X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/961f4d0ce6fb0478c2850d2da37e072d8636639a..df53be12c55c077d9c2e1c479a1552188638495c:/include/wx/motif/setup0.h diff --git a/include/wx/motif/setup0.h b/include/wx/motif/setup0.h index 00db8cc364..f5ac2e4af7 100644 --- a/include/wx/motif/setup0.h +++ b/include/wx/motif/setup0.h @@ -671,9 +671,9 @@ // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined #ifdef _MSC_VER -# if _MSC_VER >= 1400 - // MSVC7+ comes with new enough Platform SDK, enable wxGraphicsContext - // support for it +# if _MSC_VER >= 1310 + // MSVC7.1+ comes with new enough Platform SDK, enable + // wxGraphicsContext support for it # define wxUSE_GRAPHICS_CONTEXT 1 # else // MSVC 6 didn't include GDI+ headers so disable by default, enable it @@ -736,6 +736,7 @@ #define wxUSE_COLLPANE 1 // wxCollapsiblePane #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl #define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl @@ -750,6 +751,7 @@ #define wxUSE_LISTCTRL 1 // wxListCtrl #define wxUSE_RADIOBOX 1 // wxRadioBox #define wxUSE_RADIOBTN 1 // wxRadioButton +#define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog #define wxUSE_SCROLLBAR 1 // wxScrollBar #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl #define wxUSE_SLIDER 1 // wxSlider @@ -1083,6 +1085,13 @@ // use this function #define wxUSE_ABOUTDLG 1 +// wxFileHistory class +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_FILE_HISTORY 1 + // ---------------------------------------------------------------------------- // Metafiles support // ---------------------------------------------------------------------------- @@ -1237,9 +1246,7 @@ // Include mouse wheel support // Compile wxUIActionSimulator class? -// -// This is experimental code subject to change. It's not fully implemented yet. -#define wxUSE_UIACTIONSIMULATOR 0 +#define wxUSE_UIACTIONSIMULATOR 1 // ---------------------------------------------------------------------------- // wxDC classes for various output formats