X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9ed0fac8a854bf53ea942ba7d759519f0c681763..9a35701127e3e8d2c7fb433d85c7b3954ccbfc9f:/src/os2/thread.cpp diff --git a/src/os2/thread.cpp b/src/os2/thread.cpp index 51c3dd4f42..6bfb019a73 100644 --- a/src/os2/thread.cpp +++ b/src/os2/thread.cpp @@ -1,14 +1,19 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: thread.cpp -// Purpose: wxThread Implementation. For Unix ports, see e.g. src/gtk -// Author: Original from Wolfram Gloger/Guilhem Lavaux -// Modified by: David Webster +// Name: src/os2/thread.cpp +// Purpose: wxThread Implementation +// Author: Original from Wolfram Gloger/Guilhem Lavaux/David Webster +// Modified by: Stefan Neis // Created: 04/22/98 // RCS-ID: $Id$ -// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998) +// Copyright: (c) Stefan Neis (2003) +// // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// +#ifdef __GNUG__ + #pragma implementation "thread.h" +#endif + // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- @@ -20,15 +25,22 @@ #include +#include "wx/app.h" +#include "wx/apptrait.h" #include "wx/module.h" +#include "wx/intl.h" +#include "wx/utils.h" +#include "wx/log.h" #include "wx/thread.h" #define INCL_DOSSEMAPHORES #define INCL_DOSPROCESS +#define INCL_DOSMISC #define INCL_ERRORS #include +#ifndef __EMX__ #include - +#endif // the possible states of the thread ("=>" shows all possible transitions from // this state) enum wxThreadState @@ -41,36 +53,36 @@ enum wxThreadState }; // ---------------------------------------------------------------------------- -// static variables +// this module's globals // ---------------------------------------------------------------------------- // id of the main thread - the one which can call GUI functions without first // calling wxMutexGuiEnter() -static ULONG s_ulIdMainThread = 0; +static ULONG s_ulIdMainThread = 1; wxMutex* p_wxMainMutex; // OS2 substitute for Tls pointer the current parent thread object -wxThread* m_pThread; // pointer to the wxWindows thread object +wxThread* m_pThread; // pointer to the wxWidgets thread object // if it's FALSE, some secondary thread is holding the GUI lock -static bool s_bGuiOwnedByMainThread = TRUE; +static bool gs_bGuiOwnedByMainThread = TRUE; // critical section which controls access to all GUI functions: any secondary // thread (i.e. except the main one) must enter this crit section before doing // any GUI calls -static wxCriticalSection *s_pCritsectGui = NULL; +static wxCriticalSection *gs_pCritsectGui = NULL; // critical section which protects s_nWaitingForGui variable -static wxCriticalSection *s_pCritsectWaitingForGui = NULL; +static wxCriticalSection *gs_pCritsectWaitingForGui = NULL; // number of threads waiting for GUI in wxMutexGuiEnter() -static size_t s_nWaitingForGui = 0; +static size_t gs_nWaitingForGui = 0; // are we waiting for a thread termination? -static bool s_bWaitingForThread = FALSE; +static bool gs_bWaitingForThread = FALSE; // ============================================================================ -// OS/2 implementation of thread classes +// OS/2 implementation of thread and related classes // ============================================================================ // ---------------------------------------------------------------------------- @@ -79,38 +91,56 @@ static bool s_bWaitingForThread = FALSE; class wxMutexInternal { public: + wxMutexInternal(wxMutexType mutexType); + ~wxMutexInternal(); + + bool IsOk() const { return m_vMutex != NULL; } + + wxMutexError Lock() { return LockTimeout(SEM_INDEFINITE_WAIT); } + wxMutexError TryLock() { return LockTimeout(SEM_IMMEDIATE_RETURN); } + wxMutexError Unlock(); + +private: + wxMutexError LockTimeout(ULONG ulMilliseconds); HMTX m_vMutex; }; -wxMutex::wxMutex() +// all mutexes are "pseudo-"recursive under OS2 so we don't use mutexType +// (Calls to DosRequestMutexSem and DosReleaseMutexSem can be nested, but +// the request count for a semaphore cannot exceed 65535. If an attempt is +// made to exceed this number, ERROR_TOO_MANY_SEM_REQUESTS is returned.) +wxMutexInternal::wxMutexInternal( + wxMutexType WXUNUSED(eMutexType) +) { APIRET ulrc; - p_internal = new wxMutexInternal; - ulrc = ::DosCreateMutexSem(NULL, &p_internal->m_vMutex, 0L, FALSE); + ulrc = ::DosCreateMutexSem(NULL, &m_vMutex, 0L, FALSE); if (ulrc != 0) { wxLogSysError(_("Can not create mutex.")); + m_vMutex = NULL; } - m_locked = 0; } -wxMutex::~wxMutex() +wxMutexInternal::~wxMutexInternal() { - if (m_locked > 0) - wxLogDebug(wxT("Warning: freeing a locked mutex (%d locks)."), m_locked); - ::DosCloseMutexSem(p_internal->m_vMutex); - p_internal->m_vMutex = NULL; + if (m_vMutex) + { + if (::DosCloseMutexSem(m_vMutex)) + wxLogLastError(_T("DosCloseMutexSem(mutex)")); + } } -wxMutexError wxMutex::Lock() +wxMutexError wxMutexInternal::LockTimeout(ULONG ulMilliseconds) { APIRET ulrc; - ulrc = ::DosRequestMutexSem(p_internal->m_vMutex, SEM_INDEFINITE_WAIT); + ulrc = ::DosRequestMutexSem(m_vMutex, ulMilliseconds); switch (ulrc) { + case ERROR_TIMEOUT: case ERROR_TOO_MANY_SEM_REQUESTS: return wxMUTEX_BUSY; @@ -124,34 +154,18 @@ wxMutexError wxMutex::Lock() wxLogSysError(_("Couldn't acquire a mutex lock")); return wxMUTEX_MISC_ERROR; - case ERROR_TIMEOUT: default: wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock")); - } - m_locked++; - return wxMUTEX_NO_ERROR; -} - -wxMutexError wxMutex::TryLock() -{ - ULONG ulrc; - - ulrc = ::DosRequestMutexSem(p_internal->m_vMutex, SEM_IMMEDIATE_RETURN /*0L*/); - if (ulrc == ERROR_TIMEOUT || ulrc == ERROR_TOO_MANY_SEM_REQUESTS) - return wxMUTEX_BUSY; - - m_locked++; + return wxMUTEX_MISC_ERROR; + } return wxMUTEX_NO_ERROR; } -wxMutexError wxMutex::Unlock() +wxMutexError wxMutexInternal::Unlock() { APIRET ulrc; - if (m_locked > 0) - m_locked--; - - ulrc = ::DosReleaseMutexSem(p_internal->m_vMutex); + ulrc = ::DosReleaseMutexSem(m_vMutex); if (ulrc != 0) { wxLogSysError(_("Couldn't release a mutex")); @@ -160,125 +174,163 @@ wxMutexError wxMutex::Unlock() return wxMUTEX_NO_ERROR; } -// ---------------------------------------------------------------------------- -// wxCondition implementation -// ---------------------------------------------------------------------------- +// -------------------------------------------------------------------------- +// wxSemaphore +// -------------------------------------------------------------------------- -class wxConditionInternal +// a trivial wrapper around OS2 event semaphore +class wxSemaphoreInternal { public: - HEV m_vEvent; - int m_nWaiters; -}; + wxSemaphoreInternal(int initialcount, int maxcount); + ~wxSemaphoreInternal(); -wxCondition::wxCondition() -{ - APIRET ulrc; - ULONG ulCount; + bool IsOk() const { return m_vEvent != NULL; } - p_internal = new wxConditionInternal; - ulrc = ::DosCreateEventSem(NULL, &p_internal->m_vEvent, 0L, FALSE); - if (ulrc != 0) - { - wxLogSysError(_("Can not create event object.")); - } - p_internal->m_nWaiters = 0; - // ?? just for good measure? - ::DosResetEventSem(p_internal->m_vEvent, &ulCount); -} + wxSemaError Wait() { return WaitTimeout(SEM_INDEFINITE_WAIT); } + wxSemaError TryWait() { return WaitTimeout(SEM_IMMEDIATE_RETURN); } + wxSemaError WaitTimeout(unsigned long milliseconds); -wxCondition::~wxCondition() -{ - ::DosCloseEventSem(p_internal->m_vEvent); - delete p_internal; - p_internal = NULL; -} + wxSemaError Post(); -void wxCondition::Wait( - wxMutex& rMutex -) -{ - rMutex.Unlock(); - p_internal->m_nWaiters++; - ::DosWaitEventSem(p_internal->m_vEvent, SEM_INDEFINITE_WAIT); - p_internal->m_nWaiters--; - rMutex.Lock(); -} +private: + HEV m_vEvent; + HMTX m_vMutex; + int m_count; + int m_maxcount; +}; -bool wxCondition::Wait( - wxMutex& rMutex -, unsigned long ulSec -, unsigned long ulMillisec) +wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount) { - APIRET ulrc; - - rMutex.Unlock(); - p_internal->m_nWaiters++; - ulrc = ::DosWaitEventSem(p_internal->m_vEvent, ULONG((ulSec * 1000L) + ulMillisec)); - p_internal->m_nWaiters--; - rMutex.Lock(); - - return (ulrc != ERROR_TIMEOUT); -} + APIRET ulrc; + if ( maxcount == 0 ) + { + // make it practically infinite + maxcount = INT_MAX; + } -void wxCondition::Signal() -{ - ::DosPostEventSem(p_internal->m_vEvent); + m_count = initialcount; + m_maxcount = maxcount; + ulrc = ::DosCreateMutexSem(NULL, &m_vMutex, 0L, FALSE); + if (ulrc != 0) + { + wxLogLastError(_T("DosCreateMutexSem()")); + m_vMutex = NULL; + m_vEvent = NULL; + return; + } + ulrc = ::DosCreateEventSem(NULL, &m_vEvent, 0L, FALSE); + if ( ulrc != 0) + { + wxLogLastError(_T("DosCreateEventSem()")); + ::DosCloseMutexSem(m_vMutex); + m_vMutex = NULL; + m_vEvent = NULL; + } + if (initialcount) + ::DosPostEventSem(m_vEvent); } -void wxCondition::Broadcast() +wxSemaphoreInternal::~wxSemaphoreInternal() { - int i; - - for (i = 0; i < p_internal->m_nWaiters; i++) + if ( m_vEvent ) { - if (::DosPostEventSem(p_internal->m_vEvent) != 0) + if ( ::DosCloseEventSem(m_vEvent) ) { - wxLogSysError(_("Couldn't change the state of event object.")); + wxLogLastError(_T("DosCloseEventSem(semaphore)")); } + if ( ::DosCloseMutexSem(m_vMutex) ) + { + wxLogLastError(_T("DosCloseMutexSem(semaphore)")); + } + else + m_vEvent = NULL; } } -// ---------------------------------------------------------------------------- -// wxCriticalSection implementation -// ---------------------------------------------------------------------------- - -class wxCriticalSectionInternal -{ -public: - // init the critical section object - wxCriticalSectionInternal() - { } - - // free the associated ressources - ~wxCriticalSectionInternal() - { } - -private: -}; - -// ---------------------------------------------------------------------------- -// wxCriticalSection implementation -// ---------------------------------------------------------------------------- - -wxCriticalSection::wxCriticalSection() +wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long ulMilliseconds) { - m_critsect = new wxCriticalSectionInternal; + APIRET ulrc; + do { + ulrc = ::DosWaitEventSem(m_vEvent, ulMilliseconds ); + switch ( ulrc ) + { + case NO_ERROR: + break; + + case ERROR_TIMEOUT: + if (ulMilliseconds == SEM_IMMEDIATE_RETURN) + return wxSEMA_BUSY; + else + return wxSEMA_TIMEOUT; + + default: + wxLogLastError(_T("DosWaitEventSem(semaphore)")); + return wxSEMA_MISC_ERROR; + } + ulrc = :: DosRequestMutexSem(m_vMutex, ulMilliseconds); + switch ( ulrc ) + { + case NO_ERROR: + // ok + break; + + case ERROR_TIMEOUT: + case ERROR_TOO_MANY_SEM_REQUESTS: + if (ulMilliseconds == SEM_IMMEDIATE_RETURN) + return wxSEMA_BUSY; + else + return wxSEMA_TIMEOUT; + + default: + wxFAIL_MSG(wxT("DosRequestMutexSem(mutex)")); + return wxSEMA_MISC_ERROR; + } + bool OK = false; + if (m_count > 0) + { + m_count--; + OK = true; + } + else + { + ULONG ulPostCount; + ::DosResetEventSem(m_vEvent, &ulPostCount); + } + ::DosReleaseMutexSem(m_vMutex); + if (OK) + return wxSEMA_NO_ERROR; + } while (ulMilliseconds == SEM_INDEFINITE_WAIT); + + if (ulMilliseconds == SEM_IMMEDIATE_RETURN) + return wxSEMA_BUSY; + return wxSEMA_TIMEOUT; } -wxCriticalSection::~wxCriticalSection() +wxSemaError wxSemaphoreInternal::Post() { - delete m_critsect; -} + APIRET ulrc; + ulrc = ::DosRequestMutexSem(m_vMutex, SEM_INDEFINITE_WAIT); + if (ulrc != NO_ERROR) + return wxSEMA_MISC_ERROR; + bool OK = false; + if (m_count < m_maxcount) + { + m_count++; + ulrc = ::DosPostEventSem(m_vEvent); + OK = true; + } + ::DosReleaseMutexSem(m_vMutex); + if (!OK) + return wxSEMA_OVERFLOW; + if ( ulrc != NO_ERROR && ulrc != ERROR_ALREADY_POSTED ) + { + wxLogLastError(_T("DosPostEventSem(semaphore)")); -void wxCriticalSection::Enter() -{ - ::DosEnterCritSec(); -} + return wxSEMA_MISC_ERROR; + } -void wxCriticalSection::Leave() -{ - ::DosExitCritSec(); + return wxSEMA_NO_ERROR; } // ---------------------------------------------------------------------------- @@ -295,11 +347,18 @@ public: { m_hThread = 0; m_eState = STATE_NEW; - m_nPriority = 0; + m_nPriority = WXTHREAD_DEFAULT_PRIORITY; + } + + ~wxThreadInternal() + { + m_hThread = 0; } // create a new (suspended) thread (for the given thread object) - bool Create(wxThread* pThread); + bool Create( wxThread* pThread + ,unsigned int uStackSize + ); // suspend/resume/terminate bool Suspend(); @@ -311,7 +370,7 @@ public: inline wxThreadState GetState() const { return m_eState; } // thread priority - inline void SetPriority(unsigned int nPriority) { m_nPriority = nPriority; } + void SetPriority(unsigned int nPriority); inline unsigned int GetPriority() const { return m_nPriority; } // thread handle and id @@ -319,80 +378,127 @@ public: TID GetId() const { return m_hThread; } // thread function - static DWORD OS2ThreadStart(wxThread *thread); + static void OS2ThreadStart(void* pParam); private: // Threads in OS/2 have only an ID, so m_hThread is both it's handle and ID // PM also has no real Tls mechanism to index pointers by so we'll just - // keep track of the wxWindows parent object here. + // keep track of the wxWidgets parent object here. TID m_hThread; // handle and ID of the thread wxThreadState m_eState; // state, see wxThreadState enum unsigned int m_nPriority; // thread priority in "wx" units }; -ULONG wxThreadInternal::OS2ThreadStart( - wxThread* pThread +void wxThreadInternal::OS2ThreadStart( + void * pParam ) { - m_pThread = pThread; + DWORD dwRet; + bool bWasCancelled; - DWORD dwRet = (DWORD)pThread->Entry(); + wxThread *pThread = (wxThread *)pParam; - pThread->p_internal->SetState(STATE_EXITED); - pThread->OnExit(); + // first of all, wait for the thread to be started. + pThread->m_critsect.Enter(); + pThread->m_critsect.Leave(); + // Now check whether we hadn't been cancelled already and don't + // start the user code at all in this case. + if ( pThread->m_internal->GetState() == STATE_EXITED ) + { + dwRet = (DWORD)-1; + bWasCancelled = TRUE; + } + else // do run thread + { + wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; + unsigned long ulHab; + if (traits) + traits->InitializeGui(ulHab); + dwRet = (DWORD)pThread->Entry(); + if (traits) + traits->TerminateGui(ulHab); - delete pThread; - m_pThread = NULL; - return dwRet; -} + // enter m_critsect before changing the thread state + pThread->m_critsect.Enter(); -bool wxThreadInternal::Create( - wxThread* pThread -) -{ - APIRET ulrc; + bWasCancelled = pThread->m_internal->GetState() == STATE_CANCELED; - ulrc = ::DosCreateThread( &m_hThread - ,(PFNTHREAD)wxThreadInternal::OS2ThreadStart - ,(ULONG)pThread - ,CREATE_SUSPENDED | STACK_SPARSE - ,8192L - ); - if(ulrc != 0) - { - wxLogSysError(_("Can't create thread")); + pThread->m_internal->SetState(STATE_EXITED); + pThread->m_critsect.Leave(); + } + pThread->OnExit(); - return FALSE; + // if the thread was cancelled (from Delete()), then it the handle is still + // needed there + if (pThread->IsDetached() && !bWasCancelled) + { + // auto delete + delete pThread; } + //else: the joinable threads handle will be closed when Wait() is done + return; +} - // translate wxWindows priority to the PM one - ULONG ulOS2_Priority; +void wxThreadInternal::SetPriority( + unsigned int nPriority +) +{ + // translate wxWidgets priority to the PM one + ULONG ulOS2_PriorityClass; + ULONG ulOS2_SubPriority; + ULONG ulrc; - if (m_nPriority <= 20) - ulOS2_Priority = PRTYC_NOCHANGE; - else if (m_nPriority <= 40) - ulOS2_Priority = PRTYC_IDLETIME; - else if (m_nPriority <= 60) - ulOS2_Priority = PRTYC_REGULAR; - else if (m_nPriority <= 80) - ulOS2_Priority = PRTYC_TIMECRITICAL; + m_nPriority = nPriority; + if (m_nPriority <= 25) + ulOS2_PriorityClass = PRTYC_IDLETIME; + else if (m_nPriority <= 50) + ulOS2_PriorityClass = PRTYC_REGULAR; + else if (m_nPriority <= 75) + ulOS2_PriorityClass = PRTYC_TIMECRITICAL; else if (m_nPriority <= 100) - ulOS2_Priority = PRTYC_FOREGROUNDSERVER; + ulOS2_PriorityClass = PRTYC_FOREGROUNDSERVER; else { wxFAIL_MSG(wxT("invalid value of thread priority parameter")); - ulOS2_Priority = PRTYC_REGULAR; + ulOS2_PriorityClass = PRTYC_REGULAR; } + ulOS2_SubPriority = (ULONG) (((m_nPriority - 1) % 25 + 1) * 31.0 / 25); ulrc = ::DosSetPriority( PRTYS_THREAD - ,ulOS2_Priority - ,0 + ,ulOS2_PriorityClass + ,ulOS2_SubPriority ,(ULONG)m_hThread ); if (ulrc != 0) { wxLogSysError(_("Can't set thread priority")); } - return TRUE; +} + +bool wxThreadInternal::Create( + wxThread* pThread +, unsigned int uStackSize +) +{ + int tid; + + if (!uStackSize) + uStackSize = 131072; + pThread->m_critsect.Enter(); + tid = _beginthread(wxThreadInternal::OS2ThreadStart, + NULL, uStackSize, pThread); + if(tid == -1) + { + wxLogSysError(_("Can't create thread")); + + return FALSE; + } + m_hThread = tid; + if (m_nPriority != WXTHREAD_DEFAULT_PRIORITY) + { + SetPriority(m_nPriority); + } + + return(TRUE); } bool wxThreadInternal::Suspend() @@ -414,10 +520,18 @@ bool wxThreadInternal::Resume() if (ulrc != 0) { - wxLogSysError(_("Can not suspend thread %lu"), m_hThread); + wxLogSysError(_("Can not resume thread %lu"), m_hThread); return FALSE; } - m_eState = STATE_PAUSED; + + // don't change the state from STATE_EXITED because it's special and means + // we are going to terminate without running any user code - if we did it, + // the codei n Delete() wouldn't work + if ( m_eState != STATE_EXITED ) + { + m_eState = STATE_RUNNING; + } + return TRUE; } @@ -458,12 +572,65 @@ void wxThread::Sleep( ::DosSleep(ulMilliseconds); } +int wxThread::GetCPUCount() +{ + ULONG CPUCount; + APIRET ulrc; + ulrc = ::DosQuerySysInfo(26, 26, (void *)&CPUCount, sizeof(ULONG)); + // QSV_NUMPROCESSORS(26) is typically not defined in header files + + if (ulrc != 0) + CPUCount = 1; + + return CPUCount; +} + +unsigned long wxThread::GetCurrentId() +{ + PTIB ptib; + PPIB ppib; + + ::DosGetInfoBlocks(&ptib, &ppib); + return (unsigned long) ptib->tib_ptib2->tib2_ultid; +} + +bool wxThread::SetConcurrency(size_t level) +{ + wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") ); + + // ok only for the default one + if ( level == 0 ) + return 0; + + // Don't know how to realize this on OS/2. + return level == 1; +} + +// ctor and dtor +// ------------- + +wxThread::wxThread(wxThreadKind kind) +{ + m_internal = new wxThreadInternal(); + + m_isDetached = kind == wxTHREAD_DETACHED; +} + +wxThread::~wxThread() +{ + delete m_internal; +} + // create/start thread // ------------------- -wxThreadError wxThread::Create() +wxThreadError wxThread::Create( + unsigned int uStackSize +) { - if ( !p_internal->Create(this) ) + wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); + + if ( !m_internal->Create(this, uStackSize) ) return wxTHREAD_NO_RESOURCE; return wxTHREAD_NO_ERROR; @@ -473,7 +640,7 @@ wxThreadError wxThread::Run() { wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); - if ( p_internal->GetState() != STATE_NEW ) + if ( m_internal->GetState() != STATE_NEW ) { // actually, it may be almost any state at all, not only STATE_RUNNING return wxTHREAD_RUNNING; @@ -488,102 +655,194 @@ wxThreadError wxThread::Pause() { wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); - return p_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR; + return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR; } wxThreadError wxThread::Resume() { + if (m_internal->GetState() == STATE_NEW) + { + m_internal->SetState(STATE_RUNNING); + m_critsect.Leave(); + return wxTHREAD_NO_ERROR; + } + wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); - return p_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR; + return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR; } // stopping thread // --------------- -wxThread::ExitCode wxThread::Delete() +wxThread::ExitCode wxThread::Wait() { - ExitCode rc = 0; - ULONG ulrc; + // although under Windows we can wait for any thread, it's an error to + // wait for a detached one in wxWin API + wxCHECK_MSG( !IsDetached(), (ExitCode)-1, + _T("can't wait for detached thread") ); + ExitCode rc = (ExitCode)-1; + (void)Delete(&rc); + return(rc); +} + +wxThreadError wxThread::Delete(ExitCode *pRc) +{ + ExitCode rc = 0; // Delete() is always safe to call, so consider all possible states - if (IsPaused()) + + // we might need to resume the thread, but we might also not need to cancel + // it if it doesn't run yet + bool shouldResume = FALSE, + shouldCancel = TRUE, + isRunning = FALSE; + + // check if the thread already started to run + { + wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); + + if ( m_internal->GetState() == STATE_NEW ) + { + // WinThreadStart() will see it and terminate immediately, no need + // to cancel the thread - but we still need to resume it to let it + // run + m_internal->SetState(STATE_EXITED); + + Resume(); // it knows about STATE_EXITED special case + + shouldCancel = FALSE; + isRunning = TRUE; + + // shouldResume is correctly set to FALSE here + } + else + { + shouldResume = IsPaused(); + } + } + + // resume the thread if it is paused + if ( shouldResume ) Resume(); - if (IsRunning()) + TID hThread = m_internal->GetHandle(); + + if ( isRunning || IsRunning()) { if (IsMain()) { // set flag for wxIsWaitingForThread() - s_bWaitingForThread = TRUE; - wxBeginBusyCursor(); + gs_bWaitingForThread = TRUE; } - TID hThread; - + // ask the thread to terminate + if ( shouldCancel ) { - wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); + wxCriticalSectionLocker lock(m_critsect); - p_internal->Cancel(); - hThread = p_internal->GetHandle(); + m_internal->Cancel(); } +#if 0 // we can't just wait for the thread to terminate because it might be // calling some GUI functions and so it will never terminate before we // process the Windows messages that result from these functions - + DWORD result = 0; // suppress warnings from broken compilers do { - ulrc = ::DosWaitThread( &hThread - ,DCWW_NOWAIT - ); - switch (ulrc) + if ( IsMain() ) { - case ERROR_INTERRUPT: - case ERROR_INVALID_THREADID: - // error - wxLogSysError(_("Can not wait for thread termination")); - Kill(); - return (ExitCode)-1; + // give the thread we're waiting for chance to do the GUI call + // it might be in + if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() ) + { + wxMutexGuiLeave(); + } + } - case 0: - // thread we're waiting for terminated - break; + result = ::DosWaitThread(&hThread, DCWW_NOWAIT); + // FIXME: We ought to have a message processing loop here!! + switch ( result ) + { + case ERROR_INTERRUPT: case ERROR_THREAD_NOT_TERMINATED: - // new message arrived, process it - if (!wxTheApp->DoMessage()) - { - // WM_QUIT received: kill the thread - Kill(); - return (ExitCode)-1; - } - if (IsMain()) - { - // give the thread we're waiting for chance to exit - // from the GUI call it might have been in - if ((s_nWaitingForGui > 0) && wxGuiOwnedByMainThread()) - { - wxMutexGuiLeave(); - } - } break; - + case ERROR_INVALID_THREADID: + case NO_ERROR: + // thread we're waiting for just terminated + // or even does not exist any more. + result = NO_ERROR; + break; default: - wxFAIL_MSG(wxT("unexpected result of DosWatiThread")); + wxFAIL_MSG(wxT("unexpected result of DosWaitThread")); + } + if ( IsMain() ) + { + // event processing - needed if we are the main thread + // to give other threads a chance to do remaining GUI + // processing and terminate cleanly. + wxTheApp->HandleSockets(); + if (wxTheApp->Pending()) + if ( !wxTheApp->DoMessage() ) + { + // WM_QUIT received: kill the thread + Kill(); + + return wxTHREAD_KILLED; + } + else + wxUsleep(10); } - } while (ulrc != 0); + else + wxUsleep(10); + } while ( result != NO_ERROR ); +#else // !wxUSE_GUI + // simply wait for the thread to terminate + // + // OTOH, even console apps create windows (in wxExecute, for WinSock + // &c), so may be use MsgWaitForMultipleObject() too here? + if ( ::DosWaitThread(&hThread, DCWW_WAIT) != NO_ERROR ) + { + wxFAIL_MSG(wxT("unexpected result of DosWaitThread")); + } +#endif // wxUSE_GUI/!wxUSE_GUI - if (IsMain()) + if ( IsMain() ) + { + gs_bWaitingForThread = FALSE; + } + } + +#if 0 + // although the thread might be already in the EXITED state it might not + // have terminated yet and so we are not sure that it has actually + // terminated if the "if" above hadn't been taken + do + { + if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) ) { - s_bWaitingForThread = FALSE; - wxEndBusyCursor(); + wxLogLastError(wxT("GetExitCodeThread")); + + rc = (ExitCode)-1; } + } while ( (DWORD)rc == STILL_ACTIVE ); +#endif - ::DosExit(EXIT_THREAD, ulrc); + if ( IsDetached() ) + { + // if the thread exits normally, this is done in WinThreadStart, but in + // this case it would have been too early because + // MsgWaitForMultipleObject() would fail if the thread handle was + // closed while we were waiting on it, so we must do it here + delete this; } - rc = (ExitCode)ulrc; - return rc; + + if ( pRc ) + *pRc = rc; + + return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR; } wxThreadError wxThread::Kill() @@ -591,17 +850,20 @@ wxThreadError wxThread::Kill() if (!IsRunning()) return wxTHREAD_NOT_RUNNING; - ::DosKillThread(p_internal->GetHandle()); - delete this; + ::DosKillThread(m_internal->GetHandle()); + if (IsDetached()) + { + delete this; + } return wxTHREAD_NO_ERROR; } void wxThread::Exit( - void* pStatus + ExitCode pStatus ) { delete this; - ::DosExit(EXIT_THREAD, ULONG(pStatus)); + _endthread(); wxFAIL_MSG(wxT("Couldn't return from DosExit()!")); } @@ -611,60 +873,50 @@ void wxThread::SetPriority( { wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); - p_internal->SetPriority(nPrio); + m_internal->SetPriority(nPrio); } unsigned int wxThread::GetPriority() const { wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); - return p_internal->GetPriority(); + return m_internal->GetPriority(); } -unsigned long wxThread::GetID() const +unsigned long wxThread::GetId() const { - wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); + wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast - return (unsigned long)p_internal->GetId(); + return (unsigned long)m_internal->GetId(); } bool wxThread::IsRunning() const { wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); - return p_internal->GetState() == STATE_RUNNING; + return(m_internal->GetState() == STATE_RUNNING); } bool wxThread::IsAlive() const { wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); - return (p_internal->GetState() == STATE_RUNNING) || - (p_internal->GetState() == STATE_PAUSED); + return (m_internal->GetState() == STATE_RUNNING) || + (m_internal->GetState() == STATE_PAUSED); } bool wxThread::IsPaused() const { wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); - return (p_internal->GetState() == STATE_PAUSED); + return (m_internal->GetState() == STATE_PAUSED); } bool wxThread::TestDestroy() { wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); - return p_internal->GetState() == STATE_CANCELED; -} - -wxThread::wxThread() -{ - p_internal = new wxThreadInternal(); -} - -wxThread::~wxThread() -{ - delete p_internal; + return m_internal->GetState() == STATE_CANCELED; } // ---------------------------------------------------------------------------- @@ -685,10 +937,10 @@ IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule) bool wxThreadModule::OnInit() { - s_pCritsectWaitingForGui = new wxCriticalSection(); + gs_pCritsectWaitingForGui = new wxCriticalSection(); - s_pCritsectGui = new wxCriticalSection(); - s_pCritsectGui->Enter(); + gs_pCritsectGui = new wxCriticalSection(); + gs_pCritsectGui->Enter(); PTIB ptib; PPIB ppib; @@ -701,45 +953,78 @@ bool wxThreadModule::OnInit() void wxThreadModule::OnExit() { - if (s_pCritsectGui) + if (gs_pCritsectGui) { - s_pCritsectGui->Leave(); - delete s_pCritsectGui; - s_pCritsectGui = NULL; + gs_pCritsectGui->Leave(); +#if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 ))) + delete gs_pCritsectGui; +#endif + gs_pCritsectGui = NULL; } - wxDELETE(s_pCritsectWaitingForGui); +#if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 ))) + wxDELETE(gs_pCritsectWaitingForGui); +#endif } // ---------------------------------------------------------------------------- // Helper functions // ---------------------------------------------------------------------------- -// Does nothing under OS/2 [for now] +// wake up the main thread if it's in ::GetMessage() void WXDLLEXPORT wxWakeUpMainThread() { +#if 0 + if ( !::WinPostQueueMsg(wxTheApp->m_hMq, WM_NULL, 0, 0) ) + { + // should never happen + wxLogLastError(wxT("WinPostMessage(WM_NULL)")); + } +#endif +} + +void WXDLLEXPORT wxMutexGuiEnter() +{ + // this would dead lock everything... + wxASSERT_MSG( !wxThread::IsMain(), + wxT("main thread doesn't want to block in wxMutexGuiEnter()!") ); + + // the order in which we enter the critical sections here is crucial!! + + // set the flag telling to the main thread that we want to do some GUI + { + wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui); + + gs_nWaitingForGui++; + } + + wxWakeUpMainThread(); + + // now we may block here because the main thread will soon let us in + // (during the next iteration of OnIdle()) + gs_pCritsectGui->Enter(); } void WXDLLEXPORT wxMutexGuiLeave() { - wxCriticalSectionLocker enter(*s_pCritsectWaitingForGui); + wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui); if ( wxThread::IsMain() ) { - s_bGuiOwnedByMainThread = FALSE; + gs_bGuiOwnedByMainThread = FALSE; } else { // decrement the number of waiters now - wxASSERT_MSG( s_nWaitingForGui > 0, + wxASSERT_MSG(gs_nWaitingForGui > 0, wxT("calling wxMutexGuiLeave() without entering it first?") ); - s_nWaitingForGui--; + gs_nWaitingForGui--; wxWakeUpMainThread(); } - s_pCritsectGui->Leave(); + gs_pCritsectGui->Leave(); } void WXDLLEXPORT wxMutexGuiLeaveOrEnter() @@ -747,17 +1032,17 @@ void WXDLLEXPORT wxMutexGuiLeaveOrEnter() wxASSERT_MSG( wxThread::IsMain(), wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") ); - wxCriticalSectionLocker enter(*s_pCritsectWaitingForGui); + wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui); - if ( s_nWaitingForGui == 0 ) + if (gs_nWaitingForGui == 0) { // no threads are waiting for GUI - so we may acquire the lock without // any danger (but only if we don't already have it) if (!wxGuiOwnedByMainThread()) { - s_pCritsectGui->Enter(); + gs_pCritsectGui->Enter(); - s_bGuiOwnedByMainThread = TRUE; + gs_bGuiOwnedByMainThread = TRUE; } //else: already have it, nothing to do } @@ -774,13 +1059,19 @@ void WXDLLEXPORT wxMutexGuiLeaveOrEnter() bool WXDLLEXPORT wxGuiOwnedByMainThread() { - return s_bGuiOwnedByMainThread; + return gs_bGuiOwnedByMainThread; } bool WXDLLEXPORT wxIsWaitingForThread() { - return s_bWaitingForThread; + return gs_bWaitingForThread; } +// ---------------------------------------------------------------------------- +// include common implementation code +// ---------------------------------------------------------------------------- + +#include "wx/thrimpl.cpp" + #endif // wxUSE_THREADS