X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a12bd55b0d412d2a557dc66f1a4aba1138471ee4..e793ec144962e443c6fa51ffb628136eab8263ab:/include/wx/os2/setup0.h diff --git a/include/wx/os2/setup0.h b/include/wx/os2/setup0.h index 77c87b7770..0e38cfa189 100644 --- a/include/wx/os2/setup0.h +++ b/include/wx/os2/setup0.h @@ -661,11 +661,33 @@ // still do need to distribute it yourself for an application using // wxGraphicsContext to be runnable on pre-XP systems. // -// Default is 1 if the compiler has gdiplus.h (currently only MSVC 7+ under -// Windows is known to). -// -// Recommended setting: 1 -#define wxUSE_GRAPHICS_CONTEXT 1 +// Default is 1 except if you're using a non-Microsoft compiler under Windows +// as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g. +// mingw32) you may need to install the headers (and just the headers) +// yourself. If you do, change the setting below manually. +// +// Recommended setting: 1 if supported by the compilation environment + +// notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is +// included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined +#ifdef _MSC_VER +# if _MSC_VER >= 1310 + // MSVC7.1+ comes with new enough Platform SDK, enable + // wxGraphicsContext support for it +# define wxUSE_GRAPHICS_CONTEXT 1 +# else + // MSVC 6 didn't include GDI+ headers so disable by default, enable it + // here if you use MSVC 6 with a newer SDK +# define wxUSE_GRAPHICS_CONTEXT 0 +# endif +#else + // Disable support for other Windows compilers, enable it if your compiler + // comes with new enough SDK or you installed the headers manually. + // + // Notice that this will be set by configure under non-Windows platforms + // anyhow so the value there is not important. +# define wxUSE_GRAPHICS_CONTEXT 0 +#endif // ---------------------------------------------------------------------------- // Individual GUI controls @@ -1214,6 +1236,11 @@ #define wxUSE_MOUSEWHEEL 1 // Include mouse wheel support +// Compile wxUIActionSimulator class? +// +// This is experimental code subject to change. It's not fully implemented yet. +#define wxUSE_UIACTIONSIMULATOR 0 + // ---------------------------------------------------------------------------- // wxDC classes for various output formats // ----------------------------------------------------------------------------