X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9bb3479c68dd8e6cde9c997f4221fc5cfc5ca110..178edd2a3267f1d80b3f1a9f96717d66c12c10be:/src/msw/dialog.cpp diff --git a/src/msw/dialog.cpp b/src/msw/dialog.cpp index 888b7713d7..94cf00190a 100644 --- a/src/msw/dialog.cpp +++ b/src/msw/dialog.cpp @@ -5,7 +5,7 @@ // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart and Markus Holzem +// Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -17,7 +17,7 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "dialog.h" #endif @@ -40,8 +40,10 @@ #include "wx/msw/private.h" #include "wx/log.h" +#include "wx/evtloop.h" +#include "wx/ptr_scpd.h" -#if wxUSE_COMMON_DIALOGS +#if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__) #include #endif @@ -57,26 +59,68 @@ #define wxDIALOG_DEFAULT_WIDTH 500 #define wxDIALOG_DEFAULT_HEIGHT 500 -// ---------------------------------------------------------------------------- -// globals -// ---------------------------------------------------------------------------- - -// all objects to be deleted during next idle processing - from window.cpp -extern wxList WXDLLEXPORT wxPendingDelete; - -// all frames and modeless dialogs - not static, used in frame.cpp, mdi.cpp &c -wxWindowList wxModelessWindows; - -// all modal dialogs currently shown -static wxWindowList wxModalDialogs; - // ---------------------------------------------------------------------------- // wxWin macros // ---------------------------------------------------------------------------- -IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel) +#if wxUSE_EXTENDED_RTTI +WX_DEFINE_FLAGS( wxDialogStyle ) + +wxBEGIN_FLAGS( wxDialogStyle ) + // new style border flags, we put them first to + // use them for streaming out + wxFLAGS_MEMBER(wxBORDER_SIMPLE) + wxFLAGS_MEMBER(wxBORDER_SUNKEN) + wxFLAGS_MEMBER(wxBORDER_DOUBLE) + wxFLAGS_MEMBER(wxBORDER_RAISED) + wxFLAGS_MEMBER(wxBORDER_STATIC) + wxFLAGS_MEMBER(wxBORDER_NONE) + + // old style border flags + wxFLAGS_MEMBER(wxSIMPLE_BORDER) + wxFLAGS_MEMBER(wxSUNKEN_BORDER) + wxFLAGS_MEMBER(wxDOUBLE_BORDER) + wxFLAGS_MEMBER(wxRAISED_BORDER) + wxFLAGS_MEMBER(wxSTATIC_BORDER) + wxFLAGS_MEMBER(wxNO_BORDER) + + // standard window styles + wxFLAGS_MEMBER(wxTAB_TRAVERSAL) + wxFLAGS_MEMBER(wxCLIP_CHILDREN) + + // dialog styles + wxFLAGS_MEMBER(wxDIALOG_MODAL) + wxFLAGS_MEMBER(wxDIALOG_MODELESS) + wxFLAGS_MEMBER(wxNO_3D) + wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY) + wxFLAGS_MEMBER(wxSTAY_ON_TOP) + wxFLAGS_MEMBER(wxCAPTION) + wxFLAGS_MEMBER(wxTHICK_FRAME) + wxFLAGS_MEMBER(wxSYSTEM_MENU) + wxFLAGS_MEMBER(wxRESIZE_BORDER) + wxFLAGS_MEMBER(wxRESIZE_BOX) + wxFLAGS_MEMBER(wxCLOSE_BOX) + wxFLAGS_MEMBER(wxMAXIMIZE_BOX) + wxFLAGS_MEMBER(wxMINIMIZE_BOX) +wxEND_FLAGS( wxDialogStyle ) + +IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow,"wx/dialog.h") + +wxBEGIN_PROPERTIES_TABLE(wxDialog) + wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) + wxPROPERTY_FLAGS( WindowStyle , wxDialogStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style +wxEND_PROPERTIES_TABLE() + +wxBEGIN_HANDLERS_TABLE(wxDialog) +wxEND_HANDLERS_TABLE() + +wxCONSTRUCTOR_6( wxDialog , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size , long , WindowStyle) -BEGIN_EVENT_TABLE(wxDialog, wxPanel) +#else +IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow) +#endif + +BEGIN_EVENT_TABLE(wxDialog, wxDialogBase) EVT_BUTTON(wxID_OK, wxDialog::OnOK) EVT_BUTTON(wxID_APPLY, wxDialog::OnApply) EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel) @@ -88,6 +132,33 @@ BEGIN_EVENT_TABLE(wxDialog, wxPanel) EVT_CLOSE(wxDialog::OnCloseWindow) END_EVENT_TABLE() +// ---------------------------------------------------------------------------- +// wxDialogModalData +// ---------------------------------------------------------------------------- + +// this is simply a container for any data we need to implement modality which +// allows us to avoid changing wxDialog each time the implementation changes +class wxDialogModalData +{ +public: + wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { } + + void RunLoop() + { + m_evtLoop.Run(); + } + + void ExitLoop() + { + m_evtLoop.Exit(); + } + +private: + wxModalEventLoop m_evtLoop; +}; + +wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData); + // ============================================================================ // implementation // ============================================================================ @@ -96,90 +167,39 @@ END_EVENT_TABLE() // wxDialog construction // ---------------------------------------------------------------------------- -wxDialog::wxDialog() +void wxDialog::Init() { + m_oldFocus = (wxWindow *)NULL; + m_isShown = FALSE; - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); + m_modalData = NULL; + + SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); } -bool wxDialog::Create(wxWindow *parent, wxWindowID id, +bool wxDialog::Create(wxWindow *parent, + wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); - SetName(name); - - if (!parent) - wxTopLevelWindows.Append(this); + Init(); - // windowFont = wxTheFontList->FindOrCreateFont(11, wxSWISS, wxNORMAL, wxNORMAL); - - if (parent) parent->AddChild(this); - - if ( id == -1 ) - m_windowId = (int)NewControlId(); - else - m_windowId = id; - - int x = pos.x; - int y = pos.y; - int width = size.x; - int height = size.y; - - if (x < 0) - x = wxDIALOG_DEFAULT_X; - if (y < 0) - y = wxDIALOG_DEFAULT_Y; - - m_windowStyle = style; - - m_isShown = FALSE; + SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG); - if (width < 0) - width = wxDIALOG_DEFAULT_WIDTH; - if (height < 0) - height = wxDIALOG_DEFAULT_HEIGHT; + // save focus before doing anything which can potentially change it + m_oldFocus = FindFocus(); // All dialogs should really have this style - m_windowStyle |= wxTAB_TRAVERSAL; - - WXDWORD extendedStyle = MakeExtendedStyle(m_windowStyle); - if (m_windowStyle & wxSTAY_ON_TOP) - extendedStyle |= WS_EX_TOPMOST; - - // Allows creation of dialogs with & without captions under MSWindows, - // resizeable or not (but a resizeable dialog always has caption - - // otherwise it would look too strange) - const wxChar *dlg; - if ( style & wxRESIZE_BORDER ) - dlg = wxT("wxResizeableDialog"); - else if ( style & wxCAPTION ) - dlg = wxT("wxCaptionDialog"); - else - dlg = wxT("wxNoCaptionDialog"); - MSWCreate(m_windowId, parent, NULL, this, NULL, - x, y, width, height, - 0, // style is not used if we have dlg template - dlg, - extendedStyle); - - HWND hwnd = (HWND)GetHWND(); - - if ( !hwnd ) - { - wxLogError(_("Failed to create dialog.")); + style |= wxTAB_TRAVERSAL; + if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) ) return FALSE; - } - - SubclassWin(GetHWND()); - SetWindowText(hwnd, title); - SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); + SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); return TRUE; } @@ -204,41 +224,8 @@ wxDialog::~wxDialog() { m_isBeingDeleted = TRUE; - wxTopLevelWindows.DeleteObject(this); - + // this will also reenable all the other windows for a modal dialog Show(FALSE); - - // VZ: this is bogus and breaks focus handling - it won't be returned to - // the window which had it previosuly if we do this -#if 0 - if (m_modalShowing) - { - // For some reason, wxWindows can activate another task altogether - // when a frame is destroyed after a modal dialog has been invoked. - // Try to bring the parent to the top. - // dfgg: I moved this following line from end of function - - // must not call if another window is on top!! - // This can often happen with Close() and delayed deleting - if (GetParent() && GetParent()->GetHWND()) - ::BringWindowToTop((HWND) GetParent()->GetHWND()); - } - - m_modalShowing = FALSE; -#endif // 0 - - if ( !IsModal() ) - wxModelessWindows.DeleteObject(this); - - // If this is the last top-level window, exit. - if ( wxTheApp && (wxTopLevelWindows.Number() == 0) ) - { - wxTheApp->SetTopWindow(NULL); - - if ( wxTheApp->GetExitOnFrameDelete() ) - { - ::PostQuitMessage(0); - } - } } // ---------------------------------------------------------------------------- @@ -248,74 +235,26 @@ wxDialog::~wxDialog() // By default, pressing escape cancels the dialog void wxDialog::OnCharHook(wxKeyEvent& event) { - if (GetHWND()) - { - if (event.m_keyCode == WXK_ESCAPE) + if (GetHWND()) { - // Behaviour changed in 2.0: we'll send a Cancel message - // to the dialog instead of Close. - wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); - cancelEvent.SetEventObject( this ); - GetEventHandler()->ProcessEvent(cancelEvent); - - // ensure that there is another message for this window so the - // ShowModal loop will exit and won't get stuck in GetMessage(). - ::PostMessage(GetHwnd(), WM_NULL, 0, 0); - return; - } - } - // We didn't process this event. - event.Skip(); -} - -// ---------------------------------------------------------------------------- -// Windows dialog boxes can't be iconized -// ---------------------------------------------------------------------------- - -void wxDialog::Iconize(bool WXUNUSED(iconize)) -{ -} - -bool wxDialog::IsIconized() const -{ - return FALSE; -} - -// ---------------------------------------------------------------------------- -// size/position handling -// ---------------------------------------------------------------------------- - -void wxDialog::DoSetClientSize(int width, int height) -{ - HWND hWnd = (HWND) GetHWND(); - RECT rect; - ::GetClientRect(hWnd, &rect); - - RECT rect2; - GetWindowRect(hWnd, &rect2); - - // Find the difference between the entire window (title bar and all) - // and the client area; add this to the new client size to move the - // window - int actual_width = rect2.right - rect2.left - rect.right + width; - int actual_height = rect2.bottom - rect2.top - rect.bottom + height; - - MoveWindow(hWnd, rect2.left, rect2.top, actual_width, actual_height, TRUE); + // "Esc" works as an accelerator for the "Cancel" button, but it + // shouldn't close the dialog which doesn't have any cancel button + if ( (event.m_keyCode == WXK_ESCAPE) && FindWindow(wxID_CANCEL) ) + { + wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); + cancelEvent.SetEventObject( this ); + GetEventHandler()->ProcessEvent(cancelEvent); - wxSizeEvent event(wxSize(actual_width, actual_height), m_windowId); - event.SetEventObject( this ); - GetEventHandler()->ProcessEvent(event); -} + // ensure that there is another message for this window so the + // ShowModal loop will exit and won't get stuck in GetMessage(). + ::PostMessage(GetHwnd(), WM_NULL, 0, 0); -void wxDialog::DoGetPosition(int *x, int *y) const -{ - RECT rect; - GetWindowRect(GetHwnd(), &rect); + return; + } + } - if ( x ) - *x = rect.left; - if ( y ) - *y = rect.top; + // We didn't process this event. + event.Skip(); } // ---------------------------------------------------------------------------- @@ -327,255 +266,90 @@ bool wxDialog::IsModal() const return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0; } -// VZ: this is the old version unchanged (reindented only), it will be removed -// as soon as we're sure the new one works correctly -#if 0 - -bool wxDialog::Show(bool show) +bool wxDialog::IsModalShowing() const { - m_isShown = show; - - if (show) - InitDialog(); - - bool modal = IsModal(); + return m_modalData != NULL; +} - if (modal) +wxWindow *wxDialog::FindSuitableParent() const +{ + // first try to use the currently active window + HWND hwndFg = ::GetForegroundWindow(); + wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg) + : NULL; + if ( !parent ) { - if (show) - { - // find the top level window which had focus before - we will restore - // focus to it later - m_hwndOldFocus = 0; - for ( HWND hwnd = ::GetFocus(); hwnd; hwnd = ::GetParent(hwnd) ) - { - m_hwndOldFocus = (WXHWND)hwnd; - } - - if (m_modalShowing) - { - BringWindowToTop((HWND) GetHWND()); - return TRUE; - } - - m_modalShowing = TRUE; - wxNode *node = wxModalDialogs.First(); - while (node) - { - wxDialog *box = (wxDialog *)node->Data(); - if (box != this) - ::EnableWindow((HWND) box->GetHWND(), FALSE); - node = node->Next(); - } - - // if we don't do it, some window might be deleted while we have pointers - // to them in our disabledWindows list and the program will crash when it - // will try to reenable them after the modal dialog end - wxTheApp->DeletePendingObjects(); - wxList disabledWindows; - - node = wxModelessWindows.First(); - while (node) - { - wxWindow *win = (wxWindow *)node->Data(); - if (::IsWindowEnabled((HWND) win->GetHWND())) - { - ::EnableWindow((HWND) win->GetHWND(), FALSE); - disabledWindows.Append(win); - } - node = node->Next(); - } - - ShowWindow((HWND) GetHWND(), SW_SHOW); - EnableWindow((HWND) GetHWND(), TRUE); - BringWindowToTop((HWND) GetHWND()); - - if ( !wxModalDialogs.Find(this) ) - wxModalDialogs.Append(this); - - MSG msg; - // Must test whether this dialog still exists: we may not process - // a message before the deletion. - while (wxModalDialogs.Find(this) && m_modalShowing && GetMessage(&msg, NULL, 0, 0)) - { - if ( m_acceleratorTable.Ok() && - ::TranslateAccelerator((HWND)GetHWND(), - (HACCEL)m_acceleratorTable.GetHACCEL(), - &msg) ) - { - // Have processed the message - } - else if ( !wxTheApp->ProcessMessage((WXMSG *)&msg) ) - { - TranslateMessage(&msg); - DispatchMessage(&msg); - } - - // If we get crashes (as per George Tasker's message) with nested modal dialogs, - // we should try removing the m_modalShowing test - - if (m_modalShowing && !::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE)) - // dfgg: NB MUST test m_modalShowing again as the message loop could have triggered - // a Show(FALSE) in the mean time!!! - // Without the test, we might delete the dialog before the end of modal showing. - { - while (wxTheApp->ProcessIdle() && m_modalShowing) - { - // Keep going until we decide we've done enough - } - } - } - // dfgg: now must specifically re-enable all other app windows that we disabled earlier - node=disabledWindows.First(); - while(node) { - wxWindow* win = (wxWindow*) node->Data(); - if (wxModalDialogs.Find(win) || wxModelessWindows.Find(win)) - { - HWND hWnd = (HWND) win->GetHWND(); - if (::IsWindow(hWnd)) - ::EnableWindow(hWnd,TRUE); - } - node=node->Next(); - } - } - else // !show - { - ::SetFocus((HWND)m_hwndOldFocus); - - wxModalDialogs.DeleteObject(this); - - wxNode *last = wxModalDialogs.Last(); - - // If there's still a modal dialog active, we - // enable it, else we enable all modeless windows - if (last) - { - // VZ: I don't understand what this is supposed to do, so I'll leave - // it out for now and look for horrible consequences - wxDialog *box = (wxDialog *)last->Data(); - HWND hwnd = (HWND) box->GetHWND(); -#if 0 - if (box->IsUserEnabled()) -#endif // 0 - EnableWindow(hwnd, TRUE); - BringWindowToTop(hwnd); - } - else - { - wxNode *node = wxModelessWindows.First(); - while (node) - { - wxWindow *win = (wxWindow *)node->Data(); - HWND hwnd = (HWND) win->GetHWND(); - // Only enable again if not user-disabled. -#if 0 - if (win->IsUserEnabled()) -#endif // 0 - EnableWindow(hwnd, TRUE); - node = node->Next(); - } - } - // Try to highlight the correct window (the parent) - HWND hWndParent = 0; - if (GetParent()) - { - hWndParent = (HWND) GetParent()->GetHWND(); - if (hWndParent) - ::BringWindowToTop(hWndParent); - } - ShowWindow((HWND) GetHWND(), SW_HIDE); - m_modalShowing = FALSE; - } + // next try the main app window + parent = wxTheApp->GetTopWindow(); } - else // !modal - { - if (show) - { - ShowWindow((HWND) GetHWND(), SW_SHOW); - BringWindowToTop((HWND) GetHWND()); - } - else - { - // Try to highlight the correct window (the parent) - HWND hWndParent = 0; - if (GetParent()) - { - hWndParent = (HWND) GetParent()->GetHWND(); - if (hWndParent) - ::BringWindowToTop(hWndParent); - } - if ( m_hWnd ) - ShowWindow((HWND) GetHWND(), SW_HIDE); - } + // finally, check if the parent we found is really suitable + if ( !parent || parent == (wxWindow *)this || !parent->IsShown() ) + { + // don't use this one + parent = NULL; } - return TRUE; -} - -#else // 1 - -bool wxDialog::IsModalShowing() const -{ - return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast + return parent; } void wxDialog::DoShowModal() { wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") ); - - wxModalDialogs.Append(this); + wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") ); wxWindow *parent = GetParent(); - // remember where the focus was - wxWindow *winFocus = FindFocus(); - if ( !winFocus ) - { - winFocus = parent; - } - if ( !winFocus ) - { - winFocus = wxTheApp->GetTopWindow(); - } + wxWindow* oldFocus = m_oldFocus; - // disable the parent window first - HWND hwndParent = parent ? GetHwndOf(parent) : (HWND)NULL; - if ( hwndParent ) - { - ::EnableWindow(hwndParent, FALSE); - } + // We have to remember the HWND because we need to check + // the HWND still exists (oldFocus can be garbage when the dialog + // exits, if it has been destroyed) + HWND hwndOldFocus = 0; + if (oldFocus) + hwndOldFocus = (HWND) oldFocus->GetHWND(); - // enter the modal loop - while ( IsModalShowing() ) + // remember where the focus was + if ( !oldFocus ) { -#if wxUSE_THREADS - wxMutexGuiLeaveOrEnter(); -#endif // wxUSE_THREADS - - while ( !wxTheApp->Pending() && wxTheApp->ProcessIdle() ) - ; - - // a message came or no more idle processing to do - wxTheApp->DoMessage(); + oldFocus = parent; + if ( parent ) + hwndOldFocus = GetHwndOf(parent); } - // reenable the parent window if any - if ( hwndParent ) + // enter the modal loop { - ::EnableWindow(hwndParent, TRUE); + wxDialogModalDataTiedPtr modalData(&m_modalData, + new wxDialogModalData(this)); + modalData->RunLoop(); } // and restore focus - if ( winFocus && (winFocus != this) ) + // Note that this code MUST NOT access the dialog object's data + // in case the object has been deleted (which will be the case + // for a modal dialog that has been destroyed before calling EndModal). + if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus)) { - winFocus->SetFocus(); + // This is likely to prove that the object still exists + if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus) + oldFocus->SetFocus(); } } bool wxDialog::Show(bool show) { - if ( !wxDialogBase::Show(show) ) + if ( !show && m_modalData ) + { + // we need to do this before calling wxDialogBase version because if we + // had disabled other app windows, they must be reenabled right now as + // if they stay disabled Windows will activate another window (one + // which is enabled, anyhow) when we're hidden in the base class Show() + // and we will lose activation + m_modalData->ExitLoop(); + } + + // ShowModal() may be called for already shown dialog + if ( !wxDialogBase::Show(show) && !(show && IsModal()) ) { // nothing to do return FALSE; @@ -583,34 +357,47 @@ bool wxDialog::Show(bool show) if ( show ) { - // usually will result in TransferDataToWindow() being called + // dialogs don't get WM_SIZE message after creation unlike most (all?) + // other windows and so could start their life non laid out correctly + // if we didn't call Layout() from here + // + // NB: normally we should call it just the first time but doing it + // every time is simpler than keeping a flag + Layout(); + + // this usually will result in TransferDataToWindow() being called InitDialog(); } - if ( IsModal() ) + if ( show && IsModal() ) { - if ( show ) - { - DoShowModal(); - } - else // end of modal dialog + // modal dialog needs a parent window, so try to find one + if ( !GetParent() ) { - // this will cause IsModalShowing() return FALSE and our local - // message loop will terminate - wxModalDialogs.DeleteObject(this); + m_parent = FindSuitableParent(); } + + DoShowModal(); } return TRUE; } -#endif // 0/1 +void wxDialog::Raise() +{ + ::SetForegroundWindow(GetHwnd()); +} -// Replacement for Show(TRUE) for modal dialogs - returns return code +// a special version for Show(TRUE) for modal dialogs which returns return code int wxDialog::ShowModal() { - m_windowStyle |= wxDIALOG_MODAL; + if ( !IsModal() ) + { + SetModal(TRUE); + } + Show(TRUE); + return GetReturnCode(); } @@ -619,6 +406,7 @@ int wxDialog::ShowModal() void wxDialog::EndModal(int retCode) { SetReturnCode(retCode); + Show(FALSE); } @@ -627,7 +415,7 @@ void wxDialog::EndModal(int retCode) // ---------------------------------------------------------------------------- // Standard buttons -void wxDialog::OnOK(wxCommandEvent& event) +void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event)) { if ( Validate() && TransferDataFromWindow() ) { @@ -635,7 +423,7 @@ void wxDialog::OnOK(wxCommandEvent& event) } } -void wxDialog::OnApply(wxCommandEvent& event) +void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event)) { if ( Validate() ) TransferDataFromWindow(); @@ -643,12 +431,12 @@ void wxDialog::OnApply(wxCommandEvent& event) // TODO probably need to disable the Apply button until things change again } -void wxDialog::OnCancel(wxCommandEvent& event) +void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event)) { EndModal(wxID_CANCEL); } -void wxDialog::OnCloseWindow(wxCloseEvent& event) +void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) { // We'll send a Cancel message by default, which may close the dialog. // Check for looping if the Cancel event handler calls Close(). @@ -678,23 +466,12 @@ void wxDialog::OnCloseWindow(wxCloseEvent& event) closing.DeleteObject(this); } -// Destroy the window (delayed, if a managed window) -bool wxDialog::Destroy() -{ - wxCHECK_MSG( !wxPendingDelete.Member(this), FALSE, - _T("wxDialog destroyed twice") ); - - wxPendingDelete.Append(this); - - return TRUE; -} - -void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event) +void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event)) { #if wxUSE_CTL3D Ctl3dColorChange(); #else - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); + SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); Refresh(); #endif } @@ -715,6 +492,49 @@ long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam) // message - otherwise it would close us processed = !Close(); break; + + case WM_SIZE: + // the Windows dialogs unfortunately are not meant to be resizeable + // at all and their standard class doesn't include CS_[VH]REDRAW + // styles which means that the window is not refreshed properly + // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can + // help with it - so we have to refresh it manually which certainly + // creates flicker but at least doesn't show garbage on the screen + rc = wxWindow::MSWWindowProc(message, wParam, lParam); + processed = TRUE; + if ( HasFlag(wxFULL_REPAINT_ON_RESIZE) ) + { + ::InvalidateRect(GetHwnd(), NULL, FALSE /* erase bg */); + } + break; + +#ifndef __WXMICROWIN__ + case WM_SETCURSOR: + // we want to override the busy cursor for modal dialogs: + // typically, wxBeginBusyCursor() is called and then a modal dialog + // is shown, but the modal dialog shouldn't have hourglass cursor + if ( IsModalShowing() && wxIsBusy() ) + { + // set our cursor for all windows (but see below) + wxCursor cursor = m_cursor; + if ( !cursor.Ok() ) + cursor = wxCURSOR_ARROW; + + ::SetCursor(GetHcursorOf(cursor)); + + // in any case, stop here and don't let wxWindow process this + // message (it would set the busy cursor) + processed = TRUE; + + // but return FALSE to tell the child window (if the event + // comes from one of them and not from ourselves) that it can + // set its own cursor if it has one: thus, standard controls + // (e.g. text ctrl) still have correct cursors in a dialog + // invoked while wxIsBusy() + rc = FALSE; + } + break; +#endif // __WXMICROWIN__ } if ( !processed )