X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/97e6ee04541e844fe134fd1de99a24d0ec5cb2d5..654c02dc23c6eae6a2732209f9a3a4ae6f084bd3:/src/unix/gsocket.cpp diff --git a/src/unix/gsocket.cpp b/src/unix/gsocket.cpp index dc6c7e5702..28bbb98194 100644 --- a/src/unix/gsocket.cpp +++ b/src/unix/gsocket.cpp @@ -1,21 +1,20 @@ /* ------------------------------------------------------------------------- * Project: GSocket (Generic Socket) for WX * Name: gsocket.c - * Authors: Guilhem Lavaux, - * Guillermo Rodriguez Garcia (maintainer) + * Authors: David Elliott (C++ conversion, maintainer) + * Guilhem Lavaux, + * Guillermo Rodriguez Garcia * Purpose: GSocket main Unix and OS/2 file * Licence: The wxWindows licence * CVSID: $Id$ * ------------------------------------------------------------------------- */ -/* - * PLEASE don't put C++ comments here - this is a C source file. - */ - -#ifndef __GSOCKET_STANDALONE__ -#include "wx/setup.h" -#endif +#include "wx/wxprec.h" +#ifndef WX_PRECOMP + #include "wx/app.h" + #include "wx/apptrait.h" +#endif //ndef WX_PRECOMP #if defined(__VISAGECPP__) /* Seems to be needed by Visual Age C++, though I don't see how it manages @@ -160,158 +159,149 @@ int _System soclose(int); # define GSocket_Debug(args) #endif /* __GSOCKET_DEBUG__ */ -/* Table of GUI-related functions. We must call them indirectly because - * of wxBase and GUI separation: */ - -static struct GSocketGUIFunctionsTable *gs_gui_functions; - -#define USE_GUI() (gs_gui_functions != NULL) - -/* Define macros to simplify indirection: */ -#define _GSocket_GUI_Init() \ - if (gs_gui_functions) gs_gui_functions->GUI_Init() -#define _GSocket_GUI_Cleanup() \ - if (gs_gui_functions) gs_gui_functions->GUI_Cleanup() -#define _GSocket_GUI_Init_Socket(socket) \ - (gs_gui_functions ? gs_gui_functions->GUI_Init_Socket(socket) : 1) -#define _GSocket_GUI_Destroy_Socket(socket) \ - if (gs_gui_functions) gs_gui_functions->GUI_Destroy_Socket(socket) -#define _GSocket_Enable_Events(socket) \ - if (gs_gui_functions) gs_gui_functions->Enable_Events(socket) -#define _GSocket_Disable_Events(socket) \ - if (gs_gui_functions) gs_gui_functions->Disable_Events(socket) -#define _GSocket_Install_Callback(socket, event) \ - if (gs_gui_functions) gs_gui_functions->Install_Callback(socket, event) -#define _GSocket_Uninstall_Callback(socket, event) \ - if (gs_gui_functions) gs_gui_functions->Uninstall_Callback(socket, event) +/////////////////////////////////////////////////////////////////////////// +// GSocketBSDGUIShim +struct GSocketGUIFunctionsTable *GSocketBSDGUIShim::ms_gui_functions = NULL; -static struct GSocketBaseFunctionsTable gs_base_functions = +void GSocket_SetGUIFunctions(struct GSocketGUIFunctionsTable *guifunc) { - _GSocket_Detected_Read, - _GSocket_Detected_Write -}; + GSocketBSDGUIShim::ms_gui_functions = guifunc; +} + +inline bool GSocketBSDGUIShim::UseGUI() +{ + return ms_gui_functions; +} -/* Global initialisers */ +inline bool GSocketBSDGUIShim::GUI_Init() +{ + return (ms_gui_functions)?ms_gui_functions->GUI_Init():true; +} -void GSocket_SetGUIFunctions(struct GSocketGUIFunctionsTable *guifunc) +inline void GSocketBSDGUIShim::GUI_Cleanup() { - gs_gui_functions = guifunc; + if (ms_gui_functions) ms_gui_functions->GUI_Cleanup(); } - -int GSocket_Init(void) + +GSocketBSDGUIShim::GSocketBSDGUIShim() { - if (gs_gui_functions) - { - if ( !gs_gui_functions->GUI_Init() ) - return 0; - } - return 1; + m_ok = (ms_gui_functions ? ms_gui_functions->GUI_Init_Socket(this) : true); } -void GSocket_Cleanup(void) +GSocketBSDGUIShim::~GSocketBSDGUIShim() { - if (gs_gui_functions) - { - gs_gui_functions->GUI_Cleanup(); - } + if (ms_gui_functions) ms_gui_functions->GUI_Destroy_Socket(this); } -/* Constructors / Destructors for GSocket */ +void GSocketBSDGUIShim::EventLoop_Enable_Events() +{ + if (ms_gui_functions) ms_gui_functions->Enable_Events(this); +} -GSocket *GSocket_new(void) +void GSocketBSDGUIShim::EventLoop_Disable_Events() +{ + if (ms_gui_functions) ms_gui_functions->Disable_Events(this); +} + +void GSocketBSDGUIShim::EventLoop_Install_Callback(GSocketEvent event) { - int i, success; - GSocket *socket; + if (ms_gui_functions) ms_gui_functions->Install_Callback(this, event); +} - socket = (GSocket *)malloc(sizeof(GSocket)); +void GSocketBSDGUIShim::EventLoop_Uninstall_Callback(GSocketEvent event) +{ + if (ms_gui_functions) ms_gui_functions->Uninstall_Callback(this, event); +} - if (socket == NULL) - return NULL; +/////////////////////////////////////////////////////////////////////////// +// GSocketBSD - socket->m_fd = INVALID_SOCKET; +static struct GSocketBaseFunctionsTable gs_base_functions = +{ + GSocketBSD::_GSocket_Detected_Read, + GSocketBSD::_GSocket_Detected_Write +}; + +/* Global initialisers */ + +int GSocket_Init(void) +{ + return GSocketBSDGUIShim::GUI_Init(); +} + +void GSocket_Cleanup(void) +{ + GSocketBSDGUIShim::GUI_Cleanup(); +} + +GSocketBSD::GSocketBSD() +{ + int i; + + m_fd = INVALID_SOCKET; for (i=0;im_cbacks[i] = NULL; + m_cbacks[i] = NULL; } - socket->m_detected = 0; - socket->m_local = NULL; - socket->m_peer = NULL; - socket->m_error = GSOCK_NOERROR; - socket->m_server = FALSE; - socket->m_stream = TRUE; - socket->m_gui_dependent = NULL; - socket->m_non_blocking = FALSE; - socket->m_timeout = 10*60*1000; + m_detected = 0; + m_local = NULL; + m_peer = NULL; + m_error = GSOCK_NOERROR; + m_server = FALSE; + m_stream = TRUE; + m_gui_dependent = NULL; + m_non_blocking = FALSE; + m_timeout = 10*60*1000; /* 10 minutes * 60 sec * 1000 millisec */ - socket->m_establishing = FALSE; + m_establishing = FALSE; - socket->m_functions = &gs_base_functions; + m_functions = &gs_base_functions; - /* Per-socket GUI-specific initialization */ - success = _GSocket_GUI_Init_Socket(socket); - if (!success) - { - free(socket); - return NULL; - } - - return socket; + m_ok = true; } -void GSocket_close(GSocket *socket) +void GSocketBSD::Close() { - _GSocket_Disable_Events(socket); + EventLoop_Disable_Events(); // gsockosx.c calls CFSocketInvalidate which closes the socket for us #if !(defined(__DARWIN__) && (defined(__WXMAC__) || defined(__WXCOCOA__))) - close(socket->m_fd); + close(m_fd); #endif - socket->m_fd = INVALID_SOCKET; + m_fd = INVALID_SOCKET; } -void GSocket_destroy(GSocket *socket) +GSocketBSD::~GSocketBSD() { - assert(socket != NULL); - - /* Check that the socket is really shutdowned */ - if (socket->m_fd != INVALID_SOCKET) - GSocket_Shutdown(socket); - - /* Per-socket GUI-specific cleanup */ - _GSocket_GUI_Destroy_Socket(socket); - /* Destroy private addresses */ - if (socket->m_local) - GAddress_destroy(socket->m_local); + if (m_local) + GAddress_destroy(m_local); - if (socket->m_peer) - GAddress_destroy(socket->m_peer); - - /* Destroy the socket itself */ - free(socket); + if (m_peer) + GAddress_destroy(m_peer); } /* GSocket_Shutdown: * Disallow further read/write operations on this socket, close * the fd and disable all callbacks. */ -void GSocket_Shutdown(GSocket *socket) +void GSocketBSD::Shutdown() { int evt; - assert(socket != NULL); + assert(this); /* If socket has been created, shutdown it */ - if (socket->m_fd != INVALID_SOCKET) + if (m_fd != INVALID_SOCKET) { - shutdown(socket->m_fd, 2); - GSocket_close(socket); + shutdown(m_fd, 2); + Close(); } /* Disable GUI callbacks */ for (evt = 0; evt < GSOCK_MAX_EVENT; evt++) - socket->m_cbacks[evt] = NULL; + m_cbacks[evt] = NULL; - socket->m_detected = GSOCK_LOST_FLAG; + m_detected = GSOCK_LOST_FLAG; } /* Address handling */ @@ -330,74 +320,74 @@ void GSocket_Shutdown(GSocket *socket) * GSOCK_INVSOCK - the socket is not valid. * GSOCK_INVADDR - the address is not valid. */ -GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address) +GSocketError GSocketBSD::SetLocal(GAddress *address) { - assert(socket != NULL); + assert(this); /* the socket must be initialized, or it must be a server */ - if ((socket->m_fd != INVALID_SOCKET && !socket->m_server)) + if ((m_fd != INVALID_SOCKET && !m_server)) { - socket->m_error = GSOCK_INVSOCK; + m_error = GSOCK_INVSOCK; return GSOCK_INVSOCK; } /* check address */ if (address == NULL || address->m_family == GSOCK_NOFAMILY) { - socket->m_error = GSOCK_INVADDR; + m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } - if (socket->m_local) - GAddress_destroy(socket->m_local); + if (m_local) + GAddress_destroy(m_local); - socket->m_local = GAddress_copy(address); + m_local = GAddress_copy(address); return GSOCK_NOERROR; } -GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address) +GSocketError GSocketBSD::SetPeer(GAddress *address) { - assert(socket != NULL); + assert(this); /* check address */ if (address == NULL || address->m_family == GSOCK_NOFAMILY) { - socket->m_error = GSOCK_INVADDR; + m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } - if (socket->m_peer) - GAddress_destroy(socket->m_peer); + if (m_peer) + GAddress_destroy(m_peer); - socket->m_peer = GAddress_copy(address); + m_peer = GAddress_copy(address); return GSOCK_NOERROR; } -GAddress *GSocket_GetLocal(GSocket *socket) +GAddress *GSocketBSD::GetLocal() { GAddress *address; struct sockaddr addr; SOCKLEN_T size = sizeof(addr); GSocketError err; - assert(socket != NULL); + assert(this); /* try to get it from the m_local var first */ - if (socket->m_local) - return GAddress_copy(socket->m_local); + if (m_local) + return GAddress_copy(m_local); /* else, if the socket is initialized, try getsockname */ - if (socket->m_fd == INVALID_SOCKET) + if (m_fd == INVALID_SOCKET) { - socket->m_error = GSOCK_INVSOCK; + m_error = GSOCK_INVSOCK; return NULL; } - if (getsockname(socket->m_fd, &addr, (SOCKLEN_T *) &size) < 0) + if (getsockname(m_fd, &addr, (SOCKLEN_T *) &size) < 0) { - socket->m_error = GSOCK_IOERR; + m_error = GSOCK_IOERR; return NULL; } @@ -405,7 +395,7 @@ GAddress *GSocket_GetLocal(GSocket *socket) address = GAddress_new(); if (address == NULL) { - socket->m_error = GSOCK_MEMERR; + m_error = GSOCK_MEMERR; return NULL; } @@ -413,20 +403,20 @@ GAddress *GSocket_GetLocal(GSocket *socket) if (err != GSOCK_NOERROR) { GAddress_destroy(address); - socket->m_error = err; + m_error = err; return NULL; } return address; } -GAddress *GSocket_GetPeer(GSocket *socket) +GAddress *GSocketBSD::GetPeer() { - assert(socket != NULL); + assert(this); /* try to get it from the m_peer var */ - if (socket->m_peer) - return GAddress_copy(socket->m_peer); + if (m_peer) + return GAddress_copy(m_peer); return NULL; } @@ -443,63 +433,63 @@ GAddress *GSocket_GetPeer(GSocket *socket) * GSOCK_INVADDR - the local address has not been set. * GSOCK_IOERR - low-level error. */ -GSocketError GSocket_SetServer(GSocket *sck) +GSocketError GSocketBSD::SetServer() { int arg = 1; - assert(sck != NULL); + assert(this); /* must not be in use */ - if (sck->m_fd != INVALID_SOCKET) + if (m_fd != INVALID_SOCKET) { - sck->m_error = GSOCK_INVSOCK; + m_error = GSOCK_INVSOCK; return GSOCK_INVSOCK; } /* the local addr must have been set */ - if (!sck->m_local) + if (!m_local) { - sck->m_error = GSOCK_INVADDR; + m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } /* Initialize all fields */ - sck->m_stream = TRUE; - sck->m_server = TRUE; - sck->m_oriented = TRUE; + m_stream = TRUE; + m_server = TRUE; + m_oriented = TRUE; /* Create the socket */ - sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_STREAM, 0); + m_fd = socket(m_local->m_realfamily, SOCK_STREAM, 0); - if (sck->m_fd == INVALID_SOCKET) + if (m_fd == INVALID_SOCKET) { - sck->m_error = GSOCK_IOERR; + m_error = GSOCK_IOERR; return GSOCK_IOERR; } #if defined(__EMX__) || defined(__VISAGECPP__) - ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(arg)); + ioctl(m_fd, FIONBIO, (char*)&arg, sizeof(arg)); #else - ioctl(sck->m_fd, FIONBIO, &arg); + ioctl(m_fd, FIONBIO, &arg); #endif - _GSocket_Enable_Events(sck); + EventLoop_Enable_Events(); /* allow a socket to re-bind if the socket is in the TIME_WAIT state after being previously closed. */ - setsockopt(sck->m_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&arg, sizeof(u_long)); + setsockopt(m_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&arg, sizeof(u_long)); /* Bind to the local address, * retrieve the actual address bound, * and listen up to 5 connections. */ - if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) || - (getsockname(sck->m_fd, - sck->m_local->m_addr, - (SOCKLEN_T *) &sck->m_local->m_len) != 0) || - (listen(sck->m_fd, 5) != 0)) - { - GSocket_close(sck); - sck->m_error = GSOCK_IOERR; + if ((bind(m_fd, m_local->m_addr, m_local->m_len) != 0) || + (getsockname(m_fd, + m_local->m_addr, + (SOCKLEN_T *) &m_local->m_len) != 0) || + (listen(m_fd, 5) != 0)) + { + Close(); + m_error = GSOCK_IOERR; return GSOCK_IOERR; } @@ -518,7 +508,7 @@ GSocketError GSocket_SetServer(GSocket *sck) * GSOCK_MEMERR - couldn't allocate memory. * GSOCK_IOERR - low-level error. */ -GSocket *GSocket_WaitConnection(GSocket *socket) +GSocket *GSocketBSD::WaitConnection() { struct sockaddr from; SOCKLEN_T fromlen = sizeof(from); @@ -526,15 +516,15 @@ GSocket *GSocket_WaitConnection(GSocket *socket) GSocketError err; int arg = 1; - assert(socket != NULL); + assert(this); /* Reenable CONNECTION events */ - _GSocket_Enable(socket, GSOCK_CONNECTION); + Enable(GSOCK_CONNECTION); /* If the socket has already been created, we exit immediately */ - if (socket->m_fd == INVALID_SOCKET || !socket->m_server) + if (m_fd == INVALID_SOCKET || !m_server) { - socket->m_error = GSOCK_INVSOCK; + m_error = GSOCK_INVSOCK; return NULL; } @@ -543,28 +533,29 @@ GSocket *GSocket_WaitConnection(GSocket *socket) if (!connection) { - socket->m_error = GSOCK_MEMERR; + delete connection; + m_error = GSOCK_MEMERR; return NULL; } /* Wait for a connection (with timeout) */ - if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT) + if (Input_Timeout() == GSOCK_TIMEDOUT) { - GSocket_destroy(connection); - /* socket->m_error set by _GSocket_Input_Timeout */ + delete connection; + /* m_error set by _GSocket_Input_Timeout */ return NULL; } - connection->m_fd = accept(socket->m_fd, &from, (SOCKLEN_T *) &fromlen); + connection->m_fd = accept(m_fd, &from, (SOCKLEN_T *) &fromlen); if (connection->m_fd == INVALID_SOCKET) { if (errno == EWOULDBLOCK) - socket->m_error = GSOCK_WOULDBLOCK; + m_error = GSOCK_WOULDBLOCK; else - socket->m_error = GSOCK_IOERR; + m_error = GSOCK_IOERR; - GSocket_destroy(connection); + delete connection; return NULL; } @@ -577,16 +568,16 @@ GSocket *GSocket_WaitConnection(GSocket *socket) connection->m_peer = GAddress_new(); if (!connection->m_peer) { - GSocket_destroy(connection); - socket->m_error = GSOCK_MEMERR; + delete connection; + m_error = GSOCK_MEMERR; return NULL; } err = _GAddress_translate_from(connection->m_peer, &from, fromlen); if (err != GSOCK_NOERROR) { GAddress_destroy(connection->m_peer); - GSocket_destroy(connection); - socket->m_error = err; + delete connection; + m_error = err; return NULL; } #if defined(__EMX__) || defined(__VISAGECPP__) @@ -594,7 +585,7 @@ GSocket *GSocket_WaitConnection(GSocket *socket) #else ioctl(connection->m_fd, FIONBIO, &arg); #endif - _GSocket_Enable_Events(connection); + connection->EventLoop_Enable_Events(); return connection; } @@ -624,52 +615,52 @@ GSocket *GSocket_WaitConnection(GSocket *socket) * GSOCK_MEMERR - couldn't allocate memory. * GSOCK_IOERR - low-level error. */ -GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream) +GSocketError GSocketBSD::Connect(GSocketStream stream) { int err, ret; int arg = 1; - assert(sck != NULL); + assert(this); /* Enable CONNECTION events (needed for nonblocking connections) */ - _GSocket_Enable(sck, GSOCK_CONNECTION); + Enable(GSOCK_CONNECTION); - if (sck->m_fd != INVALID_SOCKET) + if (m_fd != INVALID_SOCKET) { - sck->m_error = GSOCK_INVSOCK; + m_error = GSOCK_INVSOCK; return GSOCK_INVSOCK; } - if (!sck->m_peer) + if (!m_peer) { - sck->m_error = GSOCK_INVADDR; + m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } /* Streamed or dgram socket? */ - sck->m_stream = (stream == GSOCK_STREAMED); - sck->m_oriented = TRUE; - sck->m_server = FALSE; - sck->m_establishing = FALSE; + m_stream = (stream == GSOCK_STREAMED); + m_oriented = TRUE; + m_server = FALSE; + m_establishing = FALSE; /* Create the socket */ - sck->m_fd = socket(sck->m_peer->m_realfamily, - sck->m_stream? SOCK_STREAM : SOCK_DGRAM, 0); + m_fd = socket(m_peer->m_realfamily, + m_stream? SOCK_STREAM : SOCK_DGRAM, 0); - if (sck->m_fd == INVALID_SOCKET) + if (m_fd == INVALID_SOCKET) { - sck->m_error = GSOCK_IOERR; + m_error = GSOCK_IOERR; return GSOCK_IOERR; } #if defined(__EMX__) || defined(__VISAGECPP__) - ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(arg)); + ioctl(m_fd, FIONBIO, (char*)&arg, sizeof(arg)); #else - ioctl(sck->m_fd, FIONBIO, &arg); + ioctl(m_fd, FIONBIO, &arg); #endif - _GSocket_Enable_Events(sck); + EventLoop_Enable_Events(); /* Connect it to the peer address, with a timeout (see below) */ - ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len); + ret = connect(m_fd, m_peer->m_addr, m_peer->m_len); if (ret == -1) { @@ -680,12 +671,12 @@ GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream) * checking for writability to see if the connection request * completes. */ - if ((err == EINPROGRESS) && (!sck->m_non_blocking)) + if ((err == EINPROGRESS) && (!m_non_blocking)) { - if (_GSocket_Output_Timeout(sck) == GSOCK_TIMEDOUT) + if (Output_Timeout() == GSOCK_TIMEDOUT) { - GSocket_close(sck); - /* sck->m_error is set in _GSocket_Output_Timeout */ + Close(); + /* m_error is set in _GSocket_Output_Timeout */ return GSOCK_TIMEDOUT; } else @@ -693,7 +684,7 @@ GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream) int error; SOCKLEN_T len = sizeof(error); - getsockopt(sck->m_fd, SOL_SOCKET, SO_ERROR, (void*) &error, &len); + getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (void*) &error, &len); if (!error) return GSOCK_NOERROR; @@ -706,18 +697,18 @@ GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream) * this way if the connection completes, a GSOCK_CONNECTION * event will be generated, if enabled. */ - if ((err == EINPROGRESS) && (sck->m_non_blocking)) + if ((err == EINPROGRESS) && (m_non_blocking)) { - sck->m_establishing = TRUE; - sck->m_error = GSOCK_WOULDBLOCK; + m_establishing = TRUE; + m_error = GSOCK_WOULDBLOCK; return GSOCK_WOULDBLOCK; } /* If connect failed with an error other than EINPROGRESS, * then the call to GSocket_Connect has failed. */ - GSocket_close(sck); - sck->m_error = GSOCK_IOERR; + Close(); + m_error = GSOCK_IOERR; return GSOCK_IOERR; } @@ -737,54 +728,54 @@ GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream) * GSOCK_INVADDR - the local address has not been set. * GSOCK_IOERR - low-level error. */ -GSocketError GSocket_SetNonOriented(GSocket *sck) +GSocketError GSocketBSD::SetNonOriented() { int arg = 1; - assert(sck != NULL); + assert(this); - if (sck->m_fd != INVALID_SOCKET) + if (m_fd != INVALID_SOCKET) { - sck->m_error = GSOCK_INVSOCK; + m_error = GSOCK_INVSOCK; return GSOCK_INVSOCK; } - if (!sck->m_local) + if (!m_local) { - sck->m_error = GSOCK_INVADDR; + m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } /* Initialize all fields */ - sck->m_stream = FALSE; - sck->m_server = FALSE; - sck->m_oriented = FALSE; + m_stream = FALSE; + m_server = FALSE; + m_oriented = FALSE; /* Create the socket */ - sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0); + m_fd = socket(m_local->m_realfamily, SOCK_DGRAM, 0); - if (sck->m_fd == INVALID_SOCKET) + if (m_fd == INVALID_SOCKET) { - sck->m_error = GSOCK_IOERR; + m_error = GSOCK_IOERR; return GSOCK_IOERR; } #if defined(__EMX__) || defined(__VISAGECPP__) - ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(arg)); + ioctl(m_fd, FIONBIO, (char*)&arg, sizeof(arg)); #else - ioctl(sck->m_fd, FIONBIO, &arg); + ioctl(m_fd, FIONBIO, &arg); #endif - _GSocket_Enable_Events(sck); + EventLoop_Enable_Events(); /* Bind to the local address, * and retrieve the actual address bound. */ - if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) || - (getsockname(sck->m_fd, - sck->m_local->m_addr, - (SOCKLEN_T *) &sck->m_local->m_len) != 0)) + if ((bind(m_fd, m_local->m_addr, m_local->m_len) != 0) || + (getsockname(m_fd, + m_local->m_addr, + (SOCKLEN_T *) &m_local->m_len) != 0)) { - GSocket_close(sck); - sck->m_error = GSOCK_IOERR; + Close(); + m_error = GSOCK_IOERR; return GSOCK_IOERR; } @@ -794,77 +785,77 @@ GSocketError GSocket_SetNonOriented(GSocket *sck) /* Generic IO */ /* Like recv(), send(), ... */ -int GSocket_Read(GSocket *socket, char *buffer, int size) +int GSocketBSD::Read(char *buffer, int size) { int ret; - assert(socket != NULL); + assert(this); /* When using CFSocket we MUST NOT reenable events until we finish reading */ #ifndef __DARWIN__ /* Reenable INPUT events */ - _GSocket_Enable(socket, GSOCK_INPUT); + Enable(GSOCK_INPUT); #endif - if (socket->m_fd == INVALID_SOCKET || socket->m_server) + if (m_fd == INVALID_SOCKET || m_server) { - socket->m_error = GSOCK_INVSOCK; + m_error = GSOCK_INVSOCK; return -1; } /* If the socket is blocking, wait for data (with a timeout) */ - if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT) + if (Input_Timeout() == GSOCK_TIMEDOUT) return -1; /* Read the data */ - if (socket->m_stream) - ret = _GSocket_Recv_Stream(socket, buffer, size); + if (m_stream) + ret = Recv_Stream(buffer, size); else - ret = _GSocket_Recv_Dgram(socket, buffer, size); + ret = Recv_Dgram(buffer, size); if (ret == -1) { if (errno == EWOULDBLOCK) - socket->m_error = GSOCK_WOULDBLOCK; + m_error = GSOCK_WOULDBLOCK; else - socket->m_error = GSOCK_IOERR; + m_error = GSOCK_IOERR; } #ifdef __DARWIN__ /* Reenable INPUT events */ - _GSocket_Enable(socket, GSOCK_INPUT); + Enable(GSOCK_INPUT); #endif return ret; } -int GSocket_Write(GSocket *socket, const char *buffer, int size) +int GSocketBSD::Write(const char *buffer, int size) { int ret; - assert(socket != NULL); + assert(this); GSocket_Debug(( "GSocket_Write #1, size %d\n", size )); - if (socket->m_fd == INVALID_SOCKET || socket->m_server) + if (m_fd == INVALID_SOCKET || m_server) { - socket->m_error = GSOCK_INVSOCK; + m_error = GSOCK_INVSOCK; return -1; } GSocket_Debug(( "GSocket_Write #2, size %d\n", size )); /* If the socket is blocking, wait for writability (with a timeout) */ - if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT) + if (Output_Timeout() == GSOCK_TIMEDOUT) return -1; GSocket_Debug(( "GSocket_Write #3, size %d\n", size )); /* Write the data */ - if (socket->m_stream) - ret = _GSocket_Send_Stream(socket, buffer, size); + if (m_stream) + ret = Send_Stream(buffer, size); else - ret = _GSocket_Send_Dgram(socket, buffer, size); + ret = Send_Dgram(buffer, size); GSocket_Debug(( "GSocket_Write #4, size %d\n", size )); @@ -872,12 +863,12 @@ int GSocket_Write(GSocket *socket, const char *buffer, int size) { if (errno == EWOULDBLOCK) { - socket->m_error = GSOCK_WOULDBLOCK; + m_error = GSOCK_WOULDBLOCK; GSocket_Debug(( "GSocket_Write error WOULDBLOCK\n" )); } else { - socket->m_error = GSOCK_IOERR; + m_error = GSOCK_IOERR; GSocket_Debug(( "GSocket_Write error IOERR\n" )); } @@ -886,7 +877,7 @@ int GSocket_Write(GSocket *socket, const char *buffer, int size) * that the socket is writable until a read operation fails. Only then * will further OUTPUT events be posted. */ - _GSocket_Enable(socket, GSOCK_OUTPUT); + Enable(GSOCK_OUTPUT); return -1; } @@ -902,9 +893,9 @@ int GSocket_Write(GSocket *socket, const char *buffer, int size) * performed. This function won't block, regardless of the * mode (blocking | nonblocking) of the socket. */ -GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags) +GSocketEventFlags GSocketBSD::Select(GSocketEventFlags flags) { - if (!USE_GUI()) + if (!GSocketBSDGUIShim::UseGUI()) { GSocketEventFlags result = 0; @@ -914,59 +905,59 @@ GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags) struct timeval tv; /* Do not use a static struct, Linux can garble it */ - tv.tv_sec = socket->m_timeout / 1000; - tv.tv_usec = (socket->m_timeout % 1000) / 1000; + tv.tv_sec = m_timeout / 1000; + tv.tv_usec = (m_timeout % 1000) / 1000; - assert(socket != NULL); + assert(this); FD_ZERO(&readfds); FD_ZERO(&writefds); FD_ZERO(&exceptfds); - FD_SET(socket->m_fd, &readfds); + FD_SET(m_fd, &readfds); if (flags & GSOCK_OUTPUT_FLAG) - FD_SET(socket->m_fd, &writefds); - FD_SET(socket->m_fd, &exceptfds); + FD_SET(m_fd, &writefds); + FD_SET(m_fd, &exceptfds); /* Check 'sticky' CONNECTION flag first */ - result |= (GSOCK_CONNECTION_FLAG & socket->m_detected); + result |= (GSOCK_CONNECTION_FLAG & m_detected); /* If we have already detected a LOST event, then don't try * to do any further processing. */ - if ((socket->m_detected & GSOCK_LOST_FLAG) != 0) + if ((m_detected & GSOCK_LOST_FLAG) != 0) { - socket->m_establishing = FALSE; + m_establishing = FALSE; return (GSOCK_LOST_FLAG & flags); } /* Try select now */ - if (select(socket->m_fd + 1, &readfds, &writefds, &exceptfds, &tv) <= 0) + if (select(m_fd + 1, &readfds, &writefds, &exceptfds, &tv) <= 0) { /* What to do here? */ return (result & flags); } /* Check for readability */ - if (FD_ISSET(socket->m_fd, &readfds)) + if (FD_ISSET(m_fd, &readfds)) { char c; - if (recv(socket->m_fd, &c, 1, MSG_PEEK) > 0) + if (recv(m_fd, &c, 1, MSG_PEEK) > 0) { result |= GSOCK_INPUT_FLAG; } else { - if (socket->m_server && socket->m_stream) + if (m_server && m_stream) { result |= GSOCK_CONNECTION_FLAG; - socket->m_detected |= GSOCK_CONNECTION_FLAG; + m_detected |= GSOCK_CONNECTION_FLAG; } else { - socket->m_detected = GSOCK_LOST_FLAG; - socket->m_establishing = FALSE; + m_detected = GSOCK_LOST_FLAG; + m_establishing = FALSE; /* LOST event: Abort any further processing */ return (GSOCK_LOST_FLAG & flags); @@ -975,20 +966,20 @@ GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags) } /* Check for writability */ - if (FD_ISSET(socket->m_fd, &writefds)) + if (FD_ISSET(m_fd, &writefds)) { - if (socket->m_establishing && !socket->m_server) + if (m_establishing && !m_server) { int error; SOCKLEN_T len = sizeof(error); - socket->m_establishing = FALSE; + m_establishing = FALSE; - getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len); + getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len); if (error) { - socket->m_detected = GSOCK_LOST_FLAG; + m_detected = GSOCK_LOST_FLAG; /* LOST event: Abort any further processing */ return (GSOCK_LOST_FLAG & flags); @@ -996,7 +987,7 @@ GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags) else { result |= GSOCK_CONNECTION_FLAG; - socket->m_detected |= GSOCK_CONNECTION_FLAG; + m_detected |= GSOCK_CONNECTION_FLAG; } } else @@ -1006,10 +997,10 @@ GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags) } /* Check for exceptions and errors (is this useful in Unices?) */ - if (FD_ISSET(socket->m_fd, &exceptfds)) + if (FD_ISSET(m_fd, &exceptfds)) { - socket->m_establishing = FALSE; - socket->m_detected = GSOCK_LOST_FLAG; + m_establishing = FALSE; + m_detected = GSOCK_LOST_FLAG; /* LOST event: Abort any further processing */ return (GSOCK_LOST_FLAG & flags); @@ -1021,8 +1012,8 @@ GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags) else { - assert(socket != NULL); - return flags & socket->m_detected; + assert(this); + return flags & m_detected; } } @@ -1033,24 +1024,24 @@ GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags) * Sets the socket to non-blocking mode. All IO calls will return * immediately. */ -void GSocket_SetNonBlocking(GSocket *socket, int non_block) +void GSocketBSD::SetNonBlocking(int non_block) { - assert(socket != NULL); + assert(this); GSocket_Debug( ("GSocket_SetNonBlocking: %d\n", (int)non_block) ); - socket->m_non_blocking = non_block; + m_non_blocking = non_block; } /* GSocket_SetTimeout: * Sets the timeout for blocking calls. Time is expressed in * milliseconds. */ -void GSocket_SetTimeout(GSocket *socket, unsigned long millisec) +void GSocketBSD::SetTimeout(unsigned long millisec) { - assert(socket != NULL); + assert(this); - socket->m_timeout = millisec; + m_timeout = millisec; } /* GSocket_GetError: @@ -1058,11 +1049,11 @@ void GSocket_SetTimeout(GSocket *socket, unsigned long millisec) * operations do not clear this back to GSOCK_NOERROR, so use it only * after an error. */ -GSocketError GSocket_GetError(GSocket *socket) +GSocketError GSocketBSD::GetError() { - assert(socket != NULL); + assert(this); - return socket->m_error; + return m_error; } /* Callbacks */ @@ -1095,19 +1086,19 @@ GSocketError GSocket_GetError(GSocket *socket) * * void function(GSocket *socket, GSocketEvent event, char *cdata) */ -void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags, +void GSocketBSD::SetCallback(GSocketEventFlags flags, GSocketCallback callback, char *cdata) { int count; - assert(socket != NULL); + assert(this); for (count = 0; count < GSOCK_MAX_EVENT; count++) { if ((flags & (1 << count)) != 0) { - socket->m_cbacks[count] = callback; - socket->m_data[count] = cdata; + m_cbacks[count] = callback; + m_data[count] = cdata; } } } @@ -1116,65 +1107,65 @@ void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags, * Disables all callbacks specified by 'flags', which may be a * combination of flags OR'ed toghether. */ -void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags) +void GSocketBSD::UnsetCallback(GSocketEventFlags flags) { int count; - assert(socket != NULL); + assert(this); for (count = 0; count < GSOCK_MAX_EVENT; count++) { if ((flags & (1 << count)) != 0) { - socket->m_cbacks[count] = NULL; - socket->m_data[count] = NULL; + m_cbacks[count] = NULL; + m_data[count] = NULL; } } } -#define CALL_CALLBACK(socket, event) { \ - _GSocket_Disable(socket, event); \ - if (socket->m_cbacks[event]) \ - socket->m_cbacks[event](socket, event, socket->m_data[event]); \ +#define CALL_CALLBACK(event) { \ + Disable(event); \ + if (m_cbacks[event]) \ + m_cbacks[event](this, event, m_data[event]); \ } -void _GSocket_Enable(GSocket *socket, GSocketEvent event) +void GSocketBSD::Enable(GSocketEvent event) { - socket->m_detected &= ~(1 << event); - _GSocket_Install_Callback(socket, event); + m_detected &= ~(1 << event); + EventLoop_Install_Callback(event); } -void _GSocket_Disable(GSocket *socket, GSocketEvent event) +void GSocketBSD::Disable(GSocketEvent event) { - socket->m_detected |= (1 << event); - _GSocket_Uninstall_Callback(socket, event); + m_detected |= (1 << event); + EventLoop_Uninstall_Callback(event); } /* _GSocket_Input_Timeout: * For blocking sockets, wait until data is available or * until timeout ellapses. */ -GSocketError _GSocket_Input_Timeout(GSocket *socket) +GSocketError GSocketBSD::Input_Timeout() { struct timeval tv; fd_set readfds; int ret; /* Linux select() will overwrite the struct on return */ - tv.tv_sec = (socket->m_timeout / 1000); - tv.tv_usec = (socket->m_timeout % 1000) * 1000; + tv.tv_sec = (m_timeout / 1000); + tv.tv_usec = (m_timeout % 1000) * 1000; - if (!socket->m_non_blocking) + if (!m_non_blocking) { FD_ZERO(&readfds); - FD_SET(socket->m_fd, &readfds); - ret = select(socket->m_fd + 1, &readfds, NULL, NULL, &tv); + FD_SET(m_fd, &readfds); + ret = select(m_fd + 1, &readfds, NULL, NULL, &tv); if (ret == 0) { GSocket_Debug(( "GSocket_Input_Timeout, select returned 0\n" )); - socket->m_error = GSOCK_TIMEDOUT; + m_error = GSOCK_TIMEDOUT; return GSOCK_TIMEDOUT; } if (ret == -1) @@ -1184,7 +1175,7 @@ GSocketError _GSocket_Input_Timeout(GSocket *socket) if (errno == EINTR) { GSocket_Debug(( "A non blocked signal was caught\n" )); } if (errno == EINVAL) { GSocket_Debug(( "The highest number descriptor is negative\n" )); } if (errno == ENOMEM) { GSocket_Debug(( "Not enough memory\n" )); } - socket->m_error = GSOCK_TIMEDOUT; + m_error = GSOCK_TIMEDOUT; return GSOCK_TIMEDOUT; } } @@ -1195,27 +1186,27 @@ GSocketError _GSocket_Input_Timeout(GSocket *socket) * For blocking sockets, wait until data can be sent without * blocking or until timeout ellapses. */ -GSocketError _GSocket_Output_Timeout(GSocket *socket) +GSocketError GSocketBSD::Output_Timeout() { struct timeval tv; fd_set writefds; int ret; /* Linux select() will overwrite the struct on return */ - tv.tv_sec = (socket->m_timeout / 1000); - tv.tv_usec = (socket->m_timeout % 1000) * 1000; + tv.tv_sec = (m_timeout / 1000); + tv.tv_usec = (m_timeout % 1000) * 1000; - GSocket_Debug( ("m_non_blocking has: %d\n", (int)socket->m_non_blocking) ); + GSocket_Debug( ("m_non_blocking has: %d\n", (int)m_non_blocking) ); - if (!socket->m_non_blocking) + if (!m_non_blocking) { FD_ZERO(&writefds); - FD_SET(socket->m_fd, &writefds); - ret = select(socket->m_fd + 1, NULL, &writefds, NULL, &tv); + FD_SET(m_fd, &writefds); + ret = select(m_fd + 1, NULL, &writefds, NULL, &tv); if (ret == 0) { GSocket_Debug(( "GSocket_Output_Timeout, select returned 0\n" )); - socket->m_error = GSOCK_TIMEDOUT; + m_error = GSOCK_TIMEDOUT; return GSOCK_TIMEDOUT; } if (ret == -1) @@ -1225,10 +1216,10 @@ GSocketError _GSocket_Output_Timeout(GSocket *socket) if (errno == EINTR) { GSocket_Debug(( "A non blocked signal was caught\n" )); } if (errno == EINVAL) { GSocket_Debug(( "The highest number descriptor is negative\n" )); } if (errno == ENOMEM) { GSocket_Debug(( "Not enough memory\n" )); } - socket->m_error = GSOCK_TIMEDOUT; + m_error = GSOCK_TIMEDOUT; return GSOCK_TIMEDOUT; } - if ( ! FD_ISSET(socket->m_fd, &writefds) ) { + if ( ! FD_ISSET(m_fd, &writefds) ) { GSocket_Debug(( "GSocket_Output_Timeout is buggy!\n" )); } else { @@ -1243,12 +1234,12 @@ GSocketError _GSocket_Output_Timeout(GSocket *socket) return GSOCK_NOERROR; } -int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size) +int GSocketBSD::Recv_Stream(char *buffer, int size) { - return recv(socket->m_fd, buffer, size, 0); + return recv(m_fd, buffer, size, 0); } -int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size) +int GSocketBSD::Recv_Dgram(char *buffer, int size) { struct sockaddr from; SOCKLEN_T fromlen = sizeof(from); @@ -1257,73 +1248,73 @@ int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size) fromlen = sizeof(from); - ret = recvfrom(socket->m_fd, buffer, size, 0, &from, (SOCKLEN_T *) &fromlen); + ret = recvfrom(m_fd, buffer, size, 0, &from, (SOCKLEN_T *) &fromlen); if (ret == -1) return -1; /* Translate a system address into a GSocket address */ - if (!socket->m_peer) + if (!m_peer) { - socket->m_peer = GAddress_new(); - if (!socket->m_peer) + m_peer = GAddress_new(); + if (!m_peer) { - socket->m_error = GSOCK_MEMERR; + m_error = GSOCK_MEMERR; return -1; } } - err = _GAddress_translate_from(socket->m_peer, &from, fromlen); + err = _GAddress_translate_from(m_peer, &from, fromlen); if (err != GSOCK_NOERROR) { - GAddress_destroy(socket->m_peer); - socket->m_peer = NULL; - socket->m_error = err; + GAddress_destroy(m_peer); + m_peer = NULL; + m_error = err; return -1; } return ret; } -int _GSocket_Send_Stream(GSocket *socket, const char *buffer, int size) +int GSocketBSD::Send_Stream(const char *buffer, int size) { int ret; #ifndef __VISAGECPP__ MASK_SIGNAL(); - ret = send(socket->m_fd, buffer, size, 0); + ret = send(m_fd, buffer, size, 0); UNMASK_SIGNAL(); #else - ret = send(socket->m_fd, (char *)buffer, size, 0); + ret = send(m_fd, (char *)buffer, size, 0); #endif return ret; } -int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size) +int GSocketBSD::Send_Dgram(const char *buffer, int size) { struct sockaddr *addr; int len, ret; GSocketError err; - if (!socket->m_peer) + if (!m_peer) { - socket->m_error = GSOCK_INVADDR; + m_error = GSOCK_INVADDR; return -1; } - err = _GAddress_translate_to(socket->m_peer, &addr, &len); + err = _GAddress_translate_to(m_peer, &addr, &len); if (err != GSOCK_NOERROR) { - socket->m_error = err; + m_error = err; return -1; } #ifndef __VISAGECPP__ MASK_SIGNAL(); - ret = sendto(socket->m_fd, buffer, size, 0, addr, len); + ret = sendto(m_fd, buffer, size, 0, addr, len); UNMASK_SIGNAL(); #else - ret = sendto(socket->m_fd, (char *)buffer, size, 0, addr, len); + ret = sendto(m_fd, (char *)buffer, size, 0, addr, len); #endif /* Frees memory allocated from _GAddress_translate_to */ @@ -1332,84 +1323,111 @@ int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size) return ret; } -void _GSocket_Detected_Read(GSocket *socket) +void GSocketBSD::Detected_Read() { char c; /* If we have already detected a LOST event, then don't try * to do any further processing. */ - if ((socket->m_detected & GSOCK_LOST_FLAG) != 0) + if ((m_detected & GSOCK_LOST_FLAG) != 0) { - socket->m_establishing = FALSE; + m_establishing = FALSE; - CALL_CALLBACK(socket, GSOCK_LOST); - GSocket_Shutdown(socket); + CALL_CALLBACK(GSOCK_LOST); + Shutdown(); return; } - if (recv(socket->m_fd, &c, 1, MSG_PEEK) > 0) + if (recv(m_fd, &c, 1, MSG_PEEK) > 0) { - CALL_CALLBACK(socket, GSOCK_INPUT); + CALL_CALLBACK(GSOCK_INPUT); } else { - if (socket->m_server && socket->m_stream) + if (m_server && m_stream) { - CALL_CALLBACK(socket, GSOCK_CONNECTION); + CALL_CALLBACK(GSOCK_CONNECTION); } else { - CALL_CALLBACK(socket, GSOCK_LOST); - GSocket_Shutdown(socket); + CALL_CALLBACK(GSOCK_LOST); + Shutdown(); } } } -void _GSocket_Detected_Write(GSocket *socket) +void GSocketBSD::Detected_Write() { /* If we have already detected a LOST event, then don't try * to do any further processing. */ - if ((socket->m_detected & GSOCK_LOST_FLAG) != 0) + if ((m_detected & GSOCK_LOST_FLAG) != 0) { - socket->m_establishing = FALSE; + m_establishing = FALSE; - CALL_CALLBACK(socket, GSOCK_LOST); - GSocket_Shutdown(socket); + CALL_CALLBACK(GSOCK_LOST); + Shutdown(); return; } - if (socket->m_establishing && !socket->m_server) + if (m_establishing && !m_server) { int error; SOCKLEN_T len = sizeof(error); - socket->m_establishing = FALSE; + m_establishing = FALSE; - getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len); + getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len); if (error) { - CALL_CALLBACK(socket, GSOCK_LOST); - GSocket_Shutdown(socket); + CALL_CALLBACK(GSOCK_LOST); + Shutdown(); } else { - CALL_CALLBACK(socket, GSOCK_CONNECTION); + CALL_CALLBACK(GSOCK_CONNECTION); /* We have to fire this event by hand because CONNECTION (for clients) * and OUTPUT are internally the same and we just disabled CONNECTION * events with the above macro. */ - CALL_CALLBACK(socket, GSOCK_OUTPUT); + CALL_CALLBACK(GSOCK_OUTPUT); } } else { - CALL_CALLBACK(socket, GSOCK_OUTPUT); + CALL_CALLBACK(GSOCK_OUTPUT); } } +/* Compatibility functions for GSocket */ +GSocket *GSocket_new(void) +{ + GSocket *newsocket = new GSocketBSDGUIShim(); + if(newsocket->IsOk()) + return newsocket; + delete newsocket; + return NULL; +} + +void GSocket_destroy(GSocket *socket) +{ + assert(socket); + + /* Check that the socket is really shutdowned */ + if (socket->m_fd != INVALID_SOCKET) + socket->Shutdown(); + + delete socket; +} + +void GSocketBSD::_GSocket_Detected_Read(GSocket *socket) +{ socket->Detected_Read(); } + +void GSocketBSD::_GSocket_Detected_Write(GSocket *socket) +{ socket->Detected_Write(); } + /* * ------------------------------------------------------------------------- * GAddress