X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9845ffceccfd024109a88fd1d959ebd64a209782..05e0b047d879cdbfade7f2ab346c0acdf3e29f96:/src/generic/vscroll.cpp?ds=sidebyside diff --git a/src/generic/vscroll.cpp b/src/generic/vscroll.cpp index de9cf1fa61..50bb4c1c6d 100644 --- a/src/generic/vscroll.cpp +++ b/src/generic/vscroll.cpp @@ -592,8 +592,8 @@ bool wxVarScrollHelperBase::DoScrollToUnit(size_t unit) // finally refresh the display -- but only redraw as few units as possible // to avoid flicker. We can't do this if we have children because they // won't be scrolled - if ( m_targetWindow->GetChildren().empty() && - GetVisibleBegin() >= unitLastOld || GetVisibleEnd() <= unitFirstOld ) + if ( (m_targetWindow->GetChildren().empty() && + GetVisibleBegin() >= unitLastOld) || GetVisibleEnd() <= unitFirstOld ) { // the simplest case: we don't have any old units left, just redraw // everything @@ -601,7 +601,12 @@ bool wxVarScrollHelperBase::DoScrollToUnit(size_t unit) } else // scroll the window { + // Avoid scrolling visible parts of the screen on Mac +#ifdef __WXMAC__ + if (m_physicalScrolling && m_targetWindow->IsShownOnScreen()) +#else if ( m_physicalScrolling ) +#endif { wxCoord dx = 0, dy = GetUnitsSize(GetVisibleBegin(), unitFirstOld);