X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/985520bc47ef1636ccf6d00c56dfd6e438e8136b..88594d02eb59a55ac85d3210a49d02918124617b:/src/mgl/window.cpp?ds=sidebyside diff --git a/src/mgl/window.cpp b/src/mgl/window.cpp index 8076a5f533..217508e325 100644 --- a/src/mgl/window.cpp +++ b/src/mgl/window.cpp @@ -64,9 +64,14 @@ winmng_t *g_winMng = NULL; MGLDevCtx *g_displayDC = NULL; // the window that has keyboard focus: -static wxWindowMGL *g_focusedWindow = NULL; +static wxWindowMGL *gs_focusedWindow = NULL; // the window that is currently under mouse cursor: -static wxWindowMGL *g_windowUnderMouse = NULL; +static wxWindowMGL *gs_windowUnderMouse = NULL; +// the window that has mouse capture +static wxWindowMGL *gs_mouseCapture = NULL; +// the frame that is currently active (i.e. its child has focus). It is +// used to generate wxActivateEvents +static wxWindowMGL *gs_activeFrame = NULL; // --------------------------------------------------------------------------- // constants @@ -85,112 +90,68 @@ enum // private functions // --------------------------------------------------------------------------- -// wxCreateMGL_WM creates MGL display DC and associates it with winmng_t -// structure. Dimensions and depth of the DC are fetched from wxSystemOptions -// object. -// This function is *not* called from wxApp's initialization but rather at -// the time when WM is needed, i.e. when first wxWindow is created. This -// has two important effects: -// a) it is possible to write windowless wxMGL apps -// b) the app has plenty of time in wxApp::OnInit to feed wxSystemOptions -// with desired settings - -// FIXME_MGL -- move to app.cpp?? -static void wxDesktopPainter(window_t *wnd, MGLDC *dc) +// Returns toplevel grandparent of given window: +static wxWindowMGL* wxGetTopLevelParent(wxWindowMGL *win) { - // FIXME_MGL - for now... - MGL_setColorRGB(0x63, 0x63, 0x96); - MGL_fillRectCoord(0, 0, wnd->width, wnd->height); + wxWindowMGL *p = win; + while (p && !p->IsTopLevel()) + p = p->GetParent(); + return p; } - -bool wxCreateMGL_WM() +#ifdef __WXDEBUG__ +// Add an easy way to capture screenshots: +static void CaptureScreenshot() { - int mode; - int width = 640, height = 480, depth = 16; - int refresh = MGL_DEFAULT_REFRESH; - -#if wxUSE_SYSTEM_OPTIONS - // FIXME_MGL -- so what is The Proper Way? - if ( wxSystemOptions::HasOption(wxT("mgl.screen-width") ) - width = wxSystemOptions::GetOptionInt(wxT("mgl.screen-width")); - if ( wxSystemOptions::HasOption(wxT("mgl.screen-height") ) - height = wxSystemOptions::GetOptionInt(wxT("mgl.screen-height")); - if ( wxSystemOptions::HasOption(wxT("mgl.screen-depth") ) - depth = wxSystemOptions::GetOptionInt(wxT("mgl.screen-depth")); - if ( wxSystemOptions::HasOption(wxT("mgl.screen-refresh") ) - refresh = wxSystemOptions::GetOptionInt(wxT("mgl.screen-refresh")); -#endif - - mode = MGL_findMode(width, height, depth); - if ( mode == -1 ) - { - wxLogWarning(_("Mode %ix%i-%i not available, falling back to default mode."), width, height, depth); - mode = 0; // always available - } - g_displayDC = new MGLDisplayDC(mode, 1, refresh); - if ( !g_displayDC->isValid() ) - { - delete g_displayDC; - g_displayDC = NULL; - return FALSE; - } - - g_winMng = MGL_wmCreate(g_displayDC->getDC()); - if (!g_winMng) - return FALSE; - - MGL_wmSetWindowPainter(MGL_wmGetRootWindow(g_winMng), wxDesktopPainter); + wxBusyCursor bcur; - return TRUE; -} - -void wxDestroyMGL_WM() -{ - if ( g_winMng ) - { - MGL_wmDestroy(g_winMng); - g_winMng = NULL; - } - if ( g_displayDC ) - { - delete g_displayDC; - g_displayDC = NULL; - } + static int screenshot_num = 0; + char screenshot[128]; + sprintf(screenshot, "screenshot-%03i.png", screenshot_num++); + g_displayDC->savePNGFromDC(screenshot, 0, 0, + g_displayDC->sizex(), + g_displayDC->sizey()); } +#endif // --------------------------------------------------------------------------- // MGL_WM hooks: // --------------------------------------------------------------------------- -static void wxWindowPainter(window_t *wnd, MGLDC *dc) +static void MGLAPI wxWindowPainter(window_t *wnd, MGLDC *dc) { wxWindowMGL *w = (wxWindow*) wnd->userData; + if ( w && !(w->GetWindowStyle() & wxTRANSPARENT_WINDOW) ) { MGLDevCtx ctx(dc); w->HandlePaint(&ctx); } - // FIXME_MGL -- root window should be a regular window so that - // enter/leave and activate/deactivate events work correctly } -static ibool wxWindowMouseHandler(window_t *wnd, event_t *e) +static ibool MGLAPI wxWindowMouseHandler(window_t *wnd, event_t *e) { wxWindowMGL *win = (wxWindowMGL*)MGL_wmGetWindowUserData(wnd); + wxPoint orig(win->GetClientAreaOrigin()); wxPoint where; MGL_wmCoordGlobalToLocal(win->GetHandle(), e->where_x, e->where_y, &where.x, &where.y); - if ( !win->IsEnabled() ) return FALSE; + for (wxWindowMGL *w = win; w; w = w->GetParent()) + { + if ( !w->IsEnabled() ) + return FALSE; + if ( w->IsTopLevel() ) + break; + } wxEventType type = wxEVT_NULL; wxMouseEvent event; event.SetEventObject(win); event.SetTimestamp(e->when); - event.m_x = where.x; - event.m_y = where.y; + event.m_x = where.x - orig.x; + event.m_y = where.y - orig.y; event.m_shiftDown = e->modifiers & EVT_SHIFTKEY; event.m_controlDown = e->modifiers & EVT_CTRLSTATE; event.m_altDown = e->modifiers & EVT_LEFTALT; @@ -223,25 +184,48 @@ static ibool wxWindowMouseHandler(window_t *wnd, event_t *e) break; case EVT_MOUSEMOVE: - if ( win != g_windowUnderMouse ) + if ( !gs_mouseCapture ) + { + if ( win != gs_windowUnderMouse ) + { + if ( gs_windowUnderMouse ) + { + wxMouseEvent event2(event); + MGL_wmCoordGlobalToLocal(gs_windowUnderMouse->GetHandle(), + e->where_x, e->where_y, + &event2.m_x, &event2.m_y); + + wxPoint orig(gs_windowUnderMouse->GetClientAreaOrigin()); + event2.m_x -= orig.x; + event2.m_y -= orig.y; + + event2.SetEventObject(gs_windowUnderMouse); + event2.SetEventType(wxEVT_LEAVE_WINDOW); + gs_windowUnderMouse->GetEventHandler()->ProcessEvent(event2); + } + + wxMouseEvent event3(event); + event3.SetEventType(wxEVT_ENTER_WINDOW); + win->GetEventHandler()->ProcessEvent(event3); + + gs_windowUnderMouse = win; + } + } + else // gs_mouseCapture { - if ( g_windowUnderMouse ) + bool inside = (where.x >= 0 && + where.y >= 0 && + where.x < win->GetSize().x && + where.y < win->GetSize().y); + if ( (inside && gs_windowUnderMouse != win) || + (!inside && gs_windowUnderMouse == win) ) { - wxMouseEvent event2(event); - MGL_wmCoordGlobalToLocal(g_windowUnderMouse->GetHandle(), - e->where_x, e->where_y, - &event2.m_x, &event2.m_y); - - event2.SetEventObject(g_windowUnderMouse); - event2.SetEventType(wxEVT_LEAVE_WINDOW); - g_windowUnderMouse->GetEventHandler()->ProcessEvent(event2); + wxMouseEvent evt(inside ? + wxEVT_ENTER_WINDOW : wxEVT_LEAVE_WINDOW); + evt.SetEventObject(win); + win->GetEventHandler()->ProcessEvent(evt); + gs_windowUnderMouse = inside ? win : NULL; } - - wxMouseEvent event3(event); - event3.SetEventType(wxEVT_ENTER_WINDOW); - win->GetEventHandler()->ProcessEvent(event3); - - g_windowUnderMouse = win; } type = wxEVT_MOTION; @@ -390,7 +374,7 @@ static long wxAsciiToKeyCode(event_t *event) return (long)EVT_asciiCode(event->message); } -static ibool wxWindowKeybHandler(window_t *wnd, event_t *e) +static ibool MGLAPI wxWindowKeybHandler(window_t *wnd, event_t *e) { wxWindowMGL *win = (wxWindowMGL*)MGL_wmGetWindowUserData(wnd); @@ -427,6 +411,14 @@ static ibool wxWindowKeybHandler(window_t *wnd, event_t *e) ret = win->GetEventHandler()->ProcessEvent(event); + +#ifdef __WXDEBUG__ + // Add an easy way to capture screenshots: + if ( event.m_keyCode == WXK_F1 && + event.m_shiftDown && event.m_controlDown ) + CaptureScreenshot(); +#endif + #if wxUSE_ACCEL if ( !ret ) { @@ -479,6 +471,11 @@ END_EVENT_TABLE() void wxWindowMGL::Init() { + // First of all, make sure window manager is up and running. If it is + // not the case, initialize it in default display mode + if ( !g_winMng ) + wxTheApp->SetDisplayMode(wxDisplayModeInfo(640, 480, 16)); + // generic: InitBase(); @@ -497,10 +494,25 @@ wxWindowMGL::~wxWindowMGL() { m_isBeingDeleted = TRUE; - if ( g_focusedWindow == this ) + if ( gs_mouseCapture == this ) + ReleaseMouse(); + + if (gs_activeFrame == this) + { + gs_activeFrame = NULL; + // activate next frame in Z-order: + if ( m_wnd->prev ) + { + wxWindowMGL *win = (wxWindowMGL*)m_wnd->prev->userData; + win->SetFocus(); + } + } + + if ( gs_focusedWindow == this ) KillFocus(); - if ( g_windowUnderMouse == this ) - g_windowUnderMouse = NULL; + + if ( gs_windowUnderMouse == this ) + gs_windowUnderMouse = NULL; // VS: destroy children first and _then_ detach *this from its parent. // If we'd do it the other way around, children wouldn't be able @@ -538,6 +550,7 @@ bool wxWindowMGL::Create(wxWindow *parent, h = HeightDefault(size.y); long mgl_style = 0; + window_t *wnd_parent = parent ? parent->GetHandle() : NULL; if ( !(style & wxNO_FULL_REPAINT_ON_RESIZE) ) { @@ -549,25 +562,41 @@ bool wxWindowMGL::Create(wxWindow *parent, } if ( style & wxPOPUP_WINDOW ) { - mgl_style |= MGL_WM_ALWAYS_ON_TOP; + mgl_style |= MGL_WM_ALWAYS_ON_TOP; // it is created hidden as other top level windows m_isShown = FALSE; + wnd_parent = NULL; } - m_wnd = MGL_wmCreateWindow(g_winMng, - parent ? parent->GetHandle() : NULL, - x, y, w, h); + window_t *wnd = MGL_wmCreateWindow(g_winMng, wnd_parent, x, y, w, h); + + MGL_wmSetWindowFlags(wnd, mgl_style); + MGL_wmShowWindow(wnd, m_isShown); + + SetMGLwindow_t(wnd); + + return TRUE; +} + +void wxWindowMGL::SetMGLwindow_t(struct window_t *wnd) +{ + if ( m_wnd ) + MGL_wmDestroyWindow(m_wnd); + + m_wnd = wnd; + if ( !m_wnd ) return; + + m_isShown = m_wnd->visible; - MGL_wmSetWindowFlags(m_wnd, mgl_style); MGL_wmSetWindowUserData(m_wnd, (void*) this); MGL_wmSetWindowPainter(m_wnd, wxWindowPainter); - MGL_wmShowWindow(m_wnd, m_isShown); - MGL_wmSetWindowCursor(m_wnd, *wxSTANDARD_CURSOR->GetMGLCursor()); - MGL_wmPushWindowEventHandler(m_wnd, wxWindowMouseHandler, EVT_MOUSEEVT, 0); MGL_wmPushWindowEventHandler(m_wnd, wxWindowKeybHandler, EVT_KEYEVT, 0); - - return TRUE; + + if ( m_cursor.Ok() ) + MGL_wmSetWindowCursor(m_wnd, *m_cursor.GetMGLCursor()); + else + MGL_wmSetWindowCursor(m_wnd, *wxSTANDARD_CURSOR->GetMGLCursor()); } // --------------------------------------------------------------------------- @@ -576,26 +605,36 @@ bool wxWindowMGL::Create(wxWindow *parent, void wxWindowMGL::SetFocus() { - if (g_focusedWindow) - g_focusedWindow->KillFocus(); + if ( gs_focusedWindow == this ) return; + + if ( gs_focusedWindow ) + gs_focusedWindow->KillFocus(); - g_focusedWindow = this; + gs_focusedWindow = this; MGL_wmCaptureEvents(GetHandle(), EVT_KEYEVT, wxMGL_CAPTURE_KEYB); #if wxUSE_CARET // caret needs to be informed about focus change wxCaret *caret = GetCaret(); - if (caret) + if ( caret ) caret->OnSetFocus(); #endif // wxUSE_CARET - if ( IsTopLevel() ) + wxWindowMGL *active = wxGetTopLevelParent(this); + if ( !(m_windowStyle & wxPOPUP_WINDOW) && active != gs_activeFrame ) { - // FIXME_MGL - this is wrong, see wxGTK! - wxActivateEvent event(wxEVT_ACTIVATE, TRUE, GetId()); - event.SetEventObject(this); - GetEventHandler()->ProcessEvent(event); + if ( gs_activeFrame ) + { + wxActivateEvent event(wxEVT_ACTIVATE, FALSE, gs_activeFrame->GetId()); + event.SetEventObject(gs_activeFrame); + gs_activeFrame->GetEventHandler()->ProcessEvent(event); + } + + gs_activeFrame = active; + wxActivateEvent event(wxEVT_ACTIVATE, TRUE, gs_activeFrame->GetId()); + event.SetEventObject(gs_activeFrame); + gs_activeFrame->GetEventHandler()->ProcessEvent(event); } wxFocusEvent event(wxEVT_SET_FOCUS, GetId()); @@ -605,8 +644,8 @@ void wxWindowMGL::SetFocus() void wxWindowMGL::KillFocus() { - if ( g_focusedWindow != this ) return; - g_focusedWindow = NULL; + if ( gs_focusedWindow != this ) return; + gs_focusedWindow = NULL; if ( m_isBeingDeleted ) return; @@ -619,14 +658,6 @@ void wxWindowMGL::KillFocus() caret->OnKillFocus(); #endif // wxUSE_CARET - if ( IsTopLevel() ) - { - // FIXME_MGL - this is wrong, see wxGTK! - wxActivateEvent event(wxEVT_ACTIVATE, FALSE, GetId()); - event.SetEventObject(this); - GetEventHandler()->ProcessEvent(event); - } - wxFocusEvent event(wxEVT_KILL_FOCUS, GetId()); event.SetEventObject(this); GetEventHandler()->ProcessEvent(event); @@ -638,7 +669,7 @@ void wxWindowMGL::KillFocus() // ---------------------------------------------------------------------------- wxWindow *wxWindowBase::FindFocus() { - return (wxWindow*)g_focusedWindow; + return (wxWindow*)gs_focusedWindow; } bool wxWindowMGL::Show(bool show) @@ -647,6 +678,17 @@ bool wxWindowMGL::Show(bool show) return FALSE; MGL_wmShowWindow(m_wnd, show); + + if (!show && gs_activeFrame == this) + { + // activate next frame in Z-order: + if ( m_wnd->prev ) + { + wxWindowMGL *win = (wxWindowMGL*)m_wnd->prev->userData; + win->SetFocus(); + } + } + return TRUE; } @@ -664,22 +706,24 @@ void wxWindowMGL::Lower() void wxWindowMGL::CaptureMouse() { + if ( gs_mouseCapture ) + MGL_wmUncaptureEvents(gs_mouseCapture->m_wnd, wxMGL_CAPTURE_MOUSE); + + gs_mouseCapture = this; MGL_wmCaptureEvents(m_wnd, EVT_MOUSEEVT, wxMGL_CAPTURE_MOUSE); } void wxWindowMGL::ReleaseMouse() { + wxASSERT_MSG( gs_mouseCapture == this, wxT("attempt to release mouse, but this window hasn't captured it") ) + MGL_wmUncaptureEvents(m_wnd, wxMGL_CAPTURE_MOUSE); + gs_mouseCapture = NULL; } /* static */ wxWindow *wxWindowBase::GetCapture() { - for (captureentry_t *c = g_winMng->capturedEvents; c; c = c->next) - { - if ( c->id == wxMGL_CAPTURE_MOUSE ) - return (wxWindow*)c->wnd->userData; - } - return NULL; + return (wxWindow*)gs_mouseCapture; } bool wxWindowMGL::SetCursor(const wxCursor& cursor) @@ -890,11 +934,15 @@ void wxWindowMGL::DoSetSize(int x, int y, int width, int height, int sizeFlags) } } - DoMoveWindow(x, y, width, height); + if ( m_wnd->x != x || m_wnd->y != y || + (int)m_wnd->width != width || (int)m_wnd->height != height ) + { + DoMoveWindow(x, y, width, height); - wxSizeEvent event(wxSize(width, height), GetId()); - event.SetEventObject(this); - GetEventHandler()->ProcessEvent(event); + wxSizeEvent event(wxSize(width, height), GetId()); + event.SetEventObject(this); + GetEventHandler()->ProcessEvent(event); + } } void wxWindowMGL::DoSetClientSize(int width, int height) @@ -986,6 +1034,7 @@ void wxWindowMGL::Clear() dc.Clear(); } +#include "wx/menu.h" void wxWindowMGL::Refresh(bool eraseBack, const wxRect *rect) { if ( m_eraseBackground == -1 ) @@ -1032,6 +1081,12 @@ void wxWindowMGL::HandlePaint(MGLDevCtx *dc) return; } +#if 0 // FIXME_MGL -- debugging stuff! + dc->setColorRGB(255,0,255); + dc->fillRect(-1000,-1000,2000,2000); + wxUsleep(50); +#endif + MGLRegion clip; dc->getClipRegion(clip); m_updateRegion = wxRegion(clip);