X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9ad19a2bde7bf6a2f10ff66b36697d16ca810eaa..10a59880771fae005b31e003916a028267b54427:/src/msw/bitmap.cpp?ds=sidebyside diff --git a/src/msw/bitmap.cpp b/src/msw/bitmap.cpp index e6419cac7e..b174fdf9de 100644 --- a/src/msw/bitmap.cpp +++ b/src/msw/bitmap.cpp @@ -17,7 +17,7 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "bitmap.h" #endif @@ -43,7 +43,7 @@ #include "wx/msw/private.h" #include "wx/log.h" -#if !defined(__WXMICROWIN__) +#if wxUSE_WXDIB #include "wx/msw/dib.h" #endif @@ -102,10 +102,12 @@ public: wxDC *m_selectedInto; #endif // __WXDEBUG__ +#if wxUSE_WXDIB // when GetRawData() is called for a DDB we need to convert it to a DIB // first to be able to provide direct access to it and we cache that DIB // here and convert it back to DDB when UngetRawData() is called wxDIB *m_dib; +#endif // true if we have alpha transparency info and can be drawn using // AlphaBlend() @@ -139,28 +141,44 @@ IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject) // ---------------------------------------------------------------------------- // decide whether we should create a DIB or a DDB for the given parameters -static bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc) -{ - // here is the logic: - // - // (a) if hdc is specified, the caller explicitly wants DDB - // (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp or - // less DIBs anyhow) - // (c) finally, create DIBs under Win9x even if the depth hasn't been - // explicitly specified but the current display depth is 24 or more - // and the image is "big", i.e. > 16Mb which is the theoretical limit - // for DDBs under Win9x - // - // consequences (all of which seem to make sense): - // - // (i) by default, DDBs are created (depth == -1 usually) - // (ii) DIBs can be created by explicitly specifying the depth - // (iii) using a DC always forces creating a DDB - return !hdc && - (d >= 24 || - (d == -1 && - wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024)); -} +// +// NB: we always use DIBs under Windows CE as this is much simpler (even if +// also less efficient...) and we obviously can't use them if there is no +// DIB support compiled in at all +#ifdef __WXWINCE__ + static inline bool wxShouldCreateDIB(int, int, int, WXHDC) { return true; } + + #define ALWAYS_USE_DIB +#elif !wxUSE_WXDIB + // no sense in defining wxShouldCreateDIB() as we can't compile code + // executed if it is true, so we have to use #if's anyhow + #define NEVER_USE_DIB +#else // wxUSE_WXDIB && !__WXWINCE__ + static inline bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc) + { + // here is the logic: + // + // (a) if hdc is specified, the caller explicitly wants DDB + // (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp + // or less DIBs anyhow) + // (c) finally, create DIBs under Win9x even if the depth hasn't been + // explicitly specified but the current display depth is 24 or + // more and the image is "big", i.e. > 16Mb which is the + // theoretical limit for DDBs under Win9x + // + // consequences (all of which seem to make sense): + // + // (i) by default, DDBs are created (depth == -1 usually) + // (ii) DIBs can be created by explicitly specifying the depth + // (iii) using a DC always forces creating a DDB + return !hdc && + (d >= 24 || + (d == -1 && + wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024)); + } + + #define SOMETIMES_USE_DIB +#endif // different DIB usage scenarious // ---------------------------------------------------------------------------- // wxBitmapRefData @@ -174,7 +192,9 @@ wxBitmapRefData::wxBitmapRefData() m_bitmapMask = NULL; m_hBitmap = (WXHBITMAP) NULL; +#if wxUSE_WXDIB m_dib = NULL; +#endif m_isDIB = m_hasAlpha = FALSE; @@ -185,7 +205,9 @@ void wxBitmapRefData::Free() wxASSERT_MSG( !m_selectedInto, wxT("deleting bitmap still selected into wxMemoryDC") ); +#if wxUSE_WXDIB wxASSERT_MSG( !m_dib, _T("forgot to call wxBitmap::UngetRawData()!") ); +#endif if ( m_hBitmap) { @@ -218,7 +240,7 @@ wxGDIImageRefData *wxBitmap::CreateData() const bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) { -#ifndef __WXMICROWIN__ +#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) // it may be either HICON or HCURSOR HICON hicon = (HICON)icon.GetHandle(); @@ -227,7 +249,7 @@ bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) { wxLogLastError(wxT("GetIconInfo")); - return FALSE; + return false; } wxBitmapRefData *refData = new wxBitmapRefData; @@ -250,13 +272,10 @@ bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) // delete the old one now as we don't need it any more ::DeleteObject(iconInfo.hbmMask); -#if WXWIN_COMPATIBILITY_2 - refData->m_ok = TRUE; -#endif // WXWIN_COMPATIBILITY_2 - - return TRUE; + return true; #else - return FALSE; + wxUnusedVar(icon); + return false; #endif } @@ -269,13 +288,7 @@ bool wxBitmap::CopyFromCursor(const wxCursor& cursor) if ( !cursor.Ok() ) return FALSE; -#ifdef __WIN16__ - wxFAIL_MSG( _T("don't know how to convert cursor to bitmap") ); - - return FALSE; -#else return CopyFromIconOrCursor(cursor); -#endif // Win16 } bool wxBitmap::CopyFromIcon(const wxIcon& icon) @@ -285,50 +298,22 @@ bool wxBitmap::CopyFromIcon(const wxIcon& icon) if ( !icon.Ok() ) return FALSE; - // GetIconInfo() doesn't exist under Win16 and I don't know any other way - // to create a bitmap from icon there - but using this way we won't have - // the mask (FIXME) -#ifdef __WIN16__ - int width = icon.GetWidth(), - height = icon.GetHeight(); - - // copy the icon to the bitmap - ScreenHDC hdcScreen; - HDC hdc = ::CreateCompatibleDC(hdcScreen); - HBITMAP hbitmap = ::CreateCompatibleBitmap(hdcScreen, width, height); - HBITMAP hbmpOld = (HBITMAP)::SelectObject(hdc, hbitmap); - - ::DrawIcon(hdc, 0, 0, GetHiconOf(icon)); - - ::SelectObject(hdc, hbmpOld); - ::DeleteDC(hdc); - - wxBitmapRefData *refData = new wxBitmapRefData; - m_refData = refData; - - refData->m_width = width; - refData->m_height = height; - refData->m_depth = wxDisplayDepth(); - - refData->m_hBitmap = (WXHBITMAP)hbitmap; - -#if WXWIN_COMPATIBILITY_2 - refData->m_ok = TRUE; -#endif // WXWIN_COMPATIBILITY_2 - - return TRUE; -#else // Win32 return CopyFromIconOrCursor(icon); -#endif // Win16/Win32 } +#ifndef NEVER_USE_DIB + bool wxBitmap::CopyFromDIB(const wxDIB& dib) { wxCHECK_MSG( dib.IsOk(), FALSE, _T("invalid DIB in CopyFromDIB") ); +#ifdef SOMETIMES_USE_DIB HBITMAP hbitmap = dib.CreateDDB(); if ( !hbitmap ) return FALSE; +#else // ALWAYS_USE_DIB + HBITMAP hbitmap = ((wxDIB &)dib).Detach(); // const_cast +#endif // SOMETIMES_USE_DIB/ALWAYS_USE_DIB UnRef(); @@ -354,6 +339,8 @@ bool wxBitmap::CopyFromDIB(const wxDIB& dib) return TRUE; } +#endif // NEVER_USE_DIB + wxBitmap::~wxBitmap() { } @@ -425,7 +412,11 @@ wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) } // Create from XPM data +#if wxUSE_IMAGE && wxUSE_XPM bool wxBitmap::CreateFromXpm(const char **data) +#else +bool wxBitmap::CreateFromXpm(const char **WXUNUSED(data)) +#endif { #if wxUSE_IMAGE && wxUSE_XPM Init(); @@ -492,8 +483,9 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) GetBitmapData()->m_width = w; GetBitmapData()->m_height = h; - HBITMAP hbmp; + HBITMAP hbmp wxDUMMY_INITIALIZE(0); +#ifndef NEVER_USE_DIB if ( wxShouldCreateDIB(w, h, d, hdc) ) { if ( d == -1 ) @@ -513,12 +505,9 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) GetBitmapData()->m_depth = d; } else // create a DDB +#endif // NEVER_USE_DIB { - if ( d == -1 ) - d = wxDisplayDepth(); - - GetBitmapData()->m_depth = d; - +#ifndef ALWAYS_USE_DIB #ifndef __WXMICROWIN__ if ( d > 0 ) { @@ -527,8 +516,10 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) { wxLogLastError(wxT("CreateBitmap")); } + + GetBitmapData()->m_depth = d; } - else + else // d == 0, create bitmap compatible with the screen #endif // !__WXMICROWIN__ { ScreenHDC dc; @@ -540,14 +531,11 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) GetBitmapData()->m_depth = wxDisplayDepth(); } +#endif // !ALWAYS_USE_DIB } SetHBITMAP((WXHBITMAP)hbmp); -#if WXWIN_COMPATIBILITY_2 - GetBitmapData()->m_ok = hbmp != 0; -#endif // WXWIN_COMPATIBILITY_2 - return Ok(); } @@ -672,11 +660,6 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc) SetPalette(image.GetPalette()); #endif // wxUSE_PALETTE -#if WXWIN_COMPATIBILITY_2 - // check the wxBitmap object - GetBitmapData()->SetOk(); -#endif // WXWIN_COMPATIBILITY_2 - return TRUE; } @@ -749,6 +732,8 @@ wxImage wxBitmap::ConvertToImage() const // wxImage to/from conversions // ---------------------------------------------------------------------------- +#if wxUSE_WXDIB + bool wxBitmap::CreateFromImage(const wxImage& image, int depth) { return CreateFromImage(image, depth, 0); @@ -762,7 +747,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc) return CreateFromImage(image, -1, dc.GetHDC()); } -bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc ) +bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc) { wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") ); @@ -787,7 +772,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc ) // next either store DIB as is or create a DDB from it - HBITMAP hbitmap; + HBITMAP hbitmap wxDUMMY_INITIALIZE(0); // are we going to use DIB? // @@ -800,20 +785,18 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc ) refData->m_isDIB = TRUE; refData->m_depth = dib.GetDepth(); } +#ifndef ALWAYS_USE_DIB else // we need to convert DIB to DDB { hbitmap = dib.CreateDDB((HDC)hdc); - refData->m_depth = depth == -1 ? wxDisplayDepth() : depth; + refData->m_depth = depth == -1 ? dib.GetDepth() : depth; } +#endif // !ALWAYS_USE_DIB // validate this object SetHBITMAP((WXHBITMAP)hbitmap); -#if WXWIN_COMPATIBILITY_2 - m_refData->m_ok = TRUE; -#endif // WXWIN_COMPATIBILITY_2 - // finally also set the mask if we have one if ( image.HasMask() ) { @@ -827,149 +810,89 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc ) wxImage wxBitmap::ConvertToImage() const { - // the colour used as transparent one in wxImage and the one it is replaced - // with when it really occurs in the bitmap - static const int MASK_RED = 1; - static const int MASK_GREEN = 2; - static const int MASK_BLUE = 3; - static const int MASK_BLUE_REPLACEMENT = 2; - - wxImage image; + // convert DDB to DIB + wxDIB dib(*this); - wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") ); - - // create an wxImage object - int width = GetWidth(); - int height = GetHeight(); - image.Create( width, height ); - unsigned char *data = image.GetData(); - if( !data ) + if ( !dib.IsOk() ) { - wxFAIL_MSG( wxT("could not allocate data for image") ); return wxNullImage; } - // calc the number of bytes per scanline and padding in the DIB - int bytePerLine = width*3; - int sizeDWORD = sizeof( DWORD ); - int lineBoundary = bytePerLine % sizeDWORD; - int padding = 0; - if( lineBoundary > 0 ) - { - padding = sizeDWORD - lineBoundary; - bytePerLine += padding; - } - - // create a DIB header - int headersize = sizeof(BITMAPINFOHEADER); - BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize ); - if( !lpDIBh ) + // and then DIB to our wxImage + wxImage image = dib.ConvertToImage(); + if ( !image.Ok() ) { - wxFAIL_MSG( wxT("could not allocate data for DIB header") ); - free( data ); return wxNullImage; } - // Fill in the DIB header - lpDIBh->bmiHeader.biSize = headersize; - lpDIBh->bmiHeader.biWidth = width; - lpDIBh->bmiHeader.biHeight = -height; - lpDIBh->bmiHeader.biSizeImage = bytePerLine * height; - lpDIBh->bmiHeader.biPlanes = 1; - lpDIBh->bmiHeader.biBitCount = 24; - lpDIBh->bmiHeader.biCompression = BI_RGB; - lpDIBh->bmiHeader.biClrUsed = 0; - // These seem not really needed for our purpose here. - lpDIBh->bmiHeader.biClrImportant = 0; - lpDIBh->bmiHeader.biXPelsPerMeter = 0; - lpDIBh->bmiHeader.biYPelsPerMeter = 0; - // memory for DIB data - unsigned char *lpBits; - lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage ); - if( !lpBits ) - { - wxFAIL_MSG( wxT("could not allocate data for DIB") ); - free( data ); - free( lpDIBh ); - return wxNullImage; - } - - // copy data from the device-dependent bitmap to the DIB - HDC hdc = ::GetDC(NULL); - HBITMAP hbitmap; - hbitmap = (HBITMAP) GetHBITMAP(); - ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); - // copy DIB data into the wxImage object - int i, j; - unsigned char *ptdata = data; - unsigned char *ptbits = lpBits; - for( i=0; iGetMaskBitmap() : NULL; + if ( hbmpMask ) { - for( j=0; jGetMaskBitmap() ) - { - hbitmap = (HBITMAP) GetMask()->GetMaskBitmap(); - // memory DC created, color set, data copied, and memory DC deleted - HDC memdc = ::CreateCompatibleDC( hdc ); - ::SetTextColor( memdc, RGB( 0, 0, 0 ) ); - ::SetBkColor( memdc, RGB( 255, 255, 255 ) ); - ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); - ::DeleteDC( memdc ); - ptdata = data; - ptbits = lpBits; - for( i=0; i> 3; + const int maskBytesPerLine = wxDIB::GetLineSize(w, bpp); + unsigned char *data = image.GetData(); + + // remember that DIBs are stored in bottom to top order + unsigned char * + maskLineStart = dibMask.GetData() + ((h - 1) * maskBytesPerLine); + + for ( int y = 0; y < h; y++, maskLineStart -= maskBytesPerLine ) { - // is this pixel transparent? - if ( *ptbits != 0 ) + // traverse one mask DIB line + unsigned char *mask = maskLineStart; + for ( int x = 0; x < w; x++, mask += maskBytesPerPixel ) { - if ( (ptdata[0] == MASK_RED) && - (ptdata[1] == MASK_GREEN) && - (ptdata[2] == MASK_BLUE) ) + // should this pixel be transparent? + if ( *mask ) { - // we have to fudge the colour a bit to prevent this - // pixel from appearing transparent - ptdata[2] = MASK_BLUE_REPLACEMENT; + // no, check that it isn't transparent by accident + if ( (data[0] == MASK_RED) && + (data[1] == MASK_GREEN) && + (data[2] == MASK_BLUE) ) + { + // we have to fudge the colour a bit to prevent + // this pixel from appearing transparent + data[2] = MASK_BLUE_REPLACEMENT; + } + + data += 3; + } + else // yes, transparent pixel + { + *data++ = MASK_RED; + *data++ = MASK_GREEN; + *data++ = MASK_BLUE; } - ptdata += 3; - } - else // masked pixel - { - *(ptdata++) = MASK_RED; - *(ptdata++) = MASK_GREEN; - *(ptdata++) = MASK_BLUE; } - ptbits += 3; } - ptbits += padding; - } - image.SetMaskColour( MASK_RED, MASK_GREEN, MASK_BLUE ); - image.SetMask( TRUE ); - } - else - { - image.SetMask( FALSE ); + image.SetMaskColour(MASK_RED, MASK_GREEN, MASK_BLUE); + } } - // free allocated resources - ::ReleaseDC(NULL, hdc); - free(lpDIBh); - free(lpBits); return image; } +#endif // wxUSE_WXDIB + #endif // wxUSE_IMAGE // ---------------------------------------------------------------------------- @@ -989,7 +912,7 @@ bool wxBitmap::LoadFile(const wxString& filename, long type) return handler->LoadFile(this, filename, type, -1, -1); } #if wxUSE_IMAGE - else + else // no bitmap handler found { wxImage image; if ( image.LoadFile( filename, type ) && image.Ok() ) @@ -1033,7 +956,7 @@ bool wxBitmap::SaveFile(const wxString& filename, return handler->SaveFile(this, filename, type, palette); } #if wxUSE_IMAGE - else + else // no bitmap handler found { // FIXME what about palette? shouldn't we use it? wxImage image = ConvertToImage(); @@ -1185,17 +1108,6 @@ void wxBitmap::SetMask(wxMask *mask) GetBitmapData()->SetMask(mask); } -#if WXWIN_COMPATIBILITY_2 - -void wxBitmap::SetOk(bool isOk) -{ - EnsureHasData(); - - GetBitmapData()->m_ok = isOk; -} - -#endif // WXWIN_COMPATIBILITY_2 - #if WXWIN_COMPATIBILITY_2_4 void wxBitmap::SetQuality(int WXUNUSED(quality)) @@ -1211,6 +1123,7 @@ void wxBitmap::SetQuality(int WXUNUSED(quality)) #ifdef wxHAVE_RAW_BITMAP void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp) { +#if wxUSE_WXDIB if ( !Ok() ) { // no bitmap, no data (raw or otherwise) @@ -1277,10 +1190,14 @@ void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp) } return bits; +#else + return NULL; +#endif } void wxBitmap::UngetRawData(wxPixelDataBase& dataBase) { +#if wxUSE_WXDIB if ( !Ok() ) return; @@ -1325,19 +1242,20 @@ void wxBitmap::UngetRawData(wxPixelDataBase& dataBase) p = rowStart; p.OffsetY(data, 1); } + } - // if we're a DDB we need to convert DIB back to DDB now to make the - // changes made via raw bitmap access effective - if ( !GetBitmapData()->m_isDIB ) - { - wxDIB *dib = GetBitmapData()->m_dib; - GetBitmapData()->m_dib = NULL; + // if we're a DDB we need to convert DIB back to DDB now to make the + // changes made via raw bitmap access effective + if ( !GetBitmapData()->m_isDIB ) + { + wxDIB *dib = GetBitmapData()->m_dib; + GetBitmapData()->m_dib = NULL; - // TODO: convert + // TODO: convert - delete dib; - } + delete dib; } +#endif // wxUSE_WXDIB } #endif // #ifdef wxHAVE_RAW_BITMAP @@ -1576,14 +1494,11 @@ bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel, HPALETTE hPal, LPBITMAPINFO* lpDIBHeader) { unsigned long i, headerSize; - LPBITMAPINFO lpDIBheader = NULL; - LPPALETTEENTRY lpPe = NULL; - // Allocate space for a DIB header headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY))); - lpDIBheader = (BITMAPINFO *) malloc(headerSize); - lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER)); + LPBITMAPINFO lpDIBheader = (BITMAPINFO *) malloc(headerSize); + LPPALETTEENTRY lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER)); GetPaletteEntries(hPal, 0, 256, lpPe); @@ -1647,6 +1562,7 @@ HICON wxBitmapToIconOrCursor(const wxBitmap& bmp, } ICONINFO iconInfo; + wxZeroMemory(iconInfo); iconInfo.fIcon = iconWanted; // do we want an icon or a cursor? if ( !iconWanted ) { @@ -1723,8 +1639,8 @@ HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h) wxLogLastError(wxT("CreateBitmap")); } - ::SelectObject(hdcSrc, hbmpMask); - ::SelectObject(hdcDst, hbmpInvMask); + HGDIOBJ srcTmp = ::SelectObject(hdcSrc, hbmpMask); + HGDIOBJ dstTmp = ::SelectObject(hdcDst, hbmpInvMask); if ( !::BitBlt(hdcDst, 0, 0, w, h, hdcSrc, 0, 0, NOTSRCCOPY) ) @@ -1732,6 +1648,10 @@ HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h) wxLogLastError(wxT("BitBlt")); } + // Deselect objects + SelectObject(hdcSrc,srcTmp); + SelectObject(hdcDst,dstTmp); + ::DeleteDC(hdcSrc); ::DeleteDC(hdcDst);