X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/992b2ec476a34e6f71220ad103b45b107f20f370..a5b31f4e11c860fa5d9949c8694a7499793c3b98:/include/wx/window.h?ds=sidebyside diff --git a/include/wx/window.h b/include/wx/window.h index 7a20ca1615..7a20dcb81a 100644 --- a/include/wx/window.h +++ b/include/wx/window.h @@ -5,17 +5,13 @@ // Modified by: Ron Lee // Created: 01/02/97 // RCS-ID: $Id$ -// Copyright: (c) wxWidgets team +// Copyright: (c) Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_WINDOW_H_BASE_ #define _WX_WINDOW_H_BASE_ -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma interface "windowbase.h" -#endif - // ---------------------------------------------------------------------------- // headers which we must include here // ---------------------------------------------------------------------------- @@ -29,6 +25,7 @@ #include "wx/colour.h" #include "wx/region.h" #include "wx/utils.h" +#include "wx/intl.h" #include "wx/validate.h" // for wxDefaultValidator (always include it) @@ -48,9 +45,9 @@ // compiled in - it should only be used when building real wxFoo #ifdef __WXUNIVERSAL__ #define wxUSE_MENUS_NATIVE 0 -#else // __WXMSW__ +#else // !__WXUNIVERSAL__ #define wxUSE_MENUS_NATIVE wxUSE_MENUS -#endif // __WXUNIVERSAL__/__WXMSW__ +#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__ // ---------------------------------------------------------------------------- // forward declarations @@ -116,7 +113,8 @@ WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class // global variables // ---------------------------------------------------------------------------- -WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows; +extern WXDLLEXPORT_DATA(wxWindowList) wxTopLevelWindows; +extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete; // ---------------------------------------------------------------------------- // wxWindowBase is the base class for all GUI controls/widgets, this is the public @@ -172,28 +170,21 @@ public: // window attributes // ----------------- - // NB: in future versions of wxWidgets Set/GetTitle() will only work - // with the top level windows (such as dialogs and frames) and - // Set/GetLabel() only with the other ones (i.e. all controls). - - // the title (or label, see below) of the window: the text which the - // window shows - virtual void SetTitle( const wxString& WXUNUSED(title) ) {} - virtual wxString GetTitle() const { return wxEmptyString; } - // label is just the same as the title (but for, e.g., buttons it - // makes more sense to speak about labels) - virtual void SetLabel(const wxString& label) { SetTitle(label); } - virtual wxString GetLabel() const { return GetTitle(); } + // makes more sense to speak about labels), title access + // is available from wxTLW classes only (frames, dialogs) + virtual void SetLabel(const wxString& label) = 0; + virtual wxString GetLabel() const = 0; // the window name is used for ressource setting in X, it is not the // same as the window title/label virtual void SetName( const wxString &name ) { m_windowName = name; } virtual wxString GetName() const { return m_windowName; } - // sets the window variant, calls internally DoSetVariant if variant has changed - void SetWindowVariant( wxWindowVariant variant ) ; - wxWindowVariant GetWindowVariant() const { return m_windowVariant ; } + // sets the window variant, calls internally DoSetVariant if variant + // has changed + void SetWindowVariant(wxWindowVariant variant); + wxWindowVariant GetWindowVariant() const { return m_windowVariant; } // window id uniquely identifies the window among its siblings unless @@ -201,6 +192,19 @@ public: void SetId( wxWindowID winid ) { m_windowId = winid; } wxWindowID GetId() const { return m_windowId; } + // get or change the layout direction (LTR or RTL) for this window, + // wxLayout_Default is returned if layout direction is not supported + virtual wxLayoutDirection GetLayoutDirection() const + { return wxLayout_Default; } + virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir)) + { } + + // mirror coordinates for RTL layout if this window uses it and if the + // mirroring is not done automatically like Win32 + virtual wxCoord AdjustForLayoutDirection(wxCoord x, + wxCoord width, + wxCoord widthTotal) const; + // generate a control id for the controls which were not given one by // user static int NewControlId() { return --ms_lastControlId; } @@ -234,6 +238,8 @@ public: void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING) { Move(pt.x, pt.y, flags); } + void SetPosition(const wxPoint& pt) { Move(pt); } + // Z-order virtual void Raise() = 0; virtual void Lower() = 0; @@ -248,18 +254,30 @@ public: void SetClientSize(const wxRect& rect) { SetClientSize( rect.width, rect.height ); } - // get the window position and/or size (pointers may be NULL) + // get the window position (pointers may be NULL): notice that it is in + // client coordinates for child windows and screen coordinates for the + // top level ones, use GetScreenPosition() if you need screen + // coordinates for all kinds of windows void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); } wxPoint GetPosition() const { - int w, h; - DoGetPosition(&w, &h); + int x, y; + DoGetPosition(&x, &y); - return wxPoint(w, h); + return wxPoint(x, y); } - void SetPosition( const wxPoint& pt ) { Move( pt ) ; } + // get the window position in screen coordinates + void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); } + wxPoint GetScreenPosition() const + { + int x, y; + DoGetScreenPosition(&x, &y); + return wxPoint(x, y); + } + + // get the window size (pointers may be NULL) void GetSize( int *w, int *h ) const { DoGetSize(w, h); } wxSize GetSize() const { @@ -268,22 +286,32 @@ public: return wxSize(w, h); } + void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); } + wxSize GetClientSize() const + { + int w, h; + DoGetClientSize(&w, &h); + + return wxSize(w, h); + } + + // get the position and size at once wxRect GetRect() const { int x, y, w, h; - GetPosition(& x, & y); - GetSize(& w, & h); + GetPosition(&x, &y); + GetSize(&w, &h); return wxRect(x, y, w, h); } - void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); } - wxSize GetClientSize() const + wxRect GetScreenRect() const { - int w, h; - DoGetClientSize(& w, & h); + int x, y, w, h; + GetScreenPosition(&x, &y); + GetSize(&w, &h); - return wxSize(w, h); + return wxRect(x, y, w, h); } // get the origin of the client area of the window relative to the @@ -344,15 +372,11 @@ public: // the generic centre function - centers the window on parent by` // default or on screen if it doesn't have parent or // wxCENTER_ON_SCREEN flag is given - void Centre( int direction = wxBOTH ); - void Center( int direction = wxBOTH ) { Centre(direction); } - - // centre on screen (only works for top level windows) - void CentreOnScreen(int dir = wxBOTH) { Centre(dir | wxCENTER_ON_SCREEN); } - void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); } + void Centre(int dir = wxBOTH) { DoCentre(dir); } + void Center(int dir = wxBOTH) { DoCentre(dir); } // centre with respect to the the parent window - void CentreOnParent(int dir = wxBOTH) { Centre(dir | wxCENTER_FRAME); } + void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); } void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); } // set window size to wrap around its children @@ -368,7 +392,7 @@ public: { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); } - + void SetSizeHints( const wxSize& minSize, const wxSize& maxSize=wxDefaultSize, const wxSize& incSize=wxDefaultSize) @@ -377,7 +401,7 @@ public: maxSize.x, maxSize.y, incSize.x, incSize.y); } - + virtual void DoSetSizeHints(int minW, int minH, int maxW = wxDefaultCoord, int maxH = wxDefaultCoord, int incW = wxDefaultCoord, int incH = wxDefaultCoord ); @@ -424,10 +448,10 @@ public: // Override these methods for windows that have a virtual size // independent of their client size. eg. the virtual area of a - // wxScrolledWindow. Default is to alias VirtualSize to ClientSize. + // wxScrolledWindow. virtual void DoSetVirtualSize( int x, int y ); - virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; } + virtual wxSize DoGetVirtualSize() const; // Return the largest of ClientSize and BestSize (as determined // by a sizer, interior children, or other means) @@ -452,8 +476,12 @@ public: virtual bool Enable( bool enable = true ); bool Disable() { return Enable(false); } - bool IsShown() const { return m_isShown; } - bool IsEnabled() const { return m_isEnabled; } + virtual bool IsShown() const { return m_isShown; } + virtual bool IsEnabled() const { return m_isEnabled; } + + // returns true if the window is visible, i.e. IsShown() returns true + // if called on it and all its parents up to the first TLW + virtual bool IsVisible() const; // get/set window style (setting style won't update the window and so // is only useful for internal usage) @@ -482,14 +510,6 @@ public: virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; } virtual bool GetThemeEnabled() const { return m_themeEnabled; } - // Returns true if this class should have the background colour - // changed to match the parent window's theme. For example when a - // page is added to a notebook it and its children may need to have - // the colours adjusted depending on the current theme settings, but - // not all windows/controls can do this without looking wrong. - virtual void ApplyParentThemeBackground(const wxColour& WXUNUSED(bg)) - { /* do nothing */ } - // focus and keyboard handling // --------------------------- @@ -502,7 +522,7 @@ public: // return the window which currently has the focus or NULL static wxWindow *FindFocus(); - + static wxWindow *DoFindFocus() /* = 0: implement in derived classes */; // can this window have focus? @@ -513,20 +533,6 @@ public: // click it virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); } - // NB: these methods really don't belong here but with the current - // class hierarchy there is no other place for them :-( - - // get the default child of this parent, i.e. the one which is - // activated by pressing - virtual wxWindow *GetDefaultItem() const { return NULL; } - - // set this child as default, return the old default - virtual wxWindow *SetDefaultItem(wxWindow * WXUNUSED(child)) - { return NULL; } - - // set this child as temporary default - virtual void SetTmpDefaultItem(wxWindow * WXUNUSED(win)) { } - // navigates in the specified direction by sending a wxNavigationKeyEvent virtual bool Navigate(int flags = wxNavigationKeyEvent::IsForward); @@ -570,8 +576,8 @@ public: // find window among the descendants of this one either by id or by // name (return NULL if not found) - wxWindow *FindWindow( long winid ); - wxWindow *FindWindow( const wxString& name ); + wxWindow *FindWindow(long winid) const; + wxWindow *FindWindow(const wxString& name) const; // Find a window among any window (all return NULL if not found) static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL ); @@ -692,7 +698,10 @@ public: const wxRect *rect = (const wxRect *) NULL ) = 0; // a less awkward wrapper for Refresh - void RefreshRect(const wxRect& rect) { Refresh(true, &rect); } + void RefreshRect(const wxRect& rect, bool eraseBackground = true) + { + Refresh(eraseBackground, &rect); + } // repaint all invalid areas of the window immediately virtual void Update() { } @@ -756,6 +765,14 @@ public: m_inheritBgCol = false; } wxColour GetBackgroundColour() const; + bool InheritsBackgroundColour() const + { + return m_inheritBgCol; + } + bool UseBgCol() const + { + return m_hasBgCol; + } virtual bool SetForegroundColour(const wxColour& colour); void SetOwnForegroundColour(const wxColour& colour) @@ -770,6 +787,11 @@ public: virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; } virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; } + // returns true if the control has "transparent" areas such as a + // wxStaticText and wxCheckBox and the background should be adapted + // from a parent window + virtual bool HasTransparentBackground() { return false; } + // set/retrieve the font for the window (SetFont() returns true if the // font really changed) virtual bool SetFont(const wxFont& font) = 0; @@ -862,6 +884,10 @@ public: { return DoPopupMenu(menu, x, y); } #endif // wxUSE_MENUS + // override this method to return true for controls having multiple pages + virtual bool HasMultiplePages() const { return false; } + + // scrollbars // ---------- @@ -910,8 +936,22 @@ public: // associate this help text with all windows with the same id as this // one void SetHelpTextForId(const wxString& text); - // get the help string associated with this window (may be empty) - wxString GetHelpText() const; + // get the help string associated with the given position in this window + // + // notice that pt may be invalid if event origin is keyboard or unknown + // and this method should return the global window help text then + virtual wxString GetHelpTextAtPoint(const wxPoint& pt, + wxHelpEvent::Origin origin) const; + // returns the position-independent help text + wxString GetHelpText() const + { + return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown); + } + +#else // !wxUSE_HELP + // silently ignore SetHelpText() calls + void SetHelpText(const wxString& WXUNUSED(text)) { } + void SetHelpTextForId(const wxString& WXUNUSED(text)) { } #endif // wxUSE_HELP // tooltips @@ -956,7 +996,7 @@ public: void DeleteRelatedConstraints(); void ResetConstraints(); - // these methods may be overriden for special layout algorithms + // these methods may be overridden for special layout algorithms virtual void SetConstraintSizes(bool recurse = true); virtual bool LayoutPhase1(int *noChanges); virtual bool LayoutPhase2(int *noChanges); @@ -1006,6 +1046,12 @@ public: wxAccessible* GetOrCreateAccessible() ; #endif + + // Set window transparency if the platform supports it + virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; } + virtual bool CanSetTransparent() { return false; } + + // implementation // -------------- @@ -1085,7 +1131,7 @@ protected: // returns the main window of composite control; this is the window // that FindFocus returns if the focus is in one of composite control's // windows - virtual wxWindow *GetMainWindowOfCompositeControl() + virtual wxWindow *GetMainWindowOfCompositeControl() { return (wxWindow*)this; } // the window id - a number which uniquely identifies a window among @@ -1251,15 +1297,24 @@ protected: virtual void DoReleaseMouse() = 0; // retrieve the position/size of the window - virtual void DoGetPosition( int *x, int *y ) const = 0; - virtual void DoGetSize( int *width, int *height ) const = 0; - virtual void DoGetClientSize( int *width, int *height ) const = 0; + virtual void DoGetPosition(int *x, int *y) const = 0; + virtual void DoGetScreenPosition(int *x, int *y) const; + virtual void DoGetSize(int *width, int *height) const = 0; + virtual void DoGetClientSize(int *width, int *height) const = 0; // get the size which best suits the window: for a control, it would be // the minimal size which doesn't truncate the control, for a panel - the // same size as it would have after a call to Fit() virtual wxSize DoGetBestSize() const; + // called from DoGetBestSize() to convert best virtual size (returned by + // the window sizer) to the best size for the window itself; this is + // overridden at wxScrolledWindow level to clump down virtual size to real + virtual wxSize GetWindowSizeForVirtualSize(const wxSize& size) const + { + return size; + } + // this is the virtual function to be overriden in any derived class which // wants to change how SetSize() or Move() works - it is called by all // versions of these functions in the base class @@ -1276,6 +1331,11 @@ protected: // arrange themselves inside the given rectangle virtual void DoMoveWindow(int x, int y, int width, int height) = 0; + // centre the window in the specified direction on parent, note that + // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for + // TLWs + virtual void DoCentre(int dir); + #if wxUSE_TOOLTIPS virtual void DoSetToolTip( wxToolTip *tip ); #endif // wxUSE_TOOLTIPS @@ -1293,12 +1353,20 @@ protected: // implements the window variants virtual void DoSetWindowVariant( wxWindowVariant variant ) ; + // Must be called when mouse capture is lost to send + // wxMouseCaptureLostEvent to windows on capture stack. + static void NotifyCaptureLost(); + private: // contains the last id generated by NewControlId static int ms_lastControlId; // the stack of windows which have captured the mouse static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext; + // the window that currently has mouse capture + static wxWindow *ms_winCaptureCurrent; + // indicates if execution is inside CaptureMouse/ReleaseMouse + static bool ms_winCaptureChanging; DECLARE_ABSTRACT_CLASS(wxWindowBase) DECLARE_NO_COPY_CLASS(wxWindowBase) @@ -1310,7 +1378,14 @@ private: // ---------------------------------------------------------------------------- // include the declaration of the platform-specific class -#if defined(__WXMSW__) +#if defined(__WXPALMOS__) + #ifdef __WXUNIVERSAL__ + #define wxWindowNative wxWindowPalm + #else // !wxUniv + #define wxWindowPalm wxWindow + #endif // wxUniv/!wxUniv + #include "wx/palmos/window.h" +#elif defined(__WXMSW__) #ifdef __WXUNIVERSAL__ #define wxWindowNative wxWindowMSW #else // !wxUniv @@ -1319,13 +1394,20 @@ private: #include "wx/msw/window.h" #elif defined(__WXMOTIF__) #include "wx/motif/window.h" -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #ifdef __WXUNIVERSAL__ #define wxWindowNative wxWindowGTK #else // !wxUniv #define wxWindowGTK wxWindow #endif // wxUniv #include "wx/gtk/window.h" +#elif defined(__WXGTK__) + #ifdef __WXUNIVERSAL__ + #define wxWindowNative wxWindowGTK + #else // !wxUniv + #define wxWindowGTK wxWindow + #endif // wxUniv + #include "wx/gtk1/window.h" #elif defined(__WXX11__) #ifdef __WXUNIVERSAL__ #define wxWindowNative wxWindowX11 @@ -1334,12 +1416,11 @@ private: #endif // wxUniv #include "wx/x11/window.h" #elif defined(__WXMGL__) - #ifdef __WXUNIVERSAL__ - #define wxWindowNative wxWindowMGL - #else // !wxUniv - #define wxWindowMGL wxWindow - #endif // wxUniv + #define wxWindowNative wxWindowMGL #include "wx/mgl/window.h" +#elif defined(__WXDFB__) + #define wxWindowNative wxWindowDFB + #include "wx/dfb/window.h" #elif defined(__WXMAC__) #ifdef __WXUNIVERSAL__ #define wxWindowNative wxWindowMac @@ -1389,19 +1470,22 @@ inline wxWindow *wxWindowBase::GetGrandParent() const // Find the wxWindow at the current mouse position, also returning the mouse // position. -WXDLLEXPORT extern wxWindow* wxFindWindowAtPointer(wxPoint& pt); +extern WXDLLEXPORT wxWindow* wxFindWindowAtPointer(wxPoint& pt); // Get the current mouse position. -WXDLLEXPORT extern wxPoint wxGetMousePosition(); +extern WXDLLEXPORT wxPoint wxGetMousePosition(); // get the currently active window of this application or NULL -WXDLLEXPORT extern wxWindow *wxGetActiveWindow(); +extern WXDLLEXPORT wxWindow *wxGetActiveWindow(); // get the (first) top level parent window WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win); -// deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId() -inline int NewControlId() { return wxWindowBase::NewControlId(); } +#if WXWIN_COMPATIBILITY_2_6 + // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId() + wxDEPRECATED( int NewControlId() ); + inline int NewControlId() { return wxWindowBase::NewControlId(); } +#endif // WXWIN_COMPATIBILITY_2_6 #if wxUSE_ACCESSIBILITY // ---------------------------------------------------------------------------- @@ -1412,7 +1496,7 @@ class WXDLLEXPORT wxWindowAccessible: public wxAccessible { public: wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); } - virtual ~wxWindowAccessible() {}; + virtual ~wxWindowAccessible() {} // Overridables @@ -1499,6 +1583,4 @@ public: #endif // wxUSE_ACCESSIBILITY -#endif - // _WX_WINDOW_H_BASE_ - +#endif // _WX_WINDOW_H_BASE_