X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9d3221abf1ba10f7228b6006cf4fdd64aedd4ddd..b11708106f93d28dbb47218b18e02674ad6c0cdb:/utils/glcanvas/src/glcanvas.cpp diff --git a/utils/glcanvas/src/glcanvas.cpp b/utils/glcanvas/src/glcanvas.cpp deleted file mode 100644 index 44f28e7e0b..0000000000 --- a/utils/glcanvas/src/glcanvas.cpp +++ /dev/null @@ -1,161 +0,0 @@ -///////////////////////////////////////////////////////////////////////////// -// Name: glcanvas.cpp -// Purpose: wxGLCanvas, for using OpenGL/Mesa with wxWindows and GTK -// Author: Robert Roebling -// Modified by: -// Created: 17/08/98 -// RCS-ID: $Id$ -// Copyright: (c) Robert Roebling -// Licence: wxWindows licence -///////////////////////////////////////////////////////////////////////////// - -#ifdef __GNUG__ -#pragma implementation "glcanvas.h" -#endif - -#include "wx/wxprec.h" - -#include "wx/frame.h" -#include "wx/colour.h" -#include "glcanvas.h" -#include - -//--------------------------------------------------------------------------- -// wxGLContext -//--------------------------------------------------------------------------- - -IMPLEMENT_CLASS(wxGLContext,wxObject) - -wxGLContext::wxGLContext( bool WXUNUSED(isRGB), wxWindow *win, const wxPalette& WXUNUSED(palette) ) -{ - m_window = win; - m_widget = win->m_wxwindow; - - int data[] = {GLX_RGBA,GLX_RED_SIZE,1,GLX_GREEN_SIZE,1, - GLX_BLUE_SIZE,1,GLX_DOUBLEBUFFER,None}; - - Display *display = GDK_WINDOW_XDISPLAY( m_widget->window ); - XVisualInfo *visual_info = glXChooseVisual( display, DefaultScreen(display), data ); - - wxCHECK_RET( visual_info != NULL, "Couldn't choose visual for OpenGl" ); - - m_glContext = glXCreateContext( display, visual_info, None, GL_TRUE ); - - wxCHECK_RET( m_glContext != NULL, "Couldn't create OpenGl context" ); - - glXMakeCurrent( display, GDK_WINDOW_XWINDOW(m_widget->window), m_glContext ); -} - -wxGLContext::~wxGLContext() -{ - if (m_glContext) - { - Display *display = GDK_WINDOW_XDISPLAY( m_widget->window ); - glXMakeCurrent( display, GDK_WINDOW_XWINDOW(m_widget->window), m_glContext ); - - glXDestroyContext( display, m_glContext ); - } -} - -void wxGLContext::SwapBuffers() -{ - if (m_glContext) - { - Display *display = GDK_WINDOW_XDISPLAY( m_widget->window ); - glXSwapBuffers( display, GDK_WINDOW_XWINDOW( m_widget->window ) ); - } -} - -void wxGLContext::SetCurrent() -{ - if (m_glContext) - { - Display *display = GDK_WINDOW_XDISPLAY( m_widget->window ); - glXMakeCurrent( display, GDK_WINDOW_XWINDOW(m_widget->window), m_glContext ); - } -} - -void wxGLContext::SetColour(const char *colour) -{ - float r = 0.0; - float g = 0.0; - float b = 0.0; - wxColour *col = wxTheColourDatabase->FindColour(colour); - if (col) - { - r = (float)(col->Red()/256.0); - g = (float)(col->Green()/256.0); - b = (float)(col->Blue()/256.0); - glColor3f( r, g, b); - } -} - -void wxGLContext::SetupPixelFormat() -{ -} - -void wxGLContext::SetupPalette( const wxPalette& WXUNUSED(palette) ) -{ -} - -wxPalette wxGLContext::CreateDefaultPalette() -{ - return wxNullPalette; -} - -//--------------------------------------------------------------------------- -// wxGlCanvas -//--------------------------------------------------------------------------- - -IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow) - -BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow) - EVT_SIZE(wxGLCanvas::OnSize) -END_EVENT_TABLE() - -wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id, - const wxPoint& pos, const wxSize& size, long style, const wxString& name, - int *WXUNUSED(attribList), const wxPalette& palette): - wxScrolledWindow(parent, id, pos, size, style, name) -{ - m_glContext = new wxGLContext( TRUE, this, palette ); -} - -wxGLCanvas::~wxGLCanvas() -{ - if (m_glContext) delete m_glContext; -} - -void wxGLCanvas::SwapBuffers() -{ - if (m_glContext) m_glContext->SwapBuffers(); -} - -void wxGLCanvas::OnSize(wxSizeEvent& WXUNUSED(event)) -{ - int width, height; - GetClientSize(& width, & height); - - if (m_glContext) - { - m_glContext->SetCurrent(); - - glViewport(0, 0, (GLint)width, (GLint)height); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 ); - glMatrixMode(GL_MODELVIEW); - } -} - -void wxGLCanvas::SetCurrent() -{ - if (m_glContext) m_glContext->SetCurrent(); -} - -void wxGLCanvas::SetColour( const char *colour ) -{ - if (m_glContext) m_glContext->SetColour( colour ); -} - -