X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/99d800190a04a2deaf769017a5fae04a4ae50378..ab67e8874db324fab5223cc8d5dff8a8de3e2b77:/include/wx/wxprec.h diff --git a/include/wx/wxprec.h b/include/wx/wxprec.h index d9491eb3d6..340404407e 100644 --- a/include/wx/wxprec.h +++ b/include/wx/wxprec.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: wxprec.h +// Name: wx/wxprec.h // Purpose: Includes the appropriate files for precompiled headers // Author: Julian Smart // Modified by: @@ -14,13 +14,12 @@ // check if to use precompiled headers: do it for most Windows compilers unless // explicitly disabled by defining NOPCH -#if ( defined(__WXMSW__) && \ - ( defined(__BORLANDC__) || \ - defined(__VISUALC__) || \ - defined(__DIGITALMARS__) || \ - defined(__WATCOMC__) ) ) || \ - defined(__VISAGECPP__) || \ - defined(__MWERKS__) +#if defined(__VISUALC__) || \ + defined(__DMC__) || \ + defined(__VISAGECPP__) || \ + defined(__WATCOMC__) || \ + defined(__BORLANDC__) + // If user did not request NOCPH and we're not building using configure // then assume user wants precompiled headers. @@ -36,13 +35,22 @@ #ifdef WX_PRECOMP -// include first to ensure that UNICODE macro is correctly set +// include "wx/chartype.h" first to ensure that UNICODE macro is correctly set // _before_ including -#include "wx/wxchar.h" +#include "wx/chartype.h" // include standard Windows headers #if defined(__WXMSW__) #include "wx/msw/wrapwin.h" + #include "wx/msw/wrapcctl.h" + #include "wx/msw/wrapcdlg.h" + #include "wx/msw/private.h" + #include "wx/msw/missing.h" +#endif + +// include +#ifdef __OS2__ +# include "wx/os2/private.h" #endif // include the most common wx headers