X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9929591c138b1a7fb0d37c154c57d30379192459..b404a8f3b072129c107c6d9a5e0f6f53cd34807b:/src/common/longlong.cpp?ds=sidebyside diff --git a/src/common/longlong.cpp b/src/common/longlong.cpp index 0e6412f910..1ceefe0123 100644 --- a/src/common/longlong.cpp +++ b/src/common/longlong.cpp @@ -1,24 +1,20 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: wx/longlong.cpp +// Name: src/common/longlong.cpp // Purpose: implementation of wxLongLongNative // Author: Jeffrey C. Ollie , Vadim Zeitlin -// Remarks: this class is not public in wxWindows 2.0! It is intentionally +// Remarks: this class is not public in wxWidgets 2.0! It is intentionally // not documented and is for private use only. // Modified by: // Created: 10.02.99 // RCS-ID: $Id$ // Copyright: (c) 1998 Vadim Zeitlin -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // headers // ============================================================================ -#ifdef __GNUG__ - #pragma implementation "longlong.h" -#endif - #include "wx/wxprec.h" #ifdef __BORLANDC__ @@ -26,15 +22,20 @@ #endif #if wxUSE_LONGLONG + #include "wx/longlong.h" -#if defined(__MWERKS__) && defined(__WXMSW__) -#include // for memset() -#else -#include // for memset() +#ifndef WX_PRECOMP + #include "wx/math.h" // for fabs() #endif -#include // for fabs() +#if wxUSE_STREAMS + #include "wx/txtstrm.h" +#endif + +#include // for memset() + +#include "wx/ioswrap.h" // ============================================================================ // implementation @@ -50,14 +51,14 @@ void *wxLongLongNative::asArray() const { static unsigned char temp[8]; - temp[0] = (m_ll >> 56) & 0xFF; - temp[1] = (m_ll >> 48) & 0xFF; - temp[2] = (m_ll >> 40) & 0xFF; - temp[3] = (m_ll >> 32) & 0xFF; - temp[4] = (m_ll >> 24) & 0xFF; - temp[5] = (m_ll >> 16) & 0xFF; - temp[6] = (m_ll >> 8) & 0xFF; - temp[7] = (m_ll >> 0) & 0xFF; + temp[0] = wx_truncate_cast(unsigned char, ((m_ll >> 56) & 0xFF)); + temp[1] = wx_truncate_cast(unsigned char, ((m_ll >> 48) & 0xFF)); + temp[2] = wx_truncate_cast(unsigned char, ((m_ll >> 40) & 0xFF)); + temp[3] = wx_truncate_cast(unsigned char, ((m_ll >> 32) & 0xFF)); + temp[4] = wx_truncate_cast(unsigned char, ((m_ll >> 24) & 0xFF)); + temp[5] = wx_truncate_cast(unsigned char, ((m_ll >> 16) & 0xFF)); + temp[6] = wx_truncate_cast(unsigned char, ((m_ll >> 8) & 0xFF)); + temp[7] = wx_truncate_cast(unsigned char, ((m_ll >> 0) & 0xFF)); return temp; } @@ -66,18 +67,88 @@ void *wxULongLongNative::asArray() const { static unsigned char temp[8]; - temp[0] = (m_ll >> 56) & 0xFF; - temp[1] = (m_ll >> 48) & 0xFF; - temp[2] = (m_ll >> 40) & 0xFF; - temp[3] = (m_ll >> 32) & 0xFF; - temp[4] = (m_ll >> 24) & 0xFF; - temp[5] = (m_ll >> 16) & 0xFF; - temp[6] = (m_ll >> 8) & 0xFF; - temp[7] = (m_ll >> 0) & 0xFF; + temp[0] = wx_truncate_cast(unsigned char, ((m_ll >> 56) & 0xFF)); + temp[1] = wx_truncate_cast(unsigned char, ((m_ll >> 48) & 0xFF)); + temp[2] = wx_truncate_cast(unsigned char, ((m_ll >> 40) & 0xFF)); + temp[3] = wx_truncate_cast(unsigned char, ((m_ll >> 32) & 0xFF)); + temp[4] = wx_truncate_cast(unsigned char, ((m_ll >> 24) & 0xFF)); + temp[5] = wx_truncate_cast(unsigned char, ((m_ll >> 16) & 0xFF)); + temp[6] = wx_truncate_cast(unsigned char, ((m_ll >> 8) & 0xFF)); + temp[7] = wx_truncate_cast(unsigned char, ((m_ll >> 0) & 0xFF)); return temp; } +#if wxUSE_LONGLONG_WX +wxLongLongNative::wxLongLongNative(wxLongLongWx ll) +{ + // assign first to avoid precision loss! + m_ll = ll.GetHi(); + m_ll <<= 32; + m_ll |= ll.GetLo(); +} + +wxLongLongNative& wxLongLongNative::operator=(wxLongLongWx ll) +{ + // assign first to avoid precision loss! + m_ll = ll.GetHi(); + m_ll <<= 32; + m_ll |= ll.GetLo(); + return *this; +} + +wxLongLongNative& wxLongLongNative::operator=(const class wxULongLongWx &ll) +{ + // assign first to avoid precision loss! + m_ll = ll.GetHi(); + m_ll <<= 32; + m_ll |= ll.GetLo(); + return *this; +} + +wxULongLongNative::wxULongLongNative(const class wxULongLongWx &ll) +{ + // assign first to avoid precision loss! + m_ll = ll.GetHi(); + m_ll <<= 32; + m_ll |= ((unsigned long) ll.GetLo()); +} + +wxULongLongNative& wxULongLongNative::operator=(wxLongLongWx ll) +{ + // assign first to avoid precision loss! + m_ll = ll.GetHi(); + m_ll <<= 32; + m_ll |= ((unsigned long) ll.GetLo()); + return *this; +} + +wxULongLongNative& wxULongLongNative::operator=(const class wxULongLongWx &ll) +{ + // assign first to avoid precision loss! + m_ll = ll.GetHi(); + m_ll <<= 32; + m_ll |= ((unsigned long) ll.GetLo()); + return *this; +} +#endif + +#ifdef __VISUALC6__ +double wxULongLongNative::ToDouble() const +{ + // Work around the problem of casting unsigned __int64 to double in VC6 + // (which for unknown reasons only manifests itself in DLL builds, i.e. + // when using /MD). + static const __int64 int64_t_max = 9223372036854775807i64; + if ( m_ll <= int64_t_max ) + return wx_truncate_cast(double, (wxLongLong_t)m_ll); + + double d = wx_truncate_cast(double, int64_t_max); + d += (__int64)(m_ll - int64_t_max - 1); // The cast is safe because of -1 + return d + 1; +} +#endif // __VISUALC6__ + #endif // wxUSE_LONGLONG_NATIVE // ============================================================================ @@ -86,6 +157,14 @@ void *wxULongLongNative::asArray() const #if wxUSE_LONGLONG_WX +// Set value from unsigned wxULongLongWx +wxLongLongWx &wxLongLongWx::operator=(const class wxULongLongWx &ll) +{ + m_hi = (unsigned long) ll.GetHi(); + m_lo = ll.GetLo(); + return *this; +} + // assignment wxLongLongWx& wxLongLongWx::Assign(double d) { @@ -114,6 +193,32 @@ wxLongLongWx& wxLongLongWx::Assign(double d) return *this; } +double wxLongLongWx::ToDouble() const +{ + double d = m_hi; + d *= 1.0 + (double)ULONG_MAX; + d += m_lo; + +#ifdef wxLONGLONG_TEST_MODE + wxASSERT( d == m_ll ); +#endif // wxLONGLONG_TEST_MODE + + return d; +} + +double wxULongLongWx::ToDouble() const +{ + unsigned double d = m_hi; + d *= 1.0 + (double)ULONG_MAX; + d += m_lo; + +#ifdef wxLONGLONG_TEST_MODE + wxASSERT( d == m_ll ); +#endif // wxLONGLONG_TEST_MODE + + return d; +} + wxLongLongWx wxLongLongWx::operator<<(int shift) const { wxLongLongWx ll(*this); @@ -426,10 +531,14 @@ wxLongLongWx wxLongLongWx::operator-(const wxLongLongWx& ll) const return res; } -wxULongLongWx wxULongLongWx::operator-(const wxULongLongWx& ll) const +wxLongLongWx wxULongLongWx::operator-(const wxULongLongWx& ll) const { - wxULongLongWx res(*this); - res -= ll; + wxASSERT(m_hi <= LONG_MAX ); + wxASSERT(ll.m_hi <= LONG_MAX ); + + wxLongLongWx res( (long)m_hi , m_lo ); + wxLongLongWx op( (long)ll.m_hi , ll.m_lo ); + res -= op; return res; } @@ -508,41 +617,41 @@ wxULongLongWx& wxULongLongWx::operator--() bool wxLongLongWx::operator<(const wxLongLongWx& ll) const { if ( m_hi < ll.m_hi ) - return TRUE; + return true; else if ( m_hi == ll.m_hi ) return m_lo < ll.m_lo; else - return FALSE; + return false; } bool wxULongLongWx::operator<(const wxULongLongWx& ll) const { if ( m_hi < ll.m_hi ) - return TRUE; + return true; else if ( m_hi == ll.m_hi ) return m_lo < ll.m_lo; else - return FALSE; + return false; } bool wxLongLongWx::operator>(const wxLongLongWx& ll) const { if ( m_hi > ll.m_hi ) - return TRUE; + return true; else if ( m_hi == ll.m_hi ) return m_lo > ll.m_lo; else - return FALSE; + return false; } bool wxULongLongWx::operator>(const wxULongLongWx& ll) const { if ( m_hi > ll.m_hi ) - return TRUE; + return true; else if ( m_hi == ll.m_hi ) return m_lo > ll.m_lo; else - return FALSE; + return false; } // bitwise operators @@ -729,7 +838,7 @@ wxULongLongWx& wxULongLongWx::operator*=(const wxULongLongWx& ll) m_hi = m_lo = 0; #ifdef wxLONGLONG_TEST_MODE - unsigned wxLongLong_t llOld = m_ll; + wxULongLong_t llOld = m_ll; m_ll = 0; #endif // wxLONGLONG_TEST_MODE @@ -755,9 +864,11 @@ wxULongLongWx& wxULongLongWx::operator*=(const wxULongLongWx& ll) // division +#define IS_MSB_SET(ll) ((ll.GetHi()) & (1 << (8*sizeof(long) - 1))) + void wxLongLongWx::Divide(const wxLongLongWx& divisorIn, wxLongLongWx& quotient, - wxLongLongWx& remainder) const + wxLongLongWx& remainderIO) const { if ((divisorIn.m_lo == 0) && (divisorIn.m_hi == 0)) { @@ -781,8 +892,7 @@ void wxLongLongWx::Divide(const wxLongLongWx& divisorIn, // all responsibility for using this code. // init everything - wxLongLongWx dividend = *this, - divisor = divisorIn; + wxULongLongWx dividend, divisor, remainder; quotient = 0l; remainder = 0l; @@ -795,17 +905,21 @@ void wxLongLongWx::Divide(const wxLongLongWx& divisorIn, // dividend = quotient*divisor + remainder // // with 0 <= abs(remainder) < abs(divisor) - bool negRemainder = dividend.m_hi < 0; - bool negQuotient = FALSE; // assume positive - if ( dividend.m_hi < 0 ) + bool negRemainder = GetHi() < 0; + bool negQuotient = false; // assume positive + if ( GetHi() < 0 ) { negQuotient = !negQuotient; - dividend = -dividend; + dividend = -*this; + } else { + dividend = *this; } - if ( divisor.m_hi < 0 ) + if ( divisorIn.GetHi() < 0 ) { negQuotient = !negQuotient; - divisor = -divisor; + divisor = -divisorIn; + } else { + divisor = divisorIn; } // check for some particular cases @@ -819,12 +933,10 @@ void wxLongLongWx::Divide(const wxLongLongWx& divisorIn, } else { - // here: dividend > divisor and both are positibe: do unsigned division + // here: dividend > divisor and both are positive: do unsigned division size_t nBits = 64u; wxLongLongWx d; - #define IS_MSB_SET(ll) ((ll.m_hi) & (1 << (8*sizeof(long) - 1))) - while ( remainder < divisor ) { remainder <<= 1; @@ -864,10 +976,12 @@ void wxLongLongWx::Divide(const wxLongLongWx& divisorIn, } } + remainderIO = remainder; + // adjust signs if ( negRemainder ) { - remainder = -remainder; + remainderIO = -remainderIO; } if ( negQuotient ) @@ -923,8 +1037,6 @@ void wxULongLongWx::Divide(const wxULongLongWx& divisorIn, size_t nBits = 64u; wxULongLongWx d; - #define IS_MSB_SET(ll) ((ll.m_hi) & (1 << (8*sizeof(long) - 1))) - while ( remainder < divisor ) { remainder <<= 1; @@ -996,7 +1108,7 @@ wxLongLongWx& wxLongLongWx::operator/=(const wxLongLongWx& ll) wxULongLongWx& wxULongLongWx::operator/=(const wxULongLongWx& ll) { - wxLongLongWx quotient, remainder; + wxULongLongWx quotient, remainder; Divide(ll, quotient, remainder); @@ -1062,80 +1174,206 @@ void *wxULongLongWx::asArray(void) const #endif // wxUSE_LONGLONG_WX -wxString +#define LL_TO_STRING(name) \ + wxString name::ToString() const \ + { \ + /* TODO: this is awfully inefficient, anything better? */ \ + wxString result; \ + \ + name ll = *this; \ + \ + bool neg = ll < 0; \ + if ( neg ) \ + { \ + while ( ll != 0 ) \ + { \ + long digit = (ll % 10).ToLong(); \ + result.Prepend((wxChar)(wxT('0') - digit)); \ + ll /= 10; \ + } \ + } \ + else \ + { \ + while ( ll != 0 ) \ + { \ + long digit = (ll % 10).ToLong(); \ + result.Prepend((wxChar)(wxT('0') + digit)); \ + ll /= 10; \ + } \ + } \ + \ + if ( result.empty() ) \ + result = wxT('0'); \ + else if ( neg ) \ + result.Prepend(wxT('-')); \ + \ + return result; \ + } + +#define ULL_TO_STRING(name) \ + wxString name::ToString() const \ + { \ + /* TODO: this is awfully inefficient, anything better? */ \ + wxString result; \ + \ + name ll = *this; \ + \ + while ( ll != 0 ) \ + { \ + result.Prepend((wxChar)(wxT('0') + (ll % 10).ToULong())); \ + ll /= 10; \ + } \ + \ + if ( result.empty() ) \ + result = wxT('0'); \ + \ + return result; \ + } + #if wxUSE_LONGLONG_NATIVE -wxLongLongNative::ToString() const -#else -wxLongLongWx::ToString() const + LL_TO_STRING(wxLongLongNative) + ULL_TO_STRING(wxULongLongNative) #endif + +#if wxUSE_LONGLONG_WX + LL_TO_STRING(wxLongLongWx) + ULL_TO_STRING(wxULongLongWx) +#endif + +#if wxUSE_STD_IOSTREAM + +// input/output +WXDLLIMPEXP_BASE +wxSTD ostream& operator<< (wxSTD ostream& o, const wxLongLong& ll) { - // TODO: this is awfully inefficient, anything better? - wxString result; + return o << ll.ToString(); +} - wxLongLong ll = *this; +WXDLLIMPEXP_BASE +wxSTD ostream& operator<< (wxSTD ostream& o, const wxULongLong& ll) +{ + return o << ll.ToString(); +} - bool neg; - if ( ll < 0 ) - { - ll.Negate(); - neg = TRUE; - } - else - { - neg = FALSE; - } +#endif // wxUSE_STD_IOSTREAM - while ( ll != 0 ) - { - result.Prepend((wxChar)(_T('0') + (ll % 10).ToLong())); - ll /= 10; - } +WXDLLIMPEXP_BASE wxString& operator<< (wxString& s, const wxLongLong& ll) +{ + return s << ll.ToString(); +} - if ( result.empty() ) - result = _T('0'); - else if ( neg ) - result.Prepend(_T('-')); +WXDLLIMPEXP_BASE wxString& operator<< (wxString& s, const wxULongLong& ll) +{ + return s << ll.ToString(); +} - return result; +#if wxUSE_STREAMS + +WXDLLIMPEXP_BASE wxTextOutputStream& operator<< (wxTextOutputStream& o, const wxULongLong& ll) +{ + return o << ll.ToString(); } -wxString -#if wxUSE_LONGLONG_NATIVE -wxULongLongNative::ToString() const -#else -wxULongLongWx::ToString() const -#endif +WXDLLIMPEXP_BASE wxTextOutputStream& operator<< (wxTextOutputStream& o, const wxLongLong& ll) { - // TODO: this is awfully inefficient, anything better? - wxString result; + return o << ll.ToString(); +} - wxULongLong ll = *this; +#define READ_STRING_CHAR(s, idx, len) ((idx!=len) ? (wxChar)s[idx++] : wxT('\0')) - while ( ll != 0 ) - { - result.Prepend((wxChar)(_T('0') + (ll % 10).ToULong())); - ll /= 10; +WXDLLIMPEXP_BASE class wxTextInputStream &operator>>(class wxTextInputStream &o, wxULongLong &ll) +{ + wxString s = o.ReadWord(); + + ll = wxULongLong(0l, 0l); + size_t length = s.length(); + size_t idx = 0; + + wxChar ch = READ_STRING_CHAR(s, idx, length); + + // Skip WS + while (ch==wxT(' ') || ch==wxT('\t')) + ch = READ_STRING_CHAR(s, idx, length); + + // Read number + wxULongLong multiplier(0l, 10l); + while (ch>=wxT('0') && ch<=wxT('9')) { + long lValue = (unsigned) (ch - wxT('0')); + ll = ll * multiplier + wxULongLong(0l, lValue); + ch = READ_STRING_CHAR(s, idx, length); } - if ( result.empty() ) - result = _T('0'); + return o; +} + +WXDLLIMPEXP_BASE class wxTextInputStream &operator>>(class wxTextInputStream &o, wxLongLong &ll) +{ + wxString s = o.ReadWord(); + + ll = wxLongLong(0l, 0l); + size_t length = s.length(); + size_t idx = 0; + + wxChar ch = READ_STRING_CHAR(s, idx, length); + + // Skip WS + while (ch==wxT(' ') || ch==wxT('\t')) + ch = READ_STRING_CHAR(s, idx, length); + + // Ask for sign + int iSign = 1; + if (ch==wxT('-') || ch==wxT('+')) { + iSign = ((ch==wxT('-')) ? -1 : 1); + ch = READ_STRING_CHAR(s, idx, length); + } + + // Read number + wxLongLong multiplier(0l, 10l); + while (ch>=wxT('0') && ch<=wxT('9')) { + long lValue = (unsigned) (ch - wxT('0')); + ll = ll * multiplier + wxLongLong(0l, lValue); + ch = READ_STRING_CHAR(s, idx, length); + } + +#if wxUSE_LONGLONG_NATIVE + ll = ll * wxLongLong((wxLongLong_t) iSign); +#else + ll = ll * wxLongLong((long) iSign); +#endif + + return o; +} + +#if wxUSE_LONGLONG_NATIVE - return result; +WXDLLIMPEXP_BASE class wxTextOutputStream &operator<<(class wxTextOutputStream &o, wxULongLong_t value) +{ + return o << wxULongLong(value).ToString(); } -#if wxUSE_STD_IOSTREAM +WXDLLIMPEXP_BASE class wxTextOutputStream &operator<<(class wxTextOutputStream &o, wxLongLong_t value) +{ + return o << wxLongLong(value).ToString(); +} -// input/output -wxSTD ostream& operator<< (wxSTD ostream& o, const wxLongLong& ll) +WXDLLIMPEXP_BASE class wxTextInputStream &operator>>(class wxTextInputStream &o, wxULongLong_t &value) { - return o << ll.ToString(); + wxULongLong ll; + o >> ll; + value = ll.GetValue(); + return o; } -wxSTD ostream& operator<< (wxSTD ostream& o, const wxULongLong& ll) +WXDLLIMPEXP_BASE class wxTextInputStream &operator>>(class wxTextInputStream &o, wxLongLong_t &value) { - return o << ll.ToString(); + wxLongLong ll; + o >> ll; + value = ll.GetValue(); + return o; } -#endif // wxUSE_STD_IOSTREAM +#endif // wxUSE_LONGLONG_NATIVE + +#endif // wxUSE_STREAMS #endif // wxUSE_LONGLONG