X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9a6384ca1e6e9a84f755dbca28875a5e89267766..657309a52bd20b14d5a431a6d4d107fd76f9569a:/src/univ/themes/win32.cpp?ds=sidebyside diff --git a/src/univ/themes/win32.cpp b/src/univ/themes/win32.cpp index 130c5e4ced..40475959a0 100644 --- a/src/univ/themes/win32.cpp +++ b/src/univ/themes/win32.cpp @@ -24,6 +24,10 @@ #pragma hdrstop #endif +#include "wx/univ/theme.h" + +#if wxUSE_THEME_WIN32 + #ifndef WX_PRECOMP #include "wx/timer.h" #include "wx/intl.h" @@ -31,6 +35,7 @@ #include "wx/window.h" #include "wx/dcmemory.h" + #include "wx/dcclient.h" #include "wx/button.h" #include "wx/bmpbuttn.h" @@ -49,22 +54,22 @@ #endif #include "wx/menu.h" #include "wx/settings.h" + #include "wx/toplevel.h" + #include "wx/image.h" #endif // WX_PRECOMP #include "wx/notebook.h" #include "wx/spinbutt.h" #include "wx/artprov.h" -#include "wx/toplevel.h" -#include "wx/image.h" #ifdef wxUSE_TOGGLEBTN #include "wx/tglbtn.h" #endif // wxUSE_TOGGLEBTN #include "wx/univ/scrtimer.h" -#include "wx/univ/renderer.h" +#include "wx/univ/stdrend.h" +#include "wx/univ/inpcons.h" #include "wx/univ/inphand.h" #include "wx/univ/colschem.h" -#include "wx/univ/theme.h" // ---------------------------------------------------------------------------- // constants @@ -72,16 +77,6 @@ static const int BORDER_THICKNESS = 2; -// the offset between the label and focus rect around it -static const int FOCUS_RECT_OFFSET_X = 1; -static const int FOCUS_RECT_OFFSET_Y = 1; - -static const int FRAME_BORDER_THICKNESS = 3; -static const int RESIZEABLE_FRAME_BORDER_THICKNESS = 4; -static const int FRAME_TITLEBAR_HEIGHT = 18; -static const int FRAME_BUTTON_WIDTH = 16; -static const int FRAME_BUTTON_HEIGHT = 14; - static const size_t NUM_STATUSBAR_GRIP_BANDS = 3; static const size_t WIDTH_STATUSBAR_GRIP_BAND = 4; static const size_t STATUSBAR_GRIP_SIZE = @@ -91,77 +86,16 @@ static const wxCoord SLIDER_MARGIN = 6; // margin around slider static const wxCoord SLIDER_THUMB_LENGTH = 18; static const wxCoord SLIDER_TICK_LENGTH = 6; -enum IndicatorType -{ - IndicatorType_Check, - IndicatorType_Radio, - IndicatorType_Menu, - IndicatorType_Max -}; - -enum IndicatorState -{ - IndicatorState_Normal, - IndicatorState_Pressed, // this one is for check/radioboxes - IndicatorState_Selected = IndicatorState_Pressed, // for menus - IndicatorState_Disabled, - IndicatorState_SelectedDisabled, // only for the menus - IndicatorState_Max -}; - -enum IndicatorStatus -{ - IndicatorStatus_Checked, - IndicatorStatus_Unchecked, - IndicatorStatus_Undeterminated, - IndicatorStatus_Max -}; - // wxWin32Renderer: draw the GUI elements in Win32 style // ---------------------------------------------------------------------------- -class wxWin32Renderer : public wxRenderer +class wxWin32Renderer : public wxStdRenderer { public: - // constants - enum wxArrowDirection - { - Arrow_Left, - Arrow_Right, - Arrow_Up, - Arrow_Down, - Arrow_Max - }; - - enum wxArrowStyle - { - Arrow_Normal, - Arrow_Disabled, - Arrow_Pressed, - Arrow_Inverted, - Arrow_InvertedDisabled, - Arrow_StateMax - }; - - enum wxFrameButtonType - { - FrameButton_Close, - FrameButton_Minimize, - FrameButton_Maximize, - FrameButton_Restore, - FrameButton_Help, - FrameButton_Max - }; - // ctor wxWin32Renderer(const wxColourScheme *scheme); - // implement the base class pure virtuals - virtual void DrawBackground(wxDC& dc, - const wxColour& col, - const wxRect& rect, - int flags = 0, - wxWindow *window = NULL); + // reimplement the renderer methods which are different for this theme virtual void DrawLabel(wxDC& dc, const wxString& label, const wxRect& rect, @@ -177,39 +111,15 @@ public: int alignment = wxALIGN_LEFT | wxALIGN_TOP, int indexAccel = -1, wxRect *rectBounds = NULL); - virtual void DrawBorder(wxDC& dc, - wxBorder border, - const wxRect& rect, - int flags = 0, - wxRect *rectIn = (wxRect *)NULL); - virtual void DrawHorizontalLine(wxDC& dc, - wxCoord y, wxCoord x1, wxCoord x2); - virtual void DrawVerticalLine(wxDC& dc, - wxCoord x, wxCoord y1, wxCoord y2); - virtual void DrawFrame(wxDC& dc, - const wxString& label, - const wxRect& rect, - int flags = 0, - int alignment = wxALIGN_LEFT, - int indexAccel = -1); - virtual void DrawTextBorder(wxDC& dc, - wxBorder border, - const wxRect& rect, - int flags = 0, - wxRect *rectIn = (wxRect *)NULL); virtual void DrawButtonBorder(wxDC& dc, const wxRect& rect, int flags = 0, - wxRect *rectIn = (wxRect *)NULL); + wxRect *rectIn = NULL); + virtual void DrawArrow(wxDC& dc, wxDirection dir, const wxRect& rect, int flags = 0); - virtual void DrawScrollbarArrow(wxDC& dc, - wxDirection dir, - const wxRect& rect, - int flags = 0) - { DrawArrow(dc, dir, rect, flags); } virtual void DrawScrollbarThumb(wxDC& dc, wxOrientation orient, const wxRect& rect, @@ -218,31 +128,7 @@ public: wxOrientation orient, const wxRect& rect, int flags = 0); - virtual void DrawScrollCorner(wxDC& dc, - const wxRect& rect); - virtual void DrawItem(wxDC& dc, - const wxString& label, - const wxRect& rect, - int flags = 0); - virtual void DrawCheckItem(wxDC& dc, - const wxString& label, - const wxBitmap& bitmap, - const wxRect& rect, - int flags = 0); - virtual void DrawCheckButton(wxDC& dc, - const wxString& label, - const wxBitmap& bitmap, - const wxRect& rect, - int flags = 0, - wxAlignment align = wxALIGN_LEFT, - int indexAccel = -1); - virtual void DrawRadioButton(wxDC& dc, - const wxString& label, - const wxBitmap& bitmap, - const wxRect& rect, - int flags = 0, - wxAlignment align = wxALIGN_LEFT, - int indexAccel = -1); + #if wxUSE_TOOLBAR virtual void DrawToolBarButton(wxDC& dc, const wxString& label, @@ -252,13 +138,8 @@ public: long style = 0, int tbarStyle = 0); #endif // wxUSE_TOOLBAR - virtual void DrawTextLine(wxDC& dc, - const wxString& text, - const wxRect& rect, - int selStart = -1, - int selEnd = -1, - int flags = 0); - virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect); + +#if wxUSE_NOTEBOOK virtual void DrawTab(wxDC& dc, const wxRect& rect, wxDirection dir, @@ -266,6 +147,7 @@ public: const wxBitmap& bitmap = wxNullBitmap, int flags = 0, int indexAccel = -1); +#endif // wxUSE_NOTEBOOK #if wxUSE_SLIDER virtual void DrawSliderShaft(wxDC& dc, @@ -317,64 +199,17 @@ public: int flags = 0, int style = 0); #endif // wxUSE_STATUSBAR - // titlebars - virtual void DrawFrameTitleBar(wxDC& dc, - const wxRect& rect, - const wxString& title, - const wxIcon& icon, - int flags, - int specialButton = 0, - int specialButtonFlags = 0); - virtual void DrawFrameBorder(wxDC& dc, - const wxRect& rect, - int flags); - virtual void DrawFrameBackground(wxDC& dc, - const wxRect& rect, - int flags); - virtual void DrawFrameTitle(wxDC& dc, - const wxRect& rect, - const wxString& title, - int flags); - virtual void DrawFrameIcon(wxDC& dc, - const wxRect& rect, - const wxIcon& icon, - int flags); - virtual void DrawFrameButton(wxDC& dc, - wxCoord x, wxCoord y, - int button, - int flags = 0); - virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const; - virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const; - virtual wxSize GetFrameMinSize(int flags) const; - virtual wxSize GetFrameIconSize() const; - virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const; - virtual void GetComboBitmaps(wxBitmap *bmpNormal, wxBitmap *bmpFocus, wxBitmap *bmpPressed, wxBitmap *bmpDisabled); virtual void AdjustSize(wxSize *size, const wxWindow *window); - virtual wxRect GetBorderDimensions(wxBorder border) const; virtual bool AreScrollbarsInsideBorder() const; virtual wxSize GetScrollbarArrowSize() const { return m_sizeScrollbarArrow; } -#if wxUSE_SCROLLBAR - virtual wxRect GetScrollbarRect(const wxScrollBar *scrollbar, - wxScrollBar::Element elem, - int thumbPos = -1) const; - virtual wxCoord GetScrollbarSize(const wxScrollBar *scrollbar); - virtual wxHitTest HitTestScrollbar(const wxScrollBar *scrollbar, - const wxPoint& pt) const; - virtual wxCoord ScrollbarToPixel(const wxScrollBar *scrollbar, - int thumbPos = -1); - virtual int PixelToScrollbar(const wxScrollBar *scrollbar, wxCoord coord); -#endif // wxUSE_SCROLLBAR - - virtual wxCoord GetListboxItemHeight(wxCoord fontHeight) - { return fontHeight + 2; } virtual wxSize GetCheckBitmapSize() const { return wxSize(13, 13); } virtual wxSize GetRadioBitmapSize() const @@ -382,10 +217,12 @@ public: virtual wxCoord GetCheckItemMargin() const { return 0; } +#if wxUSE_TOOLBAR virtual wxSize GetToolBarButtonSize(wxCoord *separator) const { if ( separator ) *separator = 5; return wxSize(16, 15); } virtual wxSize GetToolBarMargin() const { return wxSize(4, 4); } +#endif // wxUSE_TOOLBAR #if wxUSE_TEXTCTRL virtual wxRect GetTextTotalArea(const wxTextCtrl *text, @@ -395,8 +232,10 @@ public: wxCoord *extraSpaceBeyond) const; #endif // wxUSE_TEXTCTRL +#if wxUSE_NOTEBOOK virtual wxSize GetTabIndent() const { return wxSize(2, 2); } virtual wxSize GetTabPadding() const { return wxSize(6, 5); } +#endif // wxUSE_NOTEBOOK #if wxUSE_SLIDER @@ -419,79 +258,33 @@ public: const wxMenu& menu) const; #endif // wxUSE_MENUS -#if wxUSE_STATUSBAR - virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const; -#endif // wxUSE_STATUSBAR - protected: - // helper of DrawLabel() and DrawCheckOrRadioButton() - void DoDrawLabel(wxDC& dc, - const wxString& label, - const wxRect& rect, - int flags = 0, - int alignment = wxALIGN_LEFT | wxALIGN_TOP, - int indexAccel = -1, - wxRect *rectBounds = NULL, - const wxPoint& focusOffset - = wxPoint(FOCUS_RECT_OFFSET_X, FOCUS_RECT_OFFSET_Y)); - - // common part of DrawLabel() and DrawItem() - void DrawFocusRect(wxDC& dc, const wxRect& rect); - - // DrawLabel() and DrawButtonLabel() helper - void DrawLabelShadow(wxDC& dc, - const wxString& label, - const wxRect& rect, - int alignment, - int indexAccel); - - // DrawButtonBorder() helper - void DoDrawBackground(wxDC& dc, - const wxColour& col, - const wxRect& rect, - wxWindow *window = NULL ); - - // DrawBorder() helpers: all of them shift and clip the DC after drawing - // the border - - // just draw a rectangle with the given pen - void DrawRect(wxDC& dc, wxRect *rect, const wxPen& pen); - - // draw the lower left part of rectangle - void DrawHalfRect(wxDC& dc, wxRect *rect, const wxPen& pen); - - // draw the rectange using the first brush for the left and top sides and - // the second one for the bottom and right ones - void DrawShadedRect(wxDC& dc, wxRect *rect, - const wxPen& pen1, const wxPen& pen2); - - // draw the normal 3D border - void DrawRaisedBorder(wxDC& dc, wxRect *rect); + // overridden wxStdRenderer methods + virtual void DrawFrameWithLabel(wxDC& dc, + const wxString& label, + const wxRect& rectFrame, + const wxRect& rectText, + int flags, + int alignment, + int indexAccel); + + virtual void DrawCheckItemBitmap(wxDC& dc, + const wxBitmap& bitmap, + const wxRect& rect, + int flags); - // draw the sunken 3D border - void DrawSunkenBorder(wxDC& dc, wxRect *rect); // draw the border used for scrollbar arrows void DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed = false); // public DrawArrow()s helper void DrawArrow(wxDC& dc, const wxRect& rect, - wxArrowDirection arrowDir, wxArrowStyle arrowStyle); + ArrowDirection arrowDir, ArrowStyle arrowStyle); // DrawArrowButton is used by DrawScrollbar and DrawComboButton void DrawArrowButton(wxDC& dc, const wxRect& rect, - wxArrowDirection arrowDir, - wxArrowStyle arrowStyle); - - // DrawCheckButton/DrawRadioButton helper - void DrawCheckOrRadioButton(wxDC& dc, - const wxString& label, - const wxBitmap& bitmap, - const wxRect& rect, - int flags, - wxAlignment align, - int indexAccel, - wxCoord focusOffsetY); + ArrowDirection arrowDir, + ArrowStyle arrowStyle); // draw a normal or transposed line (useful for using the same code fo both // horizontal and vertical widgets) @@ -508,39 +301,35 @@ protected: // get the standard check/radio button bitmap wxBitmap GetIndicator(IndicatorType indType, int flags); - wxBitmap GetCheckBitmap(int flags) + virtual wxBitmap GetCheckBitmap(int flags) { return GetIndicator(IndicatorType_Check, flags); } - wxBitmap GetRadioBitmap(int flags) + virtual wxBitmap GetRadioBitmap(int flags) { return GetIndicator(IndicatorType_Radio, flags); } -private: - const wxColourScheme *m_scheme; + virtual wxBitmap GetFrameButtonBitmap(FrameButtonType type); +private: // the sizing parameters (TODO make them changeable) wxSize m_sizeScrollbarArrow; - // GDI objects we use for drawing - wxColour m_colDarkGrey, - m_colHighlight; - - wxPen m_penBlack, - m_penDarkGrey, - m_penLightGrey, - m_penHighlight; - - wxFont m_titlebarFont; - - // the checked and unchecked bitmaps for DrawCheckItem() + // the checked and unchecked bitmaps for DrawCheckItemBitmap() wxBitmap m_bmpCheckBitmaps[IndicatorStatus_Max]; // the bitmaps returned by GetIndicator() wxBitmap m_bmpIndicators[IndicatorType_Max] - [IndicatorState_Max] + [IndicatorState_MaxMenu] [IndicatorStatus_Max]; // titlebar icons: wxBitmap m_bmpFrameButtons[FrameButton_Max]; + // standard defaults for the above bitmaps + static const char **ms_xpmChecked[IndicatorStatus_Max]; + static const char **ms_xpmIndicators[IndicatorType_Max] + [IndicatorState_MaxMenu] + [IndicatorStatus_Max]; + static const char **ms_xpmFrameButtons[FrameButton_Max]; + // first row is for the normal state, second - for the disabled wxBitmap m_bmpArrows[Arrow_StateMax][Arrow_Max]; }; @@ -553,34 +342,31 @@ private: class wxWin32InputHandler : public wxInputHandler { public: - wxWin32InputHandler(wxWin32Renderer *renderer); + wxWin32InputHandler() { } virtual bool HandleKey(wxInputConsumer *control, const wxKeyEvent& event, bool pressed); virtual bool HandleMouse(wxInputConsumer *control, const wxMouseEvent& event); - -protected: - wxWin32Renderer *m_renderer; }; #if wxUSE_SCROLLBAR class wxWin32ScrollBarInputHandler : public wxStdScrollBarInputHandler { public: - wxWin32ScrollBarInputHandler(wxWin32Renderer *renderer, + wxWin32ScrollBarInputHandler(wxRenderer *renderer, wxInputHandler *handler); - virtual bool HandleMouse(wxInputConsumer *control, const wxMouseEvent& event); - virtual bool HandleMouseMove(wxInputConsumer *control, const wxMouseEvent& event); + virtual bool HandleMouse(wxInputConsumer *control, + const wxMouseEvent& event); + virtual bool HandleMouseMove(wxInputConsumer *control, + const wxMouseEvent& event); virtual bool OnScrollTimer(wxScrollBar *scrollbar, const wxControlAction& action); protected: - virtual bool IsAllowedButton(int button) { return button == 1; } - virtual void Highlight(wxScrollBar * WXUNUSED(scrollbar), bool WXUNUSED(doIt)) { @@ -600,11 +386,11 @@ protected: #endif // wxUSE_SCROLLBAR #if wxUSE_CHECKBOX -class wxWin32CheckboxInputHandler : public wxStdCheckboxInputHandler +class wxWin32CheckboxInputHandler : public wxStdInputHandler { public: wxWin32CheckboxInputHandler(wxInputHandler *handler) - : wxStdCheckboxInputHandler(handler) { } + : wxStdInputHandler(handler) { } virtual bool HandleKey(wxInputConsumer *control, const wxKeyEvent& event, @@ -613,11 +399,11 @@ public: #endif // wxUSE_CHECKBOX #if wxUSE_TEXTCTRL -class wxWin32TextCtrlInputHandler : public wxStdTextCtrlInputHandler +class wxWin32TextCtrlInputHandler : public wxStdInputHandler { public: wxWin32TextCtrlInputHandler(wxInputHandler *handler) - : wxStdTextCtrlInputHandler(handler) { } + : wxStdInputHandler(handler) { } virtual bool HandleKey(wxInputConsumer *control, const wxKeyEvent& event, @@ -650,11 +436,11 @@ private: class wxWin32SystemMenuEvtHandler; -class wxWin32FrameInputHandler : public wxStdFrameInputHandler +class wxWin32FrameInputHandler : public wxStdInputHandler { public: wxWin32FrameInputHandler(wxInputHandler *handler); - ~wxWin32FrameInputHandler(); + virtual ~wxWin32FrameInputHandler(); virtual bool HandleMouse(wxInputConsumer *control, const wxMouseEvent& event); @@ -662,7 +448,7 @@ public: virtual bool HandleActivation(wxInputConsumer *consumer, bool activated); #if wxUSE_MENUS - void PopupSystemMenu(wxTopLevelWindow *window, const wxPoint& pos) const; + void PopupSystemMenu(wxTopLevelWindow *window) const; #endif // wxUSE_MENUS private: @@ -707,13 +493,11 @@ public: virtual wxRenderer *GetRenderer(); virtual wxArtProvider *GetArtProvider(); - virtual wxInputHandler *GetInputHandler(const wxString& control); + virtual wxInputHandler *GetInputHandler(const wxString& control, + wxInputConsumer *consumer); virtual wxColourScheme *GetColourScheme(); private: - // get the default input handler - wxInputHandler *GetDefaultInputHandler(); - wxWin32Renderer *m_renderer; wxWin32ArtProvider *m_artProvider; @@ -723,8 +507,6 @@ private: wxSortedArrayString m_handlerNames; wxArrayHandlers m_handlers; - wxWin32InputHandler *m_handlerDefault; - wxWin32ColourScheme *m_scheme; WX_DECLARE_THEME(win32) @@ -735,56 +517,55 @@ private: // ---------------------------------------------------------------------------- // frame buttons bitmaps - static const char *frame_button_close_xpm[] = { "12 10 2 1", " c None", -". c black", +"X c black", " ", -" .. .. ", -" .. .. ", -" .... ", -" .. ", -" .... ", -" .. .. ", -" .. .. ", +" XX XX ", +" XX XX ", +" XXXX ", +" XX ", +" XXXX ", +" XX XX ", +" XX XX ", " ", " "}; static const char *frame_button_help_xpm[] = { "12 10 2 1", " c None", -". c #000000", -" .... ", -" .. .. ", -" .. .. ", -" .. ", -" .. ", -" .. ", +"X c #000000", +" XXXX ", +" XX XX ", +" XX XX ", +" XX ", +" XX ", +" XX ", " ", -" .. ", -" .. ", +" XX ", +" XX ", " "}; static const char *frame_button_maximize_xpm[] = { "12 10 2 1", " c None", -". c #000000", -" ......... ", -" ......... ", -" . . ", -" . . ", -" . . ", -" . . ", -" . . ", -" . . ", -" ......... ", +"X c #000000", +" XXXXXXXXX ", +" XXXXXXXXX ", +" X X ", +" X X ", +" X X ", +" X X ", +" X X ", +" X X ", +" XXXXXXXXX ", " "}; static const char *frame_button_minimize_xpm[] = { "12 10 2 1", " c None", -". c #000000", +"X c #000000", " ", " ", " ", @@ -792,25 +573,34 @@ static const char *frame_button_minimize_xpm[] = { " ", " ", " ", -" ...... ", -" ...... ", +" XXXXXX ", +" XXXXXX ", " "}; static const char *frame_button_restore_xpm[] = { "12 10 2 1", " c None", -". c #000000", -" ...... ", -" ...... ", -" . . ", -" ...... . ", -" ...... . ", -" . ... ", -" . . ", -" . . ", -" ...... ", +"X c #000000", +" XXXXXX ", +" XXXXXX ", +" X X ", +" XXXXXX X ", +" XXXXXX X ", +" X XXX ", +" X X ", +" X X ", +" XXXXXX ", " "}; +const char **wxWin32Renderer::ms_xpmFrameButtons[FrameButton_Max] = +{ + frame_button_close_xpm, + frame_button_minimize_xpm, + frame_button_maximize_xpm, + frame_button_restore_xpm, + frame_button_help_xpm, +}; + // menu bitmaps static const char *checked_menu_xpm[] = { @@ -1212,8 +1002,9 @@ static const char *pressed_unchecked_radio_xpm[] = { " hhhh " }; -static const char ** - xpmIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] = +const char **wxWin32Renderer::ms_xpmIndicators[IndicatorType_Max] + [IndicatorState_MaxMenu] + [IndicatorStatus_Max] = { // checkboxes first { @@ -1255,7 +1046,7 @@ static const char ** } }; -static const char **xpmChecked[IndicatorStatus_Max] = +const char **wxWin32Renderer::ms_xpmChecked[IndicatorStatus_Max] = { checked_item_xpm, unchecked_item_xpm @@ -1275,24 +1066,14 @@ wxWin32Theme::wxWin32Theme() { m_scheme = NULL; m_renderer = NULL; - m_handlerDefault = NULL; m_artProvider = NULL; } wxWin32Theme::~wxWin32Theme() { - size_t count = m_handlers.GetCount(); - for ( size_t n = 0; n < count; n++ ) - { - if ( m_handlers[n] != m_handlerDefault ) - delete m_handlers[n]; - } - - delete m_handlerDefault; - delete m_renderer; delete m_scheme; - wxArtProvider::RemoveProvider(m_artProvider); + delete m_artProvider; } wxRenderer *wxWin32Theme::GetRenderer() @@ -1315,79 +1096,63 @@ wxArtProvider *wxWin32Theme::GetArtProvider() return m_artProvider; } -wxInputHandler *wxWin32Theme::GetDefaultInputHandler() -{ - if ( !m_handlerDefault ) - { - m_handlerDefault = new wxWin32InputHandler(m_renderer); - } - - return m_handlerDefault; -} - -wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control) +wxInputHandler * +wxWin32Theme::GetInputHandler(const wxString& control, + wxInputConsumer *consumer) { wxInputHandler *handler = NULL; int n = m_handlerNames.Index(control); if ( n == wxNOT_FOUND ) { + static wxWin32InputHandler s_handlerDef; + + wxInputHandler * const + handlerStd = consumer->DoGetStdInputHandler(&s_handlerDef); + // create a new handler - if ( control == wxINP_HANDLER_SCROLLBAR ) + if ( control == wxINP_HANDLER_TOPLEVEL ) { -#if wxUSE_SCROLLBAR - handler = new wxWin32ScrollBarInputHandler(m_renderer, - GetDefaultInputHandler()); -#endif // wxUSE_SCROLLBAR + static wxWin32FrameInputHandler s_handler(handlerStd); + + handler = &s_handler; } -#if wxUSE_BUTTON - else if ( control == wxINP_HANDLER_BUTTON ) - handler = new wxStdButtonInputHandler(GetDefaultInputHandler()); -#endif // wxUSE_BUTTON #if wxUSE_CHECKBOX else if ( control == wxINP_HANDLER_CHECKBOX ) - handler = new wxWin32CheckboxInputHandler(GetDefaultInputHandler()); + { + static wxWin32CheckboxInputHandler s_handler(handlerStd); + + handler = &s_handler; + } #endif // wxUSE_CHECKBOX -#if wxUSE_COMBOBOX - else if ( control == wxINP_HANDLER_COMBOBOX ) - handler = new wxStdComboBoxInputHandler(GetDefaultInputHandler()); -#endif // wxUSE_COMBOBOX -#if wxUSE_LISTBOX - else if ( control == wxINP_HANDLER_LISTBOX ) - handler = new wxStdListboxInputHandler(GetDefaultInputHandler()); -#endif // wxUSE_LISTBOX -#if wxUSE_CHECKLISTBOX - else if ( control == wxINP_HANDLER_CHECKLISTBOX ) - handler = new wxStdCheckListboxInputHandler(GetDefaultInputHandler()); -#endif // wxUSE_CHECKLISTBOX -#if wxUSE_TEXTCTRL - else if ( control == wxINP_HANDLER_TEXTCTRL ) - handler = new wxWin32TextCtrlInputHandler(GetDefaultInputHandler()); -#endif // wxUSE_TEXTCTRL -#if wxUSE_SLIDER - else if ( control == wxINP_HANDLER_SLIDER ) - handler = new wxStdSliderButtonInputHandler(GetDefaultInputHandler()); -#endif // wxUSE_SLIDER -#if wxUSE_SPINBTN - else if ( control == wxINP_HANDLER_SPINBTN ) - handler = new wxStdSpinButtonInputHandler(GetDefaultInputHandler()); -#endif // wxUSE_SPINBTN -#if wxUSE_NOTEBOOK - else if ( control == wxINP_HANDLER_NOTEBOOK ) - handler = new wxStdNotebookInputHandler(GetDefaultInputHandler()); -#endif // wxUSE_NOTEBOOK +#if wxUSE_SCROLLBAR + else if ( control == wxINP_HANDLER_SCROLLBAR ) + { + static wxWin32ScrollBarInputHandler + s_handler(GetRenderer(), handlerStd); + + handler = &s_handler; + } +#endif // wxUSE_SCROLLBAR #if wxUSE_STATUSBAR else if ( control == wxINP_HANDLER_STATUSBAR ) - handler = new wxWin32StatusBarInputHandler(GetDefaultInputHandler()); + { + static wxWin32StatusBarInputHandler s_handler(handlerStd); + + handler = &s_handler; + } #endif // wxUSE_STATUSBAR -#if wxUSE_TOOLBAR - else if ( control == wxINP_HANDLER_TOOLBAR ) - handler = new wxStdToolbarInputHandler(GetDefaultInputHandler()); -#endif // wxUSE_TOOLBAR - else if ( control == wxINP_HANDLER_TOPLEVEL ) - handler = new wxWin32FrameInputHandler(GetDefaultInputHandler()); +#if wxUSE_TEXTCTRL + else if ( control == wxINP_HANDLER_TEXTCTRL ) + { + static wxWin32TextCtrlInputHandler s_handler(handlerStd); - if(!handler) - handler = GetDefaultInputHandler(); + handler = &s_handler; + } +#endif // wxUSE_TEXTCTRL + else // no special handler for this control + { + handler = handlerStd; + } n = m_handlerNames.Add(control); m_handlers.Insert(handler, n); @@ -1519,6 +1284,7 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const case TITLEBAR_ACTIVE_TEXT: return wxColour(GetSysColor(COLOR_CAPTIONTEXT)); case DESKTOP: return wxColour(0x808000); + case FRAME: return wxColour(GetSysColor(COLOR_APPWORKSPACE)); #else // !__WXMSW__ // use the standard Windows colours elsewhere case WINDOW: return *wxWHITE; @@ -1551,6 +1317,7 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const case TITLEBAR_ACTIVE_TEXT:return *wxWHITE; case DESKTOP: return wxColour(0x808000); + case FRAME: return wxColour(0x808080); #endif // __WXMSW__ case GAUGE: return Get(HIGHLIGHT); @@ -1571,25 +1338,11 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const // ---------------------------------------------------------------------------- wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme) + : wxStdRenderer(scheme) { // init data - m_scheme = scheme; m_sizeScrollbarArrow = wxSize(16, 16); - // init colours and pens - m_penBlack = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_DARK), 0, wxSOLID); - - m_colDarkGrey = wxSCHEME_COLOUR(scheme, SHADOW_OUT); - m_penDarkGrey = wxPen(m_colDarkGrey, 0, wxSOLID); - - m_penLightGrey = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_IN), 0, wxSOLID); - - m_colHighlight = wxSCHEME_COLOUR(scheme, SHADOW_HIGHLIGHT); - m_penHighlight = wxPen(m_colHighlight, 0, wxSOLID); - - m_titlebarFont = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); - m_titlebarFont.SetWeight(wxFONTWEIGHT_BOLD); - // init the arrow bitmaps static const size_t ARROW_WIDTH = 7; static const size_t ARROW_LENGTH = 4; @@ -1759,257 +1512,6 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme) m_bmpArrows[Arrow_Pressed][n] = m_bmpArrows[Arrow_Normal][n]; } - - // init the frame buttons bitmaps - m_bmpFrameButtons[FrameButton_Close] = wxBitmap(frame_button_close_xpm); - m_bmpFrameButtons[FrameButton_Minimize] = wxBitmap(frame_button_minimize_xpm); - m_bmpFrameButtons[FrameButton_Maximize] = wxBitmap(frame_button_maximize_xpm); - m_bmpFrameButtons[FrameButton_Restore] = wxBitmap(frame_button_restore_xpm); - m_bmpFrameButtons[FrameButton_Help] = wxBitmap(frame_button_help_xpm); -} - -// ---------------------------------------------------------------------------- -// border stuff -// ---------------------------------------------------------------------------- - -/* - The raised border in Win32 looks like this: - - IIIIIIIIIIIIIIIIIIIIIIB - I GB - I GB I = white (HILIGHT) - I GB H = light grey (LIGHT) - I GB G = dark grey (SHADOI) - I GB B = black (DKSHADOI) - I GB I = hIghlight (COLOR_3DHILIGHT) - I GB - IGGGGGGGGGGGGGGGGGGGGGB - BBBBBBBBBBBBBBBBBBBBBBB - - The sunken border looks like this: - - GGGGGGGGGGGGGGGGGGGGGGI - GBBBBBBBBBBBBBBBBBBBBHI - GB HI - GB HI - GB HI - GB HI - GB HI - GB HI - GHHHHHHHHHHHHHHHHHHHHHI - IIIIIIIIIIIIIIIIIIIIIII - - The static border (used for the controls which don't get focus) is like - this: - - GGGGGGGGGGGGGGGGGGGGGGW - G W - G W - G W - G W - G W - G W - G W - WWWWWWWWWWWWWWWWWWWWWWW - - The most complicated is the double border: - - HHHHHHHHHHHHHHHHHHHHHHB - HWWWWWWWWWWWWWWWWWWWWGB - HWHHHHHHHHHHHHHHHHHHHGB - HWH HGB - HWH HGB - HWH HGB - HWH HGB - HWHHHHHHHHHHHHHHHHHHHGB - HGGGGGGGGGGGGGGGGGGGGGB - BBBBBBBBBBBBBBBBBBBBBBB - - And the simple border is, well, simple: - - BBBBBBBBBBBBBBBBBBBBBBB - B B - B B - B B - B B - B B - B B - B B - B B - BBBBBBBBBBBBBBBBBBBBBBB -*/ - -void wxWin32Renderer::DrawRect(wxDC& dc, wxRect *rect, const wxPen& pen) -{ - // draw - dc.SetPen(pen); - dc.SetBrush(*wxTRANSPARENT_BRUSH); - dc.DrawRectangle(*rect); - - // adjust the rect - rect->Inflate(-1); -} - -void wxWin32Renderer::DrawHalfRect(wxDC& dc, wxRect *rect, const wxPen& pen) -{ - // draw the bottom and right sides - dc.SetPen(pen); - dc.DrawLine(rect->GetLeft(), rect->GetBottom(), - rect->GetRight() + 1, rect->GetBottom()); - dc.DrawLine(rect->GetRight(), rect->GetTop(), - rect->GetRight(), rect->GetBottom()); - - // adjust the rect - rect->Inflate(-1); -} - -void wxWin32Renderer::DrawShadedRect(wxDC& dc, wxRect *rect, - const wxPen& pen1, const wxPen& pen2) -{ - // draw the rectangle - dc.SetPen(pen1); - dc.DrawLine(rect->GetLeft(), rect->GetTop(), - rect->GetLeft(), rect->GetBottom()); - dc.DrawLine(rect->GetLeft() + 1, rect->GetTop(), - rect->GetRight(), rect->GetTop()); - dc.SetPen(pen2); - dc.DrawLine(rect->GetRight(), rect->GetTop(), - rect->GetRight(), rect->GetBottom()); - dc.DrawLine(rect->GetLeft(), rect->GetBottom(), - rect->GetRight() + 1, rect->GetBottom()); - - // adjust the rect - rect->Inflate(-1); -} - -void wxWin32Renderer::DrawRaisedBorder(wxDC& dc, wxRect *rect) -{ - DrawShadedRect(dc, rect, m_penHighlight, m_penBlack); - DrawShadedRect(dc, rect, m_penLightGrey, m_penDarkGrey); -} - -void wxWin32Renderer::DrawSunkenBorder(wxDC& dc, wxRect *rect) -{ - DrawShadedRect(dc, rect, m_penDarkGrey, m_penHighlight); - DrawShadedRect(dc, rect, m_penBlack, m_penLightGrey); -} - -void wxWin32Renderer::DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed) -{ - if ( isPressed ) - { - DrawRect(dc, rect, m_penDarkGrey); - - // the arrow is usually drawn inside border of width 2 and is offset by - // another pixel in both directions when it's pressed - as the border - // in this case is more narrow as well, we have to adjust rect like - // this: - rect->Inflate(-1); - rect->x++; - rect->y++; - } - else - { - DrawShadedRect(dc, rect, m_penLightGrey, m_penBlack); - DrawShadedRect(dc, rect, m_penHighlight, m_penDarkGrey); - } -} - -void wxWin32Renderer::DrawBorder(wxDC& dc, - wxBorder border, - const wxRect& rectTotal, - int WXUNUSED(flags), - wxRect *rectIn) -{ - int i; - - wxRect rect = rectTotal; - - switch ( border ) - { - case wxBORDER_SUNKEN: - for ( i = 0; i < BORDER_THICKNESS / 2; i++ ) - { - DrawSunkenBorder(dc, &rect); - } - break; - - case wxBORDER_STATIC: - DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight); - break; - - case wxBORDER_RAISED: - for ( i = 0; i < BORDER_THICKNESS / 2; i++ ) - { - DrawRaisedBorder(dc, &rect); - } - break; - - case wxBORDER_DOUBLE: - DrawArrowBorder(dc, &rect); - DrawRect(dc, &rect, m_penLightGrey); - break; - - case wxBORDER_SIMPLE: - for ( i = 0; i < BORDER_THICKNESS / 2; i++ ) - { - DrawRect(dc, &rect, m_penBlack); - } - break; - - default: - wxFAIL_MSG(_T("unknown border type")); - // fall through - - case wxBORDER_DEFAULT: - case wxBORDER_NONE: - break; - } - - if ( rectIn ) - *rectIn = rect; -} - -wxRect wxWin32Renderer::GetBorderDimensions(wxBorder border) const -{ - wxCoord width; - switch ( border ) - { - case wxBORDER_RAISED: - case wxBORDER_SUNKEN: - width = BORDER_THICKNESS; - break; - - case wxBORDER_SIMPLE: - case wxBORDER_STATIC: - width = 1; - break; - - case wxBORDER_DOUBLE: - width = 3; - break; - - default: - { - // char *crash = NULL; - // *crash = 0; - wxFAIL_MSG(_T("unknown border type")); - // fall through - } - - case wxBORDER_DEFAULT: - case wxBORDER_NONE: - width = 0; - break; - } - - wxRect rect; - rect.x = - rect.y = - rect.width = - rect.height = width; - - return rect; } bool wxWin32Renderer::AreScrollbarsInsideBorder() const @@ -2017,192 +1519,10 @@ bool wxWin32Renderer::AreScrollbarsInsideBorder() const return true; } -// ---------------------------------------------------------------------------- -// borders -// ---------------------------------------------------------------------------- - -void wxWin32Renderer::DrawTextBorder(wxDC& dc, - wxBorder border, - const wxRect& rect, - int flags, - wxRect *rectIn) -{ - // text controls are not special under windows - DrawBorder(dc, border, rect, flags, rectIn); -} - -void wxWin32Renderer::DrawButtonBorder(wxDC& dc, - const wxRect& rectTotal, - int flags, - wxRect *rectIn) -{ - wxRect rect = rectTotal; - - if ( flags & wxCONTROL_PRESSED ) - { - // button pressed: draw a double border around it - DrawRect(dc, &rect, m_penBlack); - DrawRect(dc, &rect, m_penDarkGrey); - } - else - { - // button not pressed - - if ( flags & (wxCONTROL_FOCUSED | wxCONTROL_ISDEFAULT) ) - { - // button either default or focused (or both): add an extra border around it - DrawRect(dc, &rect, m_penBlack); - } - - // now draw a normal button - DrawShadedRect(dc, &rect, m_penHighlight, m_penBlack); - DrawHalfRect(dc, &rect, m_penDarkGrey); - } - - if ( rectIn ) - { - *rectIn = rect; - } -} - -// ---------------------------------------------------------------------------- -// lines and frame -// ---------------------------------------------------------------------------- - -void wxWin32Renderer::DrawHorizontalLine(wxDC& dc, - wxCoord y, wxCoord x1, wxCoord x2) -{ - dc.SetPen(m_penDarkGrey); - dc.DrawLine(x1, y, x2 + 1, y); - dc.SetPen(m_penHighlight); - y++; - dc.DrawLine(x1, y, x2 + 1, y); -} - -void wxWin32Renderer::DrawVerticalLine(wxDC& dc, - wxCoord x, wxCoord y1, wxCoord y2) -{ - dc.SetPen(m_penDarkGrey); - dc.DrawLine(x, y1, x, y2 + 1); - dc.SetPen(m_penHighlight); - x++; - dc.DrawLine(x, y1, x, y2 + 1); -} - -void wxWin32Renderer::DrawFrame(wxDC& dc, - const wxString& label, - const wxRect& rect, - int flags, - int alignment, - int indexAccel) -{ - wxCoord height = 0; // of the label - wxRect rectFrame = rect; - if ( !label.empty() ) - { - // the text should touch the top border of the rect, so the frame - // itself should be lower - dc.GetTextExtent(label, NULL, &height); - rectFrame.y += height / 2; - rectFrame.height -= height / 2; - - // we have to draw each part of the frame individually as we can't - // erase the background beyond the label as it might contain some - // pixmap already, so drawing everything and then overwriting part of - // the frame with label doesn't work - - // TODO: the +5 and space insertion should be customizable - - wxRect rectText; - rectText.x = rectFrame.x + 5; - rectText.y = rect.y; - rectText.width = rectFrame.width - 7; // +2 border width - rectText.height = height; - - wxString label2; - label2 << _T(' ') << label << _T(' '); - if ( indexAccel != -1 ) - { - // adjust it as we prepended a space - indexAccel++; - } - - wxRect rectLabel; - DrawLabel(dc, label2, rectText, flags, alignment, indexAccel, &rectLabel); - - StandardDrawFrame(dc, rectFrame, rectLabel); - } - else - { - // just draw the complete frame - DrawShadedRect(dc, &rectFrame, m_penDarkGrey, m_penHighlight); - DrawShadedRect(dc, &rectFrame, m_penHighlight, m_penDarkGrey); - } -} - // ---------------------------------------------------------------------------- // label // ---------------------------------------------------------------------------- -void wxWin32Renderer::DrawFocusRect(wxDC& dc, const wxRect& rect) -{ - // VZ: this doesn't work under Windows, the dotted pen has dots of 3 - // pixels each while we really need dots here... PS_ALTERNATE might - // work, but it is for NT 5 only -#if 0 - DrawRect(dc, &rect, wxPen(*wxBLACK, 0, wxDOT)); -#else - // draw the pixels manually: note that to behave in the same manner as - // DrawRect(), we must exclude the bottom and right borders from the - // rectangle - wxCoord x1 = rect.GetLeft(), - y1 = rect.GetTop(), - x2 = rect.GetRight(), - y2 = rect.GetBottom(); - - dc.SetPen(wxPen(*wxBLACK, 0, wxSOLID)); - - // this seems to be closer than what Windows does than wxINVERT although - // I'm still not sure if it's correct - dc.SetLogicalFunction(wxAND_REVERSE); - - wxCoord z; - for ( z = x1 + 1; z < x2; z += 2 ) - dc.DrawPoint(z, rect.GetTop()); - - wxCoord shift = z == x2 ? 0 : 1; - for ( z = y1 + shift; z < y2; z += 2 ) - dc.DrawPoint(x2, z); - - shift = z == y2 ? 0 : 1; - for ( z = x2 - shift; z > x1; z -= 2 ) - dc.DrawPoint(z, y2); - - shift = z == x1 ? 0 : 1; - for ( z = y2 - shift; z > y1; z -= 2 ) - dc.DrawPoint(x1, z); - - dc.SetLogicalFunction(wxCOPY); -#endif // 0/1 -} - -void wxWin32Renderer::DrawLabelShadow(wxDC& dc, - const wxString& label, - const wxRect& rect, - int alignment, - int indexAccel) -{ - // draw shadow of the text - dc.SetTextForeground(m_colHighlight); - wxRect rectShadow = rect; - rectShadow.x++; - rectShadow.y++; - dc.DrawLabel(label, rectShadow, alignment, indexAccel); - - // make the text grey - dc.SetTextForeground(m_colDarkGrey); -} - void wxWin32Renderer::DrawLabel(wxDC& dc, const wxString& label, const wxRect& rect, @@ -2210,18 +1530,6 @@ void wxWin32Renderer::DrawLabel(wxDC& dc, int alignment, int indexAccel, wxRect *rectBounds) -{ - DoDrawLabel(dc, label, rect, flags, alignment, indexAccel, rectBounds); -} - -void wxWin32Renderer::DoDrawLabel(wxDC& dc, - const wxString& label, - const wxRect& rect, - int flags, - int alignment, - int indexAccel, - wxRect *rectBounds, - const wxPoint& focusOffset) { // the underscores are not drawn for focused controls in wxMSW if ( flags & wxCONTROL_FOCUSED ) @@ -2237,35 +1545,34 @@ void wxWin32Renderer::DoDrawLabel(wxDC& dc, if ( flags & wxCONTROL_SELECTED ) { // just make the label text greyed out - dc.SetTextForeground(m_colDarkGrey); - } - else // draw normal disabled label - { - DrawLabelShadow(dc, label, rect, alignment, indexAccel); + dc.SetTextForeground(m_penDarkGrey.GetColour()); + + flags &= ~wxCONTROL_DISABLED; } } - wxRect rectLabel; - dc.DrawLabel(label, wxNullBitmap, rect, alignment, indexAccel, &rectLabel); + wxStdRenderer::DrawLabel(dc, label, rect, flags, alignment, + indexAccel, rectBounds); +} - if ( flags & wxCONTROL_DISABLED ) +void wxWin32Renderer::DrawFrameWithLabel(wxDC& dc, + const wxString& label, + const wxRect& rectFrame, + const wxRect& rectText, + int flags, + int alignment, + int indexAccel) +{ + wxString label2; + label2 << _T(' ') << label << _T(' '); + if ( indexAccel != -1 ) { - // restore the fg colour - dc.SetTextForeground(*wxBLACK); + // adjust it as we prepended a space + indexAccel++; } - if ( flags & wxCONTROL_FOCUSED ) - { - if ( focusOffset.x || focusOffset.y ) - { - rectLabel.Inflate(focusOffset.x, focusOffset.y); - } - - DrawFocusRect(dc, rectLabel); - } - - if ( rectBounds ) - *rectBounds = rectLabel; + wxStdRenderer::DrawFrameWithLabel(dc, label2, rectFrame, rectText, + flags, alignment, indexAccel); } void wxWin32Renderer::DrawButtonLabel(wxDC& dc, @@ -2283,83 +1590,49 @@ void wxWin32Renderer::DrawButtonLabel(wxDC& dc, indexAccel = -1; } - wxRect rectLabel = rect; - if ( !label.empty() ) - { - // shift the label if a button is pressed - if ( flags & wxCONTROL_PRESSED ) - { - rectLabel.x++; - rectLabel.y++; - } + wxStdRenderer::DrawButtonLabel(dc, label, image, rect, flags, alignment, + indexAccel, rectBounds); +} - if ( flags & wxCONTROL_DISABLED ) - { - DrawLabelShadow(dc, label, rectLabel, alignment, indexAccel); - } +void wxWin32Renderer::DrawButtonBorder(wxDC& dc, + const wxRect& rectTotal, + int flags, + wxRect *rectIn) +{ + wxRect rect = rectTotal; - // leave enough space for the focus rectangle - if ( flags & wxCONTROL_FOCUSED ) - { - rectLabel.Inflate(-2); - } + wxPen penOut(*wxBLACK); + if ( flags & wxCONTROL_PRESSED ) + { + // button pressed: draw a double border around it + DrawRect(dc, &rect, penOut); + DrawRect(dc, &rect, m_penDarkGrey); } - - dc.DrawLabel(label, image, rectLabel, alignment, indexAccel, rectBounds); - - if ( !label.empty() && (flags & wxCONTROL_FOCUSED) ) + else // button not pressed { - if ( flags & wxCONTROL_PRESSED ) + if ( flags & (wxCONTROL_FOCUSED | wxCONTROL_ISDEFAULT) ) { - // the focus rectangle is never pressed, so undo the shift done - // above - rectLabel.x--; - rectLabel.y--; - rectLabel.width--; - rectLabel.height--; + // button either default or focused (or both): add an extra border + // around it + DrawRect(dc, &rect, penOut); } - DrawFocusRect(dc, rectLabel); + // now draw a normal button border + DrawRaisedBorder(dc, &rect); } + + if ( rectIn ) + *rectIn = rect; } // ---------------------------------------------------------------------------- // (check)listbox items // ---------------------------------------------------------------------------- -void wxWin32Renderer::DrawItem(wxDC& dc, - const wxString& label, - const wxRect& rect, - int flags) -{ - wxDCTextColourChanger colChanger(dc); - - if ( flags & wxCONTROL_SELECTED ) - { - colChanger.Set(wxSCHEME_COLOUR(m_scheme, HIGHLIGHT_TEXT)); - - wxColour colBg = wxSCHEME_COLOUR(m_scheme, HIGHLIGHT); - dc.SetBrush(wxBrush(colBg, wxSOLID)); - dc.SetPen(wxPen(colBg, 0, wxSOLID)); - dc.DrawRectangle(rect); - } - - wxRect rectText = rect; - rectText.x += 2; - rectText.width -= 2; - dc.DrawLabel(label, wxNullBitmap, rectText); - - if ( flags & wxCONTROL_FOCUSED ) - { - DrawFocusRect(dc, rect); - } -} - -void wxWin32Renderer::DrawCheckItem(wxDC& dc, - const wxString& label, - const wxBitmap& bitmap, - const wxRect& rect, - int flags) +void wxWin32Renderer::DrawCheckItemBitmap(wxDC& dc, + const wxBitmap& bitmap, + const wxRect& rect, + int flags) { wxBitmap bmp; if ( bitmap.Ok() ) @@ -2374,7 +1647,7 @@ void wxWin32Renderer::DrawCheckItem(wxDC& dc, if ( !m_bmpCheckBitmaps[i].Ok() ) { - m_bmpCheckBitmaps[i] = wxBitmap(xpmChecked[i]); + m_bmpCheckBitmaps[i] = wxBitmap(ms_xpmChecked[i]); } bmp = m_bmpCheckBitmaps[i]; @@ -2382,141 +1655,36 @@ void wxWin32Renderer::DrawCheckItem(wxDC& dc, dc.DrawBitmap(bmp, rect.x, rect.y + (rect.height - bmp.GetHeight()) / 2 - 1, true /* use mask */); - - wxRect rectLabel = rect; - int bmpWidth = bmp.GetWidth(); - rectLabel.x += bmpWidth; - rectLabel.width -= bmpWidth; - - DrawItem(dc, label, rectLabel, flags); } // ---------------------------------------------------------------------------- // check/radio buttons -// ---------------------------------------------------------------------------- - -wxBitmap wxWin32Renderer::GetIndicator(IndicatorType indType, int flags) -{ - IndicatorState indState; - if ( flags & wxCONTROL_SELECTED ) - indState = flags & wxCONTROL_DISABLED ? IndicatorState_SelectedDisabled - : IndicatorState_Selected; - else if ( flags & wxCONTROL_DISABLED ) - indState = IndicatorState_Disabled; - else if ( flags & wxCONTROL_PRESSED ) - indState = IndicatorState_Pressed; - else - indState = IndicatorState_Normal; - - IndicatorStatus indStatus = flags & wxCONTROL_CHECKED - ? IndicatorStatus_Checked - : ( flags & wxCONTROL_UNDETERMINED - ? IndicatorStatus_Undeterminated - : IndicatorStatus_Unchecked ); - - wxBitmap bmp = m_bmpIndicators[indType][indState][indStatus]; - if ( !bmp.Ok() ) - { - const char **xpm = xpmIndicators[indType][indState][indStatus]; - if ( xpm ) - { - // create and cache it - bmp = wxBitmap(xpm); - m_bmpIndicators[indType][indState][indStatus] = bmp; - } - } - - return bmp; -} - -void wxWin32Renderer::DrawCheckOrRadioButton(wxDC& dc, - const wxString& label, - const wxBitmap& bitmap, - const wxRect& rect, - int flags, - wxAlignment align, - int indexAccel, - wxCoord focusOffsetY) -{ - // calculate the position of the bitmap and of the label - wxCoord heightBmp = bitmap.GetHeight(); - wxCoord xBmp, - yBmp = rect.y + (rect.height - heightBmp) / 2; - - wxRect rectLabel; - dc.GetMultiLineTextExtent(label, NULL, &rectLabel.height); - rectLabel.y = rect.y + (rect.height - rectLabel.height) / 2; - - // align label vertically with the bitmap - looks nicer like this - rectLabel.y -= (rectLabel.height - heightBmp) % 2; - - // calc horz position - if ( align == wxALIGN_RIGHT ) - { - xBmp = rect.GetRight() - bitmap.GetWidth(); - rectLabel.x = rect.x + 3; - rectLabel.SetRight(xBmp); - } - else // normal (checkbox to the left of the text) case - { - xBmp = rect.x; - rectLabel.x = xBmp + bitmap.GetWidth() + 5; - rectLabel.SetRight(rect.GetRight()); - } - - dc.DrawBitmap(bitmap, xBmp, yBmp, true /* use mask */); - - DoDrawLabel( - dc, label, rectLabel, - flags, - wxALIGN_LEFT | wxALIGN_TOP, - indexAccel, - NULL, // we don't need bounding rect - // use custom vert focus rect offset - wxPoint(FOCUS_RECT_OFFSET_X, focusOffsetY) - ); -} - -void wxWin32Renderer::DrawRadioButton(wxDC& dc, - const wxString& label, - const wxBitmap& bitmap, - const wxRect& rect, - int flags, - wxAlignment align, - int indexAccel) -{ - wxBitmap bmp; - if ( bitmap.Ok() ) - bmp = bitmap; - else - bmp = GetRadioBitmap(flags); - - DrawCheckOrRadioButton(dc, label, - bmp, - rect, flags, align, indexAccel, - FOCUS_RECT_OFFSET_Y); // default focus rect offset -} +// ---------------------------------------------------------------------------- -void wxWin32Renderer::DrawCheckButton(wxDC& dc, - const wxString& label, - const wxBitmap& bitmap, - const wxRect& rect, - int flags, - wxAlignment align, - int indexAccel) +wxBitmap wxWin32Renderer::GetIndicator(IndicatorType indType, int flags) { - wxBitmap bmp; - if ( bitmap.Ok() ) - bmp = bitmap; - else - bmp = GetCheckBitmap(flags); + IndicatorState indState; + IndicatorStatus indStatus; + GetIndicatorsFromFlags(flags, indState, indStatus); + + wxBitmap& bmp = m_bmpIndicators[indType][indState][indStatus]; + if ( !bmp.Ok() ) + { + const char **xpm = ms_xpmIndicators[indType][indState][indStatus]; + if ( xpm ) + { + // create and cache it + bmp = wxBitmap(xpm); + } + } - DrawCheckOrRadioButton(dc, label, - bmp, - rect, flags, align, indexAccel, - 0); // no focus rect offset for checkboxes + return bmp; } +// ---------------------------------------------------------------------------- +// toolbar stuff +// ---------------------------------------------------------------------------- + #if wxUSE_TOOLBAR void wxWin32Renderer::DrawToolBarButton(wxDC& dc, const wxString& label, @@ -2555,7 +1723,7 @@ void wxWin32Renderer::DrawToolBarButton(wxDC& dc, { int xpoint = (rect.GetLeft() + rect.GetRight() + 1 - bitmap.GetWidth()) / 2; int ypoint = (rect.GetTop() + rect.GetBottom() + 1 - bitmap.GetHeight()) / 2; - dc.DrawBitmap(bitmap, xpoint, ypoint); + dc.DrawBitmap(bitmap, xpoint, ypoint, bitmap.GetMask() != NULL); } } else if (style == wxTOOL_STYLE_SEPARATOR) @@ -2581,32 +1749,12 @@ void wxWin32Renderer::DrawToolBarButton(wxDC& dc, } #endif // wxUSE_TOOLBAR -// ---------------------------------------------------------------------------- -// text control -// ---------------------------------------------------------------------------- - -void wxWin32Renderer::DrawTextLine(wxDC& dc, - const wxString& text, - const wxRect& rect, - int selStart, - int selEnd, - int flags) -{ - // nothing special to do here - StandardDrawTextLine(dc, text, rect, selStart, selEnd, flags); -} - -void -wxWin32Renderer::DrawLineWrapMark(wxDC& WXUNUSED(dc), - const wxRect& WXUNUSED(rect)) -{ - // we don't draw them -} - // ---------------------------------------------------------------------------- // notebook // ---------------------------------------------------------------------------- +#if wxUSE_NOTEBOOK + void wxWin32Renderer::DrawTab(wxDC& dc, const wxRect& rectOrig, wxDirection dir, @@ -2789,6 +1937,8 @@ void wxWin32Renderer::DrawTab(wxDC& dc, #undef REVERSE_FOR_VERTICAL } +#endif // wxUSE_NOTEBOOK + #if wxUSE_SLIDER // ---------------------------------------------------------------------------- @@ -2903,7 +2053,7 @@ void wxWin32Renderer::DrawSliderShaft(wxDC& dc, */ if (flags & wxCONTROL_FOCUSED) { - DrawFocusRect(dc, rectOrig); + DrawFocusRect(NULL, dc, rectOrig); } wxRect rect = GetSliderShaftRect(rectOrig, lenThumb, orient, style); @@ -3210,9 +2360,9 @@ void wxWin32Renderer::DrawMenuBarItem(wxDC& dc, { colChanger.Set(wxSCHEME_COLOUR(m_scheme, HIGHLIGHT_TEXT)); - wxColour colBg = wxSCHEME_COLOUR(m_scheme, HIGHLIGHT); - dc.SetBrush(wxBrush(colBg, wxSOLID)); - dc.SetPen(wxPen(colBg, 0, wxSOLID)); + const wxColour colBg = wxSCHEME_COLOUR(m_scheme, HIGHLIGHT); + dc.SetBrush(colBg); + dc.SetPen(colBg); dc.DrawRectangle(rect); } @@ -3245,9 +2395,9 @@ void wxWin32Renderer::DrawMenuItem(wxDC& dc, { colChanger.Set(wxSCHEME_COLOUR(m_scheme, HIGHLIGHT_TEXT)); - wxColour colBg = wxSCHEME_COLOUR(m_scheme, HIGHLIGHT); - dc.SetBrush(wxBrush(colBg, wxSOLID)); - dc.SetPen(wxPen(colBg, 0, wxSOLID)); + const wxColour colBg = wxSCHEME_COLOUR(m_scheme, HIGHLIGHT); + dc.SetBrush(colBg); + dc.SetPen(colBg); dc.DrawRectangle(rect); } @@ -3284,7 +2434,7 @@ void wxWin32Renderer::DrawMenuItem(wxDC& dc, rect.x = geometryInfo.GetSize().x - MENU_RIGHT_MARGIN; rect.width = MENU_RIGHT_MARGIN; - wxArrowStyle arrowStyle; + ArrowStyle arrowStyle; if ( flags & wxCONTROL_DISABLED ) arrowStyle = flags & wxCONTROL_SELECTED ? Arrow_InvertedDisabled : Arrow_Disabled; @@ -3355,7 +2505,7 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win, h = heightText; wxCoord widthLabel; - dc.GetTextExtent(item->GetLabel(), &widthLabel, NULL); + dc.GetTextExtent(item->GetItemLabelText(), &widthLabel, NULL); if ( widthLabel > widthLabelMax ) { widthLabelMax = widthLabel; @@ -3414,25 +2564,15 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win, // status bar // ---------------------------------------------------------------------------- -static const wxCoord STATBAR_BORDER_X = 2; -static const wxCoord STATBAR_BORDER_Y = 2; - -wxSize wxWin32Renderer::GetStatusBarBorders(wxCoord *borderBetweenFields) const -{ - if ( borderBetweenFields ) - *borderBetweenFields = 2; - - return wxSize(STATBAR_BORDER_X, STATBAR_BORDER_Y); -} - void wxWin32Renderer::DrawStatusField(wxDC& dc, const wxRect& rect, const wxString& label, - int flags, int style /*=0*/) + int flags, + int style) { wxRect rectIn; - if ( flags & wxCONTROL_ISDEFAULT ) + if ( flags & wxCONTROL_SIZEGRIP ) { // draw the size grip: it is a normal rect except that in the lower // right corner we have several bands which may be used for dragging @@ -3487,19 +2627,12 @@ void wxWin32Renderer::DrawStatusField(wxDC& dc, rectIn.Deflate(1); rectIn.width -= STATUSBAR_GRIP_SIZE; - } - else // normal pane - { - if (style == wxSB_RAISED) - DrawBorder(dc, wxBORDER_RAISED, rect, flags, &rectIn); - else if (style != wxSB_FLAT) - DrawBorder(dc, wxBORDER_STATIC, rect, flags, &rectIn); - } - rectIn.Deflate(STATBAR_BORDER_X, STATBAR_BORDER_Y); + // this will prevent the standard version from drawing any borders + style = wxSB_FLAT; + } - wxDCClipper clipper(dc, rectIn); - DrawLabel(dc, label, rectIn, flags, wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL); + wxStdRenderer::DrawStatusField(dc, rect, label, flags, style); } #endif // wxUSE_STATUSBAR @@ -3544,55 +2677,35 @@ void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal, } // ---------------------------------------------------------------------------- -// background +// scrollbar // ---------------------------------------------------------------------------- -void wxWin32Renderer::DoDrawBackground(wxDC& dc, - const wxColour& col, - const wxRect& rect, - wxWindow * WXUNUSED(window)) +void wxWin32Renderer::DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed) { - wxBrush brush(col, wxSOLID); - dc.SetBrush(brush); - dc.SetPen(*wxTRANSPARENT_PEN); - dc.DrawRectangle(rect); -} + if ( isPressed ) + { + DrawRect(dc, rect, m_penDarkGrey); -void wxWin32Renderer::DrawBackground(wxDC& dc, - const wxColour& col, - const wxRect& rect, - int WXUNUSED(flags), - wxWindow *window) -{ - // just fill it with the given or default bg colour - wxColour colBg = col.Ok() ? col : wxSCHEME_COLOUR(m_scheme, CONTROL); - DoDrawBackground(dc, colBg, rect, window ); + // the arrow is usually drawn inside border of width 2 and is offset by + // another pixel in both directions when it's pressed - as the border + // in this case is more narrow as well, we have to adjust rect like + // this: + rect->Inflate(-1); + rect->x++; + rect->y++; + } + else // !pressed + { + DrawAntiSunkenBorder(dc, rect); + } } -// ---------------------------------------------------------------------------- -// scrollbar -// ---------------------------------------------------------------------------- - void wxWin32Renderer::DrawArrow(wxDC& dc, wxDirection dir, const wxRect& rect, int flags) { - // get the bitmap for this arrow - wxArrowDirection arrowDir; - switch ( dir ) - { - case wxLEFT: arrowDir = Arrow_Left; break; - case wxRIGHT: arrowDir = Arrow_Right; break; - case wxUP: arrowDir = Arrow_Up; break; - case wxDOWN: arrowDir = Arrow_Down; break; - - default: - wxFAIL_MSG(_T("unknown arrow direction")); - return; - } - - wxArrowStyle arrowStyle; + ArrowStyle arrowStyle; if ( flags & wxCONTROL_PRESSED ) { // can't be pressed and disabled @@ -3603,13 +2716,13 @@ void wxWin32Renderer::DrawArrow(wxDC& dc, arrowStyle = flags & wxCONTROL_DISABLED ? Arrow_Disabled : Arrow_Normal; } - DrawArrowButton(dc, rect, arrowDir, arrowStyle); + DrawArrowButton(dc, rect, GetArrowDirection(dir), arrowStyle); } void wxWin32Renderer::DrawArrow(wxDC& dc, const wxRect& rect, - wxArrowDirection arrowDir, - wxArrowStyle arrowStyle) + ArrowDirection arrowDir, + ArrowStyle arrowStyle) { const wxBitmap& bmp = m_bmpArrows[arrowStyle][arrowDir]; @@ -3628,11 +2741,11 @@ void wxWin32Renderer::DrawArrow(wxDC& dc, void wxWin32Renderer::DrawArrowButton(wxDC& dc, const wxRect& rectAll, - wxArrowDirection arrowDir, - wxArrowStyle arrowStyle) + ArrowDirection arrowDir, + ArrowStyle arrowStyle) { wxRect rect = rectAll; - DoDrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), rect); + DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), rect); DrawArrowBorder(dc, &rect, arrowStyle == Arrow_Pressed); DrawArrow(dc, rect, arrowDir, arrowStyle); } @@ -3656,419 +2769,9 @@ void wxWin32Renderer::DrawScrollbarShaft(wxDC& dc, wxColourScheme::StdColour col = flags & wxCONTROL_PRESSED ? wxColourScheme::SCROLLBAR_PRESSED : wxColourScheme::SCROLLBAR; - DoDrawBackground(dc, m_scheme->Get(col), rectBar); -} - -void wxWin32Renderer::DrawScrollCorner(wxDC& dc, const wxRect& rect) -{ - DoDrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), rect); -} - -#if wxUSE_SCROLLBAR - -wxRect wxWin32Renderer::GetScrollbarRect(const wxScrollBar *scrollbar, - wxScrollBar::Element elem, - int thumbPos) const -{ - return StandardGetScrollbarRect(scrollbar, elem, - thumbPos, m_sizeScrollbarArrow); -} - -wxCoord wxWin32Renderer::GetScrollbarSize(const wxScrollBar *scrollbar) -{ - return StandardScrollBarSize(scrollbar, m_sizeScrollbarArrow); -} - -wxHitTest wxWin32Renderer::HitTestScrollbar(const wxScrollBar *scrollbar, - const wxPoint& pt) const -{ - return StandardHitTestScrollbar(scrollbar, pt, m_sizeScrollbarArrow); -} - -wxCoord wxWin32Renderer::ScrollbarToPixel(const wxScrollBar *scrollbar, - int thumbPos) -{ - return StandardScrollbarToPixel(scrollbar, thumbPos, m_sizeScrollbarArrow); -} - -int wxWin32Renderer::PixelToScrollbar(const wxScrollBar *scrollbar, - wxCoord coord) -{ - return StandardPixelToScrollbar(scrollbar, coord, m_sizeScrollbarArrow); -} - -#endif // wxUSE_SCROLLBAR - -// ---------------------------------------------------------------------------- -// top level windows -// ---------------------------------------------------------------------------- - -int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const -{ - wxRect client = GetFrameClientArea(rect, flags); - - if ( client.Inside(pt) ) - return wxHT_TOPLEVEL_CLIENT_AREA; - - if ( flags & wxTOPLEVEL_TITLEBAR ) - { - wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); - - if ( flags & wxTOPLEVEL_ICON ) - { - if ( wxRect(client.GetPosition(), GetFrameIconSize()).Inside(pt) ) - return wxHT_TOPLEVEL_ICON; - } - - wxRect btnRect(client.GetRight() - 2 - FRAME_BUTTON_WIDTH, - client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2, - FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT); - - if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) - { - if ( btnRect.Inside(pt) ) - return wxHT_TOPLEVEL_BUTTON_CLOSE; - btnRect.x -= FRAME_BUTTON_WIDTH + 2; - } - if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) - { - if ( btnRect.Inside(pt) ) - return wxHT_TOPLEVEL_BUTTON_MAXIMIZE; - btnRect.x -= FRAME_BUTTON_WIDTH; - } - if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) - { - if ( btnRect.Inside(pt) ) - return wxHT_TOPLEVEL_BUTTON_RESTORE; - btnRect.x -= FRAME_BUTTON_WIDTH; - } - if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) - { - if ( btnRect.Inside(pt) ) - return wxHT_TOPLEVEL_BUTTON_ICONIZE; - btnRect.x -= FRAME_BUTTON_WIDTH; - } - if ( flags & wxTOPLEVEL_BUTTON_HELP ) - { - if ( btnRect.Inside(pt) ) - return wxHT_TOPLEVEL_BUTTON_HELP; - btnRect.x -= FRAME_BUTTON_WIDTH; - } - - if ( pt.y >= client.y && pt.y < client.y + FRAME_TITLEBAR_HEIGHT ) - return wxHT_TOPLEVEL_TITLEBAR; - } - - if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) - { - // we are certainly at one of borders, lets decide which one: - - int border = 0; - // dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined! - if ( pt.x < client.x ) - border |= wxHT_TOPLEVEL_BORDER_W; - else if ( pt.x >= client.width + client.x ) - border |= wxHT_TOPLEVEL_BORDER_E; - if ( pt.y < client.y ) - border |= wxHT_TOPLEVEL_BORDER_N; - else if ( pt.y >= client.height + client.y ) - border |= wxHT_TOPLEVEL_BORDER_S; - return border; - } - - return wxHT_NOWHERE; -} - -void wxWin32Renderer::DrawFrameTitleBar(wxDC& dc, - const wxRect& rect, - const wxString& title, - const wxIcon& icon, - int flags, - int specialButton, - int specialButtonFlags) -{ - if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) - { - DrawFrameBorder(dc, rect, flags); - } - if ( flags & wxTOPLEVEL_TITLEBAR ) - { - DrawFrameBackground(dc, rect, flags); - if ( flags & wxTOPLEVEL_ICON ) - DrawFrameIcon(dc, rect, icon, flags); - DrawFrameTitle(dc, rect, title, flags); - - wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); - wxCoord x,y; - x = client.GetRight() - 2 - FRAME_BUTTON_WIDTH; - y = client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2; - - if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) - { - DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_CLOSE, - (specialButton == wxTOPLEVEL_BUTTON_CLOSE) ? - specialButtonFlags : 0); - x -= FRAME_BUTTON_WIDTH + 2; - } - if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) - { - DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_MAXIMIZE, - (specialButton == wxTOPLEVEL_BUTTON_MAXIMIZE) ? - specialButtonFlags : 0); - x -= FRAME_BUTTON_WIDTH; - } - if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) - { - DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_RESTORE, - (specialButton == wxTOPLEVEL_BUTTON_RESTORE) ? - specialButtonFlags : 0); - x -= FRAME_BUTTON_WIDTH; - } - if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) - { - DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_ICONIZE, - (specialButton == wxTOPLEVEL_BUTTON_ICONIZE) ? - specialButtonFlags : 0); - x -= FRAME_BUTTON_WIDTH; - } - if ( flags & wxTOPLEVEL_BUTTON_HELP ) - { - DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_HELP, - (specialButton == wxTOPLEVEL_BUTTON_HELP) ? - specialButtonFlags : 0); - } - } -} - -void wxWin32Renderer::DrawFrameBorder(wxDC& dc, - const wxRect& rect, - int flags) -{ - if ( !(flags & wxTOPLEVEL_BORDER) ) return; - - wxRect r(rect); - - DrawShadedRect(dc, &r, m_penLightGrey, m_penBlack); - DrawShadedRect(dc, &r, m_penHighlight, m_penDarkGrey); - DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey); - if ( flags & wxTOPLEVEL_RESIZEABLE ) - DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey); -} - -void wxWin32Renderer::DrawFrameBackground(wxDC& dc, - const wxRect& rect, - int flags) -{ - if ( !(flags & wxTOPLEVEL_TITLEBAR) ) return; - - wxColour col = (flags & wxTOPLEVEL_ACTIVE) ? - wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE) : - wxSCHEME_COLOUR(m_scheme, TITLEBAR); - - wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); - r.height = FRAME_TITLEBAR_HEIGHT; - - DrawBackground(dc, col, r); -} - -void wxWin32Renderer::DrawFrameTitle(wxDC& dc, - const wxRect& rect, - const wxString& title, - int flags) -{ - wxColour col = (flags & wxTOPLEVEL_ACTIVE) ? - wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE_TEXT) : - wxSCHEME_COLOUR(m_scheme, TITLEBAR_TEXT); - - wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); - r.height = FRAME_TITLEBAR_HEIGHT; - if ( flags & wxTOPLEVEL_ICON ) - { - r.x += FRAME_TITLEBAR_HEIGHT; - r.width -= FRAME_TITLEBAR_HEIGHT + 2; - } - else - { - r.x += 1; - r.width -= 3; - } - - if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) - r.width -= FRAME_BUTTON_WIDTH + 2; - if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) - r.width -= FRAME_BUTTON_WIDTH; - if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) - r.width -= FRAME_BUTTON_WIDTH; - if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) - r.width -= FRAME_BUTTON_WIDTH; - if ( flags & wxTOPLEVEL_BUTTON_HELP ) - r.width -= FRAME_BUTTON_WIDTH; - - dc.SetFont(m_titlebarFont); - dc.SetTextForeground(col); - - wxCoord textW; - dc.GetTextExtent(title, &textW, NULL); - if ( textW > r.width ) - { - // text is too big, let's shorten it and add "..." after it: - size_t len = title.length(); - wxCoord WSoFar, letterW; - - dc.GetTextExtent(wxT("..."), &WSoFar, NULL); - if ( WSoFar > r.width ) - { - // not enough space to draw anything - return; - } - - wxString s; - s.Alloc(len); - for (size_t i = 0; i < len; i++) - { - dc.GetTextExtent(title[i], &letterW, NULL); - if ( letterW + WSoFar > r.width ) - break; - WSoFar += letterW; - s << title[i]; - } - s << wxT("..."); - dc.DrawLabel(s, wxNullBitmap, r, - wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL); - } - else - dc.DrawLabel(title, wxNullBitmap, r, - wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL); -} - -void wxWin32Renderer::DrawFrameIcon(wxDC& dc, - const wxRect& rect, - const wxIcon& icon, - int flags) -{ - if ( icon.Ok() ) - { - wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); - dc.DrawIcon(icon, r.x, r.y); - } -} - -void wxWin32Renderer::DrawFrameButton(wxDC& dc, - wxCoord x, wxCoord y, - int button, - int flags) -{ - wxRect r(x, y, FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT); - - size_t idx = 0; - switch (button) - { - case wxTOPLEVEL_BUTTON_CLOSE: idx = FrameButton_Close; break; - case wxTOPLEVEL_BUTTON_MAXIMIZE: idx = FrameButton_Maximize; break; - case wxTOPLEVEL_BUTTON_ICONIZE: idx = FrameButton_Minimize; break; - case wxTOPLEVEL_BUTTON_RESTORE: idx = FrameButton_Restore; break; - case wxTOPLEVEL_BUTTON_HELP: idx = FrameButton_Help; break; - default: - wxFAIL_MSG(wxT("incorrect button specification")); - } - - if ( flags & wxCONTROL_PRESSED ) - { - DrawShadedRect(dc, &r, m_penBlack, m_penHighlight); - DrawShadedRect(dc, &r, m_penDarkGrey, m_penLightGrey); - DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r); - dc.DrawBitmap(m_bmpFrameButtons[idx], r.x+1, r.y+1, true); - } - else - { - DrawShadedRect(dc, &r, m_penHighlight, m_penBlack); - DrawShadedRect(dc, &r, m_penLightGrey, m_penDarkGrey); - DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r); - dc.DrawBitmap(m_bmpFrameButtons[idx], r.x, r.y, true); - } -} - - -wxRect wxWin32Renderer::GetFrameClientArea(const wxRect& rect, - int flags) const -{ - wxRect r(rect); - - if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) - { - int border = (flags & wxTOPLEVEL_RESIZEABLE) ? - RESIZEABLE_FRAME_BORDER_THICKNESS : - FRAME_BORDER_THICKNESS; - r.Inflate(-border); - } - if ( flags & wxTOPLEVEL_TITLEBAR ) - { - r.y += FRAME_TITLEBAR_HEIGHT; - r.height -= FRAME_TITLEBAR_HEIGHT; - } - - return r; -} - -wxSize wxWin32Renderer::GetFrameTotalSize(const wxSize& clientSize, - int flags) const -{ - wxSize s(clientSize); - - if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) - { - int border = (flags & wxTOPLEVEL_RESIZEABLE) ? - RESIZEABLE_FRAME_BORDER_THICKNESS : - FRAME_BORDER_THICKNESS; - s.x += 2*border; - s.y += 2*border; - } - if ( flags & wxTOPLEVEL_TITLEBAR ) - s.y += FRAME_TITLEBAR_HEIGHT; - - return s; -} - -wxSize wxWin32Renderer::GetFrameMinSize(int flags) const -{ - wxSize s; - - if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) - { - int border = (flags & wxTOPLEVEL_RESIZEABLE) ? - RESIZEABLE_FRAME_BORDER_THICKNESS : - FRAME_BORDER_THICKNESS; - s.x += 2*border; - s.y += 2*border; - } - - if ( flags & wxTOPLEVEL_TITLEBAR ) - { - s.y += FRAME_TITLEBAR_HEIGHT; - - if ( flags & wxTOPLEVEL_ICON ) - s.x += FRAME_TITLEBAR_HEIGHT + 2; - if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) - s.x += FRAME_BUTTON_WIDTH + 2; - if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) - s.x += FRAME_BUTTON_WIDTH; - if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) - s.x += FRAME_BUTTON_WIDTH; - if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) - s.x += FRAME_BUTTON_WIDTH; - if ( flags & wxTOPLEVEL_BUTTON_HELP ) - s.x += FRAME_BUTTON_WIDTH; - } - - return s; -} - -wxSize wxWin32Renderer::GetFrameIconSize() const -{ - return wxSize(16, 16); + DrawBackground(dc, m_scheme->Get(col), rectBar); } - // ---------------------------------------------------------------------------- // standard icons // ---------------------------------------------------------------------------- @@ -4364,28 +3067,20 @@ wxBitmap wxWin32ArtProvider::CreateBitmap(const wxArtID& id, // text control geometry // ---------------------------------------------------------------------------- -static inline int GetTextBorderWidth() -{ - return 1; -} - wxRect -wxWin32Renderer::GetTextTotalArea(const wxTextCtrl * WXUNUSED(text), +wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text, const wxRect& rect) const { - wxRect rectTotal = rect; + wxRect rectTotal = wxStdRenderer::GetTextTotalArea(text, rect); - wxCoord widthBorder = GetTextBorderWidth(); - rectTotal.Inflate(widthBorder); - - // this is what Windows does + // this is strange but it's what Windows does rectTotal.height++; return rectTotal; } wxRect -wxWin32Renderer::GetTextClientArea(const wxTextCtrl * WXUNUSED(text), +wxWin32Renderer::GetTextClientArea(const wxTextCtrl *text, const wxRect& rect, wxCoord *extraSpaceBeyond) const { @@ -4395,13 +3090,7 @@ wxWin32Renderer::GetTextClientArea(const wxTextCtrl * WXUNUSED(text), if ( rectText.height > 0 ) rectText.height--; - wxCoord widthBorder = GetTextBorderWidth(); - rectText.Inflate(-widthBorder); - - if ( extraSpaceBeyond ) - *extraSpaceBeyond = 0; - - return rectText; + return wxStdRenderer::GetTextClientArea(text, rect, extraSpaceBeyond); } #endif // wxUSE_TEXTCTRL @@ -4425,7 +3114,7 @@ void wxWin32Renderer::AdjustSize(wxSize *size, const wxWindow *window) // skip border width adjustments, they don't make sense for us return; } -#endif // wxUSE_SCROLLBAR/!wxUSE_SCROLLBAR +#endif // wxUSE_SCROLLBAR #if wxUSE_BMPBUTTON if ( wxDynamicCast(window, wxBitmapButton) ) @@ -4472,10 +3161,18 @@ void wxWin32Renderer::AdjustSize(wxSize *size, const wxWindow *window) } #endif // wxUSE_BUTTON || wxUSE_TOGGLEBTN - // take into account the border width - wxRect rectBorder = GetBorderDimensions(window->GetBorder()); - size->x += rectBorder.x + rectBorder.width; - size->y += rectBorder.y + rectBorder.height; + wxStdRenderer::AdjustSize(size, window); +} + +wxBitmap wxWin32Renderer::GetFrameButtonBitmap(FrameButtonType type) +{ + wxBitmap& bmp = m_bmpFrameButtons[type]; + if ( !bmp.Ok() ) + { + bmp = wxBitmap(ms_xpmFrameButtons[type]); + } + + return bmp; } // ============================================================================ @@ -4486,11 +3183,6 @@ void wxWin32Renderer::AdjustSize(wxSize *size, const wxWindow *window) // wxWin32InputHandler // ---------------------------------------------------------------------------- -wxWin32InputHandler::wxWin32InputHandler(wxWin32Renderer *renderer) -{ - m_renderer = renderer; -} - bool wxWin32InputHandler::HandleKey(wxInputConsumer * WXUNUSED(control), const wxKeyEvent& WXUNUSED(event), bool WXUNUSED(pressed)) @@ -4504,10 +3196,9 @@ bool wxWin32InputHandler::HandleMouse(wxInputConsumer *control, // clicking on the control gives it focus if ( event.ButtonDown() ) { - wxWindow *win = control->GetInputWindow(); + wxWindow * const win = control->GetInputWindow(); - if (( wxWindow::FindFocus() != control->GetInputWindow() ) && - ( win->AcceptsFocus() ) ) + if ( win->CanAcceptFocus() && wxWindow::FindFocus() != win ) { win->SetFocus(); @@ -4525,8 +3216,7 @@ bool wxWin32InputHandler::HandleMouse(wxInputConsumer *control, // ---------------------------------------------------------------------------- wxWin32ScrollBarInputHandler:: -wxWin32ScrollBarInputHandler(wxWin32Renderer *renderer, - wxInputHandler *handler) +wxWin32ScrollBarInputHandler(wxRenderer *renderer, wxInputHandler *handler) : wxStdScrollBarInputHandler(renderer, handler) { m_scrollPaused = false; @@ -4541,13 +3231,11 @@ bool wxWin32ScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar, bool stop = false; if ( action == wxACTION_SCROLL_PAGE_DOWN ) { - stop = m_renderer->HitTestScrollbar(scrollbar, m_ptStartScrolling) - != wxHT_SCROLLBAR_BAR_2; + stop = scrollbar->HitTestBar(m_ptStartScrolling) != wxHT_SCROLLBAR_BAR_2; } else if ( action == wxACTION_SCROLL_PAGE_UP ) { - stop = m_renderer->HitTestScrollbar(scrollbar, m_ptStartScrolling) - != wxHT_SCROLLBAR_BAR_1; + stop = scrollbar->HitTestBar(m_ptStartScrolling) != wxHT_SCROLLBAR_BAR_1; } if ( stop ) @@ -4609,7 +3297,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control, return false; } - ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition()); + ht = scrollbar->HitTestBar(event.GetPosition()); if ( ht == m_htLast ) { // yes it did, resume scrolling @@ -4639,7 +3327,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control, // Always let thumb jump back if we leave the scrollbar if ( event.Moving() ) { - ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition()); + ht = scrollbar->HitTestBar(event.GetPosition()); } else // event.Leaving() { @@ -4658,7 +3346,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control, if (pos.y > -40 && pos.y < scrollbar->GetSize().y+40) pos.y = 5; } - ht = m_renderer->HitTestScrollbar(scrollbar, pos ); + ht = scrollbar->HitTestBar(pos); #endif // if we're dragging the thumb and the mouse stays in the scrollbar, it @@ -4699,7 +3387,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control, } } - return wxStdScrollBarInputHandler::HandleMouseMove(control, event); + return wxStdInputHandler::HandleMouseMove(control, event); } #endif // wxUSE_SCROLLBAR @@ -4786,7 +3474,7 @@ bool wxWin32TextCtrlInputHandler::HandleKey(wxInputConsumer *control, } } - return wxStdTextCtrlInputHandler::HandleKey(control, event, pressed); + return wxStdInputHandler::HandleKey(control, event, pressed); } #endif // wxUSE_TEXTCTRL @@ -4913,8 +3601,8 @@ private: #endif }; -wxWin32SystemMenuEvtHandler::wxWin32SystemMenuEvtHandler( - wxWin32FrameInputHandler *handler) +wxWin32SystemMenuEvtHandler:: +wxWin32SystemMenuEvtHandler(wxWin32FrameInputHandler *handler) { m_inputHnd = handler; m_wnd = NULL; @@ -4958,21 +3646,13 @@ END_EVENT_TABLE() void wxWin32SystemMenuEvtHandler::OnSystemMenu(wxCommandEvent &WXUNUSED(event)) { - int border = ((m_wnd->GetWindowStyle() & wxRESIZE_BORDER) && - !m_wnd->IsMaximized()) ? - RESIZEABLE_FRAME_BORDER_THICKNESS : - FRAME_BORDER_THICKNESS; - wxPoint pt = m_wnd->GetClientAreaOrigin(); - pt.x = -pt.x + border; - pt.y = -pt.y + border + FRAME_TITLEBAR_HEIGHT; - #if wxUSE_ACCEL wxAcceleratorTable table = *m_wnd->GetAcceleratorTable(); m_wnd->SetAcceleratorTable(wxNullAcceleratorTable); #endif #if wxUSE_MENUS - m_inputHnd->PopupSystemMenu(m_wnd, pt); + m_inputHnd->PopupSystemMenu(m_wnd); #endif // wxUSE_MENUS #if wxUSE_ACCEL @@ -4994,7 +3674,7 @@ void wxWin32SystemMenuEvtHandler::OnClose(wxCloseEvent &event) wxWin32FrameInputHandler::wxWin32FrameInputHandler(wxInputHandler *handler) - : wxStdFrameInputHandler(handler) + : wxStdInputHandler(handler) { m_menuHandler = new wxWin32SystemMenuEvtHandler(this); } @@ -5033,50 +3713,48 @@ bool wxWin32FrameInputHandler::HandleMouse(wxInputConsumer *consumer, hit == wxHT_TOPLEVEL_ICON)) ) { #if wxUSE_MENUS - PopupSystemMenu(tlw, event.GetPosition()); + PopupSystemMenu(tlw); #endif // wxUSE_MENUS return true; } } } - return wxStdFrameInputHandler::HandleMouse(consumer, event); + return wxStdInputHandler::HandleMouse(consumer, event); } #if wxUSE_MENUS -void wxWin32FrameInputHandler::PopupSystemMenu(wxTopLevelWindow *window, - const wxPoint& pos) const +void wxWin32FrameInputHandler::PopupSystemMenu(wxTopLevelWindow *window) const { - wxMenu *menu = new wxMenu; + wxMenu menu; if ( window->GetWindowStyle() & wxMAXIMIZE_BOX ) - menu->Append(wxID_RESTORE_FRAME , _("&Restore")); - menu->Append(wxID_MOVE_FRAME , _("&Move")); + menu.Append(wxID_RESTORE_FRAME , _("&Restore")); + menu.Append(wxID_MOVE_FRAME , _("&Move")); if ( window->GetWindowStyle() & wxRESIZE_BORDER ) - menu->Append(wxID_RESIZE_FRAME , _("&Size")); + menu.Append(wxID_RESIZE_FRAME , _("&Size")); if ( wxSystemSettings::HasFeature(wxSYS_CAN_ICONIZE_FRAME) ) - menu->Append(wxID_ICONIZE_FRAME , _("Mi&nimize")); + menu.Append(wxID_ICONIZE_FRAME , _("Mi&nimize")); if ( window->GetWindowStyle() & wxMAXIMIZE_BOX ) - menu->Append(wxID_MAXIMIZE_FRAME , _("Ma&ximize")); - menu->AppendSeparator(); - menu->Append(wxID_CLOSE_FRAME, _("Close\tAlt-F4")); + menu.Append(wxID_MAXIMIZE_FRAME , _("Ma&ximize")); + menu.AppendSeparator(); + menu.Append(wxID_CLOSE_FRAME, _("Close\tAlt-F4")); if ( window->GetWindowStyle() & wxMAXIMIZE_BOX ) { if ( window->IsMaximized() ) { - menu->Enable(wxID_MAXIMIZE_FRAME, false); - menu->Enable(wxID_MOVE_FRAME, false); + menu.Enable(wxID_MAXIMIZE_FRAME, false); + menu.Enable(wxID_MOVE_FRAME, false); if ( window->GetWindowStyle() & wxRESIZE_BORDER ) - menu->Enable(wxID_RESIZE_FRAME, false); + menu.Enable(wxID_RESIZE_FRAME, false); } else - menu->Enable(wxID_RESTORE_FRAME, false); + menu.Enable(wxID_RESTORE_FRAME, false); } - window->PopupMenu(menu, pos); - delete menu; + window->PopupMenu(&menu, wxPoint(0, 0)); } #endif // wxUSE_MENUS @@ -5095,5 +3773,7 @@ bool wxWin32FrameInputHandler::HandleActivation(wxInputConsumer *consumer, } } - return wxStdFrameInputHandler::HandleActivation(consumer, activated); + return wxStdInputHandler::HandleActivation(consumer, activated); } + +#endif // wxUSE_THEME_WIN32