X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a24268437fd8f5cf62e11ea3d386b14d38e6d981..3efe95494d7a262c1bdbfa44aabb5137a6973983:/wxPython/src/helpers.cpp diff --git a/wxPython/src/helpers.cpp b/wxPython/src/helpers.cpp index 72f84096ac..992ff622a6 100644 --- a/wxPython/src/helpers.cpp +++ b/wxPython/src/helpers.cpp @@ -10,7 +10,6 @@ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// -#include // get the correct definition of NULL #undef DEBUG #include @@ -29,7 +28,6 @@ #include #endif - //---------------------------------------------------------------------- #if PYTHON_API_VERSION <= 1007 && wxUSE_UNICODE @@ -94,11 +92,10 @@ BOOL WINAPI DllMain( wxPyApp::wxPyApp() { -// printf("**** ctor\n"); + SetUseBestVisual(TRUE); } wxPyApp::~wxPyApp() { -// printf("**** dtor\n"); } @@ -118,6 +115,10 @@ int wxPyApp::MainLoop() { #endif if (initialized) { + if ( m_exitOnFrameDelete == Later ) { + m_exitOnFrameDelete = Yes; + } + retval = wxApp::MainLoop(); OnExit(); } @@ -182,6 +183,8 @@ void __wxPreStart() wxPyTMutex = new wxMutex; #endif + wxApp::CheckBuildOptions(wxBuildOptions()); + // Bail out if there is already a wxApp created. This means that the // toolkit has already been initialized, as in embedding wxPython in // a C++ wxWindows app, so we don't need to call wxEntryStart. @@ -226,13 +229,6 @@ PyObject* __wxStart(PyObject* /* self */, PyObject* args) if (!PyArg_ParseTuple(args, "O", &onInitFunc)) return NULL; -#if 0 // Try it out without this check, see how it does... - if (wxTopLevelWindows.Number() > 0) { - PyErr_SetString(PyExc_TypeError, "Only 1 wxApp per process!"); - return NULL; - } -#endif - // This is the next part of the wxEntry functionality... int argc = 0; wxChar** argv = NULL; @@ -334,8 +330,15 @@ PyObject* __wxSetDictionary(PyObject* /* self */, PyObject* args) #define wxPlatform "__WXMAC__" #endif +#ifdef __WXDEBUG__ + int wxdebug = 1; +#else + int wxdebug = 0; +#endif + PyDict_SetItemString(wxPython_dict, "wxPlatform", PyString_FromString(wxPlatform)); PyDict_SetItemString(wxPython_dict, "wxUSE_UNICODE", PyInt_FromLong(wxUSE_UNICODE)); + PyDict_SetItemString(wxPython_dict, "__WXDEBUG__", PyInt_FromLong(wxdebug)); Py_INCREF(Py_None); return Py_None; @@ -594,7 +597,15 @@ void wxPySaveThreadState(PyThreadState* tstate) { for(size_t i=0; i < wxPyTStates->GetCount(); i++) { wxPyThreadState& info = wxPyTStates->Item(i); if (info.tid == ctid) { - info.tstate = tstate; +#if 0 + if (info.tstate != tstate) + wxLogMessage("*** tstate mismatch!???"); +#endif + // info.tstate = tstate; *** DO NOT update existing ones??? + // Normally it will never change, but apparently COM callbacks + // (i.e. ActiveX controls) will (incorrectly IMHO) use a transient + // tstate which will then be garbage the next time we try to use + // it... wxPyTMutex->Unlock(); return; } @@ -641,8 +652,9 @@ void wxPyBeginBlockThreads() { void wxPyEndBlockThreads() { #ifdef WXP_WITH_THREAD - PyThreadState* tstate = PyEval_SaveThread(); // Is there any need to save it again? + // PyThreadState* tstate = + PyEval_SaveThread(); #endif } @@ -825,6 +837,11 @@ wxPyCBInputStream* wxPyCBInputStream::create(PyObject *py, bool block) { return new wxPyCBInputStream(read, seek, tell, block); } + +wxPyCBInputStream* wxPyCBInputStream_create(PyObject *py, bool block) { + return wxPyCBInputStream::create(py, block); +} + PyObject* wxPyCBInputStream::getMethod(PyObject* py, char* name) { if (!PyObject_HasAttrString(py, name)) return NULL;