X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/958d3a7e4bd56371cedcb3836aed397eae0b06d3..26bacb82ff3191f5807b0602036899bf13f1ed36:/samples/docview/doc.cpp diff --git a/samples/docview/doc.cpp b/samples/docview/doc.cpp index eed9eee18d..4892856fe0 100644 --- a/samples/docview/doc.cpp +++ b/samples/docview/doc.cpp @@ -1,377 +1,249 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: doc.cpp +// Name: samples/docview/doc.cpp // Purpose: Implements document functionality // Author: Julian Smart -// Modified by: +// Modified by: Vadim Zeitlin: merge with the MDI version and general cleanup // Created: 04/01/98 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart +// Copyright: (c) 1998 Julian Smart +// (c) 2008 Vadim Zeitlin // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -// #pragma implementation -#endif +// ---------------------------------------------------------------------------- +// headers +// ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif -#ifndef WX_PRECOMP -#include "wx/wx.h" +#if !wxUSE_DOC_VIEW_ARCHITECTURE + #error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h! #endif -#include "wx/txtstrm.h" -#ifdef __WXMAC__ -#include "wx/filename.h" + +#ifndef WX_PRECOMP + #include "wx/wx.h" #endif -#if !wxUSE_DOC_VIEW_ARCHITECTURE -#error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h! +#if wxUSE_STD_IOSTREAM + #include "wx/ioswrap.h" +#else + #include "wx/txtstrm.h" #endif #include "doc.h" #include "view.h" + +// ---------------------------------------------------------------------------- +// DrawingDocument implementation +// ---------------------------------------------------------------------------- + IMPLEMENT_DYNAMIC_CLASS(DrawingDocument, wxDocument) -DrawingDocument::~DrawingDocument(void) +DocumentOstream& DrawingDocument::SaveObject(DocumentOstream& ostream) { - WX_CLEAR_LIST(wxList, doodleSegments); -} - #if wxUSE_STD_IOSTREAM -wxSTD ostream& DrawingDocument::SaveObject(wxSTD ostream& stream) -{ - wxDocument::SaveObject(stream); + DocumentOstream& stream = ostream; +#else + wxTextOutputStream stream(ostream); +#endif + + wxDocument::SaveObject(ostream); - wxInt32 n = doodleSegments.GetCount(); - stream << n << '\n'; + const wxInt32 count = m_doodleSegments.size(); + stream << count << '\n'; - wxList::compatibility_iterator node = doodleSegments.GetFirst(); - while (node) + for ( int n = 0; n < count; n++ ) { - DoodleSegment *segment = (DoodleSegment *)node->GetData(); - segment->SaveObject(stream); + m_doodleSegments[n].SaveObject(ostream); stream << '\n'; - - node = node->GetNext(); } - return stream; + return ostream; } -#else -wxOutputStream& DrawingDocument::SaveObject(wxOutputStream& stream) + +DocumentIstream& DrawingDocument::LoadObject(DocumentIstream& istream) { - wxDocument::SaveObject(stream); +#if wxUSE_STD_IOSTREAM + DocumentIstream& stream = istream; +#else + wxTextInputStream stream(istream); +#endif - wxTextOutputStream text_stream( stream ); + wxDocument::LoadObject(istream); - wxInt32 n = doodleSegments.GetCount(); - text_stream << n << '\n'; + wxInt32 count = 0; + stream >> count; - wxList::compatibility_iterator node = doodleSegments.GetFirst(); - while (node) + for ( int n = 0; n < count; n++ ) { - DoodleSegment *segment = (DoodleSegment *)node->GetData(); - segment->SaveObject(stream); - text_stream << '\n'; - - node = node->GetNext(); + DoodleSegment segment; + segment.LoadObject(istream); + m_doodleSegments.push_back(segment); } - return stream; + return istream; } -#endif -#if wxUSE_STD_IOSTREAM -wxSTD istream& DrawingDocument::LoadObject(wxSTD istream& stream) +void DrawingDocument::DoUpdate() { - wxDocument::LoadObject(stream); - - wxInt32 n = 0; - stream >> n; + Modify(true); + UpdateAllViews(); +} - for (int i = 0; i < n; i++) - { - DoodleSegment *segment = new DoodleSegment; - segment->LoadObject(stream); - doodleSegments.Append(segment); - } +void DrawingDocument::AddDoodleSegment(const DoodleSegment& segment) +{ + m_doodleSegments.push_back(segment); - return stream; + DoUpdate(); } -#else -wxInputStream& DrawingDocument::LoadObject(wxInputStream& stream) + +bool DrawingDocument::PopLastSegment(DoodleSegment *segment) { - wxDocument::LoadObject(stream); + if ( m_doodleSegments.empty() ) + return false; - wxTextInputStream text_stream( stream ); + if ( segment ) + *segment = m_doodleSegments.back(); - wxInt32 n = 0; - text_stream >> n; + m_doodleSegments.pop_back(); - for (int i = 0; i < n; i++) - { - DoodleSegment *segment = new DoodleSegment; - segment->LoadObject(stream); - doodleSegments.Append(segment); - } + DoUpdate(); - return stream; + return true; } -#endif - -DoodleSegment::DoodleSegment(DoodleSegment& seg) -{ - wxList::compatibility_iterator node = seg.lines.GetFirst(); - while (node) - { - DoodleLine *line = (DoodleLine *)node->GetData(); - DoodleLine *newLine = new DoodleLine; - newLine->x1 = line->x1; - newLine->y1 = line->y1; - newLine->x2 = line->x2; - newLine->y2 = line->y2; - - lines.Append(newLine); - node = node->GetNext(); - } -} +// ---------------------------------------------------------------------------- +// DoodleSegment implementation +// ---------------------------------------------------------------------------- -DoodleSegment::~DoodleSegment(void) +DocumentOstream& DoodleSegment::SaveObject(DocumentOstream& ostream) { - WX_CLEAR_LIST(wxList, lines); -} - #if wxUSE_STD_IOSTREAM -wxSTD ostream& DoodleSegment::SaveObject(wxSTD ostream& stream) -{ - wxInt32 n = lines.GetCount(); - stream << n << '\n'; - - wxList::compatibility_iterator node = lines.GetFirst(); - while (node) - { - DoodleLine *line = (DoodleLine *)node->GetData(); - stream << line->x1 << " " << - line->y1 << " " << - line->x2 << " " << - line->y2 << "\n"; - node = node->GetNext(); - } - - return stream; -} + DocumentOstream& stream = ostream; #else -wxOutputStream &DoodleSegment::SaveObject(wxOutputStream& stream) -{ - wxTextOutputStream text_stream( stream ); + wxTextOutputStream stream(ostream); +#endif - wxInt32 n = lines.GetCount(); - text_stream << n << _T('\n'); + const wxInt32 count = m_lines.size(); + stream << count << '\n'; - wxList::compatibility_iterator node = lines.GetFirst(); - while (node) + for ( int n = 0; n < count; n++ ) { - DoodleLine *line = (DoodleLine *)node->GetData(); - text_stream << line->x1 << _T(" ") << - line->y1 << _T(" ") << - line->x2 << _T(" ") << - line->y2 << _T("\n"); - node = node->GetNext(); + const DoodleLine& line = m_lines[n]; + stream + << line.x1 << ' ' + << line.y1 << ' ' + << line.x2 << ' ' + << line.y2 << '\n'; } - return stream; + return ostream; } -#endif -#if wxUSE_STD_IOSTREAM -wxSTD istream& DoodleSegment::LoadObject(wxSTD istream& stream) +DocumentIstream& DoodleSegment::LoadObject(DocumentIstream& istream) { - wxInt32 n = 0; - stream >> n; - - for (int i = 0; i < n; i++) - { - DoodleLine *line = new DoodleLine; - stream >> line->x1 >> - line->y1 >> - line->x2 >> - line->y2; - lines.Append(line); - } - - return stream; -} +#if wxUSE_STD_IOSTREAM + DocumentIstream& stream = istream; #else -wxInputStream &DoodleSegment::LoadObject(wxInputStream& stream) -{ - wxTextInputStream text_stream( stream ); + wxTextInputStream stream(istream); +#endif - wxInt32 n = 0; - text_stream >> n; + wxInt32 count = 0; + stream >> count; - for (int i = 0; i < n; i++) + for ( int n = 0; n < count; n++ ) { - DoodleLine *line = new DoodleLine; - text_stream >> line->x1 >> - line->y1 >> - line->x2 >> - line->y2; - lines.Append(line); + DoodleLine line; + stream + >> line.x1 + >> line.y1 + >> line.x2 + >> line.y2; + m_lines.push_back(line); } - return stream; + return istream; } -#endif -void DoodleSegment::Draw(wxDC *dc) -{ - wxList::compatibility_iterator node = lines.GetFirst(); - while (node) - { - DoodleLine *line = (DoodleLine *)node->GetData(); - dc->DrawLine(line->x1, line->y1, line->x2, line->y2); - node = node->GetNext(); - } -} +// ---------------------------------------------------------------------------- +// wxTextDocument: wxDocument and wxTextCtrl married +// ---------------------------------------------------------------------------- -/* -* Implementation of drawing command -*/ +IMPLEMENT_CLASS(wxTextDocument, wxDocument) -DrawingCommand::DrawingCommand(const wxString& name, int command, DrawingDocument *ddoc, DoodleSegment *seg): -wxCommand(true, name) +bool wxTextDocument::OnCreate(const wxString& path, long flags) { - doc = ddoc; - segment = seg; - cmd = command; -} + if ( !wxDocument::OnCreate(path, flags) ) + return false; -DrawingCommand::~DrawingCommand(void) -{ - if (segment) - delete segment; -} + // subscribe to changes in the text control to update the document state + // when it's modified + GetTextCtrl()->Connect + ( + wxEVT_COMMAND_TEXT_UPDATED, + wxCommandEventHandler(wxTextDocument::OnTextChange), + NULL, + this + ); -bool DrawingCommand::Do(void) -{ - switch (cmd) - { - case DOODLE_CUT: - { - // Cut the last segment - if (doc->GetDoodleSegments().GetCount() > 0) - { - wxList::compatibility_iterator node = doc->GetDoodleSegments().GetLast(); - if (segment) - delete segment; - - segment = (DoodleSegment *)node->GetData(); - doc->GetDoodleSegments().Erase(node); - - doc->Modify(true); - doc->UpdateAllViews(); - } - break; - } - case DOODLE_ADD: - { - doc->GetDoodleSegments().Append(new DoodleSegment(*segment)); - doc->Modify(true); - doc->UpdateAllViews(); - break; - } - } return true; } -bool DrawingCommand::Undo(void) +// Since text windows have their own method for saving to/loading from files, +// we override DoSave/OpenDocument instead of Save/LoadObject +bool wxTextDocument::DoSaveDocument(const wxString& filename) { - switch (cmd) - { - case DOODLE_CUT: - { - // Paste the segment - if (segment) - { - doc->GetDoodleSegments().Append(segment); - doc->Modify(true); - doc->UpdateAllViews(); - segment = (DoodleSegment *) NULL; - } - doc->Modify(true); - doc->UpdateAllViews(); - break; - } - case DOODLE_ADD: - { - // Cut the last segment - if (doc->GetDoodleSegments().GetCount() > 0) - { - wxList::compatibility_iterator node = doc->GetDoodleSegments().GetLast(); - DoodleSegment *seg = (DoodleSegment *)node->GetData(); - delete seg; - doc->GetDoodleSegments().Erase(node); - - doc->Modify(true); - doc->UpdateAllViews(); - } - } - } - return true; + return GetTextCtrl()->SaveFile(filename); } -IMPLEMENT_DYNAMIC_CLASS(TextEditDocument, wxDocument) - -// Since text windows have their own method for saving to/loading from files, -// we override OnSave/OpenDocument instead of Save/LoadObject -bool TextEditDocument::OnSaveDocument(const wxString& filename) +bool wxTextDocument::DoOpenDocument(const wxString& filename) { - TextEditView *view = (TextEditView *)GetFirstView(); - - if (!view->textsw->SaveFile(filename)) + if ( !GetTextCtrl()->LoadFile(filename) ) return false; + + // we're not modified by the user yet Modify(false); -#ifdef __WXMAC__ - wxFileName fn(filename) ; - fn.MacSetDefaultTypeAndCreator() ; -#endif + return true; } -bool TextEditDocument::OnOpenDocument(const wxString& filename) +bool wxTextDocument::IsModified() const { - TextEditView *view = (TextEditView *)GetFirstView(); - if (!view->textsw->LoadFile(filename)) - return false; - - SetFilename(filename, true); - Modify(false); - UpdateAllViews(); - return true; + wxTextCtrl* wnd = GetTextCtrl(); + return wxDocument::IsModified() || (wnd && wnd->IsModified()); } -bool TextEditDocument::IsModified(void) const +void wxTextDocument::Modify(bool modified) { - TextEditView *view = (TextEditView *)GetFirstView(); - if (view) + wxDocument::Modify(modified); + + wxTextCtrl* wnd = GetTextCtrl(); + if (wnd && !modified) { - return (wxDocument::IsModified() || view->textsw->IsModified()); + wnd->DiscardEdits(); } - else - return wxDocument::IsModified(); } -void TextEditDocument::Modify(bool mod) +void wxTextDocument::OnTextChange(wxCommandEvent& event) { - TextEditView *view = (TextEditView *)GetFirstView(); + Modify(true); + + event.Skip(); +} - wxDocument::Modify(mod); +// ---------------------------------------------------------------------------- +// TextEditDocument implementation +// ---------------------------------------------------------------------------- - if (!mod && view && view->textsw) - view->textsw->DiscardEdits(); +IMPLEMENT_DYNAMIC_CLASS(TextEditDocument, wxDocument) + +wxTextCtrl* TextEditDocument::GetTextCtrl() const +{ + wxView* view = GetFirstView(); + return view ? wxStaticCast(view, TextEditView)->GetText() : NULL; }