X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9a268018748c6efb9f51254fb987c119afd71bdd..2fe212b0336512aac9eace69fab09ce856b0bf4b:/src/generic/scrlwing.cpp diff --git a/src/generic/scrlwing.cpp b/src/generic/scrlwing.cpp index 862172c559..18a963a16e 100644 --- a/src/generic/scrlwing.cpp +++ b/src/generic/scrlwing.cpp @@ -64,7 +64,7 @@ IMPLEMENT_CLASS(wxScrolledWindow, wxGenericScrolledWindow) // them to wxScrollHelper // ---------------------------------------------------------------------------- -class wxScrollHelperEvtHandler : public wxEvtHandler +class WXDLLEXPORT wxScrollHelperEvtHandler : public wxEvtHandler { public: wxScrollHelperEvtHandler(wxScrollHelper *scrollHelper) @@ -74,8 +74,12 @@ public: virtual bool ProcessEvent(wxEvent& event); + void ResetDrawnFlag() { m_hasDrawnWindow = FALSE; } + private: wxScrollHelper *m_scrollHelper; + + bool m_hasDrawnWindow; }; // ---------------------------------------------------------------------------- @@ -168,16 +172,53 @@ void wxAutoScrollTimer::Notify() bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event) { wxEventType evType = event.GetEventType(); - - if ( evType == wxEVT_SIZE ) // Don't let wxPanel catch the size events. RR. + + // the explanation of wxEVT_PAINT processing hack: for historic reasons + // there are 2 ways to process this event in classes deriving from + // wxScrolledWindow. The user code may + // + // 1. override wxScrolledWindow::OnDraw(dc) + // 2. define its own OnPaint() handler + // + // In addition, in wxUniversal wxWindow defines OnPaint() itself and + // always processes the draw event, so we can't just try the window + // OnPaint() first and call our HandleOnPaint() if it doesn't process it + // (the latter would never be called in wxUniversal). + // + // So the solution is to have a flag telling us whether the user code drew + // anything in the window. We set it to true here but reset it to false in + // wxScrolledWindow::OnPaint() handler (which wouldn't be called if the + // user code defined OnPaint() in the derived class) + m_hasDrawnWindow = TRUE; + + // pass it on to the real handler + bool processed = wxEvtHandler::ProcessEvent(event); + + // always process the size events ourselves, even if the user code handles + // them as well, as we need to AdjustScrollbars() + // + // NB: it is important to do it after processing the event in the normal + // way as HandleOnSize() may generate a wxEVT_SIZE itself if the + // scrollbar[s] (dis)appear and it should be seen by the user code + // after this one + if ( evType == wxEVT_SIZE ) { m_scrollHelper->HandleOnSize((wxSizeEvent &)event); + return TRUE; } - - if ( wxEvtHandler::ProcessEvent(event) ) - return TRUE; - + + if ( processed ) + { + // normally, nothing more to do here - except if it was a paint event + // which wasn't really processed, then we'll try to call our + // OnDraw() below (from HandleOnPaint) + if ( m_hasDrawnWindow ) + { + return TRUE; + } + } + // reset the skipped flag to FALSE as it might have been set to TRUE in // ProcessEvent() above event.Skip(FALSE); @@ -253,27 +294,17 @@ wxScrollHelper::wxScrollHelper(wxWindow *win) m_timerAutoScroll = (wxTimer *)NULL; + m_handler = NULL; + if ( win ) SetWindow(win); } -void wxScrollHelper::SetWindow(wxWindow *win) -{ - wxCHECK_RET( win, _T("wxScrollHelper needs a window to scroll") ); - - m_targetWindow = m_win = win; - - // install the event handler which will intercept the events we're - // interested in - m_win->PushEventHandler(new wxScrollHelperEvtHandler(this)); -} - wxScrollHelper::~wxScrollHelper() { StopAutoScrolling(); - if ( m_targetWindow ) - m_targetWindow->PopEventHandler(TRUE /* do delete it */); + DeleteEvtHandler(); } // ---------------------------------------------------------------------------- @@ -356,10 +387,44 @@ void wxScrollHelper::SetScrollbars(int pixelsPerUnitX, // target window handling // ---------------------------------------------------------------------------- -void wxScrollHelper::SetTargetWindow( wxWindow *target ) +void wxScrollHelper::DeleteEvtHandler() +{ + // FIXME: we should search for m_handler in the handler list + if ( m_targetWindow ) + { + m_targetWindow->PopEventHandler(TRUE /* Delete old event handler*/); + } +} + +void wxScrollHelper::SetWindow(wxWindow *win) +{ + wxCHECK_RET( win, _T("wxScrollHelper needs a window to scroll") ); + + m_win = win; + + DoSetTargetWindow(win); +} + +void wxScrollHelper::DoSetTargetWindow(wxWindow *target) { - wxASSERT_MSG( target, wxT("target window must not be NULL") ); m_targetWindow = target; + + // install the event handler which will intercept the events we're + // interested in + m_handler = new wxScrollHelperEvtHandler(this); + m_targetWindow->PushEventHandler(m_handler); +} + +void wxScrollHelper::SetTargetWindow( wxWindow *target ) +{ + wxCHECK_RET( target, wxT("target window must not be NULL") ); + + if ( target == m_targetWindow ) + return; + + DeleteEvtHandler(); + + DoSetTargetWindow(target); } wxWindow *wxScrollHelper::GetTargetWindow() const @@ -979,9 +1044,24 @@ void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event) { lines *= event.GetLinesPerAction(); - int vsx, vsy; - GetViewStart(&vsx, &vsy); - Scroll(-1, vsy - lines); + wxScrollWinEvent newEvent; + + newEvent.SetPosition(0); + newEvent.SetOrientation(wxVERTICAL); + newEvent.m_eventObject = m_win; + if (lines > 0) + newEvent.m_eventType = wxEVT_SCROLLWIN_LINEUP; + else + newEvent.m_eventType = wxEVT_SCROLLWIN_LINEDOWN; + + int times = abs(lines); + for (; times > 0; times --) + m_win->GetEventHandler()->ProcessEvent(newEvent); + + /* Old Way */ + // int vsx, vsy; + // GetViewStart(&vsx, &vsy); + // Scroll(-1, vsy - lines); } } @@ -993,6 +1073,10 @@ void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event) IMPLEMENT_DYNAMIC_CLASS(wxGenericScrolledWindow, wxPanel) +BEGIN_EVENT_TABLE(wxGenericScrolledWindow, wxPanel) + EVT_PAINT(wxGenericScrolledWindow::OnPaint) +END_EVENT_TABLE() + bool wxGenericScrolledWindow::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, @@ -1016,7 +1100,17 @@ wxGenericScrolledWindow::~wxGenericScrolledWindow() { } +void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event) +{ + // the user code didn't really draw the window if we got here, so set this + // flag to try to call OnDraw() later + m_handler->ResetDrawnFlag(); + + event.Skip(); +} + #if WXWIN_COMPATIBILITY + void wxGenericScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const { *x_page = GetScrollPageSize(wxHORIZONTAL); @@ -1030,6 +1124,7 @@ void wxGenericScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, fl if ( yy ) *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine); } + #endif // WXWIN_COMPATIBILITY #endif // !wxGTK