X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9e9b65c1db303ea7000309ae9bc779db5b816a72..a111f2b216a90bacb254644d3cae526eddc9f9f1:/src/common/filename.cpp diff --git a/src/common/filename.cpp b/src/common/filename.cpp index 87da62de5c..d30a7f8ba1 100644 --- a/src/common/filename.cpp +++ b/src/common/filename.cpp @@ -38,6 +38,10 @@ #include "wx/config.h" // for wxExpandEnvVars #include "wx/utils.h" +#if wxUSE_DYNLIB_CLASS +#include "wx/dynlib.h" +#endif + // For GetShort/LongPathName #ifdef __WIN32__ #include @@ -66,18 +70,18 @@ void wxFileName::Assign( const wxString& path, { wxStringTokenizer tn(path, GetPathSeparators(format), wxTOKEN_RET_EMPTY_ALL); - bool first = TRUE; + int i = 0; m_dirs.Clear(); while ( tn.HasMoreTokens() ) { wxString token = tn.GetNextToken(); - // If the path starts with a slash, we need the first - // dir entry to be an empty for later reassembly. - if (first || !token.IsEmpty()) + // If the path starts with a slash (or two for a network path), + // we need the first dir entry to be an empty for later reassembly. + if ((i < 2) || !token.IsEmpty()) m_dirs.Add( token ); - first = FALSE; + i ++; } m_ext = ext; @@ -148,6 +152,13 @@ bool wxFileName::DirExists( const wxString &dir ) return ::wxDirExists( dir ); } +wxDateTime wxFileName::GetModificationTime() +{ + wxDateTime ret( wxFileModificationTime( GetFullPath() ) ); + + return ret; +} + // ---------------------------------------------------------------------------- // CWD and HOME stuff // ---------------------------------------------------------------------------- @@ -200,14 +211,47 @@ void wxFileName::AssignTempFileName( const wxString &prefix ) // directory operations // ---------------------------------------------------------------------------- -bool wxFileName::Mkdir( int perm ) +bool wxFileName::Mkdir( int perm, bool full ) { - return wxFileName::Mkdir( GetFullPath(), perm ); + return wxFileName::Mkdir( GetFullPath(), perm, full ); } -bool wxFileName::Mkdir( const wxString &dir, int perm ) +bool wxFileName::Mkdir( const wxString &dir, int perm, bool full ) { - return ::wxMkdir( dir, perm ); + if (full) + { + wxFileName filename(dir); + wxArrayString dirs = filename.GetDirs(); + dirs.Add(filename.GetName()); + + size_t count = dirs.GetCount(); + size_t i; + wxString currPath; + int noErrors = 0; + for ( i = 0; i < count; i++ ) + { + currPath += dirs[i]; + + if (currPath.Last() == wxT(':')) + { + // Can't create a root directory so continue to next dir + currPath += wxFILE_SEP_PATH; + continue; + } + + if (!DirExists(currPath)) + if (!wxMkdir(currPath, perm)) + noErrors ++; + + if ( (i < (count-1)) ) + currPath += wxFILE_SEP_PATH; + } + + return (noErrors == 0); + + } + else + return ::wxMkdir( dir, perm ); } bool wxFileName::Rmdir() @@ -420,6 +464,7 @@ bool wxFileName::IsWild( wxPathFormat format ) { // FIXME: this is probably false for Mac and this is surely wrong for most // of Unix shells (think about "[...]") + (void)format; return m_name.find_first_of(_T("*?")) != wxString::npos; } @@ -485,30 +530,68 @@ wxString wxFileName::GetPath( bool add_separator, wxPathFormat format ) const wxString wxFileName::GetFullPath( wxPathFormat format ) const { - return GetPathWithSep() + GetFullName(); + format = GetFormat( format ); + + wxString ret; + if (format == wxPATH_DOS) + { + for (size_t i = 0; i < m_dirs.GetCount(); i++) + { + ret += m_dirs[i]; + ret += '\\'; + } + } + else + if (format == wxPATH_UNIX) + { + for (size_t i = 0; i < m_dirs.GetCount(); i++) + { + ret += m_dirs[i]; + ret += '/'; + } + } + else + { + for (size_t i = 0; i < m_dirs.GetCount(); i++) + { + ret += m_dirs[i]; + ret += ':'; + } + } + + ret += m_name; + + if (!m_ext.IsEmpty()) + { + ret += '.'; + ret += m_ext; + } + + return ret; } // Return the short form of the path (returns identity on non-Windows platforms) wxString wxFileName::GetShortPath() const { -#if defined(__WXMSW__) && defined(__WIN32__) +#if defined(__WXMSW__) && defined(__WIN32__) && !defined(__WXMICROWIN__) wxString path(GetFullPath()); - - wxChar outBuf[MAX_PATH]; - - // TODO: can't work out how to determine if the function failed - // (positive value if either it succeeded or the buffer was too small) - - int bufSz = ::GetShortPathName((const wxChar*) path, outBuf, MAX_PATH*sizeof(wxChar)); - - if (bufSz == 0) + wxString pathOut; + DWORD sz = ::GetShortPathName(path, NULL, 0); + bool ok = sz != 0; + if ( ok ) { - return wxEmptyString; - } - else - { - return wxString(outBuf); + ok = ::GetShortPathName + ( + path, + pathOut.GetWriteBuf(sz), + sz + ) != 0; + pathOut.UngetWriteBuf(); } + if (ok) + return pathOut; + + return path; #else return GetFullPath(); #endif @@ -517,24 +600,111 @@ wxString wxFileName::GetShortPath() const // Return the long form of the path (returns identity on non-Windows platforms) wxString wxFileName::GetLongPath() const { -#if defined(__WXMSW__) && defined(__WIN32__) +#if defined(__WXMSW__) && defined(__WIN32__) && !defined(__WXMICROWIN__) wxString path(GetFullPath()); + wxString pathOut; + bool success = FALSE; - wxChar outBuf[MAX_PATH]; + // VZ: this code was disabled, why? +#if 0 // wxUSE_DYNLIB_CLASS + typedef DWORD (*GET_LONG_PATH_NAME)(const wxChar *, wxChar *, DWORD); - // TODO: can't work out how to determine if the function failed - // (positive value if either it succeeded or the buffer was too small) + static bool s_triedToLoad = FALSE; - int bufSz = ::GetLongPathName((const wxChar*) path, outBuf, MAX_PATH*sizeof(wxChar)); - - if (bufSz == 0) + if ( !s_triedToLoad ) { - return wxEmptyString; + s_triedToLoad = TRUE; + wxDllType dllKernel = wxDllLoader::LoadLibrary(_T("kernel32")); + if ( dllKernel ) + { + // may succeed or fail depending on the Windows version + static GET_LONG_PATH_NAME s_pfnGetLongPathName = NULL; +#ifdef _UNICODE + s_pfnGetLongPathName = (GET_LONG_PATH_NAME) wxDllLoader::GetSymbol(dllKernel, _T("GetLongPathNameW")); +#else + s_pfnGetLongPathName = (GET_LONG_PATH_NAME) wxDllLoader::GetSymbol(dllKernel, _T("GetLongPathNameA")); +#endif + + wxDllLoader::UnloadLibrary(dllKernel); + + if ( s_pfnGetLongPathName ) + { + DWORD dwSize = (*s_pfnGetLongPathName)(path, NULL, 0); + bool ok = dwSize > 0; + + if ( ok ) + { + DWORD sz = (*s_pfnGetLongPathName)(path, NULL, 0); + ok = sz != 0; + if ( ok ) + { + ok = (*s_pfnGetLongPathName) + ( + path, + pathOut.GetWriteBuf(sz), + sz + ) != 0; + pathOut.UngetWriteBuf(); + + success = TRUE; + } + } + } + } } - else + if (success) + return pathOut; +#endif // wxUSE_DYNLIB_CLASS + + if (!success) { - return wxString(outBuf); + // The OS didn't support GetLongPathName, or some other error. + // We need to call FindFirstFile on each component in turn. + + WIN32_FIND_DATA findFileData; + HANDLE hFind; + pathOut = wxEmptyString; + + wxArrayString dirs = GetDirs(); + dirs.Add(GetFullName()); + + size_t count = dirs.GetCount(); + size_t i; + wxString tmpPath; + + for ( i = 0; i < count; i++ ) + { + // We're using pathOut to collect the long-name path, + // but using a temporary for appending the last path component which may be short-name + tmpPath = pathOut + dirs[i]; + + if (tmpPath.Last() == wxT(':')) + { + // Can't pass a drive and root dir to FindFirstFile, + // so continue to next dir + tmpPath += wxFILE_SEP_PATH; + pathOut = tmpPath; + continue; + } + + hFind = ::FindFirstFile(tmpPath, &findFileData); + if (hFind == INVALID_HANDLE_VALUE) + { + // Error: return immediately with the original path + return path; + } + else + { + pathOut += findFileData.cFileName; + if ( (i < (count-1)) ) + pathOut += wxFILE_SEP_PATH; + + ::FindClose(hFind); + } + } } + + return pathOut; #else return GetFullPath(); #endif @@ -547,7 +717,7 @@ wxPathFormat wxFileName::GetFormat( wxPathFormat format ) #if defined(__WXMSW__) || defined(__WXPM__) format = wxPATH_DOS; #elif defined(__WXMAC__) - format = wxPATH_UNIX; // that's the way the rest of wx' code works right now + format = wxPATH_MAC; #else format = wxPATH_UNIX; #endif