X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9b6dbb09746f8f5ee0549a2ff39ae0ac4c725898..409e38cd653526e81b4d7fc63c0d68d4c1258809:/include/wx/motif/bitmap.h diff --git a/include/wx/motif/bitmap.h b/include/wx/motif/bitmap.h index 104ec5beb3..fd93fc1c2e 100644 --- a/include/wx/motif/bitmap.h +++ b/include/wx/motif/bitmap.h @@ -27,40 +27,39 @@ class WXDLLEXPORT wxBitmap; class WXDLLEXPORT wxBitmapHandler; class WXDLLEXPORT wxIcon; class WXDLLEXPORT wxCursor; +class WXDLLEXPORT wxImage; // A mask is a mono bitmap used for drawing bitmaps // transparently. class WXDLLEXPORT wxMask: public wxObject { - DECLARE_DYNAMIC_CLASS(wxMask) - + DECLARE_DYNAMIC_CLASS(wxMask) + public: - wxMask(); - - // Construct a mask from a bitmap and a colour indicating - // the transparent area - wxMask(const wxBitmap& bitmap, const wxColour& colour); - - // Construct a mask from a bitmap and a palette index indicating - // the transparent area - wxMask(const wxBitmap& bitmap, int paletteIndex); - - // Construct a mask from a mono bitmap (copies the bitmap). - wxMask(const wxBitmap& bitmap); - - ~wxMask(); - - bool Create(const wxBitmap& bitmap, const wxColour& colour); - bool Create(const wxBitmap& bitmap, int paletteIndex); - bool Create(const wxBitmap& bitmap); - -/* TODO: platform-specific data access - // Implementation - inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; } - inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; } + wxMask(); + + // Construct a mask from a bitmap and a colour indicating + // the transparent area + wxMask(const wxBitmap& bitmap, const wxColour& colour); + + // Construct a mask from a bitmap and a palette index indicating + // the transparent area + wxMask(const wxBitmap& bitmap, int paletteIndex); + + // Construct a mask from a mono bitmap (copies the bitmap). + wxMask(const wxBitmap& bitmap); + + ~wxMask(); + + bool Create(const wxBitmap& bitmap, const wxColour& colour); + bool Create(const wxBitmap& bitmap, int paletteIndex); + bool Create(const wxBitmap& bitmap); + + WXPixmap GetPixmap() const { return m_pixmap; } + void SetPixmap(WXPixmap pixmap) { m_pixmap = pixmap; } + protected: - WXHBITMAP m_maskBitmap; -*/ + WXPixmap m_pixmap; }; class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData @@ -71,128 +70,164 @@ class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData public: wxBitmapRefData(); ~wxBitmapRefData(); - + public: - int m_width; - int m_height; - int m_depth; - bool m_ok; - int m_numColors; - wxPalette m_bitmapPalette; - int m_quality; - -/* WXHBITMAP m_hBitmap; TODO: platform-specific handle */ - wxMask * m_bitmapMask; // Optional mask + int m_width; + int m_height; + int m_depth; + bool m_ok; + int m_numColors; + wxPalette m_bitmapPalette; + int m_quality; + + wxMask * m_bitmapMask; // Optional mask + + // Motif implementation +public: + WXPixmap m_pixmap; + WXDisplay* m_display; + bool m_freePixmap; + unsigned long* m_freeColors; + long m_freeColorsCount; + + // These 5 variables are for wxControl + WXPixmap m_insensPixmap ; + WXPixmap m_labelPixmap ; + WXPixmap m_armPixmap ; + WXImage* m_image ; + WXImage* m_insensImage ; }; #define M_BITMAPDATA ((wxBitmapRefData *)m_refData) class WXDLLEXPORT wxBitmapHandler: public wxObject { - DECLARE_DYNAMIC_CLASS(wxBitmapHandler) + DECLARE_DYNAMIC_CLASS(wxBitmapHandler) public: - wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; }; - - virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1); - virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, - int desiredWidth, int desiredHeight); - virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); - - inline void SetName(const wxString& name) { m_name = name; } - inline void SetExtension(const wxString& ext) { m_extension = ext; } - inline void SetType(long type) { m_type = type; } - inline wxString GetName() const { return m_name; } - inline wxString GetExtension() const { return m_extension; } - inline long GetType() const { return m_type; } + wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; }; + + virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1); + virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, + int desiredWidth, int desiredHeight); + virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); + + void SetName(const wxString& name) { m_name = name; } + void SetExtension(const wxString& ext) { m_extension = ext; } + void SetType(long type) { m_type = type; } + wxString GetName() const { return m_name; } + wxString GetExtension() const { return m_extension; } + long GetType() const { return m_type; } protected: - wxString m_name; - wxString m_extension; - long m_type; + wxString m_name; + wxString m_extension; + long m_type; }; #define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData()) class WXDLLEXPORT wxBitmap: public wxGDIObject { - DECLARE_DYNAMIC_CLASS(wxBitmap) - - friend class WXDLLEXPORT wxBitmapHandler; - + DECLARE_DYNAMIC_CLASS(wxBitmap) + + friend class WXDLLEXPORT wxBitmapHandler; + public: - wxBitmap(); // Platform-specific - - // Copy constructors - inline wxBitmap(const wxBitmap& bitmap) - { Ref(bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } - inline wxBitmap(const wxBitmap* bitmap) { if (bitmap) Ref(*bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } - - // Initialize with raw data. - wxBitmap(const char bits[], int width, int height, int depth = 1); - -/* TODO: maybe implement XPM reading - // Initialize with XPM data - wxBitmap(const char **data); -*/ - - // Load a file or resource - // TODO: make default type whatever's appropriate for the platform. - wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); - - // Constructor for generalised creation from data - wxBitmap(void *data, long type, int width, int height, int depth = 1); - - // If depth is omitted, will create a bitmap compatible with the display - wxBitmap(int width, int height, int depth = -1); - ~wxBitmap(); - - virtual bool Create(int width, int height, int depth = -1); - virtual bool Create(void *data, long type, int width, int height, int depth = 1); - virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); - virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL); - - inline bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); } - inline int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); } - inline int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); } - inline int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); } - inline int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); } - void SetWidth(int w); - void SetHeight(int h); - void SetDepth(int d); - void SetQuality(int q); - void SetOk(bool isOk); - - inline wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); } - void SetPalette(const wxPalette& palette); - - inline wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); } - void SetMask(wxMask *mask) ; - - inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; } - inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; } - inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; } - - // Format handling - static inline wxList& GetHandlers() { return sm_handlers; } - static void AddHandler(wxBitmapHandler *handler); - static void InsertHandler(wxBitmapHandler *handler); - static bool RemoveHandler(const wxString& name); - static wxBitmapHandler *FindHandler(const wxString& name); - static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType); - static wxBitmapHandler *FindHandler(long bitmapType); - - static void InitStandardHandlers(); - static void CleanUpHandlers(); + wxBitmap(); // Platform-specific + + // Copy constructors + wxBitmap(const wxBitmap& bitmap) + { Ref(bitmap); } + + // Initialize with raw XBM data + wxBitmap(const char bits[], int width, int height, int depth = 1); + + // from XPM + wxBitmap(const char **data) { (void)CreateFromXpm(data); } + wxBitmap(char **data) { (void)CreateFromXpm((const char **)data); } + + // Initialize with XPM data -- deprecated + wxBitmap(char **data, wxControl* control); + + // Load a file or resource + wxBitmap(const wxString& name, int type = wxBITMAP_TYPE_XPM); + + // Constructor for generalised creation from data + wxBitmap(void *data, long type, int width, int height, int depth = 1); + + // If depth is omitted, will create a bitmap compatible with the display + wxBitmap(int width, int height, int depth = -1); + + // Convert from wxImage: + wxBitmap(const wxImage& image, int depth = -1) { (void)CreateFromImage(image, depth); } + + ~wxBitmap(); + + virtual bool Create(int width, int height, int depth = -1); + virtual bool Create(void *data, long type, int width, int height, int depth = 1); + + wxBitmap GetSubBitmap( const wxRect& rect ) const; + + virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_XPM); + virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL); + + wxImage ConvertToImage() const; + + // copies the contents and mask of the given (colour) icon to the bitmap + virtual bool CopyFromIcon(const wxIcon& icon); + + bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); } + int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); } + int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); } + int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); } + int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); } + void SetWidth(int w); + void SetHeight(int h); + void SetDepth(int d); + void SetQuality(int q); + void SetOk(bool isOk); + + wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); } + void SetPalette(const wxPalette& palette); + + wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); } + void SetMask(wxMask *mask) ; + + wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; } + bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; } + bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; } + + // Format handling + static wxList& GetHandlers() { return sm_handlers; } + static void AddHandler(wxBitmapHandler *handler); + static void InsertHandler(wxBitmapHandler *handler); + static bool RemoveHandler(const wxString& name); + static wxBitmapHandler *FindHandler(const wxString& name); + static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType); + static wxBitmapHandler *FindHandler(long bitmapType); + + static void InitStandardHandlers(); + static void CleanUpHandlers(); + + // Motif implementation +public: + WXDisplay* GetDisplay() const { return M_BITMAPDATA->m_display; } + WXPixmap GetPixmap() const { return (WXPixmap) M_BITMAPDATA->m_pixmap; } + virtual WXPixmap GetLabelPixmap(WXWidget w) ; + virtual WXPixmap GetArmPixmap(WXWidget w) ; + virtual WXPixmap GetInsensPixmap(WXWidget w = (WXWidget) 0) ; + void SetPixmapNull() { M_BITMAPDATA->m_pixmap = 0; } + protected: - static wxList sm_handlers; + static wxList sm_handlers; + +protected: + bool CreateFromXpm(const char **bits); + bool CreateFromImage(const wxImage& image, int depth); +}; -/* - // TODO: Implementation -public: - void SetHBITMAP(WXHBITMAP bmp); - inline WXHBITMAP GetHBITMAP() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hBitmap : 0); } - bool FreeResource(bool force = FALSE); -*/ +// Creates a bitmap with transparent areas drawn in +// the given colour. +wxBitmap wxCreateMaskedBitmap(const wxBitmap& bitmap, wxColour& colour); -}; #endif - // _WX_BITMAP_H_ +// _WX_BITMAP_H_