X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/96ac065f9ecc4d3d5c2c3ad6521091cc5d920024..ea098413d0e9c3f794f43826137a636e229f26f9:/include/wx/frame.h?ds=sidebyside diff --git a/include/wx/frame.h b/include/wx/frame.h index 3f769979b6..6740046652 100644 --- a/include/wx/frame.h +++ b/include/wx/frame.h @@ -5,7 +5,7 @@ // Modified by: // Created: 15.11.99 // RCS-ID: $Id$ -// Copyright: (c) wxWindows team +// Copyright: (c) wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -16,22 +16,27 @@ // headers // ---------------------------------------------------------------------------- -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma interface "framebase.h" -#endif - #include "wx/toplevel.h" // the base class // the default names for various classs -WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr; -WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr; -WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr; +extern WXDLLEXPORT_DATA(const wxChar) wxStatusLineNameStr[]; +extern WXDLLEXPORT_DATA(const wxChar) wxToolBarNameStr[]; class WXDLLEXPORT wxFrame; class WXDLLEXPORT wxMenuBar; class WXDLLEXPORT wxStatusBar; class WXDLLEXPORT wxToolBar; +// ---------------------------------------------------------------------------- +// constants +// ---------------------------------------------------------------------------- + +// wxFrame-specific (i.e. not for wxDialog) styles +#define wxFRAME_NO_TASKBAR 0x0002 // No taskbar button (MSW only) +#define wxFRAME_TOOL_WINDOW 0x0004 // No taskbar button, no system menu +#define wxFRAME_FLOAT_ON_PARENT 0x0008 // Always above its parent +#define wxFRAME_SHAPED 0x0010 // Create a window that is able to be shaped + // ---------------------------------------------------------------------------- // wxFrame is a top-level window with optional menubar, statusbar and toolbar // @@ -68,10 +73,7 @@ public: // sends a size event to the window using its current size -- this has an // effect of refreshing the window layout - // - // currently it is only implemented under MSW but is declared here to make - // it possible to call it in portable code without using #ifdef's - virtual void SendSizeEvent() { } + virtual void SendSizeEvent(); // menu bar functions // ------------------ @@ -81,7 +83,7 @@ public: virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; } #endif // wxUSE_MENUS - // process menu command: returns TRUE if processed + // process menu command: returns true if processed bool ProcessCommand(int winid); // status bar functions @@ -89,7 +91,7 @@ public: #if wxUSE_STATUSBAR // create the main status bar by calling OnCreateStatusBar() virtual wxStatusBar* CreateStatusBar(int number = 1, - long style = wxST_SIZEGRIP, + long style = wxST_SIZEGRIP|wxFULL_REPAINT_ON_RESIZE, wxWindowID winid = 0, const wxString& name = wxStatusLineNameStr); @@ -102,7 +104,7 @@ public: virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; } // sets the main status bar - void SetStatusBar(wxStatusBar *statBar) { m_frameStatusBar = statBar; } + virtual void SetStatusBar(wxStatusBar *statBar); // forward these to status bar virtual void SetStatusText(const wxString &text, int number = 0); @@ -121,7 +123,7 @@ public: #if wxUSE_TOOLBAR // create main toolbar bycalling OnCreateToolBar() virtual wxToolBar* CreateToolBar(long style = -1, - wxWindowID winid = -1, + wxWindowID winid = wxID_ANY, const wxString& name = wxToolBarNameStr); // return a new toolbar virtual wxToolBar *OnCreateToolBar(long style, @@ -130,7 +132,7 @@ public: // get/set the main toolbar virtual wxToolBar *GetToolBar() const { return m_frameToolBar; } - virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; } + virtual void SetToolBar(wxToolBar *toolbar); #endif // wxUSE_TOOLBAR // implementation only from now on @@ -146,7 +148,7 @@ public: // send wxUpdateUIEvents for all menu items in the menubar, // or just for menu if non-NULL - void DoMenuUpdates(wxMenu* menu = NULL); + virtual void DoMenuUpdates(wxMenu* menu = NULL); #endif // wxUSE_MENUS // do the UI update processing for this window @@ -161,19 +163,17 @@ public: #ifndef wxTopLevelWindowNative virtual bool ShowFullScreen(bool WXUNUSED(show), long WXUNUSED(style) = wxFULLSCREEN_ALL) - { return FALSE; } + { return false; } virtual bool IsFullScreen() const - { return FALSE; } + { return false; } #endif // no wxTopLevelWindowNative - // show help text (typically in the statusbar); show is FALSE - // if you are hiding the help, TRUE otherwise +#if wxUSE_MENUS || wxUSE_TOOLBAR + // show help text for the currently selected menu or toolbar item + // (typically in the status bar) or hide it and restore the status bar text + // originally shown before the menu was opened if show == false virtual void DoGiveHelp(const wxString& text, bool show); - -#ifdef WXWIN_COMPATIBILITY_2_2 - // call this to simulate a menu command - bool Command(int winid) { return ProcessCommand(winid); } -#endif // WXWIN_COMPATIBILITY_2_2 +#endif protected: // the frame main menu/status/tool bars @@ -199,12 +199,12 @@ protected: virtual void AttachMenuBar(wxMenuBar *menubar); wxMenuBar *m_frameMenuBar; +#endif // wxUSE_MENUS -#if wxUSE_STATUSBAR +#if wxUSE_STATUSBAR && (wxUSE_MENUS || wxUSE_TOOLBAR) // the saved status bar text overwritten by DoGiveHelp() wxString m_oldStatusText; -#endif // wxUSE_STATUSBAR -#endif // wxUSE_MENUS +#endif #if wxUSE_STATUSBAR // override to update status bar position (or anything else) when @@ -212,7 +212,7 @@ protected: virtual void PositionStatusBar() { } // show the help string for this menu item in the given status bar: the - // status bar pointer can be NULL; return TRUE if help was shown + // status bar pointer can be NULL; return true if help was shown bool ShowMenuHelp(wxStatusBar *statbar, int helpid); wxStatusBar *m_frameStatusBar; @@ -240,10 +240,14 @@ protected: #if defined(__WXUNIVERSAL__) // && !defined(__WXMICROWIN__) #include "wx/univ/frame.h" #else // !__WXUNIVERSAL__ - #if defined(__WXMSW__) + #if defined(__WXPALMOS__) + #include "wx/palmos/frame.h" + #elif defined(__WXMSW__) #include "wx/msw/frame.h" - #elif defined(__WXGTK__) + #elif defined(__WXGTK20__) #include "wx/gtk/frame.h" + #elif defined(__WXGTK__) + #include "wx/gtk1/frame.h" #elif defined(__WXMOTIF__) #include "wx/motif/frame.h" #elif defined(__WXMAC__)