X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9c7f49f569dcabe360a3a51a94eff77225b39d69..adb799d6ef8e1ba754ab08b26e64fa40219f95f8:/src/msw/renderer.cpp?ds=sidebyside diff --git a/src/msw/renderer.cpp b/src/msw/renderer.cpp index 315af1ef9e..d045a5ee8e 100644 --- a/src/msw/renderer.cpp +++ b/src/msw/renderer.cpp @@ -1,12 +1,12 @@ /////////////////////////////////////////////////////////////////////////////// // Name: msw/renderer.cpp -// Purpose: implementation of wxRendererBase for Windows +// Purpose: implementation of wxRendererNative for Windows // Author: Vadim Zeitlin // Modified by: // Created: 20.07.2003 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin -// License: wxWindows license +// License: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ @@ -26,22 +26,68 @@ #ifndef WX_PRECOMP #include "wx/string.h" + #include "wx/window.h" + #include "wx/dc.h" #endif //WX_PRECOMP +#include "wx/splitter.h" #include "wx/renderer.h" +#include "wx/msw/uxtheme.h" // ---------------------------------------------------------------------------- -// wxRendererMSW: our wxRendererBase implementation +// wxRendererMSW: wxRendererNative implementation for "old" Win32 systems // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxRendererMSW : public wxDelegateRendererBase +class WXDLLEXPORT wxRendererMSW : public wxDelegateRendererNative { +public: + wxRendererMSW() { } + + static wxRendererNative& Get(); + +private: + DECLARE_NO_COPY_CLASS(wxRendererMSW) +}; + +// ---------------------------------------------------------------------------- +// wxRendererXP: wxRendererNative implementation for Windows XP and later +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxRendererXP : public wxDelegateRendererNative +{ +public: + wxRendererXP() : wxDelegateRendererNative(wxRendererMSW::Get()) { } + + static wxRendererNative& Get(); + + virtual void DrawSplitterBorder(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + virtual void DrawSplitterSash(wxWindow *win, + wxDC& dc, + const wxSize& size, + wxCoord position, + wxOrientation orient, + int flags = 0); + virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win); + +private: + DECLARE_NO_COPY_CLASS(wxRendererXP) }; // ============================================================================ -// implementation +// wxRendererNative and wxRendererMSW implementation // ============================================================================ +/* static */ +wxRendererNative& wxRendererNative::GetDefault() +{ + wxUxThemeEngine *themeEngine = wxUxThemeEngine::Get(); + return themeEngine && themeEngine->IsAppThemed() ? wxRendererXP::Get() + : wxRendererMSW::Get(); +} + /* static */ wxRendererNative& wxRendererMSW::Get() { @@ -50,3 +96,91 @@ wxRendererNative& wxRendererMSW::Get() return s_rendererMSW; } +// ============================================================================ +// wxRendererXP implementation +// ============================================================================ + +/* static */ +wxRendererNative& wxRendererXP::Get() +{ + static wxRendererXP s_rendererXP; + + return s_rendererXP; +} + +// ---------------------------------------------------------------------------- +// splitter drawing +// ---------------------------------------------------------------------------- + +// the width of the sash: this is the same as used by Explorer... +static const wxCoord SASH_WIDTH = 4; + +wxSplitterRenderParams +wxRendererXP::GetSplitterParams(const wxWindow * win) +{ + if (win->GetWindowStyle() & wxSP_NO_XP_THEME) + return m_rendererNative.GetSplitterParams(win); + else + return wxSplitterRenderParams(SASH_WIDTH, 0, false); +} + +void +wxRendererXP::DrawSplitterBorder(wxWindow * win, + wxDC& dc, + const wxRect& rect, + int flags) +{ + if (win->GetWindowStyle() & wxSP_NO_XP_THEME) + { + m_rendererNative.DrawSplitterBorder(win, dc, rect, flags); + } +} + +void +wxRendererXP::DrawSplitterSash(wxWindow *win, + wxDC& dc, + const wxSize& size, + wxCoord position, + wxOrientation orient, + int flags) +{ + if (win->GetWindowStyle() & wxSP_NO_XP_THEME) + { + m_rendererNative.DrawSplitterSash( + win, dc, size, position, orient, flags); + return; + } + + // I don't know if it is correct to use the rebar background for the + // splitter but it least this works ok in the default theme + wxUxThemeHandle hTheme(win, L"REBAR"); + if ( hTheme ) + { + RECT rect; + if ( orient == wxVERTICAL ) + { + rect.left = position; + rect.right = position + SASH_WIDTH; + rect.top = 0; + rect.bottom = size.y; + } + else // wxHORIZONTAL + { + rect.left = 0; + rect.right = size.x; + rect.top = position; + rect.bottom = position + SASH_WIDTH; + } + + wxUxThemeEngine::Get()->DrawThemeBackground + ( + (WXHTHEME)hTheme, + dc.GetHDC(), + 3 /* RP_BAND */, + 0 /* no state */ , + &rect, + NULL + ); + } +} +