X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9a83f860948059b0273b5cc6d9e43fadad3ebfca..11e3c6ef36393fb5863ea2f9601d8facd73acb12:/include/wx/glcanvas.h?ds=sidebyside diff --git a/include/wx/glcanvas.h b/include/wx/glcanvas.h index 6ead07f031..8e7de1f6e9 100644 --- a/include/wx/glcanvas.h +++ b/include/wx/glcanvas.h @@ -49,7 +49,7 @@ enum WX_GL_MIN_ACCUM_BLUE, // use blue buffer with most bits (> MIN_ACCUM_BLUE bits) WX_GL_MIN_ACCUM_ALPHA, // use alpha buffer with most bits (> MIN_ACCUM_ALPHA bits) WX_GL_SAMPLE_BUFFERS, // 1 for multisampling support (antialiasing) - WX_GL_SAMPLES // 4 for 2x2 antialising supersampling on most graphics cards + WX_GL_SAMPLES // 4 for 2x2 antialiasing supersampling on most graphics cards }; #define wxGLCanvasName wxT("GLCanvas") @@ -113,16 +113,16 @@ public: // check if the given attributes are supported without creating a canvas static bool IsDisplaySupported(const int *attribList); +#if wxUSE_PALETTE const wxPalette *GetPalette() const { return &m_palette; } +#endif // wxUSE_PALETTE // miscellaneous helper functions // ------------------------------ -#ifndef wxHAS_OPENGL_ES // call glcolor() for the colour with the given name, return false if // colour not found bool SetColour(const wxString& colour); -#endif // return true if the extension with given name is supported // @@ -143,7 +143,7 @@ public: #ifdef __WXUNIVERSAL__ // resolve the conflict with wxWindowUniv::SetCurrent() - virtual bool SetCurrent(bool doit) { return wxWindow::SetCurrent(doit); }; + virtual bool SetCurrent(bool doit) { return wxWindow::SetCurrent(doit); } #endif protected: @@ -151,16 +151,18 @@ protected: // (currently only implemented in wxX11 and wxMotif ports) virtual int GetColourIndex(const wxColour& WXUNUSED(col)) { return -1; } - // create default palette if we're not using RGBA mode - // (not supported in most ports) - virtual wxPalette CreateDefaultPalette() { return wxNullPalette; } - // check if the given extension name is present in the space-separated list // of extensions supported by the current implementation such as returned // by glXQueryExtensionsString() or glGetString(GL_EXTENSIONS) static bool IsExtensionInList(const char *list, const char *extension); +#if wxUSE_PALETTE + // create default palette if we're not using RGBA mode + // (not supported in most ports) + virtual wxPalette CreateDefaultPalette() { return wxNullPalette; } + wxPalette m_palette; +#endif // wxUSE_PALETTE #if WXWIN_COMPATIBILITY_2_8 wxGLContext *m_glContext; @@ -215,6 +217,33 @@ private: #endif // !wxGL_APP_DEFINED +// ---------------------------------------------------------------------------- +// wxGLAPI: an API wrapper that allows the use of 'old' APIs even on OpenGL +// platforms that don't support it natively anymore, if the APIs are available +// it's a mere redirect +// ---------------------------------------------------------------------------- + +#ifndef wxUSE_OPENGL_EMULATION + #define wxUSE_OPENGL_EMULATION 0 +#endif + +class WXDLLIMPEXP_GL wxGLAPI : public wxObject +{ +public: + wxGLAPI(); + ~wxGLAPI(); + + static void glFrustum(GLfloat left, GLfloat right, GLfloat bottom, + GLfloat top, GLfloat zNear, GLfloat zFar); + static void glBegin(GLenum mode); + static void glTexCoord2f(GLfloat s, GLfloat t); + static void glVertex3f(GLfloat x, GLfloat y, GLfloat z); + static void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); + static void glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); + static void glColor3f(GLfloat r, GLfloat g, GLfloat b); + static void glEnd(); +}; + #endif // wxUSE_GLCANVAS #endif // _WX_GLCANVAS_H_BASE_