X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a15eb0a5c87f265c0cd49f7dca31ad4068123a27..7f65743f005572f1de2754ba8c5e7cf1eed1847e:/src/mac/carbon/dialog.cpp diff --git a/src/mac/carbon/dialog.cpp b/src/mac/carbon/dialog.cpp index 8275205594..8743e10547 100644 --- a/src/mac/carbon/dialog.cpp +++ b/src/mac/carbon/dialog.cpp @@ -1,145 +1,116 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: dialog.cpp +// Name: src/mac/carbon/dialog.cpp // Purpose: wxDialog class -// Author: AUTHOR +// Author: Stefan Csomor // Modified by: -// Created: ??/??/98 +// Created: 1998-01-01 // RCS-ID: $Id$ -// Copyright: (c) AUTHOR -// Licence: wxWindows licence +// Copyright: (c) Stefan Csomor +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "dialog.h" -#endif +#include "wx/wxprec.h" #include "wx/dialog.h" -#include "wx/utils.h" -#include "wx/frame.h" -#include "wx/app.h" -#include "wx/settings.h" -#include +#ifndef WX_PRECOMP + #include "wx/app.h" + #include "wx/utils.h" + #include "wx/frame.h" + #include "wx/settings.h" +#endif // WX_PRECOMP + +#include "wx/mac/uma.h" + // Lists to keep track of windows, so we can disable/enable them // for modal dialogs wxList wxModalDialogs; -//wxList wxModelessWindows; // Frames and modeless dialogs -extern wxList wxPendingDelete; -#if !USE_SHARED_LIBRARY IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow) -BEGIN_EVENT_TABLE(wxDialog, wxTopLevelWindow) - EVT_BUTTON(wxID_OK, wxDialog::OnOK) - EVT_BUTTON(wxID_APPLY, wxDialog::OnApply) - EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel) - - EVT_CHAR_HOOK(wxDialog::OnCharHook) - - EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged) - - EVT_CLOSE(wxDialog::OnCloseWindow) -END_EVENT_TABLE() - -#endif - -wxDialog::wxDialog() +void wxDialog::Init() { - m_isShown = FALSE; - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); + m_isModalStyle = false; } -bool wxDialog::Create(wxWindow *parent, wxWindowID id, - const wxString& title, - const wxPoint& pos, - const wxSize& size, - long style, - const wxString& name) +bool wxDialog::Create( wxWindow *parent, + wxWindowID id, + const wxString& title, + const wxPoint& pos, + const wxSize& size, + long style, + const wxString& name ) { + SetExtraStyle( GetExtraStyle() | wxTOPLEVEL_EX_DIALOG ); - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); - + // All dialogs should really have this style... + style |= wxTAB_TRAVERSAL; - if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) ) - return FALSE; + // ...but not these styles + style &= ~(wxYES | wxOK | wxNO); // | wxCANCEL - MacCreateRealWindow( title , pos , size , MacRemoveBordersFromStyle(style) , name ) ; + if ( !wxTopLevelWindow::Create( parent, id, title, pos, size, style, name ) ) + return false; - m_macWindowData->m_macWindowBackgroundTheme = kThemeBrushDialogBackgroundActive ; - return TRUE; + return true; } -void wxDialog::SetModal(bool flag) +void wxDialog::SetModal( bool flag ) { - if ( flag ) + if ( flag ) { - m_windowStyle |= wxDIALOG_MODAL; + m_isModalStyle = true; - wxModelessWindows.DeleteObject(this); + SetWindowModality( (WindowRef)MacGetWindowRef(), kWindowModalityAppModal, NULL ) ; } else { - m_windowStyle &= ~wxDIALOG_MODAL; - - wxModelessWindows.Append(this); + m_isModalStyle = false; } } wxDialog::~wxDialog() { - m_isBeingDeleted = TRUE ; - Show(FALSE); -} + m_isBeingDeleted = true; -// By default, pressing escape cancels the dialog , on mac command-stop does the same thing -void wxDialog::OnCharHook(wxKeyEvent& event) -{ - if ( - ( event.m_keyCode == WXK_ESCAPE || - ( event.m_keyCode == '.' && event.MetaDown() ) ) - && FindWindow(wxID_CANCEL) ) - { - // Behaviour changed in 2.0: we'll send a Cancel message - // to the dialog instead of Close. - wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); - cancelEvent.SetEventObject( this ); - GetEventHandler()->ProcessEvent(cancelEvent); - - return; - } - // We didn't process this event. - event.Skip(); + // if the dialog is modal, this will end its event loop + Show(false); } -bool wxDialog::IsModal() const +// On mac command-stop does the same thing as Esc, let the base class know +// about it +bool wxDialog::IsEscapeKey(const wxKeyEvent& event) { - return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0; -} + if ( event.GetKeyCode() == '.' && event.GetModifiers() == wxMOD_CMD ) + return true; + return wxDialogBase::IsEscapeKey(event); +} -bool wxDialog::IsModalShowing() const +bool wxDialog::IsModal() const { return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast + // return m_isModalStyle; } -extern bool s_macIsInModalLoop ; bool wxDialog::Show(bool show) { if ( !wxDialogBase::Show(show) ) - { // nothing to do - return FALSE; - } + return false; + + if (show && CanDoLayoutAdaptation()) + DoLayoutAdaptation(); if ( show ) - { // usually will result in TransferDataToWindow() being called InitDialog(); - } - if ( IsModal() ) + HiliteMenu(0); + + if ( m_isModalStyle ) { if ( show ) { @@ -147,128 +118,68 @@ bool wxDialog::Show(bool show) } else // end of modal dialog { - // this will cause IsModalShowing() return FALSE and our local + // this will cause IsModalShowing() return false and our local // message loop will terminate wxModalDialogs.DeleteObject(this); } } - return TRUE; + return true; } void wxDialog::DoShowModal() { - wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") ); + wxCHECK_RET( !IsModal(), wxT("DoShowModal() called twice") ); wxModalDialogs.Append(this); - wxWindow *parent = GetParent(); + SetFocus() ; + + WindowRef windowRef = (WindowRef) MacGetWindowRef(); + WindowGroupRef windowGroup; + WindowGroupRef formerParentGroup; + bool resetGroupParent = false; - // remember where the focus was - wxWindow *winFocus = FindFocus(); - if ( !winFocus ) + if ( GetParent() == NULL ) { - winFocus = parent; + windowGroup = GetWindowGroup(windowRef) ; + formerParentGroup = GetWindowGroupParent( windowGroup ); + SetWindowGroupParent( windowGroup, GetWindowGroupOfClass( kMovableModalWindowClass ) ); + resetGroupParent = true; } - if ( !winFocus ) + BeginAppModalStateForWindow(windowRef) ; + + while ( IsModal() ) { - winFocus = wxTheApp->GetTopWindow(); + wxTheApp->MacDoOneEvent() ; + // calls process idle itself } - // TODO : test whether parent gets disabled - - bool formerModal = s_macIsInModalLoop ; - s_macIsInModalLoop = true ; - - while ( IsModalShowing() ) - { - while ( !wxTheApp->Pending() && wxTheApp->ProcessIdle() ) - { - } - wxTheApp->MacDoOneEvent() ; - } - - s_macIsInModalLoop = formerModal ; - // TODO probably reenable the parent window if any - - // and restore focus - if ( winFocus ) + EndAppModalStateForWindow(windowRef) ; + if ( resetGroupParent ) { - winFocus->SetFocus(); + SetWindowGroupParent( windowGroup , formerParentGroup ); } } -// Replacement for Show(TRUE) for modal dialogs - returns return code +// Replacement for Show(true) for modal dialogs - returns return code int wxDialog::ShowModal() { - m_windowStyle |= wxDIALOG_MODAL; - Show(TRUE); - return GetReturnCode(); + if ( !m_isModalStyle ) + SetModal(true); + + Show(true); + + return GetReturnCode(); } // NB: this function (surprizingly) may be called for both modal and modeless // dialogs and should work for both of them void wxDialog::EndModal(int retCode) { - SetReturnCode(retCode); - Show(FALSE); -} - -// Standard buttons -void wxDialog::OnOK(wxCommandEvent& event) -{ - if ( Validate() && TransferDataFromWindow() ) - { - EndModal(wxID_OK); - } -} - -void wxDialog::OnApply(wxCommandEvent& event) -{ - if (Validate()) - TransferDataFromWindow(); - // TODO probably need to disable the Apply button until things change again -} - -void wxDialog::OnCancel(wxCommandEvent& event) -{ - EndModal(wxID_CANCEL); -} - -void wxDialog::OnCloseWindow(wxCloseEvent& event) -{ - // We'll send a Cancel message by default, - // which may close the dialog. - // Check for looping if the Cancel event handler calls Close(). - - // Note that if a cancel button and handler aren't present in the dialog, - // nothing will happen when you close the dialog via the window manager, or - // via Close(). - // We wouldn't want to destroy the dialog by default, since the dialog may have been - // created on the stack. - // However, this does mean that calling dialog->Close() won't delete the dialog - // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be - // sure to destroy the dialog. - // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog. - - static wxList closing; - - if ( closing.Member(this) ) - return; - - closing.Append(this); - - wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); - cancelEvent.SetEventObject( this ); - GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog - - closing.DeleteObject(this); -} - -void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event) -{ - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); - Refresh(); + SetReturnCode(retCode); + Show(false); + SetModal(false); }