X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a1d58ddc1557d0bd454ed9ccd58d7761ed242d67..2b96d0fb4be7d684c17987d74f8f92d0cfe345b5:/include/wx/msw/font.h diff --git a/include/wx/msw/font.h b/include/wx/msw/font.h index f7596f241b..8149aaa6af 100644 --- a/include/wx/msw/font.h +++ b/include/wx/msw/font.h @@ -16,15 +16,6 @@ #pragma interface "font.h" #endif -// ---------------------------------------------------------------------------- -// public functions -// ---------------------------------------------------------------------------- - -// convert wxFontEncoding into one of Windows XXX_CHARSET constants (fill exact -// parameter if it's not NULL with TRUE if encoding is realyl supported under -// Windows and FALSE if not and we just chose something close to it) -extern int wxCharsetFromEncoding(wxFontEncoding encoding, bool *exact = NULL); - // ---------------------------------------------------------------------------- // wxFont // ---------------------------------------------------------------------------- @@ -49,6 +40,15 @@ public: (void)Create(size, family, style, weight, underlined, face, encoding); } + wxFont(const wxNativeFontInfo& info, WXHFONT hFont = 0) + { + Init(); + + Create(info, hFont); + } + + wxFont(const wxString& fontDesc); + bool Create(int size, int family, int style, @@ -57,6 +57,8 @@ public: const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT); + bool Create(const wxNativeFontInfo& info, WXHFONT hFont = 0); + virtual ~wxFont(); // assignment @@ -70,6 +72,7 @@ public: virtual bool GetUnderlined() const; virtual wxString GetFaceName() const; virtual wxFontEncoding GetEncoding() const; + virtual wxNativeFontInfo* GetNativeFontInfo() const; virtual void SetPointSize(int pointSize); virtual void SetFamily(int family); @@ -78,6 +81,7 @@ public: virtual void SetFaceName(const wxString& faceName); virtual void SetUnderlined(bool underlined); virtual void SetEncoding(wxFontEncoding encoding); + virtual void SetNativeFontInfo(const wxNativeFontInfo& info); // implementation only from now on // ------------------------------- @@ -87,6 +91,11 @@ public: virtual bool RealizeResource(); virtual WXHANDLE GetResourceHandle(); virtual bool FreeResource(bool force = FALSE); + + // for consistency with other wxMSW classes and to have a const + // GetResourceHandle()-like function we have a synonym for it + WXHFONT GetHFONT() const; + /* virtual bool UseResource(); virtual bool ReleaseResource();