X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9b6dbb09746f8f5ee0549a2ff39ae0ac4c725898..dad5f99acb6b3400ff73562c03db2f3f21b658cd:/include/wx/motif/bitmap.h diff --git a/include/wx/motif/bitmap.h b/include/wx/motif/bitmap.h index 104ec5beb3..785509cb69 100644 --- a/include/wx/motif/bitmap.h +++ b/include/wx/motif/bitmap.h @@ -27,6 +27,7 @@ class WXDLLEXPORT wxBitmap; class WXDLLEXPORT wxBitmapHandler; class WXDLLEXPORT wxIcon; class WXDLLEXPORT wxCursor; +class WXDLLEXPORT wxImage; // A mask is a mono bitmap used for drawing bitmaps // transparently. @@ -54,13 +55,11 @@ public: bool Create(const wxBitmap& bitmap, int paletteIndex); bool Create(const wxBitmap& bitmap); -/* TODO: platform-specific data access - // Implementation - inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; } - inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; } + WXPixmap GetPixmap() const { return m_pixmap; } + void SetPixmap(WXPixmap pixmap) { m_pixmap = pixmap; } + protected: - WXHBITMAP m_maskBitmap; -*/ + WXPixmap m_pixmap; }; class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData @@ -73,16 +72,30 @@ public: ~wxBitmapRefData(); public: - int m_width; - int m_height; - int m_depth; - bool m_ok; - int m_numColors; - wxPalette m_bitmapPalette; - int m_quality; - -/* WXHBITMAP m_hBitmap; TODO: platform-specific handle */ - wxMask * m_bitmapMask; // Optional mask + int m_width; + int m_height; + int m_depth; + bool m_ok; + int m_numColors; + wxPalette m_bitmapPalette; + int m_quality; + + wxMask * m_bitmapMask; // Optional mask + + // Motif implementation +public: + WXPixmap m_pixmap; + WXDisplay* m_display; + bool m_freePixmap; + unsigned long* m_freeColors; + long m_freeColorsCount; + + // These 5 variables are for wxControl + WXPixmap m_insensPixmap ; + WXPixmap m_labelPixmap ; + WXPixmap m_armPixmap ; + WXImage* m_image ; + WXImage* m_insensImage ; }; #define M_BITMAPDATA ((wxBitmapRefData *)m_refData) @@ -98,12 +111,12 @@ public: int desiredWidth, int desiredHeight); virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); - inline void SetName(const wxString& name) { m_name = name; } - inline void SetExtension(const wxString& ext) { m_extension = ext; } - inline void SetType(long type) { m_type = type; } - inline wxString GetName() const { return m_name; } - inline wxString GetExtension() const { return m_extension; } - inline long GetType() const { return m_type; } + void SetName(const wxString& name) { m_name = name; } + void SetExtension(const wxString& ext) { m_extension = ext; } + void SetType(long type) { m_type = type; } + wxString GetName() const { return m_name; } + wxString GetExtension() const { return m_extension; } + long GetType() const { return m_type; } protected: wxString m_name; wxString m_extension; @@ -122,57 +135,66 @@ public: wxBitmap(); // Platform-specific // Copy constructors - inline wxBitmap(const wxBitmap& bitmap) + wxBitmap(const wxBitmap& bitmap) { Ref(bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } - inline wxBitmap(const wxBitmap* bitmap) { if (bitmap) Ref(*bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } - // Initialize with raw data. + // Initialize with raw XBM data wxBitmap(const char bits[], int width, int height, int depth = 1); -/* TODO: maybe implement XPM reading - // Initialize with XPM data - wxBitmap(const char **data); -*/ + // from XPM + wxBitmap(const char **data) { (void)CreateFromXpm(data); } + wxBitmap(char **data) { (void)CreateFromXpm((const char **)data); } + + // Initialize with XPM data -- deprecated + wxBitmap(char **data, wxControl* control); // Load a file or resource - // TODO: make default type whatever's appropriate for the platform. - wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); + wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_XPM); // Constructor for generalised creation from data wxBitmap(void *data, long type, int width, int height, int depth = 1); // If depth is omitted, will create a bitmap compatible with the display wxBitmap(int width, int height, int depth = -1); + + // Convert from wxImage: + wxBitmap(const wxImage& image, int depth = -1) { (void)CreateFromImage(image, depth); } + ~wxBitmap(); virtual bool Create(int width, int height, int depth = -1); virtual bool Create(void *data, long type, int width, int height, int depth = 1); - virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); + + wxBitmap GetSubBitmap( const wxRect& rect ) const; + + virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_XPM); virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL); - - inline bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); } - inline int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); } - inline int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); } - inline int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); } - inline int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); } + + wxImage ConvertToImage() const; + + bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); } + int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); } + int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); } + int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); } + int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); } void SetWidth(int w); void SetHeight(int h); void SetDepth(int d); void SetQuality(int q); void SetOk(bool isOk); - inline wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); } + wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); } void SetPalette(const wxPalette& palette); - inline wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); } + wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); } void SetMask(wxMask *mask) ; - inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; } - inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; } - inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; } + wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; } + bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; } + bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; } // Format handling - static inline wxList& GetHandlers() { return sm_handlers; } + static wxList& GetHandlers() { return sm_handlers; } static void AddHandler(wxBitmapHandler *handler); static void InsertHandler(wxBitmapHandler *handler); static bool RemoveHandler(const wxString& name); @@ -182,17 +204,27 @@ public: static void InitStandardHandlers(); static void CleanUpHandlers(); -protected: - static wxList sm_handlers; -/* - // TODO: Implementation + // Motif implementation public: - void SetHBITMAP(WXHBITMAP bmp); - inline WXHBITMAP GetHBITMAP() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hBitmap : 0); } - bool FreeResource(bool force = FALSE); -*/ + WXDisplay* GetDisplay() const { return M_BITMAPDATA->m_display; } + WXPixmap GetPixmap() const { return (WXPixmap) M_BITMAPDATA->m_pixmap; } + virtual WXPixmap GetLabelPixmap(WXWidget w) ; + virtual WXPixmap GetArmPixmap(WXWidget w) ; + virtual WXPixmap GetInsensPixmap(WXWidget w = (WXWidget) 0) ; + void SetPixmapNull() { M_BITMAPDATA->m_pixmap = 0; } + +protected: + static wxList sm_handlers; +protected: + bool CreateFromXpm(const char **bits); + bool CreateFromImage(const wxImage& image, int depth); }; + +// Creates a bitmap with transparent areas drawn in +// the given colour. +wxBitmap wxCreateMaskedBitmap(const wxBitmap& bitmap, wxColour& colour); + #endif // _WX_BITMAP_H_