); - m_pattern.Set( *( new ImagePattern( bmp , CGAffineTransformMakeTranslation( 0,0 ) ) ) ); + m_pattern.Set( *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) ); m_patternColorComponents = new CGFloat[1] ; m_patternColorComponents[0] = 1.0; m_isPattern = true; @@ -407,7 +414,7 @@ wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer { m_isPattern = true; m_colorSpace.Set( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) ); - m_pattern.Set( *( new HatchPattern( pen.GetStyle() , CGAffineTransformMakeTranslation( 0,0 ) ) ) ); + m_pattern.Set( *( new HatchPattern( pen.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) ); m_patternColorComponents = new CGFloat[4] ; m_patternColorComponents[0] = pen.GetColour().Red() / 255.0; m_patternColorComponents[1] = pen.GetColour().Green() / 255.0; @@ -433,7 +440,7 @@ void wxMacCoreGraphicsPenData::Init() { m_lengths = NULL; m_userLengths = NULL; - m_width = NULL; + m_width = 0; m_count = 0; m_patternColorComponents = NULL; m_isPattern = false; @@ -450,12 +457,19 @@ void wxMacCoreGraphicsPenData::Apply( wxGraphicsContext* context ) if ( m_isPattern ) { + CGAffineTransform matrix = CGContextGetCTM( cg ); + CGContextSetPatternPhase( cg, CGSizeMake(matrix.tx, matrix.ty) ); CGContextSetStrokeColorSpace( cg , m_colorSpace ); CGContextSetStrokePattern( cg, m_pattern , m_patternColorComponents ); } else { - CGContextSetStrokeColorWithColor( cg , m_color ); + if ( context->GetLogicalFunction() == wxINVERT || context->GetLogicalFunction() == wxXOR ) + { + CGContextSetRGBStrokeColor( cg , 1.0, 1.0 , 1.0, 1.0 ); + } + else + CGContextSetStrokeColorWithColor( cg , m_color ); } } @@ -469,27 +483,27 @@ public: wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer ); wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer, const wxBrush &brush ); ~wxMacCoreGraphicsBrushData (); - + virtual void Apply( wxGraphicsContext* context ); - void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, + void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2 ); void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, const wxColour &oColor, const wxColour &cColor ); - + virtual bool IsShading() { return m_isShading; } CGShadingRef GetShading() { return m_shading; } protected: CGFunctionRef CreateGradientFunction( const wxColour& c1, const wxColour& c2 ); static void CalculateShadingValues (void *info, const CGFloat *in, CGFloat *out); virtual void Init(); - + wxMacCFRefHolder m_color; wxMacCFRefHolder m_colorSpace; bool m_isPattern; wxMacCFRefHolder m_pattern; CGFloat* m_patternColorComponents; - + bool m_isShading; CGFunctionRef m_gradientFunction; CGShadingRef m_shading; @@ -501,14 +515,14 @@ wxMacCoreGraphicsBrushData::wxMacCoreGraphicsBrushData( wxGraphicsRenderer* rend Init(); } -void wxMacCoreGraphicsBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, +void wxMacCoreGraphicsBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2 ) { m_gradientFunction = CreateGradientFunction( c1, c2 ); m_shading = CGShadingCreateAxial( wxMacGetGenericRGBColorSpace(), CGPointMake(x1,y1), CGPointMake(x2,y2), m_gradientFunction, true, true ) ; m_isShading = true ; } - + void wxMacCoreGraphicsBrushData::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, const wxColour &oColor, const wxColour &cColor ) { @@ -516,22 +530,45 @@ void wxMacCoreGraphicsBrushData::CreateRadialGradientBrush( wxDouble xo, wxDoubl m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake(xo,yo), 0, CGPointMake(xc,yc), radius, m_gradientFunction, true, true ) ; m_isShading = true ; } - + wxMacCoreGraphicsBrushData::wxMacCoreGraphicsBrushData(wxGraphicsRenderer* renderer, const wxBrush &brush) : wxGraphicsObjectRefData( renderer ) { Init(); - + if ( brush.GetStyle() == wxSOLID ) { - float components[4] = { brush.GetColour().Red() / 255.0 , brush.GetColour().Green() / 255.0 , + if ( brush.MacGetBrushKind() == kwxMacBrushTheme ) + { +#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4 + if ( HIThemeBrushCreateCGColor != 0 ) + { + CGColorRef color ; + HIThemeBrushCreateCGColor( brush.MacGetTheme(), &color ); + m_color.Set( color ) ; + } + else +#endif + { + // as close as we can get, unfortunately < 10.4 things get difficult + RGBColor color; + GetThemeBrushAsColor( brush.MacGetTheme(), 32, true, &color ); + float components[4] = { (CGFloat) color.red / 65536, + (CGFloat) color.green / 65536, (CGFloat) color.blue / 65536, 1 } ; + m_color.Set( CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ) ; + } + } + else + { + float components[4] = { brush.GetColour().Red() / 255.0 , brush.GetColour().Green() / 255.0 , brush.GetColour().Blue() / 255.0 , brush.GetColour().Alpha() / 255.0 } ; - m_color.Set( CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ) ; + m_color.Set( CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ) ; + } } else if ( brush.IsHatch() ) { m_isPattern = true; m_colorSpace.Set( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) ); - m_pattern.Set( *( new HatchPattern( brush.GetStyle() , CGAffineTransformMakeTranslation( 0,0 ) ) ) ); + m_pattern.Set( *( new HatchPattern( brush.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) ); m_patternColorComponents = new CGFloat[4] ; m_patternColorComponents[0] = brush.GetColour().Red() / 255.0; @@ -545,11 +582,11 @@ wxMacCoreGraphicsBrushData::wxMacCoreGraphicsBrushData(wxGraphicsRenderer* rende wxBitmap* bmp = brush.GetStipple(); if ( bmp && bmp->Ok() ) { - m_isPattern = true; + m_isPattern = true; m_patternColorComponents = new CGFloat[1] ; m_patternColorComponents[0] = 1.0; m_colorSpace.Set( CGColorSpaceCreatePattern( NULL ) ); - m_pattern.Set( *( new ImagePattern( bmp , CGAffineTransformMakeTranslation( 0,0 ) ) ) ); + m_pattern.Set( *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) ); } } } @@ -558,10 +595,10 @@ wxMacCoreGraphicsBrushData::~wxMacCoreGraphicsBrushData() { if ( m_shading ) CGShadingRelease(m_shading); - + if( m_gradientFunction ) CGFunctionRelease(m_gradientFunction); - + delete[] m_gradientComponents; delete[] m_patternColorComponents; } @@ -579,14 +616,17 @@ void wxMacCoreGraphicsBrushData::Init() void wxMacCoreGraphicsBrushData::Apply( wxGraphicsContext* context ) { CGContextRef cg = (CGContextRef) context->GetNativeContext(); - + if ( m_isShading ) - { + { + // nothing to set as shades are processed by clipping using the path and filling } else { if ( m_isPattern ) { + CGAffineTransform matrix = CGContextGetCTM( cg ); + CGContextSetPatternPhase( cg, CGSizeMake(matrix.tx, matrix.ty) ); CGContextSetFillColorSpace( cg , m_colorSpace ); CGContextSetFillPattern( cg, m_pattern , m_patternColorComponents ); } @@ -622,11 +662,11 @@ CGFunctionRef wxMacCoreGraphicsBrushData::CreateGradientFunction( const wxColour m_gradientComponents[6] = c2.Blue() / 255.0; m_gradientComponents[7] = c2.Alpha() / 255.0; - return CGFunctionCreate ( m_gradientComponents, 1, - input_value_range, - 4, + return CGFunctionCreate ( m_gradientComponents, 1, + input_value_range, + 4, output_value_ranges, - &callbacks); + &callbacks); } // @@ -638,7 +678,7 @@ class wxMacCoreGraphicsFontData : public wxGraphicsObjectRefData public: wxMacCoreGraphicsFontData( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col ); ~wxMacCoreGraphicsFontData(); - + virtual ATSUStyle GetATSUStyle() { return m_macATSUIStyle; } private : ATSUStyle m_macATSUIStyle; @@ -647,7 +687,7 @@ private : wxMacCoreGraphicsFontData::wxMacCoreGraphicsFontData(wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col) : wxGraphicsObjectRefData( renderer ) { m_macATSUIStyle = NULL; - + OSStatus status; status = ATSUCreateAndCopyStyle( (ATSUStyle) font.MacGetATSUStyle() , &m_macATSUIStyle ); @@ -698,41 +738,35 @@ wxMacCoreGraphicsFontData::~wxMacCoreGraphicsFontData() // wxMacCoreGraphicsMatrix declaration //----------------------------------------------------------------------------- -class WXDLLIMPEXP_CORE wxMacCoreGraphicsMatrix : public wxGraphicsMatrix +class WXDLLIMPEXP_CORE wxMacCoreGraphicsMatrixData : public wxGraphicsMatrixData { public : - wxMacCoreGraphicsMatrix() ; - - wxMacCoreGraphicsMatrix(wxGraphicsRenderer* renderer, wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, - wxDouble tx=0.0, wxDouble ty=0.0) ; - - virtual ~wxMacCoreGraphicsMatrix() ; - - virtual wxGraphicsMatrix *Clone() const ; - - // concatenates the matrix - virtual void Concat( const wxGraphicsMatrix *t ); - - // copies the passed in matrix - virtual void Copy( const wxGraphicsMatrix *t ); - - // sets the matrix to the respective values - virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, - wxDouble tx=0.0, wxDouble ty=0.0); - - // makes this the inverse matrix - virtual void Invert(); - - // returns true if the elements of the transformation matrix are equal ? - virtual bool IsEqual( const wxGraphicsMatrix* t) const ; - - // return true if this is the identity matrix - virtual bool IsIdentity(); - + wxMacCoreGraphicsMatrixData(wxGraphicsRenderer* renderer) ; + + virtual ~wxMacCoreGraphicsMatrixData() ; + + virtual wxGraphicsObjectRefData *Clone() const ; + + // concatenates the matrix + virtual void Concat( const wxGraphicsMatrixData *t ); + + // sets the matrix to the respective values + virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, + wxDouble tx=0.0, wxDouble ty=0.0); + + // makes this the inverse matrix + virtual void Invert(); + + // returns true if the elements of the transformation matrix are equal ? + virtual bool IsEqual( const wxGraphicsMatrixData* t) const ; + + // return true if this is the identity matrix + virtual bool IsIdentity() const; + // // transformation // - + // add the translation to this matrix virtual void Translate( wxDouble dx , wxDouble dy ); @@ -740,97 +774,87 @@ public : virtual void Scale( wxDouble xScale , wxDouble yScale ); // add the rotation to this matrix (radians) - virtual void Rotate( wxDouble angle ); - + virtual void Rotate( wxDouble angle ); + // // apply the transforms // - - // applies that matrix to the point - virtual void TransformPoint( wxDouble *x, wxDouble *y ); - - // applies the matrix except for translations - virtual void TransformDistance( wxDouble *dx, wxDouble *dy ); - - // returns the native representation - virtual void * GetNativeMatrix() const; - + + // applies that matrix to the point + virtual void TransformPoint( wxDouble *x, wxDouble *y ) const; + + // applies the matrix except for translations + virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const; + + // returns the native representation + virtual void * GetNativeMatrix() const; + private : CGAffineTransform m_matrix; - - DECLARE_DYNAMIC_CLASS_NO_COPY(wxMacCoreGraphicsMatrix) } ; //----------------------------------------------------------------------------- // wxMacCoreGraphicsMatrix implementation //----------------------------------------------------------------------------- -IMPLEMENT_DYNAMIC_CLASS(wxMacCoreGraphicsMatrix, wxGraphicsMatrix) - -wxMacCoreGraphicsMatrix::wxMacCoreGraphicsMatrix() : wxGraphicsMatrix(NULL) +wxMacCoreGraphicsMatrixData::wxMacCoreGraphicsMatrixData(wxGraphicsRenderer* renderer) : wxGraphicsMatrixData(renderer) { - wxLogDebug(wxT("Illegal Constructor called")); } -wxMacCoreGraphicsMatrix::wxMacCoreGraphicsMatrix(wxGraphicsRenderer* renderer, wxDouble a, wxDouble b, wxDouble c, wxDouble d, - wxDouble tx, wxDouble ty) : wxGraphicsMatrix(renderer) +wxMacCoreGraphicsMatrixData::~wxMacCoreGraphicsMatrixData() { - m_matrix = CGAffineTransformMake(a,b,c,d,tx,ty); } -wxMacCoreGraphicsMatrix::~wxMacCoreGraphicsMatrix() +wxGraphicsObjectRefData *wxMacCoreGraphicsMatrixData::Clone() const { -} - -wxGraphicsMatrix *wxMacCoreGraphicsMatrix::Clone() const -{ - wxMacCoreGraphicsMatrix* m = new wxMacCoreGraphicsMatrix(GetRenderer()) ; + wxMacCoreGraphicsMatrixData* m = new wxMacCoreGraphicsMatrixData(GetRenderer()) ; m->m_matrix = m_matrix ; return m; } // concatenates the matrix -void wxMacCoreGraphicsMatrix::Concat( const wxGraphicsMatrix *t ) +void wxMacCoreGraphicsMatrixData::Concat( const wxGraphicsMatrixData *t ) { m_matrix = CGAffineTransformConcat(m_matrix, *((CGAffineTransform*) t->GetNativeMatrix()) ); } -// copies the passed in matrix -void wxMacCoreGraphicsMatrix::Copy( const wxGraphicsMatrix *t ) -{ - m_matrix = *((CGAffineTransform*) t->GetNativeMatrix()); -} - // sets the matrix to the respective values -void wxMacCoreGraphicsMatrix::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d, - wxDouble tx, wxDouble ty) +void wxMacCoreGraphicsMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d, + wxDouble tx, wxDouble ty) { m_matrix = CGAffineTransformMake(a,b,c,d,tx,ty); } // makes this the inverse matrix -void wxMacCoreGraphicsMatrix::Invert() +void wxMacCoreGraphicsMatrixData::Invert() { m_matrix = CGAffineTransformInvert( m_matrix ); } // returns true if the elements of the transformation matrix are equal ? -bool wxMacCoreGraphicsMatrix::IsEqual( const wxGraphicsMatrix* t) const +bool wxMacCoreGraphicsMatrixData::IsEqual( const wxGraphicsMatrixData* t) const { const CGAffineTransform* tm = (CGAffineTransform*) t->GetNativeMatrix(); - return ( - m_matrix.a == tm->a && - m_matrix.b == tm->b && - m_matrix.c == tm->c && - m_matrix.d == tm->d && - m_matrix.tx == tm->tx && - m_matrix.ty == tm->ty ) ; - - return CGAffineTransformEqualToTransform(m_matrix, *((CGAffineTransform*) t->GetNativeMatrix())); +#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4 + if ( CGAffineTransformEqualToTransform!=NULL ) + { + return CGAffineTransformEqualToTransform(m_matrix, *((CGAffineTransform*) t->GetNativeMatrix())); + } + else +#endif + { + return ( + m_matrix.a == tm->a && + m_matrix.b == tm->b && + m_matrix.c == tm->c && + m_matrix.d == tm->d && + m_matrix.tx == tm->tx && + m_matrix.ty == tm->ty ) ; + } } // return true if this is the identity matrix -bool wxMacCoreGraphicsMatrix::IsIdentity() +bool wxMacCoreGraphicsMatrixData::IsIdentity() const { return ( m_matrix.a == 1 && m_matrix.d == 1 && m_matrix.b == 0 && m_matrix.d == 0 && m_matrix.tx == 0 && m_matrix.ty == 0); @@ -841,19 +865,19 @@ bool wxMacCoreGraphicsMatrix::IsIdentity() // // add the translation to this matrix -void wxMacCoreGraphicsMatrix::Translate( wxDouble dx , wxDouble dy ) +void wxMacCoreGraphicsMatrixData::Translate( wxDouble dx , wxDouble dy ) { m_matrix = CGAffineTransformTranslate( m_matrix, dx, dy); } // add the scale to this matrix -void wxMacCoreGraphicsMatrix::Scale( wxDouble xScale , wxDouble yScale ) +void wxMacCoreGraphicsMatrixData::Scale( wxDouble xScale , wxDouble yScale ) { m_matrix = CGAffineTransformScale( m_matrix, xScale, yScale); } // add the rotation to this matrix (radians) -void wxMacCoreGraphicsMatrix::Rotate( wxDouble angle ) +void wxMacCoreGraphicsMatrixData::Rotate( wxDouble angle ) { m_matrix = CGAffineTransformRotate( m_matrix, angle); } @@ -863,16 +887,16 @@ void wxMacCoreGraphicsMatrix::Rotate( wxDouble angle ) // // applies that matrix to the point -void wxMacCoreGraphicsMatrix::TransformPoint( wxDouble *x, wxDouble *y ) +void wxMacCoreGraphicsMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const { CGPoint pt = CGPointApplyAffineTransform( CGPointMake(*x,*y), m_matrix); - + *x = pt.x; *y = pt.y; } // applies the matrix except for translations -void wxMacCoreGraphicsMatrix::TransformDistance( wxDouble *dx, wxDouble *dy ) +void wxMacCoreGraphicsMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const { CGSize sz = CGSizeApplyAffineTransform( CGSizeMake(*dx,*dy) , m_matrix ); *dx = sz.width; @@ -880,7 +904,7 @@ void wxMacCoreGraphicsMatrix::TransformDistance( wxDouble *dx, wxDouble *dy ) } // returns the native representation -void * wxMacCoreGraphicsMatrix::GetNativeMatrix() const +void * wxMacCoreGraphicsMatrixData::GetNativeMatrix() const { return (void*) &m_matrix; } @@ -893,21 +917,19 @@ void * wxMacCoreGraphicsMatrix::GetNativeMatrix() const // wxMacCoreGraphicsPath declaration //----------------------------------------------------------------------------- -class WXDLLEXPORT wxMacCoreGraphicsPath : public wxGraphicsPath +class WXDLLEXPORT wxMacCoreGraphicsPathData : public wxGraphicsPathData { public : - wxMacCoreGraphicsPath( wxGraphicsRenderer* renderer, CGMutablePathRef path = NULL); - - wxMacCoreGraphicsPath(); - - ~wxMacCoreGraphicsPath(); + wxMacCoreGraphicsPathData( wxGraphicsRenderer* renderer, CGMutablePathRef path = NULL); - virtual wxGraphicsPath *Clone() const; + ~wxMacCoreGraphicsPathData(); + + virtual wxGraphicsObjectRefData *Clone() const; // begins a new subpath at (x,y) virtual void MoveToPoint( wxDouble x, wxDouble y ); - // adds a straight line from the current point to (x,y) + // adds a straight line from the current point to (x,y) virtual void AddLineToPoint( wxDouble x, wxDouble y ); // adds a cubic Bezier curve from the current point, using two control points and an end point @@ -917,20 +939,20 @@ public : virtual void CloseSubpath(); // gets the last point of the current path, (0,0) if not yet set - virtual void GetCurrentPoint( wxDouble& x, wxDouble&y); + virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const; // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ); // - // These are convenience functions which - if not available natively will be assembled + // These are convenience functions which - if not available natively will be assembled // using the primitives from above // // adds a quadratic Bezier curve from the current point, using a control point and an end point virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y ); - // appends a rectangle as a new closed subpath + // appends a rectangle as a new closed subpath virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ); // appends an ellipsis as a new closed subpath fitting the passed rectangle @@ -939,23 +961,22 @@ public : // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1) virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ); - // adds another path - virtual void AddPath( const wxGraphicsPath* path ); - - // returns the native path - virtual void * GetNativePath() const { return m_path; } - - // give the native path returned by GetNativePath() back (there might be some deallocations necessary) - virtual void UnGetNativePath(void *p) {} - - // transforms each point of this path by the matrix - virtual void Transform( wxGraphicsMatrix* matrix ); - - // gets the bounding box enclosing all points (possibly including control points) - virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *y); - - virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxWINDING_RULE); - DECLARE_DYNAMIC_CLASS_NO_COPY(wxMacCoreGraphicsPath) + // adds another path + virtual void AddPath( const wxGraphicsPathData* path ); + + // returns the native path + virtual void * GetNativePath() const { return m_path; } + + // give the native path returned by GetNativePath() back (there might be some deallocations necessary) + virtual void UnGetNativePath(void *p) const {} + + // transforms each point of this path by the matrix + virtual void Transform( const wxGraphicsMatrixData* matrix ); + + // gets the bounding box enclosing all points (possibly including control points) + virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *y) const; + + virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const; private : CGMutablePathRef m_path; }; @@ -964,131 +985,124 @@ private : // wxMacCoreGraphicsPath implementation //----------------------------------------------------------------------------- -IMPLEMENT_DYNAMIC_CLASS(wxMacCoreGraphicsPath, wxGraphicsPath) - -wxMacCoreGraphicsPath::wxMacCoreGraphicsPath() : wxGraphicsPath(NULL) -{ - wxLogDebug(wxT("Illegal Constructor called")); -} - - -wxMacCoreGraphicsPath::wxMacCoreGraphicsPath( wxGraphicsRenderer* renderer, CGMutablePathRef path) : wxGraphicsPath(renderer) +wxMacCoreGraphicsPathData::wxMacCoreGraphicsPathData( wxGraphicsRenderer* renderer, CGMutablePathRef path) : wxGraphicsPathData(renderer) { - if ( path ) - m_path = path; - else - m_path = CGPathCreateMutable(); + if ( path ) + m_path = path; + else + m_path = CGPathCreateMutable(); } -wxMacCoreGraphicsPath::~wxMacCoreGraphicsPath() +wxMacCoreGraphicsPathData::~wxMacCoreGraphicsPathData() { CGPathRelease( m_path ); } -wxGraphicsPath* wxMacCoreGraphicsPath::Clone() const +wxGraphicsObjectRefData* wxMacCoreGraphicsPathData::Clone() const { - wxMacCoreGraphicsPath* clone = new wxMacCoreGraphicsPath(GetRenderer(),CGPathCreateMutableCopy(m_path)); - return clone ; + wxMacCoreGraphicsPathData* clone = new wxMacCoreGraphicsPathData(GetRenderer(),CGPathCreateMutableCopy(m_path)); + return clone ; } // opens (starts) a new subpath -void wxMacCoreGraphicsPath::MoveToPoint( wxDouble x1 , wxDouble y1 ) +void wxMacCoreGraphicsPathData::MoveToPoint( wxDouble x1 , wxDouble y1 ) { CGPathMoveToPoint( m_path , NULL , x1 , y1 ); } -void wxMacCoreGraphicsPath::AddLineToPoint( wxDouble x1 , wxDouble y1 ) +void wxMacCoreGraphicsPathData::AddLineToPoint( wxDouble x1 , wxDouble y1 ) { CGPathAddLineToPoint( m_path , NULL , x1 , y1 ); } -void wxMacCoreGraphicsPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) +void wxMacCoreGraphicsPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) { CGPathAddCurveToPoint( m_path , NULL , cx1 , cy1 , cx2, cy2, x , y ); } -void wxMacCoreGraphicsPath::AddQuadCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble x, wxDouble y ) +void wxMacCoreGraphicsPathData::AddQuadCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble x, wxDouble y ) { CGPathAddQuadCurveToPoint( m_path , NULL , cx1 , cy1 , x , y ); } -void wxMacCoreGraphicsPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +void wxMacCoreGraphicsPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { CGRect cgRect = { { x , y } , { w , h } }; CGPathAddRect( m_path , NULL , cgRect ); } -void wxMacCoreGraphicsPath::AddCircle( wxDouble x, wxDouble y , wxDouble r ) +void wxMacCoreGraphicsPathData::AddCircle( wxDouble x, wxDouble y , wxDouble r ) { CGPathAddArc( m_path , NULL , x , y , r , 0.0 , 2 * M_PI , true ); } // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle -void wxMacCoreGraphicsPath::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) +void wxMacCoreGraphicsPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) { // inverse direction as we the 'normal' state is a y axis pointing down, ie mirrored to the standard core graphics setup - CGPathAddArc( m_path, NULL , x, y, r, startAngle, endAngle, !clockwise); + CGPathAddArc( m_path, NULL , x, y, r, startAngle, endAngle, !clockwise); } -void wxMacCoreGraphicsPath::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) +void wxMacCoreGraphicsPathData::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) { - CGPathAddArcToPoint( m_path, NULL , x1, y1, x2, y2, r); + CGPathAddArcToPoint( m_path, NULL , x1, y1, x2, y2, r); } -void wxMacCoreGraphicsPath::AddPath( const wxGraphicsPath* path ) +void wxMacCoreGraphicsPathData::AddPath( const wxGraphicsPathData* path ) { - CGPathAddPath( m_path , NULL, (CGPathRef) path->GetNativePath() ); + CGPathAddPath( m_path , NULL, (CGPathRef) path->GetNativePath() ); } // closes the current subpath -void wxMacCoreGraphicsPath::CloseSubpath() +void wxMacCoreGraphicsPathData::CloseSubpath() { CGPathCloseSubpath( m_path ); } // gets the last point of the current path, (0,0) if not yet set -void wxMacCoreGraphicsPath::GetCurrentPoint( wxDouble& x, wxDouble&y) +void wxMacCoreGraphicsPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const { CGPoint p = CGPathGetCurrentPoint( m_path ); - x = p.x; - y = p.y; + *x = p.x; + *y = p.y; } // transforms each point of this path by the matrix -void wxMacCoreGraphicsPath::Transform( wxGraphicsMatrix* matrix ) +void wxMacCoreGraphicsPathData::Transform( const wxGraphicsMatrixData* matrix ) { - CGMutablePathRef p = CGPathCreateMutable() ; - CGPathAddPath( p, (CGAffineTransform*) matrix->GetNativeMatrix() , m_path ); - CGPathRelease( m_path ); - m_path = p; + CGMutablePathRef p = CGPathCreateMutable() ; + CGPathAddPath( p, (CGAffineTransform*) matrix->GetNativeMatrix() , m_path ); + CGPathRelease( m_path ); + m_path = p; } // gets the bounding box enclosing all points (possibly including control points) -void wxMacCoreGraphicsPath::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) +void wxMacCoreGraphicsPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const { - CGRect bounds = CGPathGetBoundingBox( m_path ) ; - *x = bounds.origin.x; - *y = bounds.origin.y; - *w = bounds.size.width; - *h = bounds.size.height; + CGRect bounds = CGPathGetBoundingBox( m_path ) ; + *x = bounds.origin.x; + *y = bounds.origin.y; + *w = bounds.size.width; + *h = bounds.size.height; } -bool wxMacCoreGraphicsPath::Contains( wxDouble x, wxDouble y, int fillStyle) +bool wxMacCoreGraphicsPathData::Contains( wxDouble x, wxDouble y, int fillStyle) const { - return CGPathContainsPoint( m_path, NULL, CGPointMake(x,y), fillStyle == wxODDEVEN_RULE ); +#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4 + if ( CGPathContainsPoint!=NULL ) + { + return CGPathContainsPoint( m_path, NULL, CGPointMake(x,y), fillStyle == wxODDEVEN_RULE ); + } + else +#endif + { + // TODO : implementation for 10.3 + CGRect bounds = CGPathGetBoundingBox( m_path ) ; + return CGRectContainsPoint( bounds, CGPointMake(x,y) ) == 1; + } } - -// -// Graphics Pen -// - -//----------------------------------------------------------------------------- -// wxMacCoreGraphicsPen declaration -//----------------------------------------------------------------------------- - - // // Graphics Context // @@ -1101,18 +1115,18 @@ class WXDLLEXPORT wxMacCoreGraphicsContext : public wxGraphicsContext { public: wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, CGContextRef cgcontext ); - + wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, WindowRef window ); - + wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, wxWindow* window ); - + wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer); - + wxMacCoreGraphicsContext(); - + ~wxMacCoreGraphicsContext(); - void Init(); + void Init(); // push the current state of the context, ie the transformation matrix on a stack virtual void PushState(); @@ -1125,16 +1139,17 @@ public: // clips drawings to the rect virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ); - + // resets the clipping to original extent virtual void ResetClip(); virtual void * GetNativeContext(); - + + bool SetLogicalFunction( int function ); // // transformation // - + // translate virtual void Translate( wxDouble dx , wxDouble dy ); @@ -1144,42 +1159,42 @@ public: // rotate (radians) virtual void Rotate( wxDouble angle ); - // concatenates this transform with the current transform of this context - virtual void ConcatTransform( const wxGraphicsMatrix* matrix ); + // concatenates this transform with the current transform of this context + virtual void ConcatTransform( const wxGraphicsMatrix& matrix ); - // sets the transform of this context - virtual void SetTransform( const wxGraphicsMatrix* matrix ); + // sets the transform of this context + virtual void SetTransform( const wxGraphicsMatrix& matrix ); - // gets the matrix of this context - virtual void GetTransform( wxGraphicsMatrix* matrix ); + // gets the matrix of this context + virtual wxGraphicsMatrix GetTransform() const; // // setting the paint // - + // strokes along a path with the current pen - virtual void StrokePath( const wxGraphicsPath *path ); + virtual void StrokePath( const wxGraphicsPath &path ); // fills a path with the current brush - virtual void FillPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ); + virtual void FillPath( const wxGraphicsPath &path, int fillStyle = wxODDEVEN_RULE ); // draws a path by first filling and then stroking - virtual void DrawPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ); + virtual void DrawPath( const wxGraphicsPath &path, int fillStyle = wxODDEVEN_RULE ); virtual bool ShouldOffset() const - { + { int penwidth = 0 ; if ( !m_pen.IsNull() ) { - penwidth = ((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->GetWidth(); + penwidth = (int)((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->GetWidth(); if ( penwidth == 0 ) penwidth = 1; } - return ( penwidth % 2 ) == 1; + return ( penwidth % 2 ) == 1; } // // text // - + virtual void DrawText( const wxString &str, wxDouble x, wxDouble y ); virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle ); @@ -1198,7 +1213,7 @@ public: virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ); void SetNativeContext( CGContextRef cg ); - + DECLARE_NO_COPY_CLASS(wxMacCoreGraphicsContext) DECLARE_DYNAMIC_CLASS(wxMacCoreGraphicsContext) @@ -1206,11 +1221,11 @@ private: void EnsureIsValid(); CGContextRef m_cgContext; - WindowRef m_windowRef; - int m_originX; - int m_originY; - wxMacCFRefHolder m_clipRgn; - bool m_releaseContext; + WindowRef m_windowRef; + bool m_releaseContext; + CGAffineTransform m_windowTransform; + + wxMacCFRefHolder m_clipRgn; }; //----------------------------------------------------------------------------- @@ -1234,158 +1249,201 @@ IMPLEMENT_DYNAMIC_CLASS(wxMacCoreGraphicsContext, wxGraphicsContext) void wxMacCoreGraphicsContext::Init() { m_cgContext = NULL; - m_releaseContext = false; + m_releaseContext = false; m_windowRef = NULL; - m_originX = 0; - m_originY = 0; + HIRect r = CGRectMake(0,0,0,0); m_clipRgn.Set(HIShapeCreateWithRect(&r)); } wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, CGContextRef cgcontext ) : wxGraphicsContext(renderer) { - Init(); - m_cgContext = cgcontext; - // FIXME: This check is needed because currently we need to use a DC/GraphicsContext - // in order to get font properties, like wxFont::GetPixelSize, but since we don't have - // a native window attached to use, I create a wxGraphicsContext with a NULL CGContextRef - // for this one operation. - - // When wxFont::GetPixelSize on Mac no longer needs a graphics context, this check - // can be removed. - if (m_cgContext) - { - CGContextSaveGState( m_cgContext ); - CGContextSaveGState( m_cgContext ); - } + Init(); + SetNativeContext(cgcontext); } wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, WindowRef window ): wxGraphicsContext(renderer) { - Init(); - m_windowRef = window; + Init(); + m_windowRef = window; } wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, wxWindow* window ): wxGraphicsContext(renderer) { - Init(); - m_windowRef = (WindowRef) window->MacGetTopLevelWindowRef(); - m_originX = m_originY = 0; - window->MacWindowToRootWindow( &m_originX , &m_originY ); + Init(); + m_windowRef = (WindowRef) window->MacGetTopLevelWindowRef(); + int originX , originY; + originX = originY = 0; + window->MacWindowToRootWindow( &originX , &originY ); + Rect bounds; + GetWindowBounds( m_windowRef, kWindowContentRgn, &bounds ); + + m_windowTransform = CGAffineTransformMakeTranslation( 0 , bounds.bottom - bounds.top ); + m_windowTransform = CGAffineTransformScale( m_windowTransform , 1 , -1 ); + m_windowTransform = CGAffineTransformTranslate( m_windowTransform, originX, originY ) ; } wxMacCoreGraphicsContext::wxMacCoreGraphicsContext(wxGraphicsRenderer* renderer) : wxGraphicsContext(renderer) { - Init(); + Init(); } wxMacCoreGraphicsContext::wxMacCoreGraphicsContext() : wxGraphicsContext(NULL) { - Init(); + Init(); wxLogDebug(wxT("Illegal Constructor called")); } wxMacCoreGraphicsContext::~wxMacCoreGraphicsContext() { - if ( m_cgContext ) - { - // TODO : when is this necessary - should we add a Flush() method ? CGContextSynchronize( m_cgContext ); - CGContextRestoreGState( m_cgContext ); - CGContextRestoreGState( m_cgContext ); - } - - if ( m_releaseContext ) - QDEndCGContext( GetWindowPort( m_windowRef ) , &m_cgContext); + SetNativeContext(NULL); } void wxMacCoreGraphicsContext::EnsureIsValid() { - if ( !m_cgContext ) - { - OSStatus status = QDBeginCGContext( GetWindowPort( m_windowRef ) , &m_cgContext ); - wxASSERT_MSG( status == noErr , wxT("Cannot nest wxDCs on the same window") ); - Rect bounds; - GetWindowBounds( m_windowRef, kWindowContentRgn, &bounds ); - CGContextSaveGState( m_cgContext ); - CGContextTranslateCTM( m_cgContext , 0 , bounds.bottom - bounds.top ); - CGContextScaleCTM( m_cgContext , 1 , -1 ); - CGContextTranslateCTM( m_cgContext, m_originX, m_originY ); + if ( !m_cgContext ) + { + OSStatus status = QDBeginCGContext( GetWindowPort( m_windowRef ) , &m_cgContext ); + wxASSERT_MSG( status == noErr , wxT("Cannot nest wxDCs on the same window") ); + + CGContextConcatCTM( m_cgContext, m_windowTransform ); CGContextSaveGState( m_cgContext ); m_releaseContext = true; if ( !HIShapeIsEmpty(m_clipRgn) ) { - HIShapeReplacePathInCGContext( m_clipRgn, m_cgContext ); + // the clip region is in device coordinates, so we convert this again to user coordinates + wxMacCFRefHolder hishape ; + hishape.Set( HIShapeCreateMutableCopy( m_clipRgn ) ); + CGPoint transformedOrigin = CGPointApplyAffineTransform( CGPointZero,m_windowTransform); + HIShapeOffset( hishape, -transformedOrigin.x, -transformedOrigin.y ); + HIShapeReplacePathInCGContext( hishape, m_cgContext ); CGContextClip( m_cgContext ); } + CGContextSaveGState( m_cgContext ); } } +bool wxMacCoreGraphicsContext::SetLogicalFunction( int function ) +{ + if (m_logicalFunction == function) + return true; + + EnsureIsValid(); + + bool retval = false; + + if ( function == wxCOPY ) + { + retval = true; +#if wxMAC_USE_CORE_GRAPHICS_BLEND_MODES + if ( CGContextSetBlendMode != NULL ) + { + CGContextSetBlendMode( m_cgContext, kCGBlendModeNormal ); + CGContextSetShouldAntialias( m_cgContext, true ); + } +#endif + } + else if ( function == wxINVERT || function == wxXOR ) + { +#if wxMAC_USE_CORE_GRAPHICS_BLEND_MODES + if ( CGContextSetBlendMode != NULL ) + { + // change color to white + CGContextSetBlendMode( m_cgContext, kCGBlendModeExclusion ); + CGContextSetShouldAntialias( m_cgContext, false ); + retval = true; + } +#endif + } + + if (retval) + m_logicalFunction = function; + return retval ; +} void wxMacCoreGraphicsContext::Clip( const wxRegion ®ion ) { - if( m_cgContext ) - { - HIShapeRef shape = HIShapeCreateWithQDRgn( (RgnHandle) region.GetWXHRGN() ); - HIShapeReplacePathInCGContext( shape, m_cgContext ); - CGContextClip( m_cgContext ); - CFRelease( shape ); - } - else - { - m_clipRgn.Set(HIShapeCreateWithQDRgn( (RgnHandle) region.GetWXHRGN() )); - } + if( m_cgContext ) + { + HIShapeRef shape = HIShapeCreateWithQDRgn( (RgnHandle) region.GetWXHRGN() ); + HIShapeReplacePathInCGContext( shape, m_cgContext ); + CGContextClip( m_cgContext ); + CFRelease( shape ); + } + else + { + // this offsetting to device coords is not really correct, but since we cannot apply affine transforms + // to regions we try at least to have correct translations + wxMacCFRefHolder hishape ; + hishape.Set( HIShapeCreateWithQDRgn( (RgnHandle) region.GetWXHRGN() )); + HIMutableShapeRef mutableShape = HIShapeCreateMutableCopy( hishape ); + + CGPoint transformedOrigin = CGPointApplyAffineTransform( CGPointZero, m_windowTransform ); + HIShapeOffset( mutableShape, transformedOrigin.x, transformedOrigin.y ); + m_clipRgn.Set(mutableShape); + } } // clips drawings to the rect void wxMacCoreGraphicsContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { - HIRect r = CGRectMake( x , y , w , h ); - if ( m_cgContext ) - { - CGContextClipToRect( m_cgContext, r ); - } - else - { - m_clipRgn.Set(HIShapeCreateWithRect(&r)); - } + HIRect r = CGRectMake( x , y , w , h ); + if ( m_cgContext ) + { + CGContextClipToRect( m_cgContext, r ); + } + else + { + // the clipping itself must be stored as device coordinates, otherwise + // we cannot apply it back correctly + r.origin= CGPointApplyAffineTransform( r.origin, m_windowTransform ); + m_clipRgn.Set(HIShapeCreateWithRect(&r)); + } } - - // resets the clipping to original extent + + // resets the clipping to original extent void wxMacCoreGraphicsContext::ResetClip() { - if ( m_cgContext ) - { - CGContextRestoreGState( m_cgContext ); - CGContextSaveGState( m_cgContext ); - } - else - { + if ( m_cgContext ) + { + // there is no way for clearing the clip, we can only revert to the stored + // state, but then we have to make sure everything else is NOT restored + CGAffineTransform transform = CGContextGetCTM( m_cgContext ); + CGContextRestoreGState( m_cgContext ); + CGContextSaveGState( m_cgContext ); + CGAffineTransform transformNew = CGContextGetCTM( m_cgContext ); + transformNew = CGAffineTransformInvert( transformNew ) ; + CGContextConcatCTM( m_cgContext, transformNew); + CGContextConcatCTM( m_cgContext, transform); + } + else + { HIRect r = CGRectMake(0,0,0,0); m_clipRgn.Set(HIShapeCreateWithRect(&r)); - } + } } -void wxMacCoreGraphicsContext::StrokePath( const wxGraphicsPath *path ) +void wxMacCoreGraphicsContext::StrokePath( const wxGraphicsPath &path ) { if ( m_pen.IsNull() ) return ; - EnsureIsValid(); - + EnsureIsValid(); + bool offset = ShouldOffset(); if ( offset ) CGContextTranslateCTM( m_cgContext, 0.5, 0.5 ); ((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this); - CGContextAddPath( m_cgContext , (CGPathRef) path->GetNativePath() ); + CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); CGContextStrokePath( m_cgContext ); if ( offset ) CGContextTranslateCTM( m_cgContext, -0.5, -0.5 ); } -void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath *path , int fillStyle ) -{ +void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath &path , int fillStyle ) +{ if ( !m_brush.IsNull() && ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() ) { // when using shading, we cannot draw pen and brush at the same time @@ -1393,7 +1451,7 @@ void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath *path , int fillSt wxGraphicsContext::DrawPath( path, fillStyle ); return; } - + CGPathDrawingMode mode = kCGPathFill ; if ( m_brush.IsNull() ) { @@ -1419,8 +1477,8 @@ void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath *path , int fillSt mode = kCGPathFillStroke; } } - - EnsureIsValid(); + + EnsureIsValid(); if ( !m_brush.IsNull() ) ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this); @@ -1428,36 +1486,36 @@ void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath *path , int fillSt ((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this); bool offset = ShouldOffset(); - + if ( offset ) CGContextTranslateCTM( m_cgContext, 0.5, 0.5 ); - CGContextAddPath( m_cgContext , (CGPathRef) path->GetNativePath() ); + CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); CGContextDrawPath( m_cgContext , mode ); if ( offset ) CGContextTranslateCTM( m_cgContext, -0.5, -0.5 ); } -void wxMacCoreGraphicsContext::FillPath( const wxGraphicsPath *path , int fillStyle ) +void wxMacCoreGraphicsContext::FillPath( const wxGraphicsPath &path , int fillStyle ) { if ( m_brush.IsNull() ) return; - - EnsureIsValid(); - + + EnsureIsValid(); + if ( ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() ) { CGContextSaveGState( m_cgContext ); - CGContextAddPath( m_cgContext , (CGPathRef) path->GetNativePath() ); + CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); CGContextClip( m_cgContext ); CGContextDrawShading( m_cgContext, ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->GetShading() ); CGContextRestoreGState( m_cgContext); } else - { + { ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this); - CGContextAddPath( m_cgContext , (CGPathRef) path->GetNativePath() ); + CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); if ( fillStyle == wxODDEVEN_RULE ) CGContextEOFillPath( m_cgContext ); else @@ -1470,46 +1528,100 @@ void wxMacCoreGraphicsContext::SetNativeContext( CGContextRef cg ) // we allow either setting or clearing but not replacing wxASSERT( m_cgContext == NULL || cg == NULL ); - if ( cg ) - CGContextSaveGState( cg ); + if ( m_cgContext ) + { + // TODO : when is this necessary - should we add a Flush() method ? CGContextSynchronize( m_cgContext ); + CGContextRestoreGState( m_cgContext ); + CGContextRestoreGState( m_cgContext ); + if ( m_releaseContext ) + QDEndCGContext( GetWindowPort( m_windowRef ) , &m_cgContext); + else + CGContextRelease(m_cgContext); + } + + m_cgContext = cg; + + // FIXME: This check is needed because currently we need to use a DC/GraphicsContext + // in order to get font properties, like wxFont::GetPixelSize, but since we don't have + // a native window attached to use, I create a wxGraphicsContext with a NULL CGContextRef + // for this one operation. + + // When wxFont::GetPixelSize on Mac no longer needs a graphics context, this check + // can be removed. + if (m_cgContext) + { + CGContextRetain(m_cgContext); + CGContextSaveGState( m_cgContext ); + CGContextSaveGState( m_cgContext ); + m_releaseContext = false; + } } -void wxMacCoreGraphicsContext::Translate( wxDouble dx , wxDouble dy ) +void wxMacCoreGraphicsContext::Translate( wxDouble dx , wxDouble dy ) { - EnsureIsValid(); - - CGContextTranslateCTM( m_cgContext, dx, dy ); + if ( m_cgContext ) + CGContextTranslateCTM( m_cgContext, dx, dy ); + else + m_windowTransform = CGAffineTransformTranslate(m_windowTransform,dx,dy); } void wxMacCoreGraphicsContext::Scale( wxDouble xScale , wxDouble yScale ) { - EnsureIsValid(); - - CGContextScaleCTM( m_cgContext , xScale , yScale ); + if ( m_cgContext ) + CGContextScaleCTM( m_cgContext , xScale , yScale ); + else + m_windowTransform = CGAffineTransformScale(m_windowTransform,xScale,yScale); } void wxMacCoreGraphicsContext::Rotate( wxDouble angle ) { - EnsureIsValid(); - - CGContextRotateCTM( m_cgContext , angle ); + if ( m_cgContext ) + CGContextRotateCTM( m_cgContext , angle ); + else + m_windowTransform = CGAffineTransformRotate(m_windowTransform,angle); } -void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { - EnsureIsValid(); - + EnsureIsValid(); + CGImageRef image = (CGImageRef)( bmp.CGImageCreate() ); HIRect r = CGRectMake( x , y , w , h ); - HIViewDrawCGImage( m_cgContext , &r , image ); + if ( bmp.GetDepth() == 1 ) + { + // is is a mask, the '1' in the mask tell where to draw the current brush + if ( !m_brush.IsNull() ) + { + if ( ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() ) + { + // TODO clip to mask + /* + CGContextSaveGState( m_cgContext ); + CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); + CGContextClip( m_cgContext ); + CGContextDrawShading( m_cgContext, ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->GetShading() ); + CGContextRestoreGState( m_cgContext); + */ + } + else + { + ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this); + HIViewDrawCGImage( m_cgContext , &r , image ); + } + } + } + else + { + HIViewDrawCGImage( m_cgContext , &r , image ); + } CGImageRelease( image ); } -void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { - EnsureIsValid(); - + EnsureIsValid(); + CGRect r = CGRectMake( 00 , 00 , w , h ); CGContextSaveGState( m_cgContext ); CGContextTranslateCTM( m_cgContext, x , y + h ); @@ -1521,30 +1633,30 @@ void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDoubl void wxMacCoreGraphicsContext::PushState() { - EnsureIsValid(); - + EnsureIsValid(); + CGContextSaveGState( m_cgContext ); } -void wxMacCoreGraphicsContext::PopState() +void wxMacCoreGraphicsContext::PopState() { - EnsureIsValid(); - + EnsureIsValid(); + CGContextRestoreGState( m_cgContext ); } -void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y ) +void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y ) { DrawText(str, x, y, 0.0); } -void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle ) +void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle ) { if ( m_font.IsNull() ) return; - - EnsureIsValid(); - + + EnsureIsValid(); + OSStatus status = noErr; ATSUTextLayout atsuLayout; UniCharCount chars = str.length(); @@ -1628,28 +1740,8 @@ void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDoub wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") ); Rect rect; -/* - // TODO - if ( m_backgroundMode == wxSOLID ) - { - wxGraphicsPath* path = m_graphicContext->CreatePath(); - path->MoveToPoint( drawX , drawY ); - path->AddLineToPoint( - (int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent)) , - (int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent)) ); - path->AddLineToPoint( - (int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent ) + cos(angle / RAD2DEG) * FixedToInt(textAfter)) , - (int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent) - sin(angle / RAD2DEG) * FixedToInt(textAfter)) ); - path->AddLineToPoint( - (int) (drawX + cos(angle / RAD2DEG) * FixedToInt(textAfter)) , - (int) (drawY - sin(angle / RAD2DEG) * FixedToInt(textAfter)) ); - - m_graphicContext->FillPath( path , m_textBackgroundColour ); - delete path; - } -*/ - x += (int)(sin(angle / RAD2DEG) * FixedToInt(ascent)); - y += (int)(cos(angle / RAD2DEG) * FixedToInt(ascent)); + x += (int)(sin(angle) * FixedToInt(ascent)); + y += (int)(cos(angle) * FixedToInt(ascent)); status = ::ATSUMeasureTextImage( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd, IntToFixed(x) , IntToFixed(y) , &rect ); @@ -1671,14 +1763,14 @@ void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDoub free( ubuf ); #endif } - + void wxMacCoreGraphicsContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height, wxDouble *descent, wxDouble *externalLeading ) const { wxCHECK_RET( !m_font.IsNull(), wxT("wxDC(cg)::DoGetTextExtent - no valid font set") ); OSStatus status = noErr; - + ATSUTextLayout atsuLayout; UniCharCount chars = str.length(); UniChar* ubuf = NULL; @@ -1730,7 +1822,7 @@ void wxMacCoreGraphicsContext::GetTextExtent( const wxString &str, wxDouble *wid ::ATSUDisposeTextLayout(atsuLayout); } -void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const +void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const { widths.Empty(); widths.Add(0, text.length()); @@ -1788,24 +1880,43 @@ void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArr ::ATSUDisposeTextLayout(atsuLayout); } -void * wxMacCoreGraphicsContext::GetNativeContext() +void * wxMacCoreGraphicsContext::GetNativeContext() { - return m_cgContext; + return m_cgContext; } // concatenates this transform with the current transform of this context -void wxMacCoreGraphicsContext::ConcatTransform( const wxGraphicsMatrix* matrix ) +void wxMacCoreGraphicsContext::ConcatTransform( const wxGraphicsMatrix& matrix ) { + if ( m_cgContext ) + CGContextConcatCTM( m_cgContext, *(CGAffineTransform*) matrix.GetNativeMatrix()); + else + m_windowTransform = CGAffineTransformConcat(m_windowTransform, *(CGAffineTransform*) matrix.GetNativeMatrix()); } // sets the transform of this context -void wxMacCoreGraphicsContext::SetTransform( const wxGraphicsMatrix* matrix ) +void wxMacCoreGraphicsContext::SetTransform( const wxGraphicsMatrix& matrix ) { + if ( m_cgContext ) + { + CGAffineTransform transform = CGContextGetCTM( m_cgContext ); + transform = CGAffineTransformInvert( transform ) ; + CGContextConcatCTM( m_cgContext, transform); + CGContextConcatCTM( m_cgContext, *(CGAffineTransform*) matrix.GetNativeMatrix()); + } + else + { + m_windowTransform = *(CGAffineTransform*) matrix.GetNativeMatrix(); + } } // gets the matrix of this context -void wxMacCoreGraphicsContext::GetTransform( wxGraphicsMatrix* matrix ) +wxGraphicsMatrix wxMacCoreGraphicsContext::GetTransform() const { + wxGraphicsMatrix m = CreateMatrix(); + *((CGAffineTransform*) m.GetNativeMatrix()) = ( m_cgContext == NULL ? m_windowTransform : + CGContextGetCTM( m_cgContext )); + return m; } // @@ -1823,35 +1934,37 @@ public : virtual ~wxMacCoreGraphicsRenderer() {} - // Context + // Context + + virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc); + + virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ); - virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc); - - virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ); + virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ); + + virtual wxGraphicsContext * CreateContext( wxWindow* window ); + + virtual wxGraphicsContext * CreateMeasuringContext(); - virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ); + // Path - virtual wxGraphicsContext * CreateContext( wxWindow* window ); + virtual wxGraphicsPath CreatePath(); - // Path - - virtual wxGraphicsPath * CreatePath(); + // Matrix - // Matrix - - virtual wxGraphicsMatrix * CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, - wxDouble tx=0.0, wxDouble ty=0.0); + virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, + wxDouble tx=0.0, wxDouble ty=0.0); virtual wxGraphicsPen CreatePen(const wxPen& pen) ; - + virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) ; - + // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 - virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, + virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2) ; - // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) + // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) // with radius r and color cColor virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, const wxColour &oColor, const wxColour &cColor) ; @@ -1873,7 +1986,7 @@ static wxMacCoreGraphicsRenderer gs_MacCoreGraphicsRenderer; wxGraphicsRenderer* wxGraphicsRenderer::GetDefaultRenderer() { - return &gs_MacCoreGraphicsRenderer; + return &gs_MacCoreGraphicsRenderer; } wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxWindowDC& dc) @@ -1894,29 +2007,37 @@ wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContextFromNativeWindow( vo wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( wxWindow* window ) { - return new wxMacCoreGraphicsContext(this, window ); + return new wxMacCoreGraphicsContext(this, window ); +} + +wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateMeasuringContext() +{ + return new wxMacCoreGraphicsContext(this); } // Path -wxGraphicsPath * wxMacCoreGraphicsRenderer::CreatePath() +wxGraphicsPath wxMacCoreGraphicsRenderer::CreatePath() { - return new wxMacCoreGraphicsPath( this ); + wxGraphicsPath m; + m.SetRefData( new wxMacCoreGraphicsPathData(this)); + return m; } // Matrix -wxGraphicsMatrix * wxMacCoreGraphicsRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d, - wxDouble tx, wxDouble ty) - +wxGraphicsMatrix wxMacCoreGraphicsRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d, + wxDouble tx, wxDouble ty) { - wxMacCoreGraphicsMatrix* m = new wxMacCoreGraphicsMatrix( this ); - m->Set( a,b,c,d,tx,ty ) ; + wxGraphicsMatrix m; + wxMacCoreGraphicsMatrixData* data = new wxMacCoreGraphicsMatrixData( this ); + data->Set( a,b,c,d,tx,ty ) ; + m.SetRefData(data); return m; } -wxGraphicsPen wxMacCoreGraphicsRenderer::CreatePen(const wxPen& pen) +wxGraphicsPen wxMacCoreGraphicsRenderer::CreatePen(const wxPen& pen) { if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT ) return wxNullGraphicsPen; @@ -1928,7 +2049,7 @@ wxGraphicsPen wxMacCoreGraphicsRenderer::CreatePen(const wxPen& pen) } } -wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateBrush(const wxBrush& brush ) +wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateBrush(const wxBrush& brush ) { if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT ) return wxNullGraphicsBrush; @@ -1941,8 +2062,8 @@ wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateBrush(const wxBrush& brush ) } // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 -wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, - const wxColour&c1, const wxColour&c2) +wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, + const wxColour&c1, const wxColour&c2) { wxGraphicsBrush p; wxMacCoreGraphicsBrushData* d = new wxMacCoreGraphicsBrushData( this ); @@ -1951,10 +2072,10 @@ wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateLinearGradientBrush( wxDouble x return p; } -// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) +// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) // with radius r and color cColor wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, - const wxColour &oColor, const wxColour &cColor) + const wxColour &oColor, const wxColour &cColor) { wxGraphicsBrush p; wxMacCoreGraphicsBrushData* d = new wxMacCoreGraphicsBrushData( this ); @@ -1964,10 +2085,10 @@ wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateRadialGradientBrush( wxDouble x } // sets the font -wxGraphicsFont wxMacCoreGraphicsRenderer::CreateFont( const wxFont &font , const wxColour &col ) +wxGraphicsFont wxMacCoreGraphicsRenderer::CreateFont( const wxFont &font , const wxColour &col ) { if ( font.Ok() ) - { + { wxGraphicsFont p; p.SetRefData(new wxMacCoreGraphicsFontData( this , font, col )); return p;