X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9739d9ee8090965862ba623b09a8fba731dc3d5c..8ec1974ea170256698381cc47dd1dcd6cb494433:/include/wx/menu.h diff --git a/include/wx/menu.h b/include/wx/menu.h index e3521afa2c..5fe2232e8f 100644 --- a/include/wx/menu.h +++ b/include/wx/menu.h @@ -6,16 +6,20 @@ // Created: 26.10.99 // RCS-ID: $Id$ // Copyright: (c) wxWindows team -// Licence: wxWindows license +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_MENU_H_BASE_ #define _WX_MENU_H_BASE_ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "menubase.h" #endif +#include "wx/defs.h" + +#if wxUSE_MENUS + // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- @@ -28,27 +32,13 @@ #include "wx/menuitem.h" class WXDLLEXPORT wxMenu; +class WXDLLEXPORT wxMenuBarBase; class WXDLLEXPORT wxMenuBar; class WXDLLEXPORT wxMenuItem; // pseudo template list classes -WX_DECLARE_LIST(wxMenu, wxMenuList); -WX_DECLARE_LIST(wxMenuItem, wxMenuItemList); - -// ---------------------------------------------------------------------------- -// conditional compilation -// ---------------------------------------------------------------------------- - -// having callbacks in menus is a wxWin 1.6x feature which should be replaced -// with event tables in wxWin 2.xx code - however provide it because many -// people like it a lot by default -#ifndef wxUSE_MENU_CALLBACK - #if WXWIN_COMPATIBILITY_2 - #define wxUSE_MENU_CALLBACK 1 - #else - #define wxUSE_MENU_CALLBACK 0 - #endif // WXWIN_COMPATIBILITY_2 -#endif // !defined(wxUSE_MENU_CALLBACK) +WX_DECLARE_EXPORTED_LIST(wxMenu, wxMenuList); +WX_DECLARE_EXPORTED_LIST(wxMenuItem, wxMenuItemList); // ---------------------------------------------------------------------------- // wxMenu @@ -72,25 +62,42 @@ public: // menu construction // ----------------- - // append a normal item to the menu - void Append(int id, + // append any kind of item (normal/check/radio/separator) + void Append(int itemid, const wxString& text, const wxString& help = wxEmptyString, - bool isCheckable = FALSE) + wxItemKind kind = wxITEM_NORMAL) { - DoAppend(wxMenuItem::New((wxMenu *)this, id, text, help, isCheckable)); + DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help, kind)); } // append a separator to the menu void AppendSeparator() { Append(wxID_SEPARATOR, wxEmptyString); } + // append a check item + void AppendCheckItem(int itemid, + const wxString& text, + const wxString& help = wxEmptyString) + { + Append(itemid, text, help, wxITEM_CHECK); + } + + // append a radio item + void AppendRadioItem(int itemid, + const wxString& text, + const wxString& help = wxEmptyString) + { + Append(itemid, text, help, wxITEM_RADIO); + } + // append a submenu - void Append(int id, + void Append(int itemid, const wxString& text, wxMenu *submenu, const wxString& help = wxEmptyString) { - DoAppend(wxMenuItem::New((wxMenu *)this, id, text, help, FALSE, submenu)); + DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help, + wxITEM_NORMAL, submenu)); } // the most generic form of Append() - append anything @@ -103,19 +110,110 @@ public: // insert an item before given position bool Insert(size_t pos, wxMenuItem *item); + // insert an item before given position + void Insert(size_t pos, + int itemid, + const wxString& text, + const wxString& help = wxEmptyString, + wxItemKind kind = wxITEM_NORMAL) + { + Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help, kind)); + } + + // insert a separator + void InsertSeparator(size_t pos) + { + Insert(pos, wxMenuItem::New((wxMenu *)this)); + } + + // insert a check item + void InsertCheckItem(size_t pos, + int itemid, + const wxString& text, + const wxString& help = wxEmptyString) + { + Insert(pos, itemid, text, help, wxITEM_CHECK); + } + + // insert a radio item + void InsertRadioItem(size_t pos, + int itemid, + const wxString& text, + const wxString& help = wxEmptyString) + { + Insert(pos, itemid, text, help, wxITEM_RADIO); + } + + // insert a submenu + void Insert(size_t pos, + int itemid, + const wxString& text, + wxMenu *submenu, + const wxString& help = wxEmptyString) + { + Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help, + wxITEM_NORMAL, submenu)); + } + + // prepend an item to the menu + void Prepend(wxMenuItem *item) + { + Insert(0u, item); + } + + // prepend any item to the menu + void Prepend(int itemid, + const wxString& text, + const wxString& help = wxEmptyString, + wxItemKind kind = wxITEM_NORMAL) + { + Insert(0u, itemid, text, help, kind); + } + + // prepend a separator + void PrependSeparator() + { + InsertSeparator(0u); + } + + // prepend a check item + void PrependCheckItem(int itemid, + const wxString& text, + const wxString& help = wxEmptyString) + { + InsertCheckItem(0u, itemid, text, help); + } + + // prepend a radio item + void PrependRadioItem(int itemid, + const wxString& text, + const wxString& help = wxEmptyString) + { + InsertRadioItem(0u, itemid, text, help); + } + + // prepend a submenu + void Prepend(int itemid, + const wxString& text, + wxMenu *submenu, + const wxString& help = wxEmptyString) + { + Insert(0u, itemid, text, submenu, help); + } + // detach an item from the menu, but don't delete it so that it can be // added back later (but if it's not, the caller is responsible for // deleting it!) - wxMenuItem *Remove(int id) { return Remove(FindChildItem(id)); } + wxMenuItem *Remove(int itemid) { return Remove(FindChildItem(itemid)); } wxMenuItem *Remove(wxMenuItem *item); // delete an item from the menu (submenus are not destroyed by this // function, see Destroy) - bool Delete(int id) { return Delete(FindChildItem(id)); } + bool Delete(int itemid) { return Delete(FindChildItem(itemid)); } bool Delete(wxMenuItem *item); // delete the item from menu and destroy it (if it's a submenu) - bool Destroy(int id) { return Destroy(FindChildItem(id)); } + bool Destroy(int itemid) { return Destroy(FindChildItem(itemid)); } bool Destroy(wxMenuItem *item); // menu items access @@ -128,21 +226,24 @@ public: wxMenuItemList& GetMenuItems() { return m_items; } // search - virtual int FindItem(const wxString& itemString) const; - wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const; + virtual int FindItem(const wxString& item) const; + wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const; + + // find by position + wxMenuItem* FindItemByPosition(size_t position) const; // get/set items attributes - void Enable(int id, bool enable); - bool IsEnabled(int id) const; + void Enable(int itemid, bool enable); + bool IsEnabled(int itemid) const; - void Check(int id, bool check); - bool IsChecked(int id) const; + void Check(int itemid, bool check); + bool IsChecked(int itemid) const; - void SetLabel(int id, const wxString& label); - wxString GetLabel(int id) const; + void SetLabel(int itemid, const wxString& label); + wxString GetLabel(int itemid) const; - virtual void SetHelpString(int id, const wxString& helpString); - virtual wxString GetHelpString(int id) const; + virtual void SetHelpString(int itemid, const wxString& helpString); + virtual wxString GetHelpString(int itemid) const; // misc accessors // -------------- @@ -151,10 +252,6 @@ public: virtual void SetTitle(const wxString& title) { m_title = title; } const wxString GetTitle() const { return m_title; } - // client data - void SetClientData(void* clientData) { m_clientData = clientData; } - void* GetClientData() const { return m_clientData; } - // event handler void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; } wxEvtHandler *GetEventHandler() const { return m_eventHandler; } @@ -174,6 +271,14 @@ public: // menu or associated window will be used. void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL); + // get the menu bar this menu is attached to (may be NULL, always NULL for + // popup menus) + wxMenuBar *GetMenuBar() const { return m_menuBar; } + + // called when the menu is attached/detached to/from a menu bar + virtual void Attach(wxMenuBarBase *menubar); + virtual void Detach(); + // is the menu attached to a menu bar (or is it a popup one)? bool IsAttached() const { return m_menuBar != NULL; } @@ -181,10 +286,53 @@ public: void SetParent(wxMenu *parent) { m_menuParent = parent; } wxMenu *GetParent() const { return m_menuParent; } -#if WXWIN_COMPATIBILITY + // implementation only from now on + // ------------------------------- + + // unlike FindItem(), this function doesn't recurse but only looks through + // our direct children and also may return the index of the found child if + // pos != NULL + wxMenuItem *FindChildItem(int itemid, size_t *pos = NULL) const; + + // called to generate a wxCommandEvent, return TRUE if it was processed, + // FALSE otherwise + // + // the checked parameter may have boolean value or -1 for uncheckable items + bool SendEvent(int itemid, int checked = -1); + // compatibility: these functions are deprecated, use the new ones instead - bool Enabled(int id) const { return IsEnabled(id); } - bool Checked(int id) const { return IsChecked(id); } + // ----------------------------------------------------------------------- + + // use the versions taking wxItem_XXX now instead, they're more readable + // and allow adding the radio items as well + void Append(int itemid, + const wxString& text, + const wxString& help, + bool isCheckable) + { + Append(itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL); + } + + void Insert(size_t pos, + int itemid, + const wxString& text, + const wxString& help, + bool isCheckable) + { + Insert(pos, itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL); + } + + void Prepend(int itemid, + const wxString& text, + const wxString& help, + bool isCheckable) + { + Insert(0u, itemid, text, help, isCheckable); + } + +#if WXWIN_COMPATIBILITY + bool Enabled(int itemid) const { return IsEnabled(itemid); } + bool Checked(int itemid) const { return IsChecked(itemid); } wxMenuItem* FindItemForId(int itemId, wxMenu **itemMenu) const { return FindItem(itemId, itemMenu); } @@ -192,19 +340,6 @@ public: wxList& GetItems() const { return (wxList &)m_items; } #endif // WXWIN_COMPATIBILITY -#if wxUSE_MENU_CALLBACK - // wxWin 1.6x compatible menu event handling - wxFunction GetCallback() const { return m_callback; } - void Callback(const wxFunction func) { m_callback = func; } - - wxFunction m_callback; -#endif // wxUSE_MENU_CALLBACK - - // unlike FindItem(), this function doesn't recurse but only looks through - // our direct children and also may return the index of the found child if - // pos != NULL - wxMenuItem *FindChildItem(int id, size_t *pos = NULL) const; - protected: // virtuals to override in derived classes // --------------------------------------- @@ -222,7 +357,9 @@ protected: // common part of all ctors void Init(long style); -protected: + // associate the submenu with this menu + void AddSubMenu(wxMenu *submenu); + wxMenuBar *m_menuBar; // menubar we belong to or NULL wxMenu *m_menuParent; // parent menu or NULL @@ -230,11 +367,12 @@ protected: wxMenuItemList m_items; // the list of menu items wxWindow *m_invokingWindow; // for popup menus - void *m_clientData; // associated with the menu long m_style; // combination of wxMENU_XXX flags wxEvtHandler *m_eventHandler; // a pluggable in event handler + + DECLARE_NO_COPY_CLASS(wxMenuBase) }; // ---------------------------------------------------------------------------- @@ -280,6 +418,9 @@ public: // enable or disable a submenu virtual void EnableTop(size_t pos, bool enable) = 0; + // is the menu enabled? + virtual bool IsEnabledTop(size_t WXUNUSED(pos)) const { return TRUE; } + // get or change the label of the menu at given position virtual void SetLabelTop(size_t pos, const wxString& label) = 0; virtual wxString GetLabelTop(size_t pos) const = 0; @@ -289,13 +430,15 @@ public: // by menu and item names, returns wxNOT_FOUND if not found or id of the // found item - virtual int FindMenuItem(const wxString& menuString, - const wxString& itemString) const = 0; + virtual int FindMenuItem(const wxString& menu, const wxString& item) const; // find item by id (in any menu), returns NULL if not found // // if menu is !NULL, it will be filled with wxMenu this item belongs to - virtual wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const = 0; + virtual wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const; + + // find menu by its caption, return wxNOT_FOUND on failure + int FindMenu(const wxString& title) const; // item access // ----------- @@ -306,37 +449,59 @@ public: // NB: under MSW, these methods can only be used after the menubar had // been attached to the frame - void Enable(int id, bool enable); - void Check(int id, bool check); - bool IsChecked(int id) const; - bool IsEnabled(int id) const; + void Enable(int itemid, bool enable); + void Check(int itemid, bool check); + bool IsChecked(int itemid) const; + bool IsEnabled(int itemid) const; + + void SetLabel(int itemid, const wxString &label); + wxString GetLabel(int itemid) const; + + void SetHelpString(int itemid, const wxString& helpString); + wxString GetHelpString(int itemid) const; + + // implementation helpers + + // get the frame we are attached to (may return NULL) + wxFrame *GetFrame() const { return m_menuBarFrame; } + + // returns TRUE if we're attached to a frame + bool IsAttached() const { return GetFrame() != NULL; } - void SetLabel(int id, const wxString &label); - wxString GetLabel(int id) const; + // associate the menubar with the frame + virtual void Attach(wxFrame *frame); - void SetHelpString(int id, const wxString& helpString); - wxString GetHelpString(int id) const; + // called before deleting the menubar normally + virtual void Detach(); // need to override these ones to avoid virtual function hiding virtual bool Enable(bool enable = TRUE) { return wxWindow::Enable(enable); } virtual void SetLabel(const wxString& s) { wxWindow::SetLabel(s); } virtual wxString GetLabel() const { return wxWindow::GetLabel(); } + // don't want menu bars to accept the focus by tabbing to them + virtual bool AcceptsFocusFromKeyboard() const { return FALSE; } + // compatibility only: these functions are deprecated, use the new ones // instead #if WXWIN_COMPATIBILITY - bool Enabled(int id) const { return IsEnabled(id); } - bool Checked(int id) const { return IsChecked(id); } + bool Enabled(int itemid) const { return IsEnabled(itemid); } + bool Checked(int itemid) const { return IsChecked(itemid); } - wxMenuItem* FindMenuItemById(int id) const - { return FindItem(id); } - wxMenuItem* FindItemForId(int id, wxMenu **menu = NULL) const - { return FindItem(id, menu); } + wxMenuItem* FindMenuItemById(int itemid) const + { return FindItem(itemid); } + wxMenuItem* FindItemForId(int itemid, wxMenu **menu = NULL) const + { return FindItem(itemid, menu); } #endif // WXWIN_COMPATIBILITY protected: // the list of all our menus wxMenuList m_menus; + + // the frame we are attached to (may be NULL) + wxFrame *m_menuBarFrame; + + DECLARE_NO_COPY_CLASS(wxMenuBarBase) }; // ---------------------------------------------------------------------------- @@ -346,22 +511,24 @@ protected: #ifdef wxUSE_BASE_CLASSES_ONLY #define wxMenuItem wxMenuItemBase #else // !wxUSE_BASE_CLASSES_ONLY -#if defined(__WXMSW__) +#if defined(__WXUNIVERSAL__) + #include "wx/univ/menu.h" +#elif defined(__WXMSW__) #include "wx/msw/menu.h" #elif defined(__WXMOTIF__) #include "wx/motif/menu.h" #elif defined(__WXGTK__) #include "wx/gtk/menu.h" -#elif defined(__WXQT__) - #include "wx/qt/menu.h" #elif defined(__WXMAC__) #include "wx/mac/menu.h" +#elif defined(__WXCOCOA__) + #include "wx/cocoa/menu.h" #elif defined(__WXPM__) #include "wx/os2/menu.h" -#elif defined(__WXSTUBS__) - #include "wx/stubs/menu.h" #endif #endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY +#endif // wxUSE_MENUS + #endif // _WX_MENU_H_BASE_