X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/a060c2abc50ebf116f4c30aa1c9cbe27ead4564f..e163773d412f8dd640c3b6d5b5cca018d4a974db:/src/regex/regex.dsp diff --git a/src/regex/regex.dsp b/src/regex/regex.dsp index 54a383e737..da05badee4 100644 --- a/src/regex/regex.dsp +++ b/src/regex/regex.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=regex - Win32 Debug Unicode +CFG=regex - Win32 Debug Unicode DLL !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=regex - Win32 Debug Unicode !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "regex.mak" CFG="regex - Win32 Debug Unicode" +!MESSAGE NMAKE /f "regex.mak" CFG="regex - Win32 Debug Unicode DLL" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -22,7 +22,8 @@ CFG=regex - Win32 Debug Unicode !MESSAGE "regex - Win32 Release Unicode" (based on "Win32 (x86) Static Library") !MESSAGE "regex - Win32 Debug Unicode" (based on "Win32 (x86) Static Library") !MESSAGE "regex - Win32 Release With Debug Info" (based on "Win32 (x86) Static Library") -!MESSAGE "regex - Win32 Release Unicode With Debug Info" (based on "Win32 (x86) Static Library") +!MESSAGE "regex - Win32 Debug Unicode DLL" (based on "Win32 (x86) Static Library") +!MESSAGE "regex - Win32 Release Unicode DLL" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -45,7 +46,7 @@ RSC=rc.exe # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /MD /W4 /O1 /I "." /I "../../include" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c +# ADD CPP /nologo /MD /W4 /O1 /I "." /I "../../lib/msw" /I "../../include" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c # ADD BASE RSC /l 0x809 /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" BSC32=bscmake.exe @@ -68,7 +69,7 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I "." /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I "." /I "../../lib/mswd" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c # ADD BASE RSC /l 0x809 /d "_DEBUG" # ADD RSC /l 0x809 /d "_DEBUG" BSC32=bscmake.exe @@ -92,7 +93,7 @@ LIB32=link.exe -lib # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c # SUBTRACT BASE CPP /YX -# ADD CPP /nologo /MD /W4 /O1 /I "." /I "../../include" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c +# ADD CPP /nologo /MD /W4 /O1 /I "." /I "../../lib/mswu" /I "../../include" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c # ADD BASE RSC /l 0x809 /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" BSC32=bscmake.exe @@ -115,7 +116,7 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "regex___Win32_Debug_Unicode" # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /Gm /Zi /Od /I "." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c -# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I "." /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I "." /I "../../lib/mswud" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c # ADD BASE RSC /l 0x809 /d "_DEBUG" # ADD RSC /l 0x809 /d "_DEBUG" BSC32=bscmake.exe @@ -139,7 +140,7 @@ LIB32=link.exe -lib # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c # SUBTRACT BASE CPP /YX -# ADD CPP /nologo /MD /W4 /Zi /O1 /I "." /I "../../include" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c +# ADD CPP /nologo /MD /W4 /Zi /O1 /I "." /I "../../lib/msw" /I "../../include" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c # ADD BASE RSC /l 0x809 /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" BSC32=bscmake.exe @@ -149,21 +150,43 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\regex.lib" # ADD LIB32 /nologo /out:"..\..\lib\regex.lib" -!ELSEIF "$(CFG)" == "regex - Win32 Release Unicode With Debug Info" +!ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode DLL" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "regex___Win32_Debug_Unicode_DLL" +# PROP BASE Intermediate_Dir "regex___Win32_Debug_Unicode_DLL" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "regex___Win32_Debug_Unicode_DLL" +# PROP Intermediate_Dir "regex___Win32_Debug_Unicode_DLL" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W4 /Gm /Zi /Od /I "." /I "../../lib/mswud" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I "." /I "../../lib/mswud" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\..\lib\regexud.lib" +# ADD LIB32 /nologo /out:"..\..\lib\regexud.lib" + +!ELSEIF "$(CFG)" == "regex - Win32 Release Unicode DLL" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "regex___Win32_Release_Unicode_With_Debug_Info" -# PROP BASE Intermediate_Dir "regex___Win32_Release_Unicode_With_Debug_Info" +# PROP BASE Output_Dir "regex___Win32_Release_Unicode_DLL" +# PROP BASE Intermediate_Dir "regex___Win32_Release_Unicode_DLL" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "regex___Win32_Release_Unicode_With_Debug_Info" -# PROP Intermediate_Dir "regex___Win32_Release_Unicode_With_Debug_Info" +# PROP Output_Dir "regex___Win32_Release_Unicode_DLL" +# PROP Intermediate_Dir "regex___Win32_Release_Unicode_DLL" # PROP Target_Dir "" -# ADD BASE CPP /nologo /MD /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c -# SUBTRACT BASE CPP /YX -# ADD CPP /nologo /MD /W4 /Zi /O1 /I "." /I "../../include" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c +# ADD BASE CPP /nologo /MD /W4 /O1 /I "." /I "../../lib/mswu" /I "../../include" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c +# ADD CPP /nologo /MD /W4 /O1 /I "." /I "../../lib/mswu" /I "../../include" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c # ADD BASE RSC /l 0x809 /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" BSC32=bscmake.exe @@ -182,7 +205,8 @@ LIB32=link.exe -lib # Name "regex - Win32 Release Unicode" # Name "regex - Win32 Debug Unicode" # Name "regex - Win32 Release With Debug Info" -# Name "regex - Win32 Release Unicode With Debug Info" +# Name "regex - Win32 Debug Unicode DLL" +# Name "regex - Win32 Release Unicode DLL" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" @@ -226,93 +250,73 @@ SOURCE=.\regguts.h SOURCE=..\..\include\wx\msw\setup.h -!IF "$(CFG)" == "regex - Win32 Release Unicode DLL" +!IF "$(CFG)" == "regex - Win32 Release" -# Begin Custom Build - Creating ..\lib\mswdllu\wx\setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup.h +# Begin Custom Build - Creating ..\..\lib\msw\wx\setup.h from $(InputPath) +InputPath=..\..\include\wx\msw\setup.h -"../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy "$(InputPath)" ..\lib\mswdllu\wx\setup.h +"../../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\..\lib\msw\wx\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode DLL" +!ELSEIF "$(CFG)" == "regex - Win32 Debug" -# Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup.h +# Begin Custom Build - Creating ..\..\lib\mswd\wx\setup.h from $(InputPath) +InputPath=..\..\include\wx\msw\setup.h -"../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy "$(InputPath)" ..\lib\mswdllud\wx\setup.h +"../../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\..\lib\mswd\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "regex - Win32 Release Unicode" -# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup.h +# Begin Custom Build - Creating ..\..\lib\mswu\wx\setup.h from $(InputPath) +InputPath=..\..\include\wx\msw\setup.h -"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy "$(InputPath)" ..\lib\mswu\wx\setup.h +"../../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\..\lib\mswu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode" -# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup.h +# Begin Custom Build - Creating ..\..\lib\mswud\wx\setup.h from $(InputPath) +InputPath=..\..\include\wx\msw\setup.h -"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy "$(InputPath)" ..\lib\mswud\wx\setup.h +"../../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\..\lib\mswud\wx\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "regex - Win32 Release DLL" - -# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup.h - -"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy "$(InputPath)" ..\lib\mswdll\wx\setup.h - -# End Custom Build - -!ELSEIF "$(CFG)" == "regex - Win32 Debug DLL" - -# Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup.h - -"../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy "$(InputPath)" ..\lib\mswdlld\wx\setup.h - -# End Custom Build - -!ELSEIF "$(CFG)" == "regex - Win32 Release" +!ELSEIF "$(CFG)" == "regex - Win32 Release With Debug Info" -# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup.h +# Begin Custom Build - Creating ..\..\lib\msw\wx\setup.h from $(InputPath) +InputPath=..\..\include\wx\msw\setup.h -"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy "$(InputPath)" ..\lib\msw\wx\setup.h +"../../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\..\lib\msw\wx\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "regex - Win32 Debug" +!ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode DLL" -# Begin Custom Build - Creating ..\lib\mswd\wx\setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup.h +# Begin Custom Build - Creating ..\..\lib\mswud\wx\setup.h from $(InputPath) +InputPath=..\..\include\wx\msw\setup.h -"../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy "$(InputPath)" ..\lib\mswd\wx\setup.h +"../../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\..\lib\mswud\wx\setup.h # End Custom Build -!ELSEIF "$(CFG)" == "regex - Win32 Release With Debug Info" +!ELSEIF "$(CFG)" == "regex - Win32 Release Unicode DLL" -# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup.h +# Begin Custom Build - Creating ..\..\lib\mswu\wx\setup.h from $(InputPath) +InputPath=..\..\include\wx\msw\setup.h -"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - copy "$(InputPath)" ..\lib\msw\wx\setup.h +"../../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy "$(InputPath)" ..\..\lib\mswu\wx\setup.h # End Custom Build