X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9b51403d3753c10b9cee43cfbac82f42af01b191..5bc97d1b81910a82e249f6227798b42089149f94:/include/wx/gdicmn.h diff --git a/include/wx/gdicmn.h b/include/wx/gdicmn.h index ff35a9f297..1057dc55ed 100644 --- a/include/wx/gdicmn.h +++ b/include/wx/gdicmn.h @@ -16,7 +16,7 @@ // headers // --------------------------------------------------------------------------- -#if defined(__GNUG__) && !defined(__APPLE__) +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "gdicmn.h" #endif @@ -214,6 +214,11 @@ public: // FIXME are these really useful? If they're, we should have += &c as well wxSize operator+(const wxSize& sz) { return wxSize(x + sz.x, y + sz.y); } wxSize operator-(const wxSize& sz) { return wxSize(x - sz.x, y - sz.y); } + + void IncTo(const wxSize& sz) + { if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; } + void DecTo(const wxSize& sz) + { if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; } // accessors void Set(int xx, int yy) { x = xx; y = yy; } @@ -270,11 +275,6 @@ public: wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; } }; -#if WXWIN_COMPATIBILITY - #define wxIntPoint wxPoint - #define wxRectangle wxRect -#endif // WXWIN_COMPATIBILITY - // --------------------------------------------------------------------------- // wxRect // ---------------------------------------------------------------------------