X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/977d15a6ae64752c3ae70824c115229ecbe98403..7564225f8bff6e6c2ed27695836035fa85a81189:/src/mac/carbon/renderer.cpp diff --git a/src/mac/carbon/renderer.cpp b/src/mac/carbon/renderer.cpp index 63e7b22333..8cc6fae7dd 100644 --- a/src/mac/carbon/renderer.cpp +++ b/src/mac/carbon/renderer.cpp @@ -26,6 +26,7 @@ #endif #include "wx/renderer.h" +#include "wx/graphics.h" #include "wx/mac/uma.h" @@ -62,58 +63,6 @@ private: wxBitmap m_bmpTreeCollapsed; }; -// ---------------------------------------------------------------------------- -// Aqua arrows -// ---------------------------------------------------------------------------- - -/* XPM */ -static const char *aqua_arrow_right_xpm[] = -{ -// columns rows colors chars-per-pixel -"13 11 4 1", -" c None", -"b c #C0C0C0", -"c c #707070", -"d c #A0A0A0", - -// pixels -" b ", -" ddb ", -" cccdb ", -" cccccd ", -" ccccccdb ", -" ccccccccd", -" ccccccdb ", -" cccccb ", -" cccdb ", -" ddb ", -" b " -}; - -/* XPM */ -static const char *aqua_arrow_down_xpm[] = -{ -// columns rows colors chars-per-pixel -"13 11 4 1", -" c None", -"b c #C0C0C0", -"c c #707070", -"d c #A0A0A0", - -// pixels -" ", -" ", -" bdcccccccdb ", -" dcccccccd ", -" bcccccccb ", -" dcccccd ", -" bcccccb ", -" bcccd ", -" dcd ", -" bcb ", -" d " -}; - // ============================================================================ // implementation // ============================================================================ @@ -133,10 +82,18 @@ void wxRendererMac::DrawHeaderButton( wxWindow *win, wxHeaderSortIconType sortArrow, wxHeaderButtonParams* params ) { - const wxCoord x = dc.LogicalToDeviceX(rect.x /*- 1*/); - const wxCoord y = dc.LogicalToDeviceY(rect.y /*- 1*/); +#if !wxMAC_USE_CORE_GRAPHICS + const wxCoord x = dc.LogicalToDeviceX(rect.x); + const wxCoord y = dc.LogicalToDeviceY(rect.y); const wxCoord w = dc.LogicalToDeviceXRel(rect.width); const wxCoord h = dc.LogicalToDeviceYRel(rect.height); +#else + // now the wxGCDC is using native transformations + const wxCoord x = rect.x; + const wxCoord y = rect.y; + const wxCoord w = rect.width; + const wxCoord h = rect.height; +#endif dc.SetBrush( *wxTRANSPARENT_BRUSH ); @@ -160,7 +117,7 @@ void wxRendererMac::DrawHeaderButton( wxWindow *win, CGContextRef cgContext; #if wxMAC_USE_CORE_GRAPHICS - cgContext = (CGContextRef) dc.GetGraphicContext()->GetNativeContext(); + cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext(); #else Rect bounds; @@ -238,49 +195,83 @@ int wxRendererMac::GetHeaderButtonHeight(wxWindow* WXUNUSED(win)) return -1; } - void wxRendererMac::DrawTreeItemButton( wxWindow *win, wxDC& dc, const wxRect& rect, int flags ) { - // init the buttons on demand - if ( !m_bmpTreeExpanded.Ok() ) +#if !wxMAC_USE_CORE_GRAPHICS + const wxCoord x = dc.LogicalToDeviceX(rect.x); + const wxCoord y = dc.LogicalToDeviceY(rect.y); + const wxCoord w = dc.LogicalToDeviceXRel(rect.width); + const wxCoord h = dc.LogicalToDeviceYRel(rect.height); +#else + // now the wxGCDC is using native transformations + const wxCoord x = rect.x; + const wxCoord y = rect.y; + const wxCoord w = rect.width; + const wxCoord h = rect.height; +#endif + + dc.SetBrush( *wxTRANSPARENT_BRUSH ); + + HIRect headerRect = CGRectMake( x, y, w, h ); + if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) ) + { + Rect r = { - m_bmpTreeExpanded = wxBitmap(aqua_arrow_down_xpm); - m_bmpTreeCollapsed = wxBitmap(aqua_arrow_right_xpm); + (short) headerRect.origin.y, (short) headerRect.origin.x, + (short) (headerRect.origin.y + headerRect.size.height), + (short) (headerRect.origin.x + headerRect.size.width) + }; + + RgnHandle updateRgn = NewRgn(); + RectRgn( updateRgn, &r ); + HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true ); + DisposeRgn( updateRgn ); } + else + { + CGContextRef cgContext; - // draw them +#if wxMAC_USE_CORE_GRAPHICS + cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext(); +#else + Rect bounds; - // VZ: this is the old code from treectlg.cpp which apparently doesn't work - // but I kept it here just in case it is needed -- if not, please - // remove it + GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds ); + QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext ); + + CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top ); + CGContextScaleCTM( cgContext, 1, -1 ); -#if 0 // def __WXMAC__ - wxMacPortSetter helper(&dc); - wxMacWindowClipper clipper(this); - wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() ); + HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ), cgContext ); + CGContextClip( cgContext ); + HIViewConvertRect( &headerRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() ); +#endif - int loc_x = x - 5; - int loc_y = y_mid - 6; - MacWindowToRootWindow( &loc_x, &loc_y ); - Rect bounds = { loc_y, loc_x, loc_y + 18, loc_x + 12 }; - ThemeButtonDrawInfo info = { - kThemeStateActive, - item->IsExpanded() ? kThemeDisclosureDown : kThemeDisclosureRight, - kThemeAdornmentNone - }; - - DrawThemeButton( &bounds, kThemeDisclosureButton, &info, NULL, NULL, NULL, NULL ); -#else // 1 - dc.DrawBitmap( - flags & wxCONTROL_EXPANDED - ? m_bmpTreeExpanded - : m_bmpTreeCollapsed, - rect.x, rect.y, true /* use mask */); + HIThemeButtonDrawInfo drawInfo; + HIRect labelRect; + + memset( &drawInfo, 0, sizeof(drawInfo) ); + drawInfo.version = 0; + drawInfo.kind = kThemeDisclosureButton; + drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive; + // Apple mailing list posts say to use the arrow adornment constants, but those don't work. + // We need to set the value using the 'old' DrawThemeButton constants instead. + drawInfo.value = (flags & wxCONTROL_EXPANDED) ? kThemeDisclosureDown : kThemeDisclosureRight; + drawInfo.adornment = kThemeAdornmentNone; + + HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect ); + + } + +#if wxMAC_USE_CORE_GRAPHICS +#else + QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext ); #endif + } } void wxRendererMac::DrawSplitterSash( wxWindow *win, @@ -329,7 +320,7 @@ void wxRendererMac::DrawSplitterSash( wxWindow *win, CGContextRef cgContext; #if wxMAC_USE_CORE_GRAPHICS - cgContext = (CGContextRef) dc.GetGraphicContext()->GetNativeContext(); + cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext(); #else Rect bounds; GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );