X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/99d800190a04a2deaf769017a5fae04a4ae50378..c0badb709a86b91a203416784b649e3d00c699c7:/src/msw/gsockmsw.cpp diff --git a/src/msw/gsockmsw.cpp b/src/msw/gsockmsw.cpp index c7247e249e..7be69eb826 100644 --- a/src/msw/gsockmsw.cpp +++ b/src/msw/gsockmsw.cpp @@ -1,6 +1,6 @@ /* ------------------------------------------------------------------------- * Project: GSocket (Generic Socket) - * Name: gsockmsw.cpp + * Name: src/msw/gsockmsw.cpp * Copyright: (c) Guilhem Lavaux * Licence: wxWindows Licence * Author: Guillermo Rodriguez Garcia @@ -52,7 +52,6 @@ #ifndef __GSOCKET_STANDALONE__ # include "wx/platform.h" -# include "wx/setup.h" #endif #if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) @@ -85,7 +84,7 @@ extern HINSTANCE hInst; #define assert(x) #include #include "wx/msw/wince/net.h" -#include +#include "wx/hashmap.h" WX_DECLARE_HASH_MAP(int,bool,wxIntegerHash,wxIntegerEqual,SocketHash); #endif @@ -154,10 +153,10 @@ static WSAEnumNetworkEventsFunc gs_WSAEnumNetworkEvents = NULL; /* This structure will be used to pass data on to the thread that handles socket events. */ typedef struct thread_data{ - HWND hEvtWin; - unsigned long msgnumber; - unsigned long fd; - unsigned long lEvent; + HWND hEvtWin; + unsigned long msgnumber; + unsigned long fd; + unsigned long lEvent; }thread_data; #endif @@ -171,43 +170,43 @@ static HMODULE gs_wsock32dll = 0; */ DWORD WINAPI SocketThread(LPVOID data) { - WSANETWORKEVENTS NetworkEvents; - thread_data* d = (thread_data *)data; - - HANDLE NetworkEvent = gs_WSACreateEvent(); - gs_WSAEventSelect(d->fd, NetworkEvent, d->lEvent); - - while(socketHash[d->fd] == true) - { - if ((gs_WSAWaitForMultipleEvents(1, &NetworkEvent, FALSE,INFINITE, FALSE)) == WAIT_FAILED) - { - printf("WSAWaitForMultipleEvents failed with error %d\n", WSAGetLastError()); - return 0; - } - if (gs_WSAEnumNetworkEvents(d->fd ,NetworkEvent, &NetworkEvents) == SOCKET_ERROR) - { - printf("WSAEnumNetworkEvents failed with error %d\n", WSAGetLastError()); - return 0; - } - - long flags = NetworkEvents.lNetworkEvents; - if (flags & FD_READ) - ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_READ); - if (flags & FD_WRITE) - ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_WRITE); - if (flags & FD_OOB) - ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_OOB); - if (flags & FD_ACCEPT) - ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_ACCEPT); - if (flags & FD_CONNECT) - ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CONNECT); - if (flags & FD_CLOSE) - ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CLOSE); - - } - gs_WSAEventSelect(d->fd, NetworkEvent, 0); - ExitThread(0); - return 0; + WSANETWORKEVENTS NetworkEvents; + thread_data* d = (thread_data *)data; + + HANDLE NetworkEvent = gs_WSACreateEvent(); + gs_WSAEventSelect(d->fd, NetworkEvent, d->lEvent); + + while(socketHash[d->fd] == true) + { + if ((gs_WSAWaitForMultipleEvents(1, &NetworkEvent, FALSE,INFINITE, FALSE)) == WAIT_FAILED) + { + printf("WSAWaitForMultipleEvents failed with error %d\n", WSAGetLastError()); + return 0; + } + if (gs_WSAEnumNetworkEvents(d->fd ,NetworkEvent, &NetworkEvents) == SOCKET_ERROR) + { + printf("WSAEnumNetworkEvents failed with error %d\n", WSAGetLastError()); + return 0; + } + + long flags = NetworkEvents.lNetworkEvents; + if (flags & FD_READ) + ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_READ); + if (flags & FD_WRITE) + ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_WRITE); + if (flags & FD_OOB) + ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_OOB); + if (flags & FD_ACCEPT) + ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_ACCEPT); + if (flags & FD_CONNECT) + ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CONNECT); + if (flags & FD_CLOSE) + ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CLOSE); + + } + gs_WSAEventSelect(d->fd, NetworkEvent, 0); + ExitThread(0); + return 0; } #endif @@ -252,7 +251,7 @@ bool GSocketGUIFunctionsTableConcrete::OnInit() #else /* On WinCE we load ws2.dll which will provide the needed functions. */ - gs_wsock32dll = LoadLibrary(wxT("ws2.dll")); + gs_wsock32dll = LoadLibrary(wxT("ws2.dll")); if (!gs_wsock32dll) return false; gs_WSAEventSelect =(WSAEventSelectFunc)GetProcAddress(gs_wsock32dll, @@ -261,23 +260,23 @@ bool GSocketGUIFunctionsTableConcrete::OnInit() return false; gs_WSACreateEvent =(WSACreateEventFunc)GetProcAddress(gs_wsock32dll, - wxT("WSACreateEvent")); + wxT("WSACreateEvent")); if (!gs_WSACreateEvent) return false; gs_WSAWaitForMultipleEvents =(WSAWaitForMultipleEventsFunc)GetProcAddress(gs_wsock32dll, - wxT("WSAWaitForMultipleEvents")); + wxT("WSAWaitForMultipleEvents")); if (!gs_WSAWaitForMultipleEvents) return false; gs_WSAEnumNetworkEvents =(WSAEnumNetworkEventsFunc)GetProcAddress(gs_wsock32dll, - wxT("WSAEnumNetworkEvents")); + wxT("WSAEnumNetworkEvents")); if (!gs_WSAEnumNetworkEvents) return false; currSocket = 0; #endif - + return true; } @@ -285,8 +284,8 @@ void GSocketGUIFunctionsTableConcrete::OnExit() { #ifdef __WXWINCE__ /* Delete the threads here */ - for(unsigned int i=0; i < currSocket; i++) - CloseHandle(hThread[i]); + for(unsigned int i=0; i < currSocket; i++) + CloseHandle(hThread[i]); #endif /* Destroy internal window */ DestroyWindow(hWin); @@ -435,13 +434,13 @@ void GSocketGUIFunctionsTableConcrete::Enable_Events(GSocket *socket) * All needed parameters get passed through the thread_data structure. */ - thread_data* d = new thread_data; - d->lEvent = lEvent; - d->hEvtWin = hWin; - d->msgnumber = socket->m_msgnumber; - d->fd = socket->m_fd; - socketHash[socket->m_fd] = true; - hThread[currSocket++] = CreateThread(NULL, 0, &SocketThread,(LPVOID)d, 0, NULL); + thread_data* d = new thread_data; + d->lEvent = lEvent; + d->hEvtWin = hWin; + d->msgnumber = socket->m_msgnumber; + d->fd = socket->m_fd; + socketHash[socket->m_fd] = true; + hThread[currSocket++] = CreateThread(NULL, 0, &SocketThread,(LPVOID)d, 0, NULL); #endif } } @@ -458,8 +457,8 @@ void GSocketGUIFunctionsTableConcrete::Disable_Events(GSocket *socket) #ifndef __WXWINCE__ gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, 0); #else - //Destroy the thread - socketHash[socket->m_fd] = false; + //Destroy the thread + socketHash[socket->m_fd] = false; #endif } }