X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9b3ff3c04f6de2680b24db98e67b64bb19ad80c0..cd15bcaf50ead53ccf9d50965312f0dc754affb4:/tests/events/evthandler.cpp?ds=sidebyside diff --git a/tests/events/evthandler.cpp b/tests/events/evthandler.cpp index d19a1fde30..d8e24a3438 100644 --- a/tests/events/evthandler.cpp +++ b/tests/events/evthandler.cpp @@ -17,52 +17,34 @@ #pragma hdrstop #endif -#ifndef WX_PRECOMP -#endif // WX_PRECOMP - #include "wx/event.h" +// ---------------------------------------------------------------------------- +// test events and their handlers +// ---------------------------------------------------------------------------- -// -------------------------------------------------------------------------- -// test class -// -------------------------------------------------------------------------- - -class EvtHandlerTestCase : public CppUnit::TestCase -{ -public: - EvtHandlerTestCase() {} - -private: - CPPUNIT_TEST_SUITE( EvtHandlerTestCase ); - CPPUNIT_TEST( TestConnectCompilation ); - CPPUNIT_TEST( TestEventFunctorCompare ); - CPPUNIT_TEST_SUITE_END(); - - void TestConnectCompilation(); - void TestEventFunctorCompare(); - - DECLARE_NO_COPY_CLASS(EvtHandlerTestCase) -}; - -// register in the unnamed registry so that these tests are run by default -CPPUNIT_TEST_SUITE_REGISTRATION( EvtHandlerTestCase ); - -// also include in it's own registry so that these tests can be run alone -CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( EvtHandlerTestCase, "EvtHandlerTestCase" ); - -const wxEventType EVT_LEGACY = wxNewEventType(); +const wxEventType LegacyEventType = wxNewEventType(); class MyEvent; -wxDEFINE_EVENT( EVT_MYEVENT, MyEvent ) +wxDEFINE_EVENT(MyEventType, MyEvent); class MyEvent : public wxEvent { public: - MyEvent() : wxEvent(0, EVT_MYEVENT) { } + MyEvent() : wxEvent(0, MyEventType) { } virtual wxEvent *Clone() const { return new MyEvent; } }; +typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&); +#ifndef wxHAS_EVENT_BIND + #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func) +#else + #define MyEventHandler(func) &func +#endif +#define EVT_MYEVENT(func) \ + wx__DECLARE_EVT0(MyEventType, MyEventHandler(func)) + class AnotherEvent : public wxEvent { }; @@ -93,137 +75,403 @@ void GlobalOnMyEvent(MyEvent&) g_called.function = true; } -class MyFunctor +void GlobalOnEvent(wxEvent&) +{ + g_called.function = true; +} + +void GlobalOnAnotherEvent(AnotherEvent&); + +void GlobalOnIdle(wxIdleEvent&) +{ + g_called.function = true; +} + +struct MyFunctor { -public: void operator()(MyEvent &) { g_called.functor = true; } +}; - bool operator==(const MyFunctor &) const { return true; } +struct IdleFunctor +{ + void operator()(wxIdleEvent &) { g_called.functor = true; } }; class MyHandler : public wxEvtHandler { public: + static void StaticOnMyEvent(MyEvent &) { g_called.smethod = true; } + static void StaticOnAnotherEvent(AnotherEvent &); + static void StaticOnIdle(wxIdleEvent&) { g_called.smethod = true; } + void OnMyEvent(MyEvent&) { g_called.method = true; } + void OnEvent(wxEvent&) { g_called.method = true; } + void OnAnotherEvent(AnotherEvent&); + void OnIdle(wxIdleEvent&) { g_called.method = true; } +}; - static void StaticOnMyEvent(MyEvent &) { g_called.smethod = true; } +// we can also handle events in classes not deriving from wxEvtHandler +struct MySink +{ + void OnMyEvent(MyEvent&) { g_called.method = true; } + void OnEvent(wxEvent&) { g_called.method = true; } + void OnIdle(wxIdleEvent&) { g_called.method = true; } +}; - void OnEvent(wxEvent &) { } - void OnAnotherEvent(AnotherEvent&) { } +// also test event table compilation +class MyClassWithEventTable : public wxEvtHandler +{ +public: + void OnMyEvent(MyEvent&) { g_called.method = true; } + void OnEvent(wxEvent&) { g_called.method = true; } + void OnAnotherEvent(AnotherEvent&); + void OnIdle(wxIdleEvent&) { g_called.method = true; } + +private: + DECLARE_EVENT_TABLE() }; +BEGIN_EVENT_TABLE(MyClassWithEventTable, wxEvtHandler) + EVT_IDLE(MyClassWithEventTable::OnIdle) + + EVT_MYEVENT(MyClassWithEventTable::OnMyEvent) +#ifdef wxHAS_EVENT_BIND + EVT_MYEVENT(MyClassWithEventTable::OnEvent) +#endif + + // this shouldn't compile: + //EVT_MYEVENT(MyClassWithEventTable::OnIdle) + //EVT_IDLE(MyClassWithEventTable::OnAnotherEvent) +END_EVENT_TABLE() + } // anonymous namespace -void EvtHandlerTestCase::TestConnectCompilation() + +// -------------------------------------------------------------------------- +// test class +// -------------------------------------------------------------------------- + +class EvtHandlerTestCase : public CppUnit::TestCase { - // Test that connecting the 'legacy' events still compiles: +public: + EvtHandlerTestCase() {} +private: + CPPUNIT_TEST_SUITE( EvtHandlerTestCase ); + CPPUNIT_TEST( BuiltinConnect ); + CPPUNIT_TEST( LegacyConnect ); + CPPUNIT_TEST( DisconnectWildcard ); + CPPUNIT_TEST( AutoDisconnect ); +#ifdef wxHAS_EVENT_BIND + CPPUNIT_TEST( BindFunction ); + CPPUNIT_TEST( BindStaticMethod ); + CPPUNIT_TEST( BindFunctor ); + CPPUNIT_TEST( BindMethod ); + CPPUNIT_TEST( BindMethodUsingBaseEvent ); + CPPUNIT_TEST( BindFunctionUsingBaseEvent ); + CPPUNIT_TEST( BindNonHandler ); + CPPUNIT_TEST( InvalidBind ); +#endif // wxHAS_EVENT_BIND + CPPUNIT_TEST_SUITE_END(); + + void BuiltinConnect(); + void LegacyConnect(); + void DisconnectWildcard(); + void AutoDisconnect(); +#ifdef wxHAS_EVENT_BIND + void BindFunction(); + void BindStaticMethod(); + void BindFunctor(); + void BindMethod(); + void BindMethodUsingBaseEvent(); + void BindFunctionUsingBaseEvent(); + void BindNonHandler(); + void InvalidBind(); +#endif // wxHAS_EVENT_BIND + + + // these member variables exceptionally don't use "m_" prefix because + // they're used so many times MyHandler handler; MyEvent e; - handler.Connect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); - handler.Connect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); - handler.Connect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); + DECLARE_NO_COPY_CLASS(EvtHandlerTestCase) +}; - handler.Disconnect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); - handler.Disconnect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); - handler.Disconnect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); +// register in the unnamed registry so that these tests are run by default +CPPUNIT_TEST_SUITE_REGISTRATION( EvtHandlerTestCase ); +// also include in its own registry so that these tests can be run alone +CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( EvtHandlerTestCase, "EvtHandlerTestCase" ); +void EvtHandlerTestCase::BuiltinConnect() +{ + handler.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle)); + handler.Disconnect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle)); - handler.Connect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent ); - handler.Connect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent ); - handler.Connect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent ); + handler.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler); + handler.Disconnect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler); - handler.Disconnect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent ); - handler.Disconnect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent ); - handler.Disconnect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent ); + // using casts like this is even uglier than using wxIdleEventHandler but + // it should still continue to work for compatibility + handler.Connect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle); + handler.Disconnect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle); - // Call (and therefore instantiate) all Connect() variants to detect template - // errors: +#ifdef wxHAS_EVENT_BIND + handler.Bind(wxEVT_IDLE, GlobalOnIdle); + handler.Unbind(wxEVT_IDLE, GlobalOnIdle); + + IdleFunctor f; + handler.Bind(wxEVT_IDLE, f); + handler.Unbind(wxEVT_IDLE, f); + + handler.Bind(wxEVT_IDLE, &MyHandler::OnIdle, &handler); + handler.Unbind(wxEVT_IDLE, &MyHandler::OnIdle, &handler); + + handler.Bind(wxEVT_IDLE, &MyHandler::StaticOnIdle); + handler.Unbind(wxEVT_IDLE, &MyHandler::StaticOnIdle); +#endif // wxHAS_EVENT_BIND +} -#if !wxEVENTS_COMPATIBILITY_2_8 - handler.Connect( EVT_MYEVENT, &MyHandler::StaticOnMyEvent ); +void EvtHandlerTestCase::LegacyConnect() +{ + handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent ); + handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent ); + handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent ); + + handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent ); + handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent ); + handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent ); + + + handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); + handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); + handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); + + handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); + handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); + handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); +} + +void EvtHandlerTestCase::DisconnectWildcard() +{ + // should be able to disconnect a different handler using "wildcard search" + MyHandler sink; + wxEvtHandler source; + source.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink); + CPPUNIT_ASSERT(source.Disconnect(wxID_ANY, wxEVT_IDLE)); + // destruction of source and sink here should properly clean up the + // wxEventConnectionRef without crashing +} + +void EvtHandlerTestCase::AutoDisconnect() +{ + wxEvtHandler source; + { + MyHandler sink; + source.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink); + // mismatched event type, so nothing should be disconnected + CPPUNIT_ASSERT(!source.Disconnect(wxEVT_THREAD, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink)); + } + // destruction of sink should have automatically disconnected it, so + // there should be nothing to disconnect anymore + CPPUNIT_ASSERT(!source.Disconnect(wxID_ANY, wxEVT_IDLE)); +} + +#ifdef wxHAS_EVENT_BIND + +void EvtHandlerTestCase::BindFunction() +{ + // function tests + handler.Bind( MyEventType, GlobalOnMyEvent ); + g_called.Reset(); + handler.ProcessEvent(e); + CPPUNIT_ASSERT( g_called.function ); + handler.Unbind( MyEventType, GlobalOnMyEvent ); + g_called.Reset(); + handler.ProcessEvent(e); + CPPUNIT_ASSERT( !g_called.function ); // check that it was disconnected + + handler.Bind( MyEventType, GlobalOnMyEvent, 0 ); + handler.Unbind( MyEventType, GlobalOnMyEvent, 0 ); + + handler.Bind( MyEventType, GlobalOnMyEvent, 0, 0 ); + handler.Unbind( MyEventType, GlobalOnMyEvent, 0, 0 ); +} + +void EvtHandlerTestCase::BindStaticMethod() +{ + // static method tests (this is same as functions but still test it just in + // case we hit some strange compiler bugs) + handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( g_called.smethod ); - handler.Disconnect( EVT_MYEVENT, &MyHandler::StaticOnMyEvent ); + handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent ); + g_called.Reset(); + handler.ProcessEvent(e); + CPPUNIT_ASSERT( !g_called.smethod ); + + handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent, 0 ); + handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent, 0 ); + handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent, 0, 0 ); + handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent, 0, 0 ); +} + +void EvtHandlerTestCase::BindFunctor() +{ + // generalized functor tests + MyFunctor functor; + + handler.Bind( MyEventType, functor ); g_called.Reset(); handler.ProcessEvent(e); - CPPUNIT_ASSERT( !g_called.smethod ); // check that it was disconnected + CPPUNIT_ASSERT( g_called.functor ); + handler.Unbind( MyEventType, functor ); + g_called.Reset(); + handler.ProcessEvent(e); + CPPUNIT_ASSERT( !g_called.functor ); - handler.Connect( 0, EVT_MYEVENT, &MyHandler::StaticOnMyEvent ); - handler.Disconnect( 0, EVT_MYEVENT, &MyHandler::StaticOnMyEvent ); + handler.Bind( MyEventType, functor, 0 ); + handler.Unbind( MyEventType, functor, 0 ); - handler.Connect( 0, 0, EVT_MYEVENT, &MyHandler::StaticOnMyEvent ); - handler.Disconnect( 0, 0, EVT_MYEVENT, &MyHandler::StaticOnMyEvent ); + handler.Bind( MyEventType, functor, 0, 0 ); + handler.Unbind( MyEventType, functor, 0, 0 ); + // test that a temporary functor is working as well and also test that + // unbinding a different (though equal) instance of the same functor does + // not work + MyFunctor func; + handler.Bind( MyEventType, MyFunctor() ); + CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func )); + handler.Bind( MyEventType, MyFunctor(), 0 ); + CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func, 0 )); + + handler.Bind( MyEventType, MyFunctor(), 0, 0 ); + CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func, 0, 0 )); +} - handler.Connect( EVT_MYEVENT, &MyHandler::OnMyEvent ); - handler.Connect( 0, EVT_MYEVENT, &MyHandler::OnMyEvent ); - handler.Connect( 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent ); +void EvtHandlerTestCase::BindMethod() +{ + // class method tests + handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler ); + g_called.Reset(); + handler.ProcessEvent(e); + CPPUNIT_ASSERT( g_called.method ); + handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler ); + g_called.Reset(); + handler.ProcessEvent(e); + CPPUNIT_ASSERT( !g_called.method ); - handler.Disconnect( EVT_MYEVENT, &MyHandler::OnMyEvent ); - handler.Disconnect( 0, EVT_MYEVENT, &MyHandler::OnMyEvent ); - handler.Disconnect( 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent ); + handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler, 0 ); + handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler, 0 ); + handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler, 0, 0 ); + handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler, 0, 0 ); +} +void EvtHandlerTestCase::BindMethodUsingBaseEvent() +{ + // test connecting a method taking just wxEvent and not MyEvent: this + // should work too if we don't need any MyEvent-specific information in the + // handler + handler.Bind( MyEventType, &MyHandler::OnEvent, &handler ); + g_called.Reset(); + handler.ProcessEvent(e); + CPPUNIT_ASSERT( g_called.method ); + handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler ); + g_called.Reset(); + handler.ProcessEvent(e); + CPPUNIT_ASSERT( !g_called.method ); - handler.Connect( EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler ); - handler.Connect( 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler ); - handler.Connect( 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler ); + handler.Bind( MyEventType, &MyHandler::OnEvent, &handler, 0 ); + handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler, 0 ); - handler.Disconnect( EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler ); - handler.Disconnect( 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler ); - handler.Disconnect( 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler ); + handler.Bind( MyEventType, &MyHandler::OnEvent, &handler, 0, 0 ); + handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler, 0, 0 ); +} - wxEvtHandler::Connect( &handler, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler ); - wxEvtHandler::Connect( &handler, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler ); - wxEvtHandler::Connect( &handler, 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler ); +void EvtHandlerTestCase::BindFunctionUsingBaseEvent() +{ + // test connecting a function taking just wxEvent and not MyEvent: this + // should work too if we don't need any MyEvent-specific information in the + // handler + handler.Bind( MyEventType, GlobalOnEvent ); + g_called.Reset(); + handler.ProcessEvent(e); + CPPUNIT_ASSERT( g_called.function ); + handler.Unbind( MyEventType, GlobalOnEvent ); + g_called.Reset(); + handler.ProcessEvent(e); + CPPUNIT_ASSERT( !g_called.function ); - wxEvtHandler::Disconnect( &handler, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler ); - wxEvtHandler::Disconnect( &handler, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler ); - wxEvtHandler::Disconnect( &handler, 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler ); + handler.Bind( MyEventType, GlobalOnEvent, 0 ); + handler.Unbind( MyEventType, GlobalOnEvent, 0 ); + handler.Bind( MyEventType, GlobalOnEvent, 0, 0 ); + handler.Unbind( MyEventType, GlobalOnEvent, 0, 0 ); +} - MyFunctor functor; - handler.Connect( EVT_MYEVENT, functor ); - handler.Connect( 0, EVT_MYEVENT, functor ); - handler.Connect( 0, 0, EVT_MYEVENT, functor ); +void EvtHandlerTestCase::BindNonHandler() +{ + // class method tests for class not derived from wxEvtHandler + MySink sink; - handler.Disconnect( EVT_MYEVENT, functor ); - handler.Disconnect( 0, EVT_MYEVENT, functor ); - handler.Disconnect( 0, 0, EVT_MYEVENT, functor ); + handler.Bind( MyEventType, &MySink::OnMyEvent, &sink ); + g_called.Reset(); + handler.ProcessEvent(e); + CPPUNIT_ASSERT( g_called.method ); + handler.Unbind( MyEventType, &MySink::OnMyEvent, &sink ); + g_called.Reset(); + handler.ProcessEvent(e); + CPPUNIT_ASSERT( !g_called.method ); +} +void EvtHandlerTestCase::InvalidBind() +{ // these calls shouldn't compile but we unfortunately can't check this // automatically, you need to uncomment them manually and test that // compilation does indeed fail - //handler.Connect(EVT_MYEVENT, &MyHandler::OnAnotherEvent, NULL, &handler); -#endif // !wxEVENTS_COMPATIBILITY_2_8 -} -void EvtHandlerTestCase::TestEventFunctorCompare() -{ -//#if !wxEVENTS_COMPATIBILITY_2_8 -// MyHandler handler1; -// wxEventFunctor *connectFunctor = wxNewEventFunctor( EVT_MYEVENT, &MyHandler::OnMyEvent, &handler1 ); -// wxEventFunctor *disconnectFunctor = wxNewEventFunctor( EVT_MYEVENT, &MyHandler::OnMyEvent, &handler1 ); -// wxEventFunctor *nullFunctor = wxNewEventFunctor( EVT_MYEVENT, &MyHandler::OnMyEvent ); -// -// CPPUNIT_ASSERT( connectFunctor->Matches( *disconnectFunctor )); -// CPPUNIT_ASSERT( disconnectFunctor->Matches( *connectFunctor )); -// -// CPPUNIT_ASSERT( connectFunctor->Matches( *nullFunctor )); -// CPPUNIT_ASSERT( nullFunctor->Matches( *connectFunctor )); -// -// CPPUNIT_ASSERT( disconnectFunctor->Matches( *nullFunctor )); -// CPPUNIT_ASSERT( nullFunctor->Matches( *disconnectFunctor )); -//#endif -} + // connecting a handler with incompatible signature shouldn't work +#ifdef TEST_INVALID_BIND_GLOBAL + handler.Bind(MyEventType, GlobalOnAnotherEvent); +#endif +#ifdef TEST_INVALID_BIND_STATIC + handler.Bind(MyEventType, &MyHandler::StaticOnAnotherEvent); +#endif +#ifdef TEST_INVALID_BIND_METHOD + handler.Bind(MyEventType, &MyHandler::OnAnotherEvent, &handler); +#endif +#ifdef TEST_INVALID_BIND_FUNCTOR + IdleFunctor f; + handler.Bind(MyEventType, f); +#endif + + // the handler can't be omitted when calling Bind() +#ifdef TEST_INVALID_BIND_NO_HANDLER + handler.Bind(MyEventType, &MyHandler::OnMyEvent); +#endif + // calling a derived class method with a base class pointer must not work +#ifdef TEST_INVALID_BIND_DERIVED + struct C1 : wxEvtHandler { }; + struct C2 : wxEvtHandler { void OnWhatever(wxEvent&); }; + C1 c1; + c1.Bind(&C2::OnWhatever); +#endif + + // using object pointer incompatible with the method must not work +#ifdef TEST_INVALID_BIND_WRONG_CLASS + MySink mySink; + MyHandler myHandler; + myHandler.Bind(MyEventType, &MyHandler::OnMyEvent, &mySink); +#endif +} +#endif // wxHAS_EVENT_BIND