X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9cbee2ceee1150b41465d7e7684b186791a032ee..cda66071f17f062779a7009065e5ff7dd958440b:/src/common/sizer.cpp diff --git a/src/common/sizer.cpp b/src/common/sizer.cpp index 44d9630a62..18faa4a469 100644 --- a/src/common/sizer.cpp +++ b/src/common/sizer.cpp @@ -1,12 +1,12 @@ ///////////////////////////////////////////////////////////////////////////// // Name: sizer.cpp // Purpose: provide new wxSizer class for layout -// Author: Robert Roebling and Robin Dunn +// Author: Robert Roebling and Robin Dunn, contributions by +// Dirk Holtwick, Ron Lee // Modified by: Ron Lee // Created: // RCS-ID: $Id$ -// Copyright: (c) Robin Dunn, Dirk Holtwick and Robert Roebling -// (c) 2003, Ron Lee +// Copyright: (c) Robin Dunn, Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -399,17 +399,17 @@ bool wxSizer::Remove( wxSizer *sizer ) return false; } -bool wxSizer::Remove( size_t index ) +bool wxSizer::Remove( int index ) { - wxCHECK_MSG( index < m_children.GetCount(), + wxCHECK_MSG( index >= 0 && (size_t)index < m_children.GetCount(), false, _T("Remove index is out of range") ); - wxSizerItemList::Node *node = m_children.Item( index ); + wxSizerItemList::Node *node = m_children.Item( index ); wxCHECK_MSG( node, false, _T("Failed to find child node") ); - wxSizerItem *item = node->GetData(); + wxSizerItem *item = node->GetData(); if( item->IsWindow() ) item->GetWindow()->SetContainingSizer( NULL ); @@ -457,17 +457,17 @@ bool wxSizer::Detach( wxWindow *window ) return false; } -bool wxSizer::Detach( size_t index ) +bool wxSizer::Detach( int index ) { - wxCHECK_MSG( index < m_children.GetCount(), + wxCHECK_MSG( index >= 0 && (size_t)index < m_children.GetCount(), false, _T("Detach index is out of range") ); - wxSizerItemList::Node *node = m_children.Item( index ); + wxSizerItemList::Node *node = m_children.Item( index ); wxCHECK_MSG( node, false, _T("Failed to find child node") ); - wxSizerItem *item = node->GetData(); + wxSizerItem *item = node->GetData(); if( item->IsSizer() ) item->DetachSizer(); @@ -814,7 +814,7 @@ bool wxSizer::IsShown( wxWindow *window ) const while (node) { wxSizerItem *item = node->GetData(); - + if (item->GetWindow() == window) { return item->IsShown(); @@ -1000,48 +1000,21 @@ void wxGridSizer::SetItemBounds( wxSizerItem *item, int x, int y, int w, int h ) //--------------------------------------------------------------------------- wxFlexGridSizer::wxFlexGridSizer( int rows, int cols, int vgap, int hgap ) - : wxGridSizer( rows, cols, vgap, hgap ) - , m_rowHeights( NULL ) - , m_colWidths( NULL ) + : wxGridSizer( rows, cols, vgap, hgap ), + m_flexDirection(wxBOTH), + m_growMode(wxFLEX_GROWMODE_SPECIFIED) { } wxFlexGridSizer::wxFlexGridSizer( int cols, int vgap, int hgap ) - : wxGridSizer( cols, vgap, hgap ) - , m_rowHeights( NULL ) - , m_colWidths( NULL ) + : wxGridSizer( cols, vgap, hgap ), + m_flexDirection(wxBOTH), + m_growMode(wxFLEX_GROWMODE_SPECIFIED) { } wxFlexGridSizer::~wxFlexGridSizer() { - if (m_rowHeights) - delete[] m_rowHeights; - if (m_colWidths) - delete[] m_colWidths; -} - -void wxFlexGridSizer::CreateArrays() -{ - if (m_rowHeights) - delete[] m_rowHeights; - if (m_colWidths) - delete[] m_colWidths; - - int nitems, nrows, ncols; - if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 ) - { - m_rowHeights = - m_colWidths = NULL; - } - - m_rowHeights = new int[nrows]; - m_colWidths = new int[ncols]; - - for (int col = 0; col < ncols; col++) - m_colWidths[ col ] = 0; - for (int row = 0; row < nrows; row++) - m_rowHeights[ row ] = 0; } void wxFlexGridSizer::RecalcSizes() @@ -1053,37 +1026,103 @@ void wxFlexGridSizer::RecalcSizes() wxSize sz( GetSize() ); wxSize minsz( CalcMin() ); wxPoint pt( GetPosition() ); - int delta; - size_t idx,num; - wxArrayInt temp; - - // Transfer only those rows into temp which exist in the sizer - // ignoring the superflouus ones. This prevents a segfault when - // calling AddGrowableRow( 3 ) if the sizer only has 2 rows. - for (idx = 0; idx < m_growableRows.GetCount(); idx++) - if (m_growableRows[idx] < nrows) - temp.Add( m_growableRows[idx] ); - num = temp.GetCount(); - - if ((num > 0) && (sz.y > minsz.y)) + + // what to do with the rows? by default, resize them proportionally + if ( sz.y > minsz.y && ( (m_flexDirection & wxVERTICAL) || (m_growMode == wxFLEX_GROWMODE_SPECIFIED) ) ) + { + int sum_proportions = 0; + int growable_space = 0; + int num = 0; + size_t idx; + for (idx = 0; idx < m_growableRows.GetCount(); idx++) + { + // Since the number of rows/columns can change as items are inserted/deleted, we need + // to verify at runtime that the requested growable rows/columns are still valid. + if (m_growableRows[idx] >= nrows) + continue; + // If all items in a row/column are hidden, that row/column will have a dimension of -1. + // This causes the row/column to be hidden completely. + if (m_rowHeights[ m_growableRows[idx] ] == -1) + continue; + sum_proportions += m_growableRowsProportions[idx]; + growable_space += m_rowHeights[ m_growableRows[idx] ]; + num++; + } + + if (num > 0) + { + for (idx = 0; idx < m_growableRows.GetCount(); idx++) + { + if (m_growableRows[idx] >= nrows ) + continue; + if (m_rowHeights[ m_growableRows[idx] ] == -1) + m_rowHeights[ m_growableRows[idx] ] = 0; + else + { + int delta = (sz.y - minsz.y); + if (sum_proportions == 0) + delta = (delta/num) + m_rowHeights[ m_growableRows[idx] ]; + else + delta = ((delta+growable_space)*m_growableRowsProportions[idx]) / sum_proportions; + m_rowHeights[ m_growableRows[idx] ] = delta; + } + } + } + } + else if ( (m_growMode == wxFLEX_GROWMODE_ALL) && (sz.y > minsz.y) ) { - delta = (sz.y - minsz.y) / num; - for (idx = 0; idx < num; idx++) - m_rowHeights[ temp[idx] ] += delta; + // rounding problem? + for ( int row = 0; row < nrows; ++row ) + m_rowHeights[ row ] = sz.y / nrows; } - temp.Empty(); - // See above - for (idx = 0; idx < m_growableCols.GetCount(); idx++) - if (m_growableCols[idx] < ncols) - temp.Add( m_growableCols[idx] ); - num = temp.GetCount(); + // the same logic as above but for the columns + if ( sz.x > minsz.x && ( (m_flexDirection & wxHORIZONTAL) || (m_growMode == wxFLEX_GROWMODE_SPECIFIED) ) ) + { + int sum_proportions = 0; + int growable_space = 0; + int num = 0; + size_t idx; + for (idx = 0; idx < m_growableCols.GetCount(); idx++) + { + // Since the number of rows/columns can change as items are inserted/deleted, we need + // to verify at runtime that the requested growable rows/columns are still valid. + if (m_growableCols[idx] >= ncols) + continue; + // If all items in a row/column are hidden, that row/column will have a dimension of -1. + // This causes the column to be hidden completely. + if (m_colWidths[ m_growableCols[idx] ] == -1) + continue; + sum_proportions += m_growableColsProportions[idx]; + // wtb 5/12/02 bugfix - was m_ColWidths[idx]!! + growable_space += m_colWidths[ m_growableCols[idx] ]; + num++; + } - if ((num > 0) && (sz.x > minsz.x)) + if (num > 0) + { + for (idx = 0; idx < m_growableCols.GetCount(); idx++) + { + if (m_growableCols[idx] >= ncols ) + continue; + if (m_colWidths[ m_growableCols[idx] ] == -1) + m_colWidths[ m_growableCols[idx] ] = 0; + else + { + int delta = (sz.x - minsz.x); + if (sum_proportions == 0) + delta = (delta/num) + m_colWidths[ m_growableCols[idx] ]; + else + delta = ((delta+growable_space)*m_growableColsProportions[idx])/sum_proportions; + m_colWidths[ m_growableCols[idx] ] = delta; + } + } + } + } + else if ( (m_growMode == wxFLEX_GROWMODE_ALL) && (sz.x > minsz.x) ) { - delta = (sz.x - minsz.x) / num; - for (idx = 0; idx < num; idx++) - m_colWidths[ temp[idx] ] += delta; + for ( int col=0; col < ncols; ++col ) + m_colWidths[ col ] = sz.x / ncols; } sz = wxSize( pt.x + sz.x, pt.y + sz.y ); @@ -1114,53 +1153,101 @@ void wxFlexGridSizer::RecalcSizes() wxSize wxFlexGridSizer::CalcMin() { - int nitems, nrows, ncols; - if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 ) - return wxSize(10,10); + int nrows, + ncols; + size_t i, s; - CreateArrays(); + // Number of rows/columns can change as items are added or removed. + if ( !CalcRowsCols(nrows, ncols) ) + return wxSize(10, 10); + + m_rowHeights.SetCount(nrows); + m_colWidths.SetCount(ncols); + + // We have to recalcuate the sizes in case an item has wxADJUST_MINSIZE, has changed + // minimum size since the previous layout, or has been hidden using wxSizer::Show(). + // If all the items in a row/column are hidden, the final dimension of the row/column + // will be -1, indicating that the column itself is hidden. + for( s = m_rowHeights.GetCount(), i = 0; i < s; ++i ) + m_rowHeights[ i ] = -1; + for( s = m_colWidths.GetCount(), i = 0; i < s; ++i ) + m_colWidths[ i ] = -1; - int i = 0; wxSizerItemList::Node *node = m_children.GetFirst(); + i = 0; while (node) { wxSizerItem *item = node->GetData(); - wxSize sz( item->CalcMin() ); - int row = i / ncols; - int col = i % ncols; + if ( item->IsShown() ) + { + wxSize sz( item->CalcMin() ); + int row = i / ncols; + int col = i % ncols; - m_rowHeights[ row ] = wxMax( sz.y, m_rowHeights[ row ] ); - m_colWidths[ col ] = wxMax( sz.x, m_colWidths[ col ] ); + m_rowHeights[ row ] = wxMax( wxMax( 0, sz.y ), m_rowHeights[ row ] ); + m_colWidths[ col ] = wxMax( wxMax( 0, sz.x ), m_colWidths[ col ] ); + } node = node->GetNext(); i++; } + // the logic above works when we resize flexibly in both directions but + // maybe this is not the case + if ( m_flexDirection != wxBOTH ) + { + // select the array corresponding to the direction in which we do *not* + // resize flexibly + wxArrayInt& array = m_flexDirection == wxVERTICAL ? m_colWidths + : m_rowHeights; + + const int count = array.GetCount(); + + // find the largest value in this array + int n, largest = 0; + for ( n = 0; n < count; ++n ) + { + if ( array[n] > largest ) + largest = array[n]; + } + + // and now fill it with the largest value + for ( n = 0; n < count; ++n ) + { + array[n] = largest; + } + } + + // Sum total minimum size, including gaps between rows/columns. + // -1 is used as a magic number meaning empty column. int width = 0; for (int col = 0; col < ncols; col++) - width += m_colWidths[ col ]; + if ( m_colWidths[ col ] != -1 ) + width += m_colWidths[ col ] + ( col == ncols-1 ? 0 : m_hgap ); int height = 0; for (int row = 0; row < nrows; row++) - height += m_rowHeights[ row ]; + if ( m_rowHeights[ row ] != -1 ) + height += m_rowHeights[ row ] + ( row == nrows-1 ? 0 : m_vgap ); - return wxSize( width + (ncols-1) * m_hgap, - height + (nrows-1) * m_vgap); + return wxSize( width, height ); } -void wxFlexGridSizer::AddGrowableRow( size_t idx ) +void wxFlexGridSizer::AddGrowableRow( size_t idx, int proportion ) { m_growableRows.Add( idx ); + m_growableRowsProportions.Add( proportion ); } void wxFlexGridSizer::RemoveGrowableRow( size_t WXUNUSED(idx) ) { } -void wxFlexGridSizer::AddGrowableCol( size_t idx ) +void wxFlexGridSizer::AddGrowableCol( size_t idx, int proportion ) { m_growableCols.Add( idx ); + m_growableColsProportions.Add( proportion ); } void wxFlexGridSizer::RemoveGrowableCol( size_t WXUNUSED(idx) ) @@ -1372,14 +1459,18 @@ static void GetStaticBoxBorders( wxStaticBox *box, { // this has to be done platform by platform as there is no way to // guess the thickness of a wxStaticBox border +#ifdef __WXCOCOA__ + box->GetBordersForSizer(borderTop,borderOther); +#else // __WXCOCOA__ #ifdef __WXGTK__ if ( box->GetLabel().IsEmpty() ) *borderTop = 5; else #endif // __WXGTK__ - *borderTop = 15; - (void)box; + *borderTop = box->GetCharHeight(); + *borderOther = 5; +#endif // __WXCOCOA__ } void wxStaticBoxSizer::RecalcSizes()