X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9a8c7620763844fe58f16542a0400e1da68d88d2..656fc51cda91ea40154358a6adcd85ded506812a:/src/msw/dc.cpp diff --git a/src/msw/dc.cpp b/src/msw/dc.cpp index e006996324..1863a0d1da 100644 --- a/src/msw/dc.cpp +++ b/src/msw/dc.cpp @@ -45,10 +45,9 @@ #include #include +#include "wx/msw/private.h" // needs to be before #include + #if wxUSE_COMMON_DIALOGS -#if wxUSE_NORLANDER_HEADERS - #include -#endif #include #endif @@ -56,11 +55,7 @@ #include #endif -#include "wx/msw/private.h" - -#if !USE_SHARED_LIBRARY - IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject) -#endif +IMPLEMENT_ABSTRACT_CLASS(wxDC, wxDCBase) // --------------------------------------------------------------------------- // constants @@ -76,6 +71,10 @@ static const int MM_METRIC = 10; static const double M_PI = 3.14159265358979323846; #endif // M_PI +// ROPs which don't have standard names (see "Ternary Raster Operations" in the +// MSDN docs for how this and other numbers in wxDC::Blit() are obtained) +#define DSTCOPY 0x00AA0029 // a.k.a. NOP operation + // --------------------------------------------------------------------------- // private functions // --------------------------------------------------------------------------- @@ -83,10 +82,87 @@ static const int MM_METRIC = 10; // convert degrees to radians static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; } +// ---------------------------------------------------------------------------- +// private classes +// ---------------------------------------------------------------------------- + +// instead of duplicating the same code which sets and then restores text +// colours in each wxDC method working with wxSTIPPLE_MASK_OPAQUE brushes, +// encapsulate this in a small helper class + +// wxColourChanger: changes the text colours in the ctor if required and +// restores them in the dtor +class wxColourChanger +{ +public: + wxColourChanger(wxDC& dc); + ~wxColourChanger(); + +private: + wxDC& m_dc; + + COLORREF m_colFgOld, m_colBgOld; + + bool m_changed; +}; + // =========================================================================== // implementation // =========================================================================== +// ---------------------------------------------------------------------------- +// wxColourChanger +// ---------------------------------------------------------------------------- + +wxColourChanger::wxColourChanger(wxDC& dc) : m_dc(dc) +{ + if ( dc.GetBrush().GetStyle() == wxSTIPPLE_MASK_OPAQUE ) + { + HDC hdc = GetHdcOf(dc); + m_colFgOld = ::GetTextColor(hdc); + m_colBgOld = ::GetBkColor(hdc); + + // note that Windows convention is opposite to wxWindows one, this is + // why text colour becomes the background one and vice versa + const wxColour& colFg = dc.GetTextForeground(); + if ( colFg.Ok() ) + { + ::SetBkColor(hdc, colFg.GetPixel()); + } + + const wxColour& colBg = dc.GetTextBackground(); + if ( colBg.Ok() ) + { + ::SetTextColor(hdc, colBg.GetPixel()); + } + + SetBkMode(hdc, + dc.GetBackgroundMode() == wxTRANSPARENT ? TRANSPARENT + : OPAQUE); + + // flag which telsl us to undo changes in the dtor + m_changed = TRUE; + } + else + { + // nothing done, nothing to undo + m_changed = FALSE; + } +} + +wxColourChanger::~wxColourChanger() +{ + if ( m_changed ) + { + // restore the colours we changed + HDC hdc = GetHdcOf(m_dc); + + ::SetBkMode(hdc, TRANSPARENT); + ::SetTextColor(hdc, m_colFgOld); + ::SetBkColor(hdc, m_colBgOld); + } +} + // --------------------------------------------------------------------------- // wxDC // --------------------------------------------------------------------------- @@ -107,23 +183,34 @@ wxDC::wxDC() m_windowExtX = VIEWPORT_EXTENT; m_windowExtY = VIEWPORT_EXTENT; - - m_hDCCount = 0; } wxDC::~wxDC() { - if ( m_hDC != 0 ) { + if ( m_hDC != 0 ) + { SelectOldObjects(m_hDC); - if ( m_bOwnsDC ) { - if ( m_canvas == NULL ) - ::DeleteDC(GetHdc()); + + // if we own the HDC, we delete it, otherwise we just release it + + if ( m_bOwnsDC ) + { + ::DeleteDC(GetHdc()); + } + else // we don't own our HDC + { + if (m_canvas) + { + ::ReleaseDC(GetHwndOf(m_canvas), GetHdc()); + } else - ::ReleaseDC((HWND)m_canvas->GetHWND(), GetHdc()); + { + // Must have been a wxScreenDC + ::ReleaseDC((HWND) NULL, GetHdc()); + } } } - } // This will select current objects out of the DC, @@ -176,43 +263,39 @@ void wxDC::SelectOldObjects(WXHDC dc) // clipping // --------------------------------------------------------------------------- +#define DO_SET_CLIPPING_BOX() \ +{ \ + RECT rect; \ + \ + GetClipBox(GetHdc(), &rect); \ + \ + m_clipX1 = (wxCoord) XDEV2LOG(rect.left); \ + m_clipY1 = (wxCoord) YDEV2LOG(rect.top); \ + m_clipX2 = (wxCoord) XDEV2LOG(rect.right); \ + m_clipY2 = (wxCoord) YDEV2LOG(rect.bottom); \ +} + void wxDC::DoSetClippingRegion(wxCoord cx, wxCoord cy, wxCoord cw, wxCoord ch) { m_clipping = TRUE; - m_clipX1 = (int)cx; - m_clipY1 = (int)cy; - m_clipX2 = (int)(cx + cw); - m_clipY2 = (int)(cy + ch); - - DoClipping((WXHDC) m_hDC); + IntersectClipRect(GetHdc(), XLOG2DEV(cx), YLOG2DEV(cy), + XLOG2DEV(cx + cw), YLOG2DEV(cy + ch)); + DO_SET_CLIPPING_BOX() } void wxDC::DoSetClippingRegionAsRegion(const wxRegion& region) { wxCHECK_RET( region.GetHRGN(), wxT("invalid clipping region") ); - wxRect box = region.GetBox(); - m_clipping = TRUE; - m_clipX1 = box.x; - m_clipY1 = box.y; - m_clipX2 = box.x + box.width; - m_clipY2 = box.y + box.height; #ifdef __WIN16__ SelectClipRgn(GetHdc(), (HRGN) region.GetHRGN()); #else ExtSelectClipRgn(GetHdc(), (HRGN) region.GetHRGN(), RGN_AND); #endif -} -void wxDC::DoClipping(WXHDC dc) -{ - if (m_clipping && dc) - { - IntersectClipRect((HDC) dc, XLOG2DEV(m_clipX1), YLOG2DEV(m_clipY1), - XLOG2DEV(m_clipX2), YLOG2DEV(m_clipY2)); - } + DO_SET_CLIPPING_BOX() } void wxDC::DestroyClippingRegion() @@ -264,7 +347,11 @@ void wxDC::Clear() } else { - wxCHECK_RET( m_selectedBitmap.Ok(), wxT("this DC can't be cleared") ); + // No, I think we should simply ignore this if printing on e.g. + // a printer DC. + // wxCHECK_RET( m_selectedBitmap.Ok(), wxT("this DC can't be cleared") ); + if (!m_selectedBitmap.Ok()) + return; rect.left = 0; rect.top = 0; rect.right = m_selectedBitmap.GetWidth(); @@ -287,37 +374,39 @@ void wxDC::Clear() void wxDC::DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style) { - (void)ExtFloodFill(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), - col.GetPixel(), - style == wxFLOOD_SURFACE ? FLOODFILLSURFACE - : FLOODFILLBORDER); + if ( !::ExtFloodFill(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), + col.GetPixel(), + style == wxFLOOD_SURFACE ? FLOODFILLSURFACE + : FLOODFILLBORDER) ) + { + // quoting from the MSDN docs: + // + // Following are some of the reasons this function might fail: + // + // * The filling could not be completed. + // * The specified point has the boundary color specified by the + // crColor parameter (if FLOODFILLBORDER was requested). + // * The specified point does not have the color specified by + // crColor (if FLOODFILLSURFACE was requested) + // * The point is outside the clipping region that is, it is not + // visible on the device. + // + wxLogLastError(wxT("ExtFloodFill")); + } CalcBoundingBox(x, y); } bool wxDC::DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const { - // added by steve 29.12.94 (copied from DrawPoint) - // returns TRUE for pixels in the color of the current pen - // and FALSE for all other pixels colors - // if col is non-NULL return the color of the pixel + wxCHECK_MSG( col, FALSE, _T("NULL colour parameter in wxDC::GetPixel") ); // get the color of the pixel COLORREF pixelcolor = ::GetPixel(GetHdc(), XLOG2DEV(x), YLOG2DEV(y)); - // get the color of the pen - COLORREF pencolor = 0x00ffffff; - if (m_pen.Ok()) - { - pencolor = m_pen.GetColour().GetPixel(); - } - // return the color of the pixel - if(col) - col->Set(GetRValue(pixelcolor),GetGValue(pixelcolor),GetBValue(pixelcolor)); + wxRGBToColour(*col, pixelcolor); - // check, if color of the pixels is the same as the color - // of the current pen - return(pixelcolor==pencolor); + return TRUE; } void wxDC::DoCrossHair(wxCoord x, wxCoord y) @@ -342,23 +431,31 @@ void wxDC::DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2) (void)MoveToEx(GetHdc(), XLOG2DEV(x1), YLOG2DEV(y1), NULL); (void)LineTo(GetHdc(), XLOG2DEV(x2), YLOG2DEV(y2)); - /* MATTHEW: [6] New normalization */ -#if WX_STANDARD_GRAPHICS - (void)LineTo(GetHdc(), XLOG2DEV(x2) + 1, YLOG2DEV(y2)); -#endif + // Normalization: Windows doesn't draw the last point of the line. + // But apparently neither does GTK+, so we take it out again. +// (void)LineTo(GetHdc(), XLOG2DEV(x2) + 1, YLOG2DEV(y2)); CalcBoundingBox(x1, y1); CalcBoundingBox(x2, y2); } -void wxDC::DoDrawArc(wxCoord x1,wxCoord y1,wxCoord x2,wxCoord y2, wxCoord xc, wxCoord yc) +// Draws an arc of a circle, centred on (xc, yc), with starting point (x1, y1) +// and ending at (x2, y2) +void wxDC::DoDrawArc(wxCoord x1, wxCoord y1, + wxCoord x2, wxCoord y2, + wxCoord xc, wxCoord yc) { - double dx = xc-x1; - double dy = yc-y1; - double radius = (double)sqrt(dx*dx+dy*dy) ;; - if (x1==x2 && x2==y2) + wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling + + double dx = xc - x1; + double dy = yc - y1; + double radius = (double)sqrt(dx*dx+dy*dy); + wxCoord r = (wxCoord)radius; + + // treat the special case of full circle separately + if ( x1 == x2 && y1 == y2 ) { - DrawEllipse(xc,yc,(wxCoord)(radius*2.0),(wxCoord)(radius*2.0)); + DrawEllipse(xc - r, yc - r, 2*r, 2*r); return; } @@ -370,27 +467,62 @@ void wxDC::DoDrawArc(wxCoord x1,wxCoord y1,wxCoord x2,wxCoord y2, wxCoord xc, wx wxCoord yyc = YLOG2DEV(yc); wxCoord ray = (wxCoord) sqrt(double((xxc-xx1)*(xxc-xx1)+(yyc-yy1)*(yyc-yy1))); - (void)MoveToEx(GetHdc(), (int) xx1, (int) yy1, NULL); wxCoord xxx1 = (wxCoord) (xxc-ray); wxCoord yyy1 = (wxCoord) (yyc-ray); wxCoord xxx2 = (wxCoord) (xxc+ray); wxCoord yyy2 = (wxCoord) (yyc+ray); - if (m_brush.Ok() && m_brush.GetStyle() !=wxTRANSPARENT) + + if ( m_brush.Ok() && m_brush.GetStyle() != wxTRANSPARENT ) { // Have to add 1 to bottom-right corner of rectangle // to make semi-circles look right (crooked line otherwise). // Unfortunately this is not a reliable method, depends // on the size of shape. // TODO: figure out why this happens! - Pie(GetHdc(),xxx1,yyy1,xxx2+1,yyy2+1, - xx1,yy1,xx2,yy2); + Pie(GetHdc(),xxx1,yyy1,xxx2+1,yyy2+1, xx1,yy1,xx2,yy2); } else - Arc(GetHdc(),xxx1,yyy1,xxx2,yyy2, - xx1,yy1,xx2,yy2); + { + Arc(GetHdc(),xxx1,yyy1,xxx2,yyy2, xx1,yy1,xx2,yy2); + } + + CalcBoundingBox(xc - r, yc - r); + CalcBoundingBox(xc + r, yc + r); +} - CalcBoundingBox((wxCoord)(xc-radius), (wxCoord)(yc-radius)); - CalcBoundingBox((wxCoord)(xc+radius), (wxCoord)(yc+radius)); +void wxDC::DoDrawCheckMark(wxCoord x1, wxCoord y1, + wxCoord width, wxCoord height) +{ + wxCoord x2 = x1 + width, + y2 = y1 + height; + +#if defined(__WIN32__) && !defined(__SC__) + RECT rect; + rect.left = x1; + rect.top = y1; + rect.right = x2; + rect.bottom = y2; + + DrawFrameControl(GetHdc(), &rect, DFC_MENU, DFCS_MENUCHECK); +#else // Win16 + // In WIN16, draw a cross + HPEN blackPen = ::CreatePen(PS_SOLID, 1, RGB(0, 0, 0)); + HPEN whiteBrush = (HPEN)::GetStockObject(WHITE_BRUSH); + HPEN hPenOld = (HPEN)::SelectObject(GetHdc(), blackPen); + HPEN hBrushOld = (HPEN)::SelectObject(GetHdc(), whiteBrush); + ::SetROP2(GetHdc(), R2_COPYPEN); + Rectangle(GetHdc(), x1, y1, x2, y2); + MoveTo(GetHdc(), x1, y1); + LineTo(GetHdc(), x2, y2); + MoveTo(GetHdc(), x2, y1); + LineTo(GetHdc(), x1, y2); + ::SelectObject(GetHdc(), hPenOld); + ::SelectObject(GetHdc(), hBrushOld); + ::DeleteObject(blackPen); +#endif // Win32/16 + + CalcBoundingBox(x1, y1); + CalcBoundingBox(x2, y2); } void wxDC::DoDrawPoint(wxCoord x, wxCoord y) @@ -408,6 +540,8 @@ void wxDC::DoDrawPoint(wxCoord x, wxCoord y) void wxDC::DoDrawPolygon(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset,int fillStyle) { + wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling + // Do things less efficiently if we have offsets if (xoffset != 0 || yoffset != 0) { @@ -466,43 +600,36 @@ void wxDC::DoDrawLines(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset void wxDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { + wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling + wxCoord x2 = x + width; wxCoord y2 = y + height; - /* MATTHEW: [6] new normalization */ -#if WX_STANDARD_GRAPHICS - bool do_brush, do_pen; - - do_brush = m_brush.Ok() && m_brush.GetStyle() != wxTRANSPARENT; - do_pen = m_pen.Ok() && m_pen.GetStyle() != wxTRANSPARENT; - - if (do_brush) { - HPEN orig_pen = NULL; - - if (do_pen || !m_pen.Ok()) - orig_pen = (HPEN) ::SelectObject(GetHdc(), (HPEN) ::GetStockObject(NULL_PEN)); - - (void)Rectangle(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), - XLOG2DEV(x2) + 1, YLOG2DEV(y2) + 1); - - if (do_pen || !m_pen.Ok()) - ::SelectObject(GetHdc() , orig_pen); + if ((m_logicalFunction == wxCOPY) && (m_pen.GetStyle() == wxTRANSPARENT)) + { + RECT rect; + rect.left = XLOG2DEV(x); + rect.top = YLOG2DEV(y); + rect.right = XLOG2DEV(x2); + rect.bottom = YLOG2DEV(y2); + (void)FillRect(GetHdc(), &rect, (HBRUSH)m_brush.GetResourceHandle() ); } - if (do_pen) { - HBRUSH orig_brush = NULL; - - if (do_brush || !m_brush.Ok()) - orig_brush = (HBRUSH) ::SelectObject(GetHdc(), (HBRUSH) ::GetStockObject(NULL_BRUSH)); + else + { + // Windows draws the filled rectangles without outline (i.e. drawn with a + // transparent pen) one pixel smaller in both directions and we want them + // to have the same size regardless of which pen is used - adjust - (void)Rectangle(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), - XLOG2DEV(x2), YLOG2DEV(y2)); + // I wonder if this shouldn´t be done after the LOG2DEV() conversions. RR. + if ( m_pen.GetStyle() == wxTRANSPARENT ) + { + x2++; + y2++; + } - if (do_brush || !m_brush.Ok()) - ::SelectObject(GetHdc(), orig_brush); + (void)Rectangle(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2)); } -#else - (void)Rectangle(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2)); -#endif + CalcBoundingBox(x, y); CalcBoundingBox(x2, y2); @@ -510,6 +637,8 @@ void wxDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height) void wxDC::DoDrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius) { + wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling + // Now, a negative radius value is interpreted to mean // 'the proportion of the smallest X or Y dimension' @@ -526,6 +655,15 @@ void wxDC::DoDrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord h wxCoord x2 = (x+width); wxCoord y2 = (y+height); + // Windows draws the filled rectangles without outline (i.e. drawn with a + // transparent pen) one pixel smaller in both directions and we want them + // to have the same size regardless of which pen is used - adjust + if ( m_pen.GetStyle() == wxTRANSPARENT ) + { + x2++; + y2++; + } + (void)RoundRect(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2), (int) (2*XLOG2DEV(radius)), (int)( 2*YLOG2DEV(radius))); @@ -535,6 +673,8 @@ void wxDC::DoDrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord h void wxDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { + wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling + wxCoord x2 = (x+width); wxCoord y2 = (y+height); @@ -547,8 +687,10 @@ void wxDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height) // Chris Breeze 20/5/98: first implementation of DrawEllipticArc on Windows void wxDC::DoDrawEllipticArc(wxCoord x,wxCoord y,wxCoord w,wxCoord h,double sa,double ea) { - wxCoord x2 = (x+w); - wxCoord y2 = (y+h); + wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling + + wxCoord x2 = x + w; + wxCoord y2 = y + h; int rx1 = XLOG2DEV(x+w/2); int ry1 = YLOG2DEV(y+h/2); @@ -565,20 +707,22 @@ void wxDC::DoDrawEllipticArc(wxCoord x,wxCoord y,wxCoord w,wxCoord h,double sa,d // draw pie with NULL_PEN first and then outline otherwise a line is // drawn from the start and end points to the centre - HPEN orig_pen = (HPEN) ::SelectObject(GetHdc(), (HPEN) ::GetStockObject(NULL_PEN)); + HPEN hpenOld = (HPEN) ::SelectObject(GetHdc(), (HPEN) ::GetStockObject(NULL_PEN)); if (m_signY > 0) { (void)Pie(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2)+1, YLOG2DEV(y2)+1, - rx1, ry1, rx2, ry2); + rx1, ry1, rx2, ry2); } else { (void)Pie(GetHdc(), XLOG2DEV(x), YLOG2DEV(y)-1, XLOG2DEV(x2)+1, YLOG2DEV(y2), - rx1, ry1-1, rx2, ry2-1); + rx1, ry1-1, rx2, ry2-1); } - ::SelectObject(GetHdc(), orig_pen); + + ::SelectObject(GetHdc(), hpenOld); + (void)Arc(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2), - rx1, ry1, rx2, ry2); + rx1, ry1, rx2, ry2); CalcBoundingBox(x, y); CalcBoundingBox(x2, y2); @@ -586,25 +730,69 @@ void wxDC::DoDrawEllipticArc(wxCoord x,wxCoord y,wxCoord w,wxCoord h,double sa,d void wxDC::DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y) { -#if defined(__WIN32__) && !defined(__SC__) && !defined(__TWIN32__) - ::DrawIconEx(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), (HICON) icon.GetHICON(), - icon.GetWidth(), icon.GetHeight(), 0, 0, DI_NORMAL); + wxCHECK_RET( icon.Ok(), wxT("invalid icon in DrawIcon") ); + +#ifdef __WIN32__ + ::DrawIconEx(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), GetHiconOf(icon), icon.GetWidth(), icon.GetHeight(), 0, NULL, DI_NORMAL); #else - ::DrawIcon(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), (HICON) icon.GetHICON()); + ::DrawIcon(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), GetHiconOf(icon)); #endif CalcBoundingBox(x, y); - CalcBoundingBox(x+icon.GetWidth(), y+icon.GetHeight()); + CalcBoundingBox(x + icon.GetWidth(), y + icon.GetHeight()); } void wxDC::DoDrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask ) { - if (!bmp.Ok()) - return; + wxCHECK_RET( bmp.Ok(), _T("invalid bitmap in wxDC::DrawBitmap") ); + + int width = bmp.GetWidth(), + height = bmp.GetHeight(); + + HBITMAP hbmpMask = 0; + + if ( useMask ) + { + wxMask *mask = bmp.GetMask(); + if ( mask ) + hbmpMask = (HBITMAP)mask->GetMaskBitmap(); + + if ( !hbmpMask ) + { + // don't give assert here because this would break existing + // programs - just silently ignore useMask parameter + useMask = FALSE; + } + } - // If we're not drawing transparently, and not drawing to a printer, - // optimize this function to use Windows functions. - if (!useMask && !IsKindOf(CLASSINFO(wxPrinterDC))) + if ( useMask ) + { +#ifdef __WIN32__ + HDC hdcMem = ::CreateCompatibleDC(GetHdc()); + ::SelectObject(hdcMem, GetHbitmapOf(bmp)); + + // use MaskBlt() with ROP which doesn't do anything to dst in the mask + // points + bool ok = ::MaskBlt(GetHdc(), x, y, width, height, + hdcMem, 0, 0, + hbmpMask, 0, 0, + MAKEROP4(SRCCOPY, DSTCOPY)) != 0; + ::DeleteDC(hdcMem); + + if ( !ok ) +#endif // Win32 + { + // Rather than reproduce wxDC::Blit, let's do it at the wxWin API + // level + wxMemoryDC memDC; + memDC.SelectObject(bmp); + + Blit(x, y, width, height, &memDC, 0, 0, wxCOPY, useMask); + + memDC.SelectObject(wxNullBitmap); + } + } + else // no mask, just use BitBlt() { HDC cdc = GetHdc(); HDC memdc = ::CreateCompatibleDC( cdc ); @@ -612,29 +800,23 @@ void wxDC::DoDrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask wxASSERT_MSG( hbitmap, wxT("bitmap is ok but HBITMAP is NULL?") ); + COLORREF old_textground = ::GetTextColor(GetHdc()); + COLORREF old_background = ::GetBkColor(GetHdc()); + if (m_textForegroundColour.Ok()) + { + ::SetTextColor(GetHdc(), m_textForegroundColour.GetPixel() ); + } + if (m_textBackgroundColour.Ok()) + { + ::SetBkColor(GetHdc(), m_textBackgroundColour.GetPixel() ); + } + ::SelectObject( memdc, hbitmap ); - ::BitBlt( cdc, x, y, bmp.GetWidth(), bmp.GetHeight(), memdc, 0, 0, SRCCOPY); + ::BitBlt( cdc, x, y, width, height, memdc, 0, 0, SRCCOPY); ::DeleteDC( memdc ); - } - else - { - // Rather than reproduce wxDC::Blit, let's do it at the wxWin API level - wxMemoryDC memDC; - memDC.SelectObject(bmp); - - /* Not sure if we need this. The mask should leave the - * masked areas as per the original background of this DC. - */ - /* - // There might be transparent areas, so make these - // the same colour as this DC - memDC.SetBackground(* GetBackground()); - memDC.Clear(); - */ - - Blit(x, y, bmp.GetWidth(), bmp.GetHeight(), & memDC, 0, 0, wxCOPY, useMask); - - memDC.SelectObject(wxNullBitmap); + + ::SetTextColor(GetHdc(), old_textground); + ::SetBkColor(GetHdc(), old_background); } } @@ -668,7 +850,7 @@ void wxDC::DrawAnyText(const wxString& text, wxCoord x, wxCoord y) if ( ::TextOut(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), text.c_str(), text.length()) == 0 ) { - wxLogLastError("TextOut"); + wxLogLastError(wxT("TextOut")); } // restore the old parameters (text foreground colour may be left because @@ -701,7 +883,7 @@ void wxDC::DoDrawRotatedText(const wxString& text, LOGFONT lf; if ( ::GetObject(hfont, sizeof(lf), &lf) == 0 ) { - wxLogLastError("GetObject(hfont)"); + wxLogLastError(wxT("GetObject(hfont)")); } // GDI wants the angle in tenth of degree @@ -712,7 +894,7 @@ void wxDC::DoDrawRotatedText(const wxString& text, hfont = ::CreateFontIndirect(&lf); if ( !hfont ) { - wxLogLastError("CreateFont"); + wxLogLastError(wxT("CreateFont")); } else { @@ -721,6 +903,7 @@ void wxDC::DoDrawRotatedText(const wxString& text, DrawAnyText(text, x, y); (void)::SelectObject(GetHdc(), hfontOld); + (void)::DeleteObject(hfont); } // call the bounding box by adding all four vertices of the rectangle @@ -864,7 +1047,23 @@ void wxDC::SetBrush(const wxBrush& brush) if (m_brush.Ok()) { - if (m_brush.GetResourceHandle()) + // to make sure the brush is alligned with the logical coordinates + wxBitmap *stipple = m_brush.GetStipple(); + if ( stipple && stipple->Ok() ) + { +#ifdef __WIN32__ + ::SetBrushOrgEx(GetHdc(), + m_deviceOriginX % stipple->GetWidth(), + m_deviceOriginY % stipple->GetHeight(), + NULL); // don't need previous brush origin +#else + ::SetBrushOrg(GetHdc(), + m_deviceOriginX % stipple->GetWidth(), + m_deviceOriginY % stipple->GetHeight()); +#endif + } + + if ( m_brush.GetResourceHandle() ) { HBRUSH b = 0; b = (HBRUSH) ::SelectObject(GetHdc(), (HBRUSH)m_brush.GetResourceHandle()); @@ -926,7 +1125,8 @@ void wxDC::SetBackgroundMode(int mode) if (m_backgroundMode == wxTRANSPARENT) ::SetBkMode(GetHdc(), TRANSPARENT); else - ::SetBkMode(GetHdc(), OPAQUE); + ::SetBkMode(GetHdc(), OPAQUE); + Last change: AC 29 Jan 101 8:54 pm */ } @@ -934,37 +1134,41 @@ void wxDC::SetLogicalFunction(int function) { m_logicalFunction = function; - SetRop((WXHDC) m_hDC); + SetRop(m_hDC); } void wxDC::SetRop(WXHDC dc) { - if (!dc || m_logicalFunction < 0) + if ( !dc || m_logicalFunction < 0 ) return; - int c_rop; - // These may be wrong + int rop; + switch (m_logicalFunction) { - // case wxXOR: c_rop = R2_XORPEN; break; - case wxXOR: c_rop = R2_NOTXORPEN; break; - case wxINVERT: c_rop = R2_NOT; break; - case wxOR_REVERSE: c_rop = R2_MERGEPENNOT; break; - case wxAND_REVERSE: c_rop = R2_MASKPENNOT; break; - case wxCLEAR: c_rop = R2_WHITE; break; - case wxSET: c_rop = R2_BLACK; break; - case wxSRC_INVERT: c_rop = R2_NOTCOPYPEN; break; - case wxOR_INVERT: c_rop = R2_MERGENOTPEN; break; - case wxAND: c_rop = R2_MASKPEN; break; - case wxOR: c_rop = R2_MERGEPEN; break; - case wxAND_INVERT: c_rop = R2_MASKNOTPEN; break; - case wxEQUIV: - case wxNAND: - case wxCOPY: - default: - c_rop = R2_COPYPEN; break; + case wxCLEAR: rop = R2_BLACK; break; + case wxXOR: rop = R2_XORPEN; break; + case wxINVERT: rop = R2_NOT; break; + case wxOR_REVERSE: rop = R2_MERGEPENNOT; break; + case wxAND_REVERSE: rop = R2_MASKPENNOT; break; + case wxCOPY: rop = R2_COPYPEN; break; + case wxAND: rop = R2_MASKPEN; break; + case wxAND_INVERT: rop = R2_MASKNOTPEN; break; + case wxNO_OP: rop = R2_NOP; break; + case wxNOR: rop = R2_NOTMERGEPEN; break; + case wxEQUIV: rop = R2_NOTXORPEN; break; + case wxSRC_INVERT: rop = R2_NOTCOPYPEN; break; + case wxOR_INVERT: rop = R2_MERGENOTPEN; break; + case wxNAND: rop = R2_NOTMASKPEN; break; + case wxOR: rop = R2_MERGEPEN; break; + case wxSET: rop = R2_WHITE; break; + + default: + wxFAIL_MSG( wxT("unsupported logical function") ); + return; } - SetROP2((HDC) dc, c_rop); + + SetROP2(GetHdc(), rop); } bool wxDC::StartDoc(const wxString& message) @@ -1141,7 +1345,9 @@ void wxDC::SetDeviceOrigin(wxCoord x, wxCoord y) wxCoord wxDCBase::DeviceToLogicalX(wxCoord x) const { - return (wxCoord) (((x) - m_deviceOriginX)/(m_logicalScaleX*m_userScaleX*m_signX*m_scaleX) - m_logicalOriginX); + double xRel = x - m_deviceOriginX; + xRel /= m_logicalScaleX*m_userScaleX*m_signX*m_scaleX; + return (wxCoord)(xRel + m_logicalOriginX); } wxCoord wxDCBase::DeviceToLogicalXRel(wxCoord x) const @@ -1151,7 +1357,9 @@ wxCoord wxDCBase::DeviceToLogicalXRel(wxCoord x) const wxCoord wxDCBase::DeviceToLogicalY(wxCoord y) const { - return (wxCoord) (((y) - m_deviceOriginY)/(m_logicalScaleY*m_userScaleY*m_signY*m_scaleY) - m_logicalOriginY); + double yRel = y - m_deviceOriginY; + yRel /= m_logicalScaleY*m_userScaleY*m_signY*m_scaleY; + return (wxCoord)(yRel + m_logicalOriginY); } wxCoord wxDCBase::DeviceToLogicalYRel(wxCoord y) const @@ -1182,16 +1390,26 @@ wxCoord wxDCBase::LogicalToDeviceYRel(wxCoord y) const // --------------------------------------------------------------------------- // bit blit // --------------------------------------------------------------------------- -bool wxDC::DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, - wxDC *source, wxCoord xsrc, wxCoord ysrc, int rop, bool useMask) + +bool wxDC::DoBlit(wxCoord xdest, wxCoord ydest, + wxCoord width, wxCoord height, + wxDC *source, wxCoord xsrc, wxCoord ysrc, + int rop, bool useMask) { - wxCoord xdest1 = xdest; - wxCoord ydest1 = ydest; - wxCoord xsrc1 = xsrc; - wxCoord ysrc1 = ysrc; + wxMask *mask = NULL; + if ( useMask ) + { + const wxBitmap& bmp = source->m_selectedBitmap; + mask = bmp.GetMask(); + + if ( !(bmp.Ok() && mask && mask->GetMaskBitmap()) ) + { + // don't give assert here because this would break existing + // programs - just silently ignore useMask parameter + useMask = FALSE; + } + } - // Chris Breeze 18/5/98: use text foreground/background colours - // when blitting from 1-bit bitmaps COLORREF old_textground = ::GetTextColor(GetHdc()); COLORREF old_background = ::GetBkColor(GetHdc()); if (m_textForegroundColour.Ok()) @@ -1203,146 +1421,115 @@ bool wxDC::DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, ::SetBkColor(GetHdc(), m_textBackgroundColour.GetPixel() ); } - DWORD dwRop = rop == wxCOPY ? SRCCOPY : - rop == wxCLEAR ? WHITENESS : - rop == wxSET ? BLACKNESS : - rop == wxINVERT ? DSTINVERT : - rop == wxAND ? MERGECOPY : - rop == wxOR ? MERGEPAINT : - rop == wxSRC_INVERT ? NOTSRCCOPY : - rop == wxXOR ? SRCINVERT : - rop == wxOR_REVERSE ? MERGEPAINT : - rop == wxAND_REVERSE ? SRCERASE : - rop == wxSRC_OR ? SRCPAINT : - rop == wxSRC_AND ? SRCAND : - SRCCOPY; - - bool success = TRUE; - if (useMask && source->m_selectedBitmap.Ok() && source->m_selectedBitmap.GetMask()) + DWORD dwRop = SRCCOPY; + switch (rop) { + case wxXOR: dwRop = SRCINVERT; break; + case wxINVERT: dwRop = DSTINVERT; break; + case wxOR_REVERSE: dwRop = 0x00DD0228; break; + case wxAND_REVERSE: dwRop = SRCERASE; break; + case wxCLEAR: dwRop = BLACKNESS; break; + case wxSET: dwRop = WHITENESS; break; + case wxOR_INVERT: dwRop = MERGEPAINT; break; + case wxAND: dwRop = SRCAND; break; + case wxOR: dwRop = SRCPAINT; break; + case wxEQUIV: dwRop = 0x00990066; break; + case wxNAND: dwRop = 0x007700E6; break; + case wxAND_INVERT: dwRop = 0x00220326; break; + case wxCOPY: dwRop = SRCCOPY; break; + case wxNO_OP: dwRop = DSTCOPY; break; + case wxSRC_INVERT: dwRop = NOTSRCCOPY; break; + case wxNOR: dwRop = NOTSRCCOPY; break; + default: + wxFAIL_MSG( wxT("unsupported logical function") ); + return FALSE; + } -#if 0 // __WIN32__ - // Not implemented under Win95 (or maybe a specific device?) - if (MaskBlt(GetHdc(), xdest1, ydest1, (int)width, (int)height, - (HDC) source->m_hDC, xsrc1, ysrc1, (HBITMAP) source->m_selectedBitmap.GetMask()->GetMaskBitmap(), - 0, 0, 0xAACC0020)) - { - // Success - } - else -#endif + bool success; + + if (useMask) + { +#ifdef __WIN32__ + // we want the part of the image corresponding to the mask to be + // transparent, so use "DSTCOPY" ROP for the mask points (the usual + // meaning of fg and bg is inverted which corresponds to wxWin notion + // of the mask which is also contrary to the Windows one) + success = ::MaskBlt(GetHdc(), xdest, ydest, width, height, + GetHdcOf(*source), xsrc, ysrc, + (HBITMAP)mask->GetMaskBitmap(), xsrc, ysrc, + MAKEROP4(dwRop, DSTCOPY)) != 0; + + if ( !success ) +#endif // Win32 { - // Old code -#if 0 - HDC dc_mask = CreateCompatibleDC((HDC) source->m_hDC); - ::SelectObject(dc_mask, (HBITMAP) source->m_selectedBitmap.GetMask()->GetMaskBitmap()); - success = (BitBlt(GetHdc(), xdest1, ydest1, (int)width, (int)height, - dc_mask, xsrc1, ysrc1, 0x00220326 /* NOTSRCAND */) != 0); - success = (BitBlt(GetHdc(), xdest1, ydest1, (int)width, (int)height, - (HDC) source->m_hDC, xsrc1, ysrc1, SRCPAINT) != 0); - ::SelectObject(dc_mask, 0); - ::DeleteDC(dc_mask); -#endif - // New code from Chris Breeze, 15/7/98 // Blit bitmap with mask - if (IsKindOf(CLASSINFO(wxPrinterDC))) + // create a temp buffer bitmap and DCs to access it and the mask + HDC dc_mask = ::CreateCompatibleDC(GetHdcOf(*source)); + HDC dc_buffer = ::CreateCompatibleDC(GetHdc()); + HBITMAP buffer_bmap = ::CreateCompatibleBitmap(GetHdc(), width, height); + ::SelectObject(dc_mask, (HBITMAP) mask->GetMaskBitmap()); + ::SelectObject(dc_buffer, buffer_bmap); + + // copy dest to buffer + if ( !::BitBlt(dc_buffer, 0, 0, (int)width, (int)height, + GetHdc(), xdest, ydest, SRCCOPY) ) { - // If we are printing source colours are screen colours - // not printer colours and so we need copy the bitmap - // pixel by pixel. - RECT rect; - HDC dc_mask = ::CreateCompatibleDC((HDC) source->m_hDC); - HDC dc_src = (HDC) source->m_hDC; - - ::SelectObject(dc_mask, (HBITMAP) source->m_selectedBitmap.GetMask()->GetMaskBitmap()); - for (int x = 0; x < width; x++) - { - for (int y = 0; y < height; y++) - { - COLORREF cref = ::GetPixel(dc_mask, x, y); - if (cref) - { - HBRUSH brush = ::CreateSolidBrush(::GetPixel(dc_src, x, y)); - rect.left = xdest1 + x; rect.right = rect.left + 1; - rect.top = ydest1 + y; rect.bottom = rect.top + 1; - ::FillRect(GetHdc(), &rect, brush); - ::DeleteObject(brush); - } - } - } - ::SelectObject(dc_mask, 0); - ::DeleteDC(dc_mask); + wxLogLastError(wxT("BitBlt")); } - else + + // copy src to buffer using selected raster op + if ( !::BitBlt(dc_buffer, 0, 0, (int)width, (int)height, + GetHdcOf(*source), xsrc, ysrc, dwRop) ) { - // create a temp buffer bitmap and DCs to access it and the mask - HDC dc_mask = ::CreateCompatibleDC((HDC) source->m_hDC); - HDC dc_buffer = ::CreateCompatibleDC(GetHdc()); - HBITMAP buffer_bmap = ::CreateCompatibleBitmap(GetHdc(), width, height); - ::SelectObject(dc_mask, (HBITMAP) source->m_selectedBitmap.GetMask()->GetMaskBitmap()); - ::SelectObject(dc_buffer, buffer_bmap); - - // copy dest to buffer - ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height, - GetHdc(), xdest1, ydest1, SRCCOPY); - - // copy src to buffer using selected raster op - ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height, - (HDC) source->m_hDC, xsrc1, ysrc1, dwRop); - - // set masked area in buffer to BLACK (pixel value 0) - COLORREF prevBkCol = ::SetBkColor(GetHdc(), RGB(255, 255, 255)); - COLORREF prevCol = ::SetTextColor(GetHdc(), RGB(0, 0, 0)); - ::BitBlt(dc_buffer, 0, 0, (int)width, (int)height, - dc_mask, xsrc1, ysrc1, SRCAND); - - // set unmasked area in dest to BLACK - ::SetBkColor(GetHdc(), RGB(0, 0, 0)); - ::SetTextColor(GetHdc(), RGB(255, 255, 255)); - ::BitBlt(GetHdc(), xdest1, ydest1, (int)width, (int)height, - dc_mask, xsrc1, ysrc1, SRCAND); - ::SetBkColor(GetHdc(), prevBkCol); // restore colours to original values - ::SetTextColor(GetHdc(), prevCol); - - // OR buffer to dest - success = (::BitBlt(GetHdc(), xdest1, ydest1, (int)width, (int)height, - dc_buffer, 0, 0, SRCPAINT) != 0); - - // tidy up temporary DCs and bitmap - ::SelectObject(dc_mask, 0); - ::DeleteDC(dc_mask); - ::SelectObject(dc_buffer, 0); - ::DeleteDC(dc_buffer); - ::DeleteObject(buffer_bmap); + wxLogLastError(wxT("BitBlt")); } - } - } - else - { - if (IsKindOf(CLASSINFO(wxPrinterDC))) - { - // If we are printing, source colours are screen colours - // not printer colours and so we need copy the bitmap - // pixel by pixel. - HDC dc_src = (HDC) source->m_hDC; - RECT rect; - for (int x = 0; x < width; x++) + + // set masked area in buffer to BLACK (pixel value 0) + COLORREF prevBkCol = ::SetBkColor(GetHdc(), RGB(255, 255, 255)); + COLORREF prevCol = ::SetTextColor(GetHdc(), RGB(0, 0, 0)); + if ( !::BitBlt(dc_buffer, 0, 0, (int)width, (int)height, + dc_mask, xsrc, ysrc, SRCAND) ) + { + wxLogLastError(wxT("BitBlt")); + } + + // set unmasked area in dest to BLACK + ::SetBkColor(GetHdc(), RGB(0, 0, 0)); + ::SetTextColor(GetHdc(), RGB(255, 255, 255)); + if ( !::BitBlt(GetHdc(), xdest, ydest, (int)width, (int)height, + dc_mask, xsrc, ysrc, SRCAND) ) { - for (int y = 0; y < height; y++) - { - HBRUSH brush = ::CreateSolidBrush(::GetPixel(dc_src, x, y)); - rect.left = xdest1 + x; rect.right = rect.left + 1; - rect.top = ydest1 + y; rect.bottom = rect.top + 1; - ::FillRect(GetHdc(), &rect, brush); - ::DeleteObject(brush); - } + wxLogLastError(wxT("BitBlt")); } + ::SetBkColor(GetHdc(), prevBkCol); // restore colours to original values + ::SetTextColor(GetHdc(), prevCol); + + // OR buffer to dest + success = ::BitBlt(GetHdc(), xdest, ydest, + (int)width, (int)height, + dc_buffer, 0, 0, SRCPAINT) != 0; + if ( !success ) + { + wxLogLastError(wxT("BitBlt")); + } + + // tidy up temporary DCs and bitmap + ::SelectObject(dc_mask, 0); + ::DeleteDC(dc_mask); + ::SelectObject(dc_buffer, 0); + ::DeleteDC(dc_buffer); + ::DeleteObject(buffer_bmap); } - else + } + else // no mask, just BitBlt() it + { + success = ::BitBlt(GetHdc(), xdest, ydest, + (int)width, (int)height, + GetHdcOf(*source), xsrc, ysrc, dwRop) != 0; + if ( !success ) { - success = (BitBlt(GetHdc(), xdest1, ydest1, (int)width, (int)height, (HDC) source->m_hDC, - xsrc1, ysrc1, dwRop) != 0); + wxLogLastError(wxT("BitBlt")); } } ::SetTextColor(GetHdc(), old_textground); @@ -1393,239 +1580,4 @@ void wxDC::DoGetTextExtent(const wxString& string, float *x, float *y, } #endif -// --------------------------------------------------------------------------- -// spline drawing code -// --------------------------------------------------------------------------- - -#if wxUSE_SPLINES - -class wxSpline: public wxObject -{ -public: - int type; - wxList *points; - - wxSpline(wxList *list); - void DeletePoints(); - - // Doesn't delete points - ~wxSpline(); -}; - -void wx_draw_open_spline(wxDC *dc, wxSpline *spline); - -void wx_quadratic_spline(double a1, double b1, double a2, double b2, - double a3, double b3, double a4, double b4); -void wx_clear_stack(); -int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3, - double *y3, double *x4, double *y4); -void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, - double x4, double y4); -static bool wx_spline_add_point(double x, double y); -static void wx_spline_draw_point_array(wxDC *dc); -wxSpline *wx_make_spline(int x1, int y1, int x2, int y2, int x3, int y3); - -void wxDC::DoDrawSpline(wxList *list) -{ - wxSpline spline(list); - - wx_draw_open_spline(this, &spline); -} - -wxList wx_spline_point_list; - -void wx_draw_open_spline(wxDC *dc, wxSpline *spline) -{ - wxPoint *p; - double cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4; - double x1, y1, x2, y2; - - wxNode *node = spline->points->First(); - p = (wxPoint *)node->Data(); - - x1 = p->x; - y1 = p->y; - - node = node->Next(); - p = (wxPoint *)node->Data(); - - x2 = p->x; - y2 = p->y; - cx1 = (double)((x1 + x2) / 2); - cy1 = (double)((y1 + y2) / 2); - cx2 = (double)((cx1 + x2) / 2); - cy2 = (double)((cy1 + y2) / 2); - - wx_spline_add_point(x1, y1); - - while ((node = node->Next()) != NULL) - { - p = (wxPoint *)node->Data(); - x1 = x2; - y1 = y2; - x2 = p->x; - y2 = p->y; - cx4 = (double)(x1 + x2) / 2; - cy4 = (double)(y1 + y2) / 2; - cx3 = (double)(x1 + cx4) / 2; - cy3 = (double)(y1 + cy4) / 2; - - wx_quadratic_spline(cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4); - - cx1 = cx4; - cy1 = cy4; - cx2 = (double)(cx1 + x2) / 2; - cy2 = (double)(cy1 + y2) / 2; - } - - wx_spline_add_point((double)wx_round(cx1), (double)wx_round(cy1)); - wx_spline_add_point(x2, y2); - - wx_spline_draw_point_array(dc); - -} - -/********************* CURVES FOR SPLINES ***************************** - - The following spline drawing routine is from - - "An Algorithm for High-Speed Curve Generation" - by George Merrill Chaikin, - Computer Graphics and Image Processing, 3, Academic Press, - 1974, 346-349. - - and - - "On Chaikin's Algorithm" by R. F. Riesenfeld, - Computer Graphics and Image Processing, 4, Academic Press, - 1975, 304-310. - -***********************************************************************/ - -#define half(z1, z2) ((z1+z2)/2.0) -#define THRESHOLD 5 - -/* iterative version */ - -void wx_quadratic_spline(double a1, double b1, double a2, double b2, double a3, double b3, double a4, - double b4) -{ - register double xmid, ymid; - double x1, y1, x2, y2, x3, y3, x4, y4; - - wx_clear_stack(); - wx_spline_push(a1, b1, a2, b2, a3, b3, a4, b4); - - while (wx_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) { - xmid = (double)half(x2, x3); - ymid = (double)half(y2, y3); - if (fabs(x1 - xmid) < THRESHOLD && fabs(y1 - ymid) < THRESHOLD && - fabs(xmid - x4) < THRESHOLD && fabs(ymid - y4) < THRESHOLD) { - wx_spline_add_point((double)wx_round(x1), (double)wx_round(y1)); - wx_spline_add_point((double)wx_round(xmid), (double)wx_round(ymid)); - } else { - wx_spline_push(xmid, ymid, (double)half(xmid, x3), (double)half(ymid, y3), - (double)half(x3, x4), (double)half(y3, y4), x4, y4); - wx_spline_push(x1, y1, (double)half(x1, x2), (double)half(y1, y2), - (double)half(x2, xmid), (double)half(y2, ymid), xmid, ymid); - } - } -} - - -/* utilities used by spline drawing routines */ - - -typedef struct wx_spline_stack_struct { - double x1, y1, x2, y2, x3, y3, x4, y4; -} -Stack; - -#define SPLINE_STACK_DEPTH 20 -static Stack wx_spline_stack[SPLINE_STACK_DEPTH]; -static Stack *wx_stack_top; -static int wx_stack_count; - -void wx_clear_stack() -{ - wx_stack_top = wx_spline_stack; - wx_stack_count = 0; -} - -void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) -{ - wx_stack_top->x1 = x1; - wx_stack_top->y1 = y1; - wx_stack_top->x2 = x2; - wx_stack_top->y2 = y2; - wx_stack_top->x3 = x3; - wx_stack_top->y3 = y3; - wx_stack_top->x4 = x4; - wx_stack_top->y4 = y4; - wx_stack_top++; - wx_stack_count++; -} - -int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, - double *x3, double *y3, double *x4, double *y4) -{ - if (wx_stack_count == 0) - return (0); - wx_stack_top--; - wx_stack_count--; - *x1 = wx_stack_top->x1; - *y1 = wx_stack_top->y1; - *x2 = wx_stack_top->x2; - *y2 = wx_stack_top->y2; - *x3 = wx_stack_top->x3; - *y3 = wx_stack_top->y3; - *x4 = wx_stack_top->x4; - *y4 = wx_stack_top->y4; - return (1); -} - -static bool wx_spline_add_point(double x, double y) -{ - wxPoint *point = new wxPoint; - point->x = (int) x; - point->y = (int) y; - wx_spline_point_list.Append((wxObject*)point); - return TRUE; -} - -static void wx_spline_draw_point_array(wxDC *dc) -{ - dc->DrawLines(&wx_spline_point_list, 0, 0); - wxNode *node = wx_spline_point_list.First(); - while (node) - { - wxPoint *point = (wxPoint *)node->Data(); - delete point; - delete node; - node = wx_spline_point_list.First(); - } -} - -wxSpline::wxSpline(wxList *list) -{ - points = list; -} - -wxSpline::~wxSpline() -{ -} - -void wxSpline::DeletePoints() -{ - for(wxNode *node = points->First(); node; node = points->First()) - { - wxPoint *point = (wxPoint *)node->Data(); - delete point; - delete node; - } - delete points; -} - - -#endif // wxUSE_SPLINES