X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a1b806b98241ab649c169aaa1f134df85e80fb8b..64ea838d8f4d1853b7d850db93ee565e901d099a:/src/dfb/dc.cpp diff --git a/src/dfb/dc.cpp b/src/dfb/dc.cpp index 0f00dfffbf..c4006994df 100644 --- a/src/dfb/dc.cpp +++ b/src/dfb/dc.cpp @@ -675,9 +675,7 @@ void wxDFBDCImpl::DoDrawSubBitmap(const wxBitmap &bmp, if ( useMask && bmp.GetMask() ) { - // FIXME_DFB: see MGL sources for a way to do it, but it's not directly - // applicable because DirectFB doesn't implement ROPs; OTOH, - // it has blitting modes that can be useful; finally, see + // FIXME_DFB: Could use blitting modes for this; also see // DFB's SetSrcBlendFunction() and SetSrcColorKey() wxFAIL_MSG( "drawing bitmaps with masks not implemented" ); return;