X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a24b341aea75b8fc45356601d48ffd18ad94e92c..97e49559fb0e1dfc43d66e8784ec47182f5507e9:/src/msw/dib.cpp?ds=sidebyside diff --git a/src/msw/dib.cpp b/src/msw/dib.cpp index da8b42d1fc..14a44e2339 100644 --- a/src/msw/dib.cpp +++ b/src/msw/dib.cpp @@ -760,7 +760,14 @@ wxImage wxDIB::ConvertToImage() const } const int bpp = GetDepth(); + + // Remember if we have any "real" transparency, i.e. either any partially + // transparent pixels or not all pixels are fully opaque or fully + // transparent. bool hasAlpha = false; + bool hasOpaque = false; + bool hasTransparent = false; + if ( bpp == 32 ) { // 32 bit bitmaps may be either 0RGB or ARGB and we don't know in @@ -793,13 +800,30 @@ wxImage wxDIB::ConvertToImage() const // premultiplication done in Create() above const unsigned char a = *src; *alpha++ = a; + + // Check what kind of alpha do we have. + switch ( a ) + { + case 0: + hasTransparent = true; + break; + + default: + // Anything in between means we have real transparency + // and must use alpha channel. + hasAlpha = true; + break; + + case 255: + hasOpaque = true; + break; + } + if ( a > 0 ) { dst[0] = (dst[0] * 255) / a; dst[1] = (dst[1] * 255) / a; dst[2] = (dst[2] * 255) / a; - - hasAlpha = true; } src++; @@ -817,6 +841,9 @@ wxImage wxDIB::ConvertToImage() const srcLineStart += srcBytesPerLine; } + if ( hasOpaque && hasTransparent ) + hasAlpha = true; + if ( !hasAlpha && image.HasAlpha() ) image.ClearAlpha();