X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9fd9e47a93dfcdd99c2722e288a0f28a51ce6f5f..f5e2134e5b3a59e4b63d6f27289b41e10ad1ca03:/src/msw/window.cpp diff --git a/src/msw/window.cpp b/src/msw/window.cpp index 3b06d5adcf..e762e88e84 100644 --- a/src/msw/window.cpp +++ b/src/msw/window.cpp @@ -178,6 +178,9 @@ static void TranslateKbdEventToMouse(wxWindowMSW *win, // get the text metrics for the current font static TEXTMETRIC wxGetTextMetrics(const wxWindowMSW *win); +// find the window for the mouse event at the specified position +static wxWindowMSW *FindWindowForMouseEvent(wxWindowMSW *win, int *x, int *y); //TW:REQ:Univ + // wrapper around BringWindowToTop() API static inline void wxBringWindowToTop(HWND hwnd) { @@ -405,25 +408,29 @@ bool wxWindowMSW::Create(wxWindow *parent, parent->AddChild(this); - // note that all windows are created visible by default WXDWORD exstyle; - DWORD msflags = WS_VISIBLE | MSWGetCreateWindowFlags(&exstyle); + DWORD msflags = MSWGetCreateWindowFlags(&exstyle); #ifdef __WXUNIVERSAL__ // no borders, we draw them ourselves - exstyle = 0; + exstyle &= ~(WS_EX_DLGMODALFRAME | + WS_EX_STATICEDGE | + WS_EX_CLIENTEDGE | + WS_EX_WINDOWEDGE); msflags &= ~WS_BORDER; #endif // wxUniversal + // all windows are created visible by default except popup ones (which are + // like the wxTopLevelWindows in this aspect) if ( style & wxPOPUP_WINDOW ) { - // a popup window floats on top of everything - exstyle |= WS_EX_TOPMOST | WS_EX_TOOLWINDOW; - - // it is also created hidden as other top level windows msflags &= ~WS_VISIBLE; m_isShown = FALSE; } + else + { + msflags |= WS_VISIBLE; + } return MSWCreate(wxCanvasClassName, NULL, pos, size, msflags, exstyle); } @@ -1156,6 +1163,17 @@ WXDWORD wxWindowMSW::MSWGetStyle(long flags, WXDWORD *exstyle) const *exstyle |= WS_EX_DLGMODALFRAME; break; } + + // to make the dialog navigation work with the nested panels we must + // use this style but, unfortunately, it hangs NT4 in some situations + // so we shouldn't use it -- even though it means that keyboard accels + // in, e.g. wxWizard, don't work +#if 0 + if ( flags & wxTAB_TRAVERSAL ) + { + *exstyle |= WS_EX_CONTROLPARENT; + } +#endif // 0 } return style; @@ -1992,12 +2010,21 @@ bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg) return TRUE; } else // no default button -#endif // wxUSE_BUTTON { - // no special function for enter and don't even - // let IsDialogMessage() have it: it seems to - // do something really strange with it - return FALSE; +#endif // wxUSE_BUTTON + // this is a quick and dirty test for a text + // control + if ( !(lDlgCode & DLGC_HASSETSEL) ) + { + // don't process Enter, the control might + // need it for itself and don't let + // ::IsDialogMessage() have it as it can + // eat the Enter events sometimes + return FALSE; + } + //else: treat Enter as TAB: pass to the next + // control as this is the best thing to do + // if the text doesn't handle Enter itself } } } @@ -2377,68 +2404,49 @@ long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam case WM_MBUTTONDOWN: case WM_MBUTTONUP: case WM_MBUTTONDBLCLK: - { - processed = FALSE; + { #ifdef __WXMICROWIN__ // MicroWindows seems to ignore the fact that a window is // disabled. So catch mouse events and throw them away if // necessary. wxWindowMSW* win = this; - while (win) + for ( ;; ) { if (!win->IsEnabled()) { processed = TRUE; break; } + win = win->GetParent(); - if (win && win->IsTopLevel()) + if ( !win || win->IsTopLevel() ) break; } -#endif // __WXMICROWIN__ + if (!processed) +#endif // __WXMICROWIN__ { - if (message == WM_LBUTTONDOWN && AcceptsFocus()) + // VZ: why do we need it here? DefWindowProc() is supposed + // to do this for us anyhow + if ( message == WM_LBUTTONDOWN && AcceptsFocus() ) SetFocus(); - processed = HandleMouseEvent(message, - GET_X_LPARAM(lParam), - GET_Y_LPARAM(lParam), - wParam); - } - break; - } -#ifdef __WXMICROWIN__ - case WM_NCLBUTTONDOWN: - case WM_NCLBUTTONUP: - case WM_NCLBUTTONDBLCLK: - case WM_NCRBUTTONDOWN: - case WM_NCRBUTTONUP: - case WM_NCRBUTTONDBLCLK: -#if 0 - case WM_NCMBUTTONDOWN: - case WM_NCMBUTTONUP: - case WM_NCMBUTTONDBLCLK: -#endif - { - // MicroWindows seems to ignore the fact that a window - // is disabled. So catch mouse events and throw them away if necessary. - processed = FALSE; - wxWindowMSW* win = this; - while (win) - { - if (!win->IsEnabled()) + int x = GET_X_LPARAM(lParam), + y = GET_Y_LPARAM(lParam); + + // redirect the event to a static control if necessary + if (this == GetCapture()) { - processed = TRUE; - break; + processed = HandleMouseEvent(message, x, y, wParam); + } + else + { + wxWindowMSW *win = FindWindowForMouseEvent(this, &x, &y); //TW:REQ:Univ + processed = win->HandleMouseEvent(message, x, y, wParam); } - win = win->GetParent(); - if (win && win->IsTopLevel()) - break; } - break; } -#endif // __WXMICROWIN__ + break; #ifdef MM_JOY1MOVE case MM_JOY1MOVE: @@ -2849,6 +2857,9 @@ bool wxWindowMSW::MSWGetCreateWindowCoords(const wxPoint& pos, int& x, int& y, int& w, int& h) const { + static const int DEFAULT_Y = 200; + static const int DEFAULT_H = 250; + bool nonDefault = FALSE; if ( pos.x == -1 ) @@ -2860,8 +2871,11 @@ bool wxWindowMSW::MSWGetCreateWindowCoords(const wxPoint& pos, } else { + // OTOH, if x is not set to CW_USEDEFAULT, y shouldn't be set to it + // neither because it is not handled as a special value by Windows then + // and so we have to choose some default value for it x = pos.x; - y = pos.y == -1 ? CW_USEDEFAULT : pos.y; + y = pos.y == -1 ? DEFAULT_Y : pos.y; nonDefault = TRUE; } @@ -2884,14 +2898,15 @@ bool wxWindowMSW::MSWGetCreateWindowCoords(const wxPoint& pos, */ if ( size.x == -1 ) { - // as abobe, h is not used at all in this case anyhow + // as above, h is not used at all in this case anyhow w = h = CW_USEDEFAULT; } else { + // and, again as above, we can't set the height to CW_USEDEFAULT here w = size.x; - h = size.y == -1 ? CW_USEDEFAULT : size.y; + h = size.y == -1 ? DEFAULT_H : size.y; nonDefault = TRUE; } @@ -2899,6 +2914,11 @@ bool wxWindowMSW::MSWGetCreateWindowCoords(const wxPoint& pos, return nonDefault; } +WXHWND wxWindowMSW::MSWGetParent() const +{ + return m_parent ? m_parent->GetHWND() : NULL; +} + bool wxWindowMSW::MSWCreate(const wxChar *wclass, const wxChar *title, const wxPoint& pos, @@ -2910,41 +2930,10 @@ bool wxWindowMSW::MSWCreate(const wxChar *wclass, int x, y, w, h; (void)MSWGetCreateWindowCoords(pos, size, x, y, w, h); - // find the correct parent HWND - wxWindow *parent = GetParent(); - bool isChild = (style & WS_CHILD) != 0; - HWND hParent; - if ( GetWindowStyleFlag() & wxPOPUP_WINDOW ) - { - // popup windows should have desktop as parent because they shouldn't - // be limited to the parents client area as child windows usually are - hParent = ::GetDesktopWindow(); - } - else // !popup - { - if ( (isChild || HasFlag(wxFRAME_TOOL_WINDOW)) && parent ) - { - // this is either a normal child window or a top level window with - // wxFRAME_TOOL_WINDOW style (see below) - hParent = GetHwndOf(parent); - } - else - { - // this is either a window for which no parent was specified (not - // much we can do then) or a frame without wxFRAME_TOOL_WINDOW - // style: we should use NULL parent HWND for it or it would be - // always on top of its parent which is not what we usually want - // (in fact, we only want it for frames with the special - // wxFRAME_TOOL_WINDOW as above) - hParent = NULL; - } - - } - // controlId is menu handle for the top level windows, so set it to 0 // unless we're creating a child window int controlId; - if ( isChild ) + if ( style & WS_CHILD ) { controlId = GetId(); @@ -2971,17 +2960,17 @@ bool wxWindowMSW::MSWCreate(const wxChar *wclass, wxWindowCreationHook hook(this); m_hWnd = (WXHWND)::CreateWindowEx - ( - extendedStyle, - className, - title ? title : wxT(""), - style, - x, y, w, h, - hParent, - (HMENU)controlId, - wxGetInstance(), - NULL // no extra data - ); + ( + extendedStyle, + className, + title ? title : wxT(""), + style, + x, y, w, h, + (HWND)MSWGetParent(), + (HMENU)controlId, + wxGetInstance(), + NULL // no extra data + ); if ( !m_hWnd ) { @@ -3973,6 +3962,7 @@ void wxWindowMSW::InitMouseEvent(wxMouseEvent& event, event.SetTimestamp(s_currentMsg.time); event.m_eventObject = this; + event.SetId(GetId()); #if wxUSE_MOUSEEVENT_HACK m_lastMouseX = x; @@ -3981,6 +3971,64 @@ void wxWindowMSW::InitMouseEvent(wxMouseEvent& event, #endif // wxUSE_MOUSEEVENT_HACK } +// Windows doesn't send the mouse events to the static controls (which are +// transparent in the sense that their WM_NCHITTEST handler returns +// HTTRANSPARENT) at all but we want all controls to receive the mouse events +// and so we manually check if we don't have a child window under mouse and if +// we do, send the event to it instead of the window Windows had sent WM_XXX +// to. +// +// Notice that this is not done for the mouse move events because this could +// (would?) be too slow, but only for clicks which means that the static texts +// still don't get move, enter nor leave events. +static wxWindowMSW *FindWindowForMouseEvent(wxWindowMSW *win, int *x, int *y) //TW:REQ:Univ +{ + wxCHECK_MSG( x && y, win, _T("NULL pointer in FindWindowForMouseEvent") ); + + // first try to find a non transparent child: this allows us to send events + // to a static text which is inside a static box, for example + POINT pt = { *x, *y }; + HWND hwnd = GetHwndOf(win), + hwndUnderMouse; + +#ifdef __WIN32__ + hwndUnderMouse = ::ChildWindowFromPointEx + ( + hwnd, + pt, + CWP_SKIPINVISIBLE | + CWP_SKIPDISABLED | + CWP_SKIPTRANSPARENT + ); + + if ( !hwndUnderMouse || hwndUnderMouse == hwnd ) +#endif // __WIN32__ + { + // now try any child window at all + hwndUnderMouse = ::ChildWindowFromPoint(hwnd, pt); + } + + // check that we have a child window which is susceptible to receive mouse + // events: for this it must be shown and enabled + if ( hwndUnderMouse && + hwndUnderMouse != hwnd && + ::IsWindowVisible(hwndUnderMouse) && + ::IsWindowEnabled(hwndUnderMouse) ) + { + wxWindow *winUnderMouse = wxFindWinFromHandle((WXHWND)hwndUnderMouse); + if ( winUnderMouse ) + { + // translate the mouse coords to the other window coords + win->ClientToScreen(x, y); + winUnderMouse->ScreenToClient(x, y); + + win = winUnderMouse; + } + } + + return win; +} + bool wxWindowMSW::HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags) { // the mouse events take consecutive IDs from WM_MOUSEFIRST to